Simple.
1. FtG team said that a new compatible map would be available soon after FtG release. False.
It's nice to see that the old canards don't go away.
Simple.
1. FtG team said that a new compatible map would be available soon after FtG release. False.
This is indeed a depressing topic. Especially considering that, as it is now (first one and most replied visible topic), being like a welcome card to FtG...There are now 39 replies and nearly 2000 Views to this depressing topic/thread alone.
*snicker*...and also started by a banned user.
It would have been nice if this game took advantage of the fact that computers now have the hardware to deal with absolutely massive 2D maps, and made a scenario that played out on one.
It's nice to see that the old canards don't go away.
This.2D maps can't offload graphics processing as easily to the graphics card (hence the move to 3D for EU3). Thus, if you massively increase the # of provinces, you massively increase both the graphics requirements and the game's processing requirements, both of which are intensive on the CPU. Thus, I'm not so sure that you wouldn't run into problems trying to do that.
I'm not a specialist, but, AFAIK, the engine itself is limited to 2020 provinces. There's no walkaround. And so you have, as an example, MyMap for FTG if you want 2020 provinces. If you want 10.000 provinces, ok, ask Paradox for a new engine and a new game. I don't see any means FTG team could have released something like that with their licenced engine. Anyway, it will be much easier to handle with a 3D engine able to rotate and zoom, as even with 2020 provinces, I know there are people complaining that some provinces are too tiny.
2D maps can't offload graphics processing as easily to the graphics card (hence the move to 3D for EU3). Thus, if you massively increase the # of provinces, you massively increase both the graphics requirements and the game's processing requirements, both of which are intensive on the CPU. Thus, I'm not so sure that you wouldn't run into problems trying to do that.
Also, again, the 2D map is a pain in the ass to mod.
While i agree with you on the 2D map for programming, the interface of EU3 was a major issue, it is far more difficult and unfriendly , to the player to handle
While i agree with you on the 2D map for programming, the interface of EU3 was a major issue, it is far more difficult and unfriendly , to the player to handle .
As for map, to implement a new map should always have meant that the old one ( vanilla) to disappear for good....no concensus was ever reached. Other maps, as in mymap etc etc where basically addon my modders. ( I did use all other huge maps)
I for one would have preferred to keep original map , But halved some provinces ...as an example, in the balkans , split/half, istria, dalmatia, albania and hellas plus other areas, italy, france , netherlands etc .......also, do not touch seazones and that would have surficed as a new standard map to replace the original
No.
A good map combines historicity with gameplay. While you may be specifically interested in the mediterranean, there are other things horribly wrong on the vanilla map. Holy Roman Empire, Bohemia, Poland, Persia, Caucasus, Siberia, Muscovy had vast room for improvement - not always only adding provinces. Japan and Korea were boring in standard EU. I personally wouldn't care about a split Albania, but would love a Caspian Sea moved to where it belongs, to add historically important Perm/Ural region to Russia, to obscure northern Skandinavia and the white sea with PTI (to avoid ludicrous french landings in Kola and Archangelsk), f.e.
I personally wouldn't care about a split Albania, but would love a Caspian Sea moved to where it belongs, to add historically important Perm/Ural region to Russia, to obscure northern Skandinavia and the white sea with PTI (to avoid ludicrous french landings in Kola and Archangelsk), f.e.
Actually most of that is done in the WATk map.
No.
A good map combines historicity with gameplay. While you may be specifically interested in the mediterranean, there are other things horribly wrong on the vanilla map. Holy Roman Empire, Bohemia, Poland, Persia, Caucasus, Siberia, Muscovy had vast room for improvement - not always only adding provinces. Japan and Korea were boring in standard EU. I personally wouldn't care about a split Albania, but would love a Caspian Sea moved to where it belongs, to add historically important Perm/Ural region to Russia, to obscure northern Skandinavia and the white sea with PTI (to avoid ludicrous french landings in Kola and Archangelsk), f.e.
And i was so excited about this game last year
PD:I love the game for what it is, yet i still dream of what would have been.