Ad Astra! ... an Aurora Forum Game, run by blue emu

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
MSG ESN Kepler @ Ross 248 to Fleet Ops Operations
Jumped to Ross 248 en-route to Mu Cassiopia
That Charlie contact is still sitting on the Ross 248 => Sol jump point
No activity apparent
Continuing with my mission
- Cmdr Bjering out
MSG ends XXXXX
 
I wonder if they are building JGs from their place to ours..
 
Hmmm... just had my first crash. Hope this is not a sign of things to come.

Maybe the Charlies tried to jump through the jump point? ;)

If I may suggest something: If we would want to plan a long term strategy, may I suggest that we (us, the diplo-team) sweet-talk the aliens, while our technology is advanced enough to let us fight and explore the system they are protecting. In the mean time, if we could get an agreement with them, then we could use that to at least find out about somethings about their system. On top of that, if we explore too quick without our tech following us, then we could suddenly face some aliens who aren't friendly towards us.. And we could face extinction.. :eek:
 
MSG Fleet Survey Ops to all survey vessels
A medal will be awarded to the cmdr of the vessel who
discovers a populated Charlie world
Good speed
-Lord Martin @ Survey Ops out
MSG ends XXXXX
 
Commander Stonewall in the ESNA Agora has made four further unescorted trips to our interstellar colony on Dravar XV, usually in the company of the Freighters ESNA Red Dwarf, ESNA Amalthea, ESNA Hansa and the Tanker ESNA Chinook. All of the trips were thankfully uneventful, with the jump-drive equipped ESNA Agora leading the squadron out near the orbit of Saturn to the jump point to Procyon, then shepherding her charges one at a time through the jump point, reassembling the squadron and continuing on to Dravar XV, unloading colonists, infrastructure, factories, fuel and refined minerals... then lifting into space and returning to the Sol system.

EDIT :

Scientist Elise Mueller has increased her research bonus to +30%. This is very useful, because she is currently working out of her field of specialty, trying to make progress on a tech that would boost our sagging economy by +20%. We are steadily approaching bankruptcy... we are now losing about 32 bucks each day. It was 42 bucks until I skilled-up my money generation trait.
 
Last edited:
MSG ESN Kepler @ Gliese 48 to Fleet Ops Operations
New jump point in Mu Cassiopia system leads to Gliese 48 system
There is a jump gate in place at this end
Primary Red Dwarf M3-V
One rock-ball two rocky planets one gas giant one super jovian
Forty moons no asteroids
Second planet from sun is as habitable as Mars
Will explore this system for jump points
- Cmdr Bjering out
MSG ends XXXXX


G_093_Galaxy.jpg


========= ============ ============ ============

Scientist Enkhuush has increased his Admin skill to 5... he can now coordinate up to 25 Labs. Too bad the whole Human race only has 40 Labs, to divide between 13 Scientists.
 
Last edited:
Scientist Enkhuush has increased his Admin skill to 5... he can now coordinate up to 25 Labs. Too bad the whole Human race only has 40 Labs, to divide between 13 Scientists.

Count yourself lucky -- one game I started with a total of 3 scientists, and 2 of them had the same specialty.
 
What are the 3 orange connections between systems in the map above? They're not jump gates.

Actually, I think they are, most likely precusor ones. Except for the one to Ross, Charlie is busy.
 
The ENS Gould has completed the Geo-Survey of the Gliese 687 system... the one which gave us the anomalous class-0 world reading. No class-0 world was found, and no life-forms. Commander TheExecutor did locate an excellent source of Sorium for fuel... totaling roughly 400,000 tons at 100% concentration, and the habitable planet that exists in that solar system looks very inviting. If only the Struve 2398 nexus and its constellation of nearby systems were not located beyond the disputed Ross 248 system...

stamasd said:
They're not jump gates.

They are, indeed.
 
Wohoo, where are you "scientists" I wanna play a little game...
 
Relations with Charlie now approaching +125. Still the same old song-and-dance... they continue evading any concrete proposals.

EDIT:

Commander von Sachsen has located a new jump point in the Lutyen's Star system... one of the star systems adjacent to our interstellar colony Dravar XV in the Procyon system.

EDIT:

The jump point leads to DX Cancri, a system with a single planet and no other bodies. von Sachsen will return to Lutyen's Star to continue exploring.

EDIT:

We have scrapped some of our obsolete Missiles, and this returned over 500 megabucks to the planetary treasury... enough to make up two month's deficit.

EDIT:

Commander Bjering has located a new jump point in the Gliese 48 system, not far from Groombridge 34. Could this jump point lead to the Charlie home worlds?

EDIT:

Three new Garrison Battalions trained on Earth. Another Garrison and two Brigade HQs begin forming.
 
Last edited:
:D My wealth creation bonus has improved by an additional +10%. That will somewhat delay our bankrupcy.
Why doesn't this happen in real life to our leaders?
 
The new Gliese 48 jump point leads to V547 Cassiopiae. A triple star system with three Red Dwarfs. One rock-ball, five terrestrial planets, three Gas Giants. No asteroids, 38 moons. One Class-0 habitable world!, two marginally habitable planets... and yet again, it's on the wrong side of the disputed Ross 248 system...
 
Ross 248 is now disputed as well? Oh, the humanity.
 
I am very tempted to just assume that Charlie won't attack us, and start colonizing all those attractive planets Spinward of Ross 248...

G_094_Galaxy.jpg
 
Another Geologist class Geo-Survey vessel has been built on Earth... our sixth... and is ready to go out exploring. Rear Admiral Arjyla will assign it a Commander.
 
I'd really like to see some loops forming, giving us a second route into the rich pickings of the Spinward systems.
I am assuming that as we stand to develop now we don't stand a chance if Charlie ends up hostile anyway. Therefore, I'd recommend to just go for it to try and build up our base a bit more before the almost inevitable encounter with a psychotic race. (more psychotic than our own compatriots that is)
 
I am very tempted to just assume that Charlie won't attack us, and start colonizing all those attractive planets Spinward of Ross 248...

So long as we don't piss Charlie off by moving into systems they own, I think that would be a good idea.