My post #98 is probably due to the fact that in the addelum.csv file Styria is no longer PRM , but SEI
strange that events still fire for PRM
strange that events still fire for PRM
Playing Denmark in AGCEEP early in the Grand Campaign. I cannot enter into royal marriages with any nation. Is this a bug, or am I missing something?:blink:
I have diplomats. I believe the version is the one exclusive to FTG...
Also, playing as France, I avoided the revolution(event 170400 happened).
And later, suddenly I got Spain as my vassal and they seceded Catalonia to me as well(probabry because of event 170323), which seemed a bit strange as Napoleon didn't even appear in my game.
#(1808) Mutiny of Aranjuez
event = {
id = 285305
trigger = {
monarch = 0127516 #Carlos IV
[COLOR=Yellow]exists = FRA
event = 170126 #FRA: Napoléon's ambitions[/COLOR]
}
random = no
country = SPA
name = "EVENTNAME285305" #Mutiny of Aranjuez
desc = "EVENTHIST285305"
#-#
date = { day = 17 month = march year = 1808 }
action_a = {
name = "ACTIONNAME285305A" #God save the King!
command = { type = wakemonarch which = 0127529 } #Fernando VII
command = { type = domestic which = centralization value = -1 }
command = { type = domestic which = aristocracy value = 1 }
command = { type = revolt which = -2 }
command = { type = revolt which = -2 }
command = { type = revoltrisk which = 12 value = 4 }
command = { type = stability value = -1 }
}
action_b = {
name = "ACTIONNAME285305B" #I am God's anointed!
command = { type = domestic which = centralization value = 1 }
command = { type = domestic which = aristocracy value = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -2 }
command = { type = revolt which = -2 }
command = { type = revoltrisk which = 24 value = 6 }
command = { type = stability value = -3 }
command = { type = sleepevent which = 285306 } #SPA: Abdications of Bayonne
}
}
#(1808) Abdications of Bayonne
event = {
id = 285306
trigger = {
exists = FRA
[COLOR=Yellow]event = 285305 #SPA: Mutiny of Aranjuez[/COLOR]
}
random = no
country = SPA
name = "EVENTNAME285306" #Abdications of Bayonne
desc = "EVENTHIST285306"
#-#
date = { day = 3 month = may year = 1808 }
offset = 0
deathdate = { day = 15 month = may year = 1808 }
action_a = {
name = "ACTIONNAME285306A" #We must submit to the Emperor
command = { type = domestic which = centralization value = -3 }
command = { type = domestic which = aristocracy value = 2 }
command = { type = domestic which = quality value = -2 }
command = { type = revolt which = -2 }
command = { type = revolt which = -2 }
command = { type = revoltrisk which = 12 value = 4 }
command = { type = stability value = -3 }
command = { type = trigger which = 170323 } #FRA: Napoléon and the Crown of Spain -I-
}
action_b = {
name = "ACTIONNAME285306B" #Never! We will fight 'till the end!
command = { type = domestic which = centralization value = 1 }
command = { type = domestic which = aristocracy value = -1 }
command = { type = domestic which = quality value = 1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -1 }
command = { type = revolt which = -2 }
command = { type = revolt which = -2 }
command = { type = revolt which = -3 }
command = { type = revolt which = -3 }
command = { type = revolt which = -3 }
command = { type = revolt which = -3 }
command = { type = revolt which = -3 }
command = { type = revolt which = -3 }
command = { type = relation which = ENG value = 100 }
command = { type = relation which = PRU value = 100 }
command = { type = relation which = RUS value = 100 }
command = { type = relation which = HAB value = 100 }
command = { type = revoltrisk which = 12 value = 8 }
command = { type = stability value = -6 }
command = { type = trigger which = 170324 } #FRA: Napoléon and the Crown of Spain -II- Ahistorical
}
}
#(1803) The Napoleonic Wars
#text by Isaac Brock
event = {
id = 12125
trigger = {
countrysize = 20
monarch = 049525 #Napoléon Bonaparte
}
random = no
country = FRA
name = "EVENTNAME12125" #The Napoleonic Wars
desc = "EVENTHIST12125"
#-#
date = { day = 1 month = May year = 1803 } #(new war with England after the peace of Amiens)
offset = 20
deathdate = { day = 1 month = January year = 1804 }
action_a = {
name = "ACTIONNAME12125A" #Let's 'liberate' the European populations
command = { type = DIP which = 2 value = 60 }
command = { type = MIL which = 2 value = 60 }
command = { type = ADM which = -2 value = 60 }
command = { type = relation which = ENG value = -100 }
command = { type = relation which = PRU value = -100 }
command = { type = relation which = HAB value = -100 }
command = { type = relation which = SPA value = -100 }
command = { type = relation which = RUS value = -100 }
command = { type = relation which = GER value = -100 }
command = { type = casusbelli which = ENG value = 192 }
command = { type = casusbelli which = PRU value = 192 }
command = { type = casusbelli which = HAB value = 192 }
command = { type = casusbelli which = SPA value = 192 }
command = { type = casusbelli which = RUS value = 192 }
command = { type = casusbelli which = SAV value = 192 }
command = { type = casusbelli which = NAP value = 192 }
command = { type = casusbelli which = POR value = 192 }
command = { type = casusbelli which = GER value = 192 }
command = { type = trigger which = 12126 } #PRU: The Napoleonic Wars
command = { type = trigger which = 12127 } #HAB: The Napoleonic Wars
command = { type = trigger which = 12128 } #SPA: The Napoleonic Wars
command = { type = trigger which = 12129 } #RUS: The Napoleonic Wars
command = { type = trigger which = 21128 } #ENG: The Napoleonic Wars
command = { type = trigger which = 275015 } #SAV: The Napoleonic Wars
command = { type = trigger which = 239014 } #NAP: The Napoleonic Wars
command = { type = trigger which = 260016 } #POR: The Napoleonic Wars
command = { type = trigger which = 366112 } #GER: The Napoleonic Wars
}
action_b = {
name = "ACTIONNAME12125B" #Let's turn to domestic policies instead
command = { type = relation which = ENG value = 50 }
command = { type = relation which = HAB value = 50 }
command = { type = relation which = SPA value = 50 }
command = { type = relation which = RUS value = 50 }
command = { type = relation which = SAV value = 50 }
command = { type = relation which = PAP value = 50 }
command = { type = relation which = NAP value = 50 }
command = { type = relation which = POR value = 50 }
command = { type = relation which = GER value = 50 }
command = { type = DIP which = -2 value = 60 }
command = { type = MIL which = -2 value = 60 }
command = { type = ADM which = 2 value = 60 }
command = { type = vp value = -5 }
[COLOR=Yellow]command = { type = sleepevent which = 3149 } #FRA: The Empire of France[/COLOR]
}
}
#(1804) The Empire of France
event = {
id = 3149
trigger = {
monarch = 049525 #Napoléon Bonaparte
[COLOR=Yellow]event = 12125 #FRA: The Napoleonic Wars[/COLOR]
}
random = no
country = FRA
name = "EVENTNAME3149" #The Empire of France
desc = "EVENTHIST3149"
#-#
date = { day = 18 month = may year = 1804 }
offset = 190
deathdate = { day = 2 month = december year = 1804 }
action_a = {
name = "ACTIONNAME3149A" #Vive l'Empereur !
command = { type = flagname which = "Empire" }
command = { type = wakemonarch which = 049539 } #Napoléon Ier
command = { type = domestic which = CENTRALIZATION value = 3 }
command = { type = domestic which = ARISTOCRACY value = 2 }
command = { type = domestic which = SERFDOM value = 3 }
command = { type = domestic which = INNOVATIVE value = -2 }
command = { type = domestic which = OFFENSIVE value = 1 }
command = { type = domestic which = QUALITY value = 1 }
command = { type = domestic which = MERCANTILISM value = 3 }
command = { type = relation which = ENG value = -100 }
command = { type = relation which = HAB value = -100 }
command = { type = relation which = SPA value = -100 }
command = { type = relation which = PRU value = -100 }
command = { type = relation which = RUS value = -100 }
command = { type = relation which = SWE value = -100 }
command = { type = stability value = 3 }
command = { type = trigger which = 170126 } #FRA: Napoléon's ambitions
}
action_b = {
name = "ACTIONNAME3149B" #Deepen the value of the Republic
command = { type = domestic which = CENTRALIZATION value = 1 }
command = { type = domestic which = ARISTOCRACY value = -3 }
command = { type = domestic which = INNOVATIVE value = 2 }
command = { type = domestic which = OFFENSIVE value = -2 }
command = { type = domestic which = QUALITY value = -1 }
command = { type = domestic which = MERCANTILISM value = -3 }
command = { type = merchants value = 6 }
command = { type = trade value = 1000 }
command = { type = stability value = 3 }
command = { type = DIP which = -3 value = 192 }
command = { type = MIL which = -3 value = 192 }
command = { type = vp value = -10 }
command = { type = sleepevent which = 3790 } #FRA: The French Gamble for Supremacy
}
}
#(1804) Napoléon's ambitions
#by Bordic
event = {
id = 170126 #triggered by FRA_3149 A
trigger = {
countrysize = 25
}
random = no
country = FRA
name = "EVENTNAME170126" #Napoléon's ambitions
desc = "EVENTHIST170126"
#-#
action_a = {
name = "ACTIONNAME170126A" #Forming le Grand Empire
command = { type = badboy value = 5 }
#from here down all cores of the French Republic
command = { type = addcore which = 379 } #Artois
command = { type = addcore which = 387 } #Franche-Comté
command = { type = addcore which = 426 } #Roussillon
command = { type = addcore which = 398 } #Corsica (well, Napoléon...)
#The Rhine Left Bank with the Low Countries
command = { type = addcore which = 344 } #Köln
command = { type = addcore which = 345 } #Pfalz
command = { type = addcore which = 375 } #Lorraine
command = { type = addcore which = 337 } #Friesen
command = { type = addcore which = 338 } #Geldre
command = { type = addcore which = 339 } #Holland
command = { type = addcore which = 340 } #Zeeland
command = { type = addcore which = 377 } #Luxembourg
command = { type = addcore which = 378 } #Brabant
command = { type = addcore which = 380 } #Flandern
#Northern Italy and Venice
command = { type = addcore which = 370 } #Veneto
command = { type = addcore which = 389 } #Lombardia
command = { type = addcore which = 390 } #Mantua
command = { type = addcore which = 391 } #Romagna
command = { type = addcore which = 402 } #Emilia
command = { type = addcore which = 403 } #Liguria
command = { type = addcore which = 404 } #Piemonte
command = { type = addcore which = 405 } #Savoia
#from here down all cores of the Napoleonic Empire
#Beyond the Pyrénées
command = { type = addcore which = 427 } #Gerona
command = { type = addcore which = 429 } #Catalonia
#Beyond the Rhine
command = { type = addcore which = 334 } #Münster (Cleves)
command = { type = addcore which = 335 } #Oldenburg
command = { type = addcore which = 310 } #Hanover
command = { type = addcore which = 336 } #Bremen
command = { type = addcore which = 343 } #Kleves (Berg)
#Illyrian provinces
command = { type = addcore which = 368 } #Istria
command = { type = addcore which = 365 } #Dalmatia
command = { type = addcore which = 362 } #Ragusa
command = { type = addcore which = 820 } #Corfù
#the Rest of Italy (except Rome, possible CTD)
command = { type = addcore which = 392 } #Marche
command = { type = addcore which = 401 } #Firenze
command = { type = addcore which = 400 } #Siena
command = { type = addcore which = 393 } #Napoli
command = { type = addcore which = 394 } #Apulia
#the Valais
command = { type = addcore which = 388 } #Bern
}
}
#Imperial flag events
#Albrecht V
event = {
id = 179502
trigger = {
monarch = 055500 #Albrecht V
emperor = yes
NOT = { flag = [Imperialflag] }
}
random = no
country = HAB
name = "EVENTNAME179502" #The Imperial flag
desc = "EVENTHIST179502"
#-#Our monarch has been elected Emperor. Our armies will use the Imperial flag as banner.
date = { day = 0 month = january year = 1419 }
offset = 30
deathdate = { day = 26 month = august year = 1439 }
action_a = {
name = "OK"
command = { type = setflag which = [Imperialflag] }
command = { type = flagname which = "Imperial" }
command = { }
}
}
#Reserved: 179500-179599
#(1615-1620) Colonial Defense
event = {
id = 3343
[COLOR=Yellow]trigger = {
OR = {
owned = { province = 54 data = -1 } #Savannah
owned = { province = 62 data = -1 } #Carolina
owned = { province = 63 data = -1 } #Santee
owned = { province = 64 data = -1 } #Roanoke
owned = { province = 68 data = -1 } #Chesapeake
owned = { province = 85 data = -1 } #Susquehanna
owned = { province = 86 data = -1 } #Delaware
owned = { province = 87 data = -1 } #Manhattan
owned = { province = 88 data = -1 } #Catskill
owned = { province = 100 data = -1 } #Adirondak
owned = { province = 101 data = -1 } #Sebago
owned = { province = 102 data = -1 } #Connecticut
owned = { province = 103 data = -1 } #Massachussetts
owned = { province = 104 data = -1 } #Penobscot
}
}[/COLOR]
random = no
country = ENG
name = "EVENTNAME3343" #Colonial Defense
desc = "EVENTHIST3343"
#-#
date = { day = 1 month = january year = 1615 }
offset = 30
deathdate = { day = 1 month = january year = 1620 }
action_a = {
name = "ACTIONNAME3343A" #Leave it to the Colonial Militia
command = { type = stability value = 1 }
}
action_b = {
name = "ACTIONNAME3343B" #Invest in expensive Perimeter Defense
command = { type = sleepevent which = 3346 } #ENG: Native Raids
command = { type = treasury value = -600 }
command = { type = fortress which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1 } [COLOR=Yellow]#North America (region 16)[/COLOR]
command = { type = fortress which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1 } [COLOR=Yellow]#North America (region 16)[/COLOR]
}
}
#(1654-1680) Cromwell's Western Design
#by sturmvogel
event = {
id = 164094
trigger = {
NOT = {
vassal = { country = SPA country = ENG }
vassal = { country = ENG country = SPA }
alliance = { country = SPA country = ENG }
}
NOT = { war = { country = ENG country = HOL } }
OR = {
monarch = 046021 #Oliver Cromwell
monarch = 046022 #Richard Cromwell
monarch = 046023 #John Lambert °
#Crowned Kings
monarch = 046033 #Oliver I °
monarch = 046034 #Richard IV °
}
owned = { province = 142 data = SPA } #Tortuga
control = { province = 142 data = SPA }
OR = {
AND = {
owned = { province = 152 data = -1 } #Barbados
control = { province = 152 data = -1 } #Barbados
NOT = { provincereligion = { province = 152 data = pagan } } #not a TP
}
#other plausible islands
AND = {
owned = { province = 144 data = -1 } #Puerto Rico
control = { province = 144 data = -1 } #Puerto Rico
NOT = { provincereligion = { province = 144 data = pagan } } #not a TP
}
AND = {
owned = { province = 145 data = -1 } #St. Thomas
control = { province = 145 data = -1 } #St. Thomas
NOT = { provincereligion = { province = 145 data = pagan } } #not a TP
}
AND = {
owned = { province = 146 data = -1 } #St. Martin
control = { province = 146 data = -1 } #St. Martin
NOT = { provincereligion = { province = 146 data = pagan } } #not a TP
}
AND = {
owned = { province = 147 data = -1 } #Antigua
control = { province = 147 data = -1 } #Antigua
NOT = { provincereligion = { province = 147 data = pagan } } #not a TP
}
AND = {
owned = { province = 148 data = -1 } #Dominica
control = { province = 148 data = -1 } #Dominica
NOT = { provincereligion = { province = 148 data = pagan } } #not a TP
}
AND = {
owned = { province = 149 data = -1 } #Guadeloupe
control = { province = 149 data = -1 } #Guadeloupe
NOT = { provincereligion = { province = 149 data = pagan } } #not a TP
}
AND = {
owned = { province = 150 data = -1 } #Martinique
control = { province = 150 data = -1 } #Martinique
NOT = { provincereligion = { province = 150 data = pagan } } #not a TP
}
AND = {
owned = { province = 151 data = -1 } #Tobago & Trinidad
control = { province = 151 data = -1 } #Tobago & Trinidad
NOT = { provincereligion = { province = 151 data = pagan } } #not a TP
}
AND = {
owned = { province = 153 data = -1 } #Curacao
control = { province = 153 data = -1 } #Curacao
NOT = { provincereligion = { province = 153 data = pagan } } #not a TP
}
}
}
random = no
country = ENG
name = "EVENTNAME164094" #Cromwell's Western Design
desc = "EVENTHIST164094"
#-#
date = { day = 1 month = august year = 1654 }
offset = 180
deathdate = { day = 1 month = january year = 1680 }
action_a = {
name = "ACTIONNAME164094A" #Outfit the expedition
command = { type = relation which = SPA value = -200 }
command = { type = casusbelli which = SPA value = 60 }
command = { type = warships which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1014[/COLOR] value = 5 } #[COLOR=Yellow]Caribbean (region 14) -[/COLOR] must be first for port
command = { type = transports which = -3 value = 3 }
command = { type = INF which = -3 value = 10000 }
command = { type = ART which = -3 value = 10 }
command = { type = treasury value = -200 }
command = { type = trigger which = 285248 } #SPA: Spain Reacts to Cromwell's Western Design
}
action_b = {
name = "ACTIONNAME285119B" #We have got our hands full
command = { type = relation which = SPA value = 25 }
command = { type = vp value = -5 }
}
}
#(1666-1670) Colonial Defense
event = {
id = 3344
[COLOR=Yellow]trigger = {
OR = {
owned = { province = 54 data = -1 } #Savannah
owned = { province = 62 data = -1 } #Carolina
owned = { province = 63 data = -1 } #Santee
owned = { province = 64 data = -1 } #Roanoke
owned = { province = 68 data = -1 } #Chesapeake
owned = { province = 85 data = -1 } #Susquehanna
owned = { province = 86 data = -1 } #Delaware
owned = { province = 87 data = -1 } #Manhattan
owned = { province = 88 data = -1 } #Catskill
owned = { province = 100 data = -1 } #Adirondak
owned = { province = 101 data = -1 } #Sebago
owned = { province = 102 data = -1 } #Connecticut
owned = { province = 103 data = -1 } #Massachussetts
owned = { province = 104 data = -1 } #Penobscot
}
}[/COLOR]
random = no
country = ENG
name = "EVENTNAME3344" #Colonial Defense
desc = "EVENTHIST3344"
#-#
date = { day = 1 month = january year = 1666 }
offset = 30
deathdate = { day = 1 month = january year = 1670 }
action_a = {
name = "ACTIONNAME3344A" #Leave it to the Colonial Militia
command = { type = stability value = 1 }
}
action_b = {
name = "ACTIONNAME3344B" #Invest in expensive Perimeter Defense
command = { type = sleepevent which = 3347 } #ENG: Native Raids
command = { type = treasury value = -800 }
command = { type = fortress which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1 } [COLOR=Yellow]#North America (region 16)[/COLOR]
command = { type = fortress which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1 } [COLOR=Yellow]#North America (region 16)[/COLOR]
command = { type = fortress which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1 } [COLOR=Yellow]#North America (region 16)[/COLOR]
}
}
#(1700-1705) Colonial Defense
event = {
id = 3345
[COLOR=Yellow]trigger = {
OR = {
owned = { province = 54 data = -1 } #Savannah
owned = { province = 62 data = -1 } #Carolina
owned = { province = 63 data = -1 } #Santee
owned = { province = 64 data = -1 } #Roanoke
owned = { province = 68 data = -1 } #Chesapeake
owned = { province = 85 data = -1 } #Susquehanna
owned = { province = 86 data = -1 } #Delaware
owned = { province = 87 data = -1 } #Manhattan
owned = { province = 88 data = -1 } #Catskill
owned = { province = 100 data = -1 } #Adirondak
owned = { province = 101 data = -1 } #Sebago
owned = { province = 102 data = -1 } #Connecticut
owned = { province = 103 data = -1 } #Massachussetts
owned = { province = 104 data = -1 } #Penobscot
}
}[/COLOR]
random = no
country = ENG
name = "EVENTNAME3345" #Colonial Defense
desc = "EVENTHIST3345"
#-#
date = { day = 1 month = january year = 1700 }
offset = 30
deathdate = { day = 1 month = january year = 1705 }
action_a = {
name = "ACTIONNAME3345A" #Invest in expensive Perimeter Defense
command = { type = sleepevent which = 3348 } #ENG: Native Raids
command = { type = treasury value = -1000 }
command = { type = fortress which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1 } [COLOR=Yellow]#North America (region 16)[/COLOR]
command = { type = fortress which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1 } [COLOR=Yellow]#North America (region 16)[/COLOR]
command = { type = fortress which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1 } [COLOR=Yellow]#North America (region 16)[/COLOR]
command = { type = fortress which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1 } [COLOR=Yellow]#North America (region 16)[/COLOR]
command = { type = fortress which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1 } [COLOR=Yellow]#North America (region 16)[/COLOR]
}
action_b = {
name = "ACTIONNAME3345B" #Leave it to the Colonial Militia
command = { type = stability value = 1 }
}
}
#(1740-1780) The Evangelical Revival
event = {
id = 164055
trigger = {
religion = protestant
NOT = {
event = 164056 #ENG: The Evangelical Revival (catholic)
event = 164057 #ENG: The Evangelical Revival (reformed)
}
}
random = no
country = ENG
name = "EVENTNAME164055" #The Evangelical Revival
desc = "EVENTHIST164055"
#-#
date = { day = 1 month = january year = 1740 }
offset = 1000
deathdate = { day = 1 month = january year = 1780 }
action_a = {
name = "ACTIONNAME164055A" #Let Wesley Preach
command = { type = missionaries value = 3 }
command = { type = conversion which = 243 } #Wales
command = { type = provincetax which = 243 value = 1 } #Wales
command = { type = conversion which = 250 } #Cornwall
command = { type = conversion which = 246 } #Bristol
command = { type = conversion which = 86 } #Delaware
command = { type = provincetax which = 86 value = 1 } #Delaware
command = { type = conversion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1002[/COLOR] } [COLOR=Yellow]#America (continent 2)[/COLOR]
command = { type = conversion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1002[/COLOR] } [COLOR=Yellow]#America (continent 2)[/COLOR]
}
action_b = {
name = "ACTIONNAME164055B" #Suppress Wesley
command = { type = domestic which = innovative value = -1 }
command = { type = revolt which = 243 } #Wales
command = { type = provincereligion which = 243 value = protestant } #Wales
command = { type = conversion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1002[/COLOR] } [COLOR=Yellow]#America (continent 2)[/COLOR]
}
action_c = {
name = "ACTIONNAME164055C" #Incorporate Wesley and the Methodist Connexion into the Church of England
command = { type = domestic which = innovative value = 1 }
command = { type = missionaries value = 4 }
command = { type = stability value = -2 }
command = { type = conversion which = 243 } #Wales
command = { type = provincetax which = 243 value = 1 } #Wales
command = { type = conversion which = 250 } #Cornwall
command = { type = conversion which = 246 } #Bristol
command = { type = conversion which = 86 } #Delaware
command = { type = provincetax which = 86 value = 1 } #Delaware
command = { type = conversion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1002[/COLOR] } [COLOR=Yellow]#America (continent 2)[/COLOR]
command = { type = conversion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1002[/COLOR] } [COLOR=Yellow]#America (continent 2)[/COLOR]
command = { type = conversion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1002[/COLOR] } [COLOR=Yellow]#America (continent 2)[/COLOR]
}
}
#(1740-1780) The Evangelical Revival
event = {
id = 164056
trigger = {
religion = catholic
NOT = {
event = 164055 #ENG: The Evangelical Revival (protestant)
event = 164057 #ENG: The Evangelical Revival (reformed)
}
}
random = no
country = ENG
name = "EVENTNAME164055" #The Evangelical Revival
desc = "EVENTHIST164056"
#-#
date = { day = 1 month = january year = 1740 }
offset = 1000
deathdate = { day = 1 month = january year = 1780 }
action_a = {
name = "ACTIONNAME164055B" #Suppress Wesley
command = { type = domestic which = innovative value = -1 }
command = { type = stability value = -1 }
command = { type = revolt which = 243 } #Wales
command = { type = conversion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1002[/COLOR] } [COLOR=Yellow]#America (continent 2)[/COLOR]
}
action_b = {
name = "ACTIONNAME164056B" #Ignore Wesley
command = { type = domestic which = innovative value = 1 }
command = { type = provincereligion which = 243 value = protestant } #Wales
command = { type = provincereligion which = 250 value = protestant } #Cornwall
command = { type = provincereligion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1002[/COLOR] value = protestant } [COLOR=Yellow]#America (continent 2)[/COLOR]
}
}
#(1740-1780) The Evangelical Revival
event = {
id = 164057
trigger = {
religion = reformed
NOT = {
event = 164055 #ENG: The Evangelical Revival (protestant)
event = 164056 #ENG: The Evangelical Revival (catholic)
}
}
random = no
country = ENG
name = "EVENTNAME164055" #The Evangelical Revival
desc = "EVENTHIST164057"
#-#
date = { day = 1 month = january year = 1740 }
offset = 1000
deathdate = { day = 1 month = january year = 1780 }
action_a = {
name = "ACTIONNAME164055B" #Suppress Wesley
command = { type = domestic which = innovative value = -1 }
command = { type = stability value = -1 }
command = { type = revolt which = 243 } #Wales
}
action_b = {
name = "ACTIONNAME164056B" #Ignore Wesley
command = { type = domestic which = innovative value = 1 }
command = { type = provincereligion which = 243 value = protestant } #Wales
command = { type = provincereligion which = 250 value = protestant } #Cornwall
}
action_c = {
name = "ACTIONNAME164057C" #Methodist Connexion is the new Church in England
command = { type = religion which = protestant }
command = { type = domestic which = innovative value = 1 }
command = { type = missionaries value = 4 }
command = { type = conversion which = 243 } #Wales
command = { type = provincetax which = 243 value = 1 } #Wales
command = { type = conversion which = 250 } #Cornwall
command = { type = conversion which = 246 } #Bristol
command = { type = conversion which = 86 } #Delaware
command = { type = provincetax which = 86 value = 1 } #Delaware
command = { type = conversion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1002[/COLOR] value = protestant } [COLOR=Yellow]#America (continent 2)[/COLOR]
command = { type = conversion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1002[/COLOR] value = protestant } [COLOR=Yellow]#America (continent 2)[/COLOR]
command = { type = conversion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1002[/COLOR] value = protestant } [COLOR=Yellow]#America (continent 2)[/COLOR]
}
}
#(1776-1820) Hessians return to Europe
event = {
id = 164241
trigger = {
atwar = no
event = 185004 #HES: Hessians depart to America
OR = { #The American Revolutionary War has ended in any way
event = 4983 #ENG: The Treaty of Paris
event = 4984 #ENG: The Treaty of Paris
event = 4985 #ENG: The Destruction of the Tax Revolt
NOT = { exists = USA } #just in case USA is destroyed before Continental Congress
}
}
random = no
country = ENG
name = "EVENTNAME164241" #Hessians return to Europe
desc = "EVENTHIST164241"
#-#
date = { day = 1 month = january year = 1776 }
offset = 100
deathdate = { year = 1820 }
action_a = {
name = "OK"
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = population which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = population which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = population which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = population which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
command = { type = population which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 1000 } [COLOR=Yellow]#North America[/COLOR]
}
}
#(1690-1700) Charles le Moyne d'Iberville
#by De-Villars with the help of Semi-Lobster and YodaMaster
event = {
id = 170142
trigger = {
war = { country = FRA country = ENG }
OR = {
#two provinces owned by England (or more)
AND = {
owned = { province = 118 data = ENG } #Gander
control = { province = 118 data = -1 }
owned = { province = 119 data = ENG } #Placentia
control = { province = 119 data = -1 }
}
AND = {
owned = { province = 118 data = ENG } #Gander
control = { province = 118 data = -1 }
owned = { province = 120 data = ENG } #Wabana
control = { province = 120 data = -1 }
}
AND = {
owned = { province = 119 data = ENG } #Placentia
control = { province = 119 data = -1 }
owned = { province = 120 data = ENG } #Wabana
control = { province = 120 data = -1 }
}
#only one province owned by England
AND = {
owned = { province = 118 data = ENG }
control = { province = 118 data = -1 }
NOT = {
owned = { province = 119 data = ENG } #Placentia
owned = { province = 120 data = ENG } #Wabana
}
}
AND = {
owned = { province = 119 data = ENG }
control = { province = 119 data = -1 }
NOT = {
owned = { province = 118 data = ENG } #Gander
owned = { province = 120 data = ENG } #Wabana
}
}
AND = {
owned = { province = 120 data = ENG }
control = { province = 120 data = -1 }
NOT = {
owned = { province = 118 data = ENG } #Gander
owned = { province = 119 data = ENG } #Placentia
}
}
}
}
random = no
country = FRA
name = "EVENTNAME170142" #Charles le Moyne d'Iberville
desc = "EVENTHIST170142"
#-#
date = { day = 1 month = january year = 1690 }
offset = 30
deathdate = { day = 28 month = december year = 1700 }
action_a = {
name = "ACTIONNAME170142A" #Make Terre-Neuve a full French colony!
[COLOR=Red]command = { type = INF which = -1 value = 2000 }[/COLOR]
[COLOR=Yellow]command = { type = INF which = -1016 value = 2000 } #North America (region 16)[/COLOR]
command = { type = colonists value = 3 }
command = { type = treasury value = -100 }
command = { type = trigger which = 164039 } #ENG: Charles Le Moyne d'Iberville
}
action_b = {
name = "ACTIONNAME170142B" #Vive d'Iberville !
command = { type = treasury value = 300 }
command = { type = desertion which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 5000 } [COLOR=Yellow]#North America (region 16)[/COLOR]
}
}
#(1779-1783) A good opportunity in North America
#by Bordic
event = {
id = 285241
trigger = {
event = 285240 #SPA: The American Revolution
monarch = 0127515 #Carlos III
exists = USA
war = { country = USA country = ENG }
war = { country = FRA country = ENG }
NOT = {
war = { country = USA country = SPA }
war = { country = FRA country = SPA }
alliance = { country = ENG country = SPA }
event = 4983 #ENG: The Treaty of Paris (USA has won)
event = 4984 #ENG: The Treaty of Paris (ENG has lost territories)
event = 4985 #ENG: The Destruction of the Tax Revolt (ENG has won, no USA)
event = 3052 #ENG: The North American Union (no USA, FRA radical republic)
event = 4987 #ENG: Colonial dissatisfaction cools (no USA, patch event reducing RR)
neighbour = USA #Spain shouldn't own any of the potentially rebelling provinces
}
}
random = no
country = SPA
name = "EVENTNAME285241" #A good opportunity in North America
desc = "EVENTHIST285241"
#-#
date = { day = 21 month = june year = 1779 }
offset = 30
deathdate = { day = 2 month = september year = 1783 }
action_a = {
name = "OK"
command = { type = relation which = USA value = 100 }
command = { type = casusbelli which = ENG value = 24 }
command = { type = warships which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1002[/COLOR] value = 15 } [COLOR=Yellow]#America (continent 2)[/COLOR]
command = { type = INF which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1002[/COLOR] value = 10000 } [COLOR=Yellow]#America (continent 2)[/COLOR]
command = { type = CAV which = -3 value = 5000 } [COLOR=Yellow]#in the same province as above for INF[/COLOR]
command = { type = ART which = -3 value = 5 }
command = { type = trigger which = 324003 } #USA: Spanish Assistance
}
}
#(1780-1783) The American Revolution
#by Bordic
event = {
id = 186028
trigger = {
exists = USA
war = { country = USA country = ENG }
war = { country = FRA country = ENG }
NOT = {
war = { country = USA country = HOL }
event = 4983 #ENG: The Treaty of Paris (USA has won)
event = 4984 #ENG: The Treaty of Paris (ENG has lost territories)
event = 4985 #ENG: The Destruction of the Tax Revolt (ENG has won, no USA)
event = 3052 #ENG: The North American Union (no USA, FRA radical republic)
event = 4987 #ENG: Colonial dissatisfaction cools (no USA, patch event reducing RR)
neighbour = USA #The Netherlands shouldn't own any of the potentially rebelling provinces
}
event = 3049 #ENG: The American Revolution
event = 12099 #FRA: The American Revolution
}
random = no
country = HOL
name = "EVENTNAME12099" #The American Revolution
desc = "EVENTHIST186028"
#-#
date = { day = 1 month = january year = 1780 }
offset = 30
deathdate = { day = 2 month = september year = 1783 }
action_a = {
name = "ACTIONNAME12099A" #Support the United States
command = { type = treasury value = -200 }
command = { type = relation which = USA value = 150 }
command = { type = relation which = ENG value = -150 }
command = { type = warships which = [COLOR=Red]-4[/COLOR] [COLOR=Yellow]-1016[/COLOR] value = 10 } [COLOR=Yellow]#North America (region 16)[/COLOR]
command = { type = setflag which = [support_US] }
command = { type = province_revoltrisk which = 54 value = -70 } #Savannah
command = { type = province_revoltrisk which = 62 value = -70 } #Carolina
command = { type = province_revoltrisk which = 63 value = -70 } #Santee
command = { type = province_revoltrisk which = 64 value = -70 } #Roanoke
command = { type = province_revoltrisk which = 68 value = -70 } #Chesapeake
command = { type = province_revoltrisk which = 85 value = -70 } #Susquehanna
command = { type = province_revoltrisk which = 86 value = -70 } #Delaware
command = { type = province_revoltrisk which = 87 value = -70 } #Manhattan
command = { type = province_revoltrisk which = 88 value = -70 } #Catskill
command = { type = province_revoltrisk which = 100 value = -70 } #Adirondak
command = { type = province_revoltrisk which = 101 value = -70 } #Sebago
command = { type = province_revoltrisk which = 102 value = -70 } #Connecticut
command = { type = province_revoltrisk which = 103 value = -70 } #Massachusetts
command = { type = province_revoltrisk which = 104 value = -70 } #Penobscot
command = { type = trigger which = 324004 } #USA: Dutch Assistance
}
action_b = {
name = "ACTIONNAME12099B" #Live and Let Die
command = { type = relation which = USA value = -100 }
command = { type = relation which = FRA value = -50 }
command = { type = relation which = ENG value = 50 }
}
}
Ye, you are right. Removed and edited post above.Isn´t it superfluous to check in 285306 again that FRA 170126 has happened when that is already checked in 285306 and 285305 is a condition for 285306?
Well, I didn't think about. But the trigger could be very large... However those are vanilla events.Shoudln´t ENG 3343, 3344 and 3345 check that ENG actually owns ANY province in America before firing?
OR = {
owned = { province = 54 data = -1 } #Savannah
owned = { province = 62 data = -1 } #Carolina
owned = { province = 63 data = -1 } #Santee
owned = { province = 64 data = -1 } #Roanoke
owned = { province = 68 data = -1 } #Chesapeake
owned = { province = 85 data = -1 } #Susquehanna
owned = { province = 86 data = -1 } #Delaware
owned = { province = 87 data = -1 } #Manhattan
owned = { province = 88 data = -1 } #Catskill
owned = { province = 100 data = -1 } #Adirondak
owned = { province = 101 data = -1 } #Sebago
owned = { province = 102 data = -1 } #Connecticut
owned = { province = 103 data = -1 } #Massachussetts
owned = { province = 104 data = -1 } #Penobscot
}
Added as bugfix in yellow as per post above.In the text of 164055 is there a NOT missing in the sentence about the followers who did NOT want to be part of the anglican church?
#(1705-1759) Indian Raids
event = {
id = 3348
[COLOR=Yellow]trigger = {
OR = {
owned = { province = 54 data = -1 } #Savannah
owned = { province = 62 data = -1 } #Carolina
owned = { province = 63 data = -1 } #Santee
owned = { province = 64 data = -1 } #Roanoke
owned = { province = 68 data = -1 } #Chesapeake
owned = { province = 85 data = -1 } #Susquehanna
owned = { province = 86 data = -1 } #Delaware
owned = { province = 87 data = -1 } #Manhattan
owned = { province = 88 data = -1 } #Catskill
owned = { province = 100 data = -1 } #Adirondak
owned = { province = 101 data = -1 } #Sebago
owned = { province = 102 data = -1 } #Connecticut
owned = { province = 103 data = -1 } #Massachussetts
owned = { province = 104 data = -1 } #Penobscot
}
}[/COLOR]
random = no
country = ENG
name = "EVENTNAME3348" #Native Raids
desc = "EVENTHIST3348"
#-#
date = { day = 2 month = january year = 1705 }
offset = 30
deathdate = { day = 1 month = january year = 1759 }
action_a = {
name = "OH_NO"
[COLOR=Red]command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }
command = { type = colonialrevolt which = -1 }[/COLOR]
[COLOR=Yellow]command = { type = colonialrevolt which = -1016 } #North America (region 16)
command = { type = colonialrevolt which = -1016 } #North America (region 16)
command = { type = colonialrevolt which = -1016 } #North America (region 16)[/COLOR]
}
}
The option was greyed out for all nations, whether vassals or otherwise. I restarted the campaign...
#(1443) Annexation of Luxemburg
event = {
id = 137306 #triggered by LUX_213103 A
random = no
country = BUR
name = "EVENTNAME137306" #Annexation of Luxemburg
desc = "EVENTHIST137306"
#-#Having bought the Duchy of Luxembourg from Elisabeth of Görlitz, Philip the Good needed some time to secure his new possession. Full control of the Duchy was only achieved when they took the city of Luxemburg by a nightly ambush. With Luxemburg, another step on Burgundy's way towards their goal of connecting their hereditary lands with their Dutch possessions had been made.
action_a = {
name = "OK"
command = { type = inherit which = LUX }
[COLOR="#FF0000"]command = { type = addcore which = 374 } #Alsace[/COLOR]
command = { type = stability value = 1 }
#(1447 or 1463) The Ascension - Ahistorical
event = {
id = 28006 #triggered by HAB_28005 B or HAB_28008 B / HAB_179123 A
random = no
country = BUR
name = "EVENTNAME28006" #King Philip
desc = "EVENTHIST28006"
#-#Philip the Good has been crowned King of Lotharingia.
action_a = {
name = "ACTIONNAME28006A" #God save the King!
command = { type = flagname which = "Lotharingia" }
command = { type = remove_countryculture which = french }
command = { type = add_countryculture which = german }
command = { type = domestic which = CENTRALIZATION value = 3 }
command = { type = addcore which = 337 } #Friesen
command = { type = addcore which = 338 } #Geldre
command = { type = addcore which = 339 } #Holland
command = { type = addcore which = 340 } #Zeeland
command = { type = addcore which = 334 } #Munster
command = { type = addcore which = 335 } #Oldenburg
command = { type = addcore which = 343 } #Kleves
command = { type = addcore which = 344 } #Köln
command = { type = addcore which = 345 } #Pfalz
command = { type = addcore which = 375 } #Lorraine
command = { type = addcore which = 374 } #Alsace
command = { type = DIP which = 2 value = 12 }
command = { type = relation which = KOL value = -50 }
command = { type = relation which = PFA value = -50 }
command = { type = relation which = OLD value = -50 }
command = { type = relation which = MUN value = -50 }
command = { type = relation which = KLE value = -50 }
command = { type = relation which = FRA value = -50 }
command = { type = relation which = LOR value = -50 }
command = { type = relation which = STR value = -50 }
command = { type = relation which = FRI value = -50 }
command = { type = relation which = GEL value = -50 }
command = { type = sleepevent which = 20100 } #BUR: The Crown of France
[COLOR="#FFFF00"] command = { type = sleepevent which = 137074 } #BUR: The Crown of France (HYW_Burgundy)[/COLOR]
command = { type = sleepevent which = 28007 } #BUR: Philip the Good parleys with Emperor Frederick III -I-
command = { type = sleepevent which = 137049 } #BUR: Philip the Good parleys with Emperor Frederick III -II-
command = { type = trigger which = 20313 } #KOL: Burgundian Claims on Cologne
command = { type = trigger which = 20314 } #MUN: Burgundian Claims on Cleves
command = { type = trigger which = 20315 } #OLD: Burgundian Claims on Oldenburg
command = { type = trigger which = 20316 } #PFA: Burgundian Claims on the Palatinate
command = { type = trigger which = 20317 } #KLE: Burgundian Claims on Munster
command = { type = trigger which = 20322 } #LOR: Burgundian Claims on Lorraine
command = { type = trigger which = 20323 } #STR: Burgundian Claims on Strasburg
command = { type = trigger which = 171001 } #FRI: Burgundian Claims on Friesen
command = { type = trigger which = 173005 } #GEL: Burgundian Claims on Guelders
command = { type = trigger which = 20320 } #FRA: Philip of Burgundy made King of Lotharingia
}
}
#(1461) The Throne of France
event = {
id = 137074
trigger = {
NOT = { exists = FRA }
OR = {
event = 361030 #DAU: Death of the Dauphin Charles
event = 137066 #BUR: The Collapse of the Kingdom of Bourges
NOT = { exists = DAU }
}
NOT = {
AND = {
event = 164180 #ENG: English Final Victory
exists = ENG
}
event = 361028 #DAU: The Consecration of Charles VII
}
}
random = no
country = BUR
name = "EVENTNAME137074" #The Throne of France
desc = "EVENTHIST137074"
#-#With the death of the Dauphin Charles, neither his son Louis nor the King of England was in a position to impose their rights on the Duke of Burgundy, who had controlled the government of the Kingdom for many decades already. Ensured of the support of the Parliament of Paris and being joined by many former Armagnac partisans after the failure of the cause of the Dauphin, the road towards the throne was now open. Admittedly his legitimacy was contestable, and many were likely to be agitated, but nobody had the authority to oppose him...
date = { day = 22 month = july year = 1461 }
offset = 60
deathdate = { day = 29 month = december year = 1461 }
action_a = {
name = "ACTIONNAME137074A" #Claim the Crown of Saint Louis
command = { type = flagname which = "" }
command = { type = country which = FRA }
[COLOR="#FFFF00"] command = { type = add_countryculture which = french }
command = { type = remove_countryculture which = german } #Just in case[/COLOR]
command = { type = stability value = -2 }
command = { type = revoltrisk which = 60 value = 3 }
command = { type = addcore which = 376 } #Champagne
command = { type = addcore which = 382 } #Calais
command = { type = addcore which = 383 } #Picardie
command = { type = addcore which = 384 } #Caux
command = { type = addcore which = 385 } #Ile de France
command = { type = addcore which = 386 } #Nivernais
command = { type = addcore which = 406 } #Provence
command = { type = addcore which = 407 } #Dauphiné
command = { type = addcore which = 408 } #Lyonnais
command = { type = addcore which = 410 } #Berri
command = { type = addcore which = 411 } #Orleanais
command = { type = addcore which = 412 } #Maine
command = { type = addcore which = 413 } #Normandie
command = { type = addcore which = 417 } #Vendée
command = { type = addcore which = 418 } #Poitou
command = { type = addcore which = 419 } #Limousin
command = { type = addcore which = 420 } #Auvergne
command = { type = addcore which = 421 } #Cévennes
command = { type = addcore which = 422 } #Languedoc
command = { type = addcore which = 423 } #Guyenne
command = { type = addcore which = 424 } #Gascogne
command = { type = addcore which = 425 } #Béarn
command = { type = addcore which = 426 } #Roussillon
command = { type = province_revoltrisk which = 376 value = -5 } #Champagne
command = { type = province_revoltrisk which = 384 value = -5 } #Caux
command = { type = province_revoltrisk which = 385 value = -5 } #Ile de France
command = { type = province_revoltrisk which = 386 value = -5 } #Nivernais
command = { type = province_revoltrisk which = 413 value = -5 } #Normandie
command = { type = sleepevent which = 137048 } #BUR: The end of the Dauphinist rebellion
command = { type = sleepevent which = 75004 } #BUR: Charles the Bold is offered Guelders
command = { type = sleepevent which = 20100 } #BUR: The Crown of France
command = { type = relation which = ENG value = -200 }
command = { type = relation which = DAU value = -200 }
command = { type = badboy value = 2 }
command = { type = vp value = 50 }
}
action_b = {
name = "ACTIONNAME137074B" #Remain Regent of the Kingdom Without the Crown
command = { type = stability value = 1 }
command = { type = province_revoltrisk which = 376 value = -5 } #Champagne
command = { type = province_revoltrisk which = 384 value = -5 } #Caux
command = { type = province_revoltrisk which = 385 value = -5 } #Ile de France
command = { type = province_revoltrisk which = 386 value = -5 } #Nivernais
command = { type = province_revoltrisk which = 413 value = -5 } #Normandie
command = { type = removecore which = 385 } #Ile de France
command = { type = sleepevent which = 137048 } #BUR: The end of the Dauphinist rebellion
command = { type = sleepevent which = 20100 } #BUR: The Crown of France
}
}
A couple of bugs from the BUR event file.
Code:#(1443) Annexation of Luxemburg event = { id = 137306 #triggered by LUX_213103 A random = no country = BUR name = "EVENTNAME137306" #Annexation of Luxemburg desc = "EVENTHIST137306" #-#Having bought the Duchy of Luxembourg from Elisabeth of Görlitz, Philip the Good needed some time to secure his new possession. Full control of the Duchy was only achieved when they took the city of Luxemburg by a nightly ambush. With Luxemburg, another step on Burgundy's way towards their goal of connecting their hereditary lands with their Dutch possessions had been made. action_a = { name = "OK" command = { type = inherit which = LUX } [COLOR="#FF0000"]command = { type = addcore which = 374 } #Alsace[/COLOR] command = { type = stability value = 1 }
A core on Alsace is for some reason added upon inheriting Luxembourg. If it should add any core at all, it should be on Luxembourg, and even that is unnecessary since BUR should already have one as a result of BUR_137305 A.
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In that case, the event should add a claim core on Lorraine, not Alsace. If memory serves, the Dukes of Burgundy didn't start messing around in Alsace a whole lot before they got the Vorlande from Sigismund, and unlike Alsace, Lorraine would actually connect Luxembourg and Franche-Comté. Why the core is given should also be more properly explained, but I suppose that's not really a matter for this thread.
"With Luxemburg, another step on Burgundy's way towards their goal of connecting their hereditary lands with their Dutch possessions had been made."