Ad Astra! ... an Aurora Forum Game, run by blue emu

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Colony ship if you please.

Lieutenant Commander Stonewall has been promoted to Commander and assigned command of the Mayflower class Colony Ship ESNA Forum. Crew Training 25, Fleet Initiative 101, friendly, results-oriented, risk-taker, Intelligence +25%

G_073_Stonewall.jpg
 
... and we are prepared. Here it is, the Procyon Expedition:

G_074_ProcyonEx.jpg


Hopefully, they will have an uneventful, boring trip out and back. Ships with numbers instead of names are unclaimed by any Forum member.

EDIT: ... and they're off!

G_075_ProcyonEx.jpg
 
Last edited:
Alright boss. Lets go!
 
Alright boss. Lets go!

You are on your way.

As I mentioned in an earlier post, I simply don't like the idea that after spending more than two years assembling a moderately strong force of six warships, my next move would be to split it into two weak forces and send one of them to a different star system. I just can't bring myself to do that. And since I also don't like the idea of sending nearly all of our civilian vessels off to another star system with no escort... that only leaves one option: send the entire fleet along with them.

Hopefully, this works out OK.
 
I think it is the best option. Not to mention it is a nice training exercise for our new shiny fleet.
 
Have I improved my skills? Or are they still as they were when I were sent to this place forgotten by the gods? I mean, I think those scientists that they camm themselves are spys from the pink rabbit whose trying to kill us, beware!
 
You are on your way.

As I mentioned in an earlier post, I simply don't like the idea that after spending more than two years assembling a moderately strong force of six warships, my next move would be to split it into two weak forces and send one of them to a different star system. I just can't bring myself to do that. And since I also don't like the idea of sending nearly all of our civilian vessels off to another star system with no escort... that only leaves one option: send the entire fleet along with them.

Hopefully, this works out OK.

Awesome. I like this plan.
 
Have I improved my skills? Or are they still as they were when I were sent to this place forgotten by the gods? I mean, I think those scientists that they camm themselves are spys from the pink rabbit whose trying to kill us, beware!

I'm pretty sure I saw your skills go up, yes... pretty sure it was "Wealth". You now have SEVEN different +X% bonuses... most people have between one and three.

G_076_Tak.jpg
 
MSG ESN Thor @ Struve 2398 to Fleet Ops Survey
New jump point found in Struve 2398 system
Coord 2.7 b-km bearing 102 degrees from Struve 2398 => Ross 248 jump point
Will investigate unless recalled
- Cmdr Lord Blekinge out
MSG ends XXXXX


========== ========== =========== ============ ============

MSG ESN Thor @ Sigma Draconis to Fleet Ops Survey
New Struve 2398 jump point leads to Sigma Draconis
Primary star orange K0-V
Five rocky planets one more habitable than Mars Nitrogen 81% Oxygen 19%
Four gas giants two super jovians
One hundred thirty nine moons four hundred asteroids
Am returning to Struve 2398 to continue mapping
- Cmdr Lord Blekinge out
MSG ends XXXXX
 
The Procyon Expedition approaches the Jump Point...

G_077_ProEx.jpg


... refuels from the Tanker, and splits into five separate three-ship task forces to make the jump to Procyon. My current Jump tech only allows squadrons of three ships to pass through a Jump point at the same time.
 
I assume you'll lead with destroyers so that they can defend against low risk enemies without being too valuable to lose to ambush by powerful enemies? With cruisers to follow?
 
I assume you'll lead with destroyers so that they can defend against low risk enemies without being too valuable to lose to ambush by powerful enemies? With cruisers to follow?

Im always the first in. No reason to stop now.
 
Exactly :) Although I'd rather you didn't get any warships destroyed, the more ships we have in service the sooner I get my hands on one :D

Its my motto that I apply to every ship. "Always forward!"
 
MSG ESN Thor @ Sigma Draconis to Fleet Ops Survey
New Struve 2398 jump point leads to Sigma Draconis
Primary star orange K0-V
Five rocky planets one more habitable than Mars Nitrogen 81% Oxygen 19%
Four gas giants two super jovians
One hundred thirty nine moons four hundred asteroids
Am returning to Struve 2398 to continue mapping
- Cmdr Lord Blekinge out
MSG ends XXXXX

Welcome news, but still on the wrong side of Ross 248.
 
The refueling operation uses only 20% of the Tanker's fuel load, and all the other ships are now back at 100%. Fuel will not be a problem on this mission.

Since none of the civilian vessels except the Mayflowers have Jump drives, each Mayflower will escort two other civilian vessels through the Jump point.

(AFAIK, you cannot make an "assisted jump" unless the Jump drive is carried by the most massive ship in the squadron. For this reason, when I initially designed my ships back at the beginning of the game, I made sure that my Jump-drive-equipped Mayflowers were slightly more massive than any of my other non-Jump civilian designs in that class).

The Light Cruiser Belligerent will go through first, with two Missile Destroyers in escort. They will use Active Sensors to probe the area around the Jump point, and then... hopefully... signal the "All Clear" for the civilian vessels to follow them through.

The Belligerent and her two escorts jump through to Procyon, and immediately "ping" with their active sensors... and detect nothing. The surrounding space is empty. They signal the "All Clear" by subspace radio.

G_078_ProEx.jpg


Now the civilian vessels can start coming through, while the other three Missile Destroyers bring up the rear of the formation. Commander Stonewall takes his formation through first.

A problem develops immediately. Our scientists had assured us that the Mayflower's Jump drive would be powerful enough to escort two other civilian ships through the Jump point. This is clearly not the case. After hurried consultation with the Task Force Commodore Arjyla, one civilian ship is split off of each of the Mayflower formations... they will escort the non-Jump ships through one ship at a time, while the Cruiser force stands guard over the Procyon end of the Jump point and the three Missile Destroyers guard the Sol end. The Mayflowers will shuttle back and forth until they have brought all of the civilian vessels through.

They try again... and with only one non-Jump companion, The ESNA Forum successfully jumps through to Procyon... the first non-Military ship to leave the Solar System. Everyone breathes a sigh of relief, and the other ships line up for their own turns. Following behind Stonewall's small formation, first GaiusC and then Stuckenschmidt pass through the Jump point without untoward incident. All of the ships must now recover from the confusion caused by Jump-shock... a process which takes half a minute or so. Now half of the non-Jump civilian ships have been safely escorted through, and the three Mayflowers drop off their charges under Commadore Arjyla's protection and jump back through to the Sol system to pick up the other three civilian ships.

After recovering from the shock of their second Jump, the three Mayflowers each formate with one of the remaining civilian ships, and escort them through the Jump point to Procyon. After the last civilian formation blinks out, the three Missile Destroyers jump through as well...

G_079_ProEx.jpg


... and the Procyon Expedition now re-assembles, and heads inward toward Dravar XV, with their active sensors ping-ing.
 
:'( So beautiful.