• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Victoria 3 - Dev Diary #85 - Voice of the People Art Content

16_9.jpg

Overview
Hello! With the 1.3 update and the Voice of the People pack we’re adding a bunch of new visual features and components. While adding new agitator characters across the world, a lot of care and attention has been put into making France its very own visual culture.

1.3 Update
For the free 1.3 update and the agitator feature you’ll be able to see some brand new character outfits for the generated agitators across the world, setting them apart from the standard politicians and giving them a bit more of a rebellious eccentric look, this is further emphasized by the new character background for agitators. In addition, there’s also new effects for the revolution map markers that give them a more eye-catching fiery appearance, and speaking of fiery, another visual update coming with this patch are reworked battle effects for almost all units. Lastly we’ve also added an actual mesh for the aerial reconnaissance PM so that you now actually see planes circling the battlefield.

Initial concept art for the generated western agitator.
DD85_01.png


3D model for the generated western agitator.
DD85_02.png


And finally the generated western agitator in game. Following are some more generated agitators across the world.
DD85_03.png


DD85_04.png


DD85_05.png


DD85_06.png


Eye-catching revolutions!
DD85_07.gif


New particle effects for the battles!
DD85_08.jpg


Tons of new explosions and more!
DD85_09.gif


The skies are a great vantage point to see the new effects!
DD85_10.gif

Historical Agitators
In the forefront of the Voice of the People pack stand some of the eras’ most iconic agitators and revolutionaries ranging from Lenin to Emperor Norton and many others. Most of these unique historical figures sport new visual assets tailor made for them specifically. The ability to read up on their actual history is also now available through the Wikipedia links in their Character Detail screens.

The fancier you dress, the more people will listen to you, right?
DD85_11.png


DD85_12.png


DD85_13.png


We can't all have as strong of Mustache as Zapata did at the age of 20…
DD85_14.png


DD85_15.png


The “Learn More” button that will allow you to read up on certain historical characters!
DD85_16.jpg

Revolution Effects
Expanding on the generic revolution effects we’ve created an assortment of unique VFX that adds a new visual flare for each individual Interest Group when they are revolting, this is accompanied by banners appearing on all the residential buildings in the corresponding flag. These effects will show who among the revolutionary IG’s has the most traction in a state and highlight that with the corresponding effect!

Spawning in every hub affected is the most prominent revolting IG effect.
DD85_17.jpg


Raise your pitchforks! Or your books…
DD85_18.gif

French Visual Culture
At the heart of the visual content for Voice of the People we’ve focused on making France and its aesthetic pronounced in all aspects of the game with various new assets!


Buildings
The beauty and culture of France will now be present on the worldmap through a completely new set of all the games’ buildings. Everything from the lowest of residential buildings to the biggest factories now have more unique depictions and visual flavor to them, check out the lavender fields on farms for instance! Using historical references ranging from common architectural language to a bit more specific and eccentric the French buildings bring a new level of class to the world.

Initial concepts of the french buildings!
DD85_19.png


DD85_20.png


DD85_21.png


New huge factories and ports bring class to trade and production.
DD85_22.jpg


DD85_23.jpg


You can almost smell the lavender fields!
DD85_24.jpg


French towns now contain a huge variety of buildings and details.
DD85_25.jpg

UI Skin
Not only will the French aesthetics be prevalent on the map but also in all aspects of the interface! Inspired by Art Nouveau and ornate details from French patterns we’ve created a complete new look for the UI. This new look covers all existing areas of the game, giving not just a fre(n)sh coat of paint but also a lot of new intricate details for frames, patterns and more.

Blue is a soothing color, perfect for keeping cool when dealing with revolution!
DD85_26.png


Icons will remain recognizable!
DD85_27.png


France being #2 in the ranking, only appropriate there’s a lot of silver in its UI.
DD85_28.png

Paper Map
Even when getting an overview of the world through the paper map the French theme and revolutionary history will make its presence known through a completely remade texture for it. Featuring various new patterns and illustrations depicting monumental parts of French history tied to revolutions. In addition we’re also adding illustrations of large mountain ranges and rivers to the land masses to further embellish the feel of the paper map!

In this paper map we’ve drawn out things like mountain ranges and large forest areas!
DD85_29.png


A very intricate pattern glues together the many illustrations in the new map.
DD85_30.png


A lot of the new illustrations depict events from revolutions…with some easter eggs in there.
DD85_31.png

Map Table
Around the paper map we’ve also created a new look for the surrounding table, much in-line with the look of the interface. We also have created new thematic assets for the table, these assets also carry the spark of revolution ranging from a home-made bomb to very classy French grapes. The last piece of new things added to the table is a piece of cloth that will serve as the place for coin emblems, representing the packs you currently own, so it’s a coin collection waiting to grow!

New assets and the beginning of a coin collection!
DD85_32.jpg


Lots of your agitators may have some sour grapes…
DD85_33.jpg

Illustrations
The last but not least visual component added to Voice of the People are a wide range of new illustrations for the new events that focus on political clashes, schemes and law. The final but most prominent component of all illustrations is a new main menu screen featuring agitators from the pack and architecture from the new French buildings.

A coup d’état is a risky affair.
DD85_34.png


DD85_35.png


DD85_36.png


Expect resistance when trying to change a country.
DD85_37.png


A new start to the game!
DD85_38.png

That gives you an insight into what new visual content we’ll be rolling out with 1.3 and the Voice of the People pack, hope these updates further your immersion through the new agitators, playing as France or with a new looking interface!

Next week we will have the changelog for 1.3 and Voice of the People!
 
  • 109Like
  • 50Love
  • 8
  • 8
  • 1
Reactions:
This comment is reserved by the Community Team for gathering Dev Responses in, for ease of reading.
 
Historical Agitators
In the forefront of the Voice of the People pack stand some of the eras’ most iconic agitators and revolutionaries ranging from Lenin to Emperor Norton and many others. Most of these unique historical figures sport new visual assets tailor made for them specifically. The ability to read up on their actual history is also now available through the Wikipedia links in their Character Detail screens.
Show us Emperor Norton!
 
  • 15
  • 3Like
  • 1Haha
Reactions:
As someone who's probably not going to get the immersion pack - the new artwork looks really good, well done!

The texture detail on the paper map (forests and mountains etc) does make the original paper map's very flat look rather lackluster in comparison.
 
  • 5
Reactions:
The last piece of new things added to the table is a piece of cloth that will serve as the place for coin emblems, representing the packs you currently own, so it’s a coin collection waiting to grow!

New assets and the beginning of a coin collection!
DD85_32.jpg
Okay, this is just genius. Bravo!
 
  • 3
  • 1Like
Reactions:
Yay, we got Pankhurst!
Also, in before someone somehow uses this to complain about the war system or tries to post a player retention graph.
 
  • 11Haha
  • 3
  • 3
Reactions:
Obviously Maurras was a bigot and antisemite, but he was also a key member of the royalist group "L'Action Française", will he always have the traditionalist ideology, or can he spawn with a number of reactionary ideologies?
 
  • 5
  • 2Like
Reactions:
The last piece of new things added to the table is a piece of cloth that will serve as the place for coin emblems, representing the packs you currently own, so it’s a coin collection waiting to grow!

New assets and the beginning of a coin collection!
View attachment 979887
Hoping it doesn't end at two.
 
  • 6
Reactions:
I appreciate the touches on battle effects as a bonus in a overall politics focused update, but really, the explosion effects will look odd during half of the game. They look like blasts from explosive shells, where they should look more like dirt and rubble flying all around.

Isn't there a way to at least make them appear when, say, you unlock siege artillery, just like planes appear after you unlock them? They do seem exciting but they stick out as it appears now.
 
  • 9Like
  • 2
Reactions:
If you don't introduce some new game systems that give us a reason to pay attention to where things are, all of this lovely art seems like wasted effort.
 
  • 25
  • 11
Reactions: