Paradox Interactive Forums

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Welcome comrades! We’ve not got anything major on the docket for the day’s dev diary, so we’ll be taking a little peak at a cultural tradition that’s dear to my heart instead. Just to whet the appetite for more content a little.

001.PNG

Mendicant Mystics is a moderately uncommon tradition, one that synergises well with faiths that already boost the mystic lifestyle. Moreover, though, there’s something that just _speaks_ to me, personally, about the idea of impassioned people wandering the world, sharing their wisdom and message.

Consequently, I’ve spruced it up a little bit, adding some flavour to the idea of living in a culture where wandering know-it-all is a valid career choice. To reflect this, the following events will all _try_ to grab characters from the pool first, so wandering characters of such a culture are often at risk of deciding to become a mystic once they hit the road, and if a mystic breaks in to annoy you once, there’s every chance the same mystic might come knocking a second time down the line...

002.PNG

After all, who better than a stranger covered in twigs and mud to teach your children some valuable life lessons?

003.PNG

Or, indeed, yourself.

004.PNG

Really, they’re altruists...

005.PNG

… of course, for some folks, the wandering may get too much eventually.

006.PNG

Hmmm, can’t really put my finger on why I like the idea of mendicant mystics so much. Something about them just seems delightfully familiar to me, I guess. Ah well.

Thanks for reading folks, and we’ll see you next dev diary!