So! Here we are. You've clicked on the link because of one of three reasons. You're either a fan of my writing style (unlikely), an experienced player hoping that I'm going to fail spectacularly so you can make fun of me (possible), or a player who wants to help comment/thank me for writing this (hopefully likely)
Oh, and you could also be a beginner. But what are the chances of that in an AAR for beginners? Psh.
I'm making this guide AAR for three reasons.
1. I need a break from narrative.
2. I need a reason to play.
3. There's no comprehensive guide for beginners that is up to date. Most guides are for specific countries. In addition, many beginners don't know how to find the wiki. It would be better if it could be a bit more internal to the Plaza, eh?
Now, a little bit about myself as a player:
As anyone who has gone against me in multiplayer can tell you, I have a slightly... unorthodox playing style. Often times my tips get ridiculed because they go against the norm. But, if you look through my current AAR as well as any games I might have posted, you can probably tell these strategies get results.
However, for some, my strategies aren't all that usable. That's why I recommend trying my tips out for yourself and seeing how they work. Perhaps you could combine some of my style with a more common playstyle and come up with your own. Any way I can help you, that's fantastic.
Before someone claims that this is a guide and not an AAR, let me tell you something. There will be Action, I will be writing this After I play, and it will be in the form of a Report. Huh. Who would've guessed? (Yes, I messed up the order of AAR, don't kill me)
So what country will we be choosing on our journey? Well, I'll probably mix it up. This will all be on one save file but I'll switch between countries when the need arises. We'll start off with a nation in the Iberian peninsula with great potential but requiring some help to get there. Can you guess who it is?
Expect a beginning update tonight.
Oh, and you could also be a beginner. But what are the chances of that in an AAR for beginners? Psh.
I'm making this guide AAR for three reasons.
1. I need a break from narrative.
2. I need a reason to play.
3. There's no comprehensive guide for beginners that is up to date. Most guides are for specific countries. In addition, many beginners don't know how to find the wiki. It would be better if it could be a bit more internal to the Plaza, eh?
Now, a little bit about myself as a player:
As anyone who has gone against me in multiplayer can tell you, I have a slightly... unorthodox playing style. Often times my tips get ridiculed because they go against the norm. But, if you look through my current AAR as well as any games I might have posted, you can probably tell these strategies get results.
However, for some, my strategies aren't all that usable. That's why I recommend trying my tips out for yourself and seeing how they work. Perhaps you could combine some of my style with a more common playstyle and come up with your own. Any way I can help you, that's fantastic.
Before someone claims that this is a guide and not an AAR, let me tell you something. There will be Action, I will be writing this After I play, and it will be in the form of a Report. Huh. Who would've guessed? (Yes, I messed up the order of AAR, don't kill me)
So what country will we be choosing on our journey? Well, I'll probably mix it up. This will all be on one save file but I'll switch between countries when the need arises. We'll start off with a nation in the Iberian peninsula with great potential but requiring some help to get there. Can you guess who it is?
Expect a beginning update tonight.
Lessons
Regarding Initial Actions
Regarding Marriages
Regarding the Basics of War
Regarding the Basics of War II
Regarding Personal Unions
Regarding the Basics of Trade
Regarding Advanced Mechanics of Trade
Regarding National Ideas
Regarding Regencies
Regarding Trade Rights
Regarding Production Efficiency
Regarding Lesser-known Features
Useful Links
Colonization: A Comprehensive Guide
Regarding Initial Actions
Regarding Marriages
Regarding the Basics of War
Regarding the Basics of War II
Regarding Personal Unions
Regarding the Basics of Trade
Regarding Advanced Mechanics of Trade
Regarding National Ideas
Regarding Regencies
Regarding Trade Rights
Regarding Production Efficiency
Regarding Lesser-known Features
Useful Links
Colonization: A Comprehensive Guide
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