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Victoria 3 - Dev Diary #55 - Achievements

16_9.jpg

Hello and welcome to yet another Victoria 3 development diary. Today we’re going to be talking about Achievements, and since I think absolutely everyone reading this already knows what an Achievement is, I’m not going to do the usual what-is-this-feature preface. But before I get to listing all the achievements that Victoria 3 will be releasing with, we do have something to announce in regards to achievements which will differ in Victoria 3 compared to earlier Paradox Grand Strategy Games, namely that Ironman and an unmodified checksum will no longer be required to unlock achievements.

That is to say, no matter what mods you have installed and whether you’re playing ironman or not, all of these achievements will be unlockable. There are a few game rules that disallow achievements, but since you could simply mod away that requirement if you wanted, not even this is a particularly hard rule. The reason for this change is simply that after quite a bit of discussion among the designers, we’ve decided that for Victoria 3 we want to emphasize access to achievements for everyone, even if that may end ‘devaluing’ the achievements in the eyes of some players.

Now then, with that out of the way and without further ado, I will get to listing, in no particular order, the 50 achievements that will be available in the release version of Victoria 3!

Peccavi: Starting as the British India Company, fully own the states of Sindh and Punjab.
DD55_1.jpg


Perkeletankki: Starting as Finland, produce at least 100 units of tanks every week.
DD55_2.jpg


Luxurious Luxemburg: Starting as Luxembourg, be the leading producer of Luxury Clothes, Luxury Furniture, and Porcelain.
DD55_3.jpg


Anarchy in the UK: Starting as Great Britain, have an Anarchist form of government.
DD55_4.jpg


Mohammed Ali’s Ambition: Starting as Egypt, form Arabia and own Thrace.
DD55_5.jpg


An Empire Under the Pun: Starting as the Sikh Empire, subjugate Great Britain.
DD55_6.jpg


I didn’t vote for Pedro: Starting as Brazil, change government to Republic and implement Universal Suffrage.
DD55_7.jpg


Go West, Young Man: Starting as the USA, own California, Oregon and Washington with 250k or more population in each.
DD55_8.jpg


The Western Protectorate: Starting as Great Qing, have a treaty port in France, Germany, the British Isles, Iberia and Italy.
DD55_9.jpg


The Paris Commune: Starting as France, become a Council Republic and have a Command Economy.
DD55_10.jpg


Barbary’s Back: Starting as Algeria, retake Algiers and become a Major Power.
DD55_11.jpg


Miners and Minors: Starting as Lanfang, incorporate all states in Borneo and have the 'Compulsory Primary School' law.
DD55_12.jpg


Healthy Man of Europe: Starting as the Ottomans, be the Greatest Power while having max level Public Health Insurance.
DD55_13.jpg


Habsburg Resurgence: Starting as Austria, own Silesia and Prussia must be Minor Power or lower rank.
DD55_14.jpg


The Great Game: Starting as Russia, own the entire Central Asia region.
DD55_15.jpg


Bourbon for Everyone: Starting as Spain, have an average standard of living of at least 20 while remaining a monarchy.
DD55_16.jpg


Manifest Mexico: Starting as Mexico, own the Pacific Coast & Great Plains, and have a higher Power Rank than the USA.
DD55_17.jpg


American Territory: Starting as the Indian Territory, have the USA as a subject with no more than three states.
DD55_18.jpg


Broken Promises: As Italy, join a diplomatic play against 2 or more of your allies.
DD55_19.jpg


The Berlin Conference: Starting as Prussia, form Germany and fully own at least 10 states in Africa.
DD55_20.jpg


Star-Swarmed Banner: As the United States, have 100 incorporated states represented on your flag.
DD55_21.jpg


Belle Époque: Starting as France, have the highest GDP per capita and Innovation generation in the world.
DD55_22.jpg


Deeds, Not Words: Pass the Women's Suffrage law.
DD55_23.jpg


First Flight: Be the first nation in the world to fly aeroplanes.
DD55_24.jpg


Victorian Century: Play a full campaign from 1836 to 1936.
DD55_25.jpg


Poor, Huddled Masses: Have a cultural migration target in one of your states.
DD55_26.jpg


Billionaire: Have a national GDP of at least £1 billion.
DD55_27.jpg


Serf’s Up: Starting as a nation with Serfdom, enact Worker’s Protections Labour Rights Law.
DD55_28.jpg


Risorgimento: Form the nation of Italy.
DD55_29.jpg


Three Hurrahs: Form the nation of Germany.
DD55_30.jpg


Solomon’s Quest: Form the nation of Ethiopia.
DD55_31.jpg


I am a Scandinavian: Form the nation of Scandinavia.
DD55_32.jpg


Enlightened Despot: Have electrical street lights in all states while being an Autocracy.
DD55_33.jpg


Mightier than the Sword: Have the other side back down in a diplomatic play.
DD55_34.jpg


Revolutionary: Switch sides to the revolutionaries in a civil war and win the ensuing conflict.
DD55_35.jpg


Reading Campaign: Starting as a nation with less than 20% literacy, get to 100% literacy.
DD55_36.jpg


We Are Not Amused: Starting as Great Britain, Expel Diplomats of a Great Power with Cordial or better relations.
DD55_37.jpg


Institutional: Have an institution at maximum investment level.
DD55_38.jpg


Poppydock: Have at least a level 8 port and export at least 2500 units of Opium to foreign markets.
DD55_39.jpg


Grander Colombia: Form Grand Colombia and own all land in the Gran Colombia, Andes, and La Plata strategic regions.
DD55_40.jpg


Inventive: Research all technologies across all three categories.
DD55_41.jpg


Educated: Complete the 'Learn the Game' objective.
DD55_42.jpg


Tycoon: Complete the 'Economic Dominance' objective.
DD55_43.jpg


Hegemon: Complete the 'Hegemon' objective.
DD55_44.jpg


Caretaker: Complete the 'Egalitarian Society' objective.
DD55_45.jpg


That’s all of them, and that’s all for today! Join us again next week as Alex goes into more depth about Cultures and Religions!
 
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This comment is reserved by the Community Team for gathering Dev Responses in, for ease of reading.


YellowPress said:


Can we get the British India Company renamed to include East in its name please
Sadly no, and not for the reason you suspect. I think we hit a text limit with Microsoft or that :D


Skyfus said:


Wait for a couple of expansions and they'll add that stuff in
I am going to work to ensure they become unhinged in a tasteful way, not a painful way :D


Darrenb209 said:


Well. I'm not a fan of this, but I sincerely hope you've added a game rule that is simply "disables achievements". I don't want to have achievements unlocked by accident when I'm messing around with the console or playing mods.

Depending on how this actually works out, this could be either a decent decision or one of the worst.
Not a bad idea for a game rule if we don't already have it. Thank you for that.


klingonadmiral said:


As if the Prussian-Saxon border wasn't enough to not make me get this game.
You are more than welcome to turn on ironman to limit yourself to get your achievements, I am not sure how others having the freedom to play the game the way they please is such a reason for you to get upset.


Skyfus said:


If you're okay with people modding/console commanding their way to an achievement in a matter of minutes, why not just abolish them entirely and let players set their own challenges?
That's totally possible with modding your own objectives but achievements themselves not entirely sure since that requires involvement with steam setup and the such, if that's what you mean. If you are asking why do achievements at all, because they are good fun - we enjoy making coming up and making them, the players should find them as a fun recommendation to play if they need a few suggestions.


Cpt.Cross said:


Do you guys come up with the pun first then fit the achievement around it or vice versa?
...yes 8/10 are the pun first.


IndigoRage said:


I'm no hardliner on achievements having to mean I'm some kind of hardcore gamer or whatever, but doesn't allowing mods present the problem of there being a mod that just unlocks every achievement easily.
If you want to cheat, you will find a way to cheat.
Why impose a no mod restriction for those who use UI mods, accessibility mods, etc.


IndigoRage said:


In EU4 those wouldn't even make the save incompatible with achievements.
Cool, we're not EU4 our codebase is not even similar and we could not guarantee that.


Cymsdale said:


You don't understand how validating it feels to see a developer finally say this. I have a really good track record of controversial positions or requests that the developers will eventually adopt but only after making me wait 6-12 years. Might I suggest you all save time in the future by always just doing whatever I ask immediately.
Only if you DM me the list. :D


Saurid said:


I like most of the achivements the yhave good art too, though I think there should be more so if you take some suggestions here are some I hope they inspire:

An Indian company: As any Indian nation, expel teh british and unite all of india.

the sun has risen: As Japan become the greatest Power while holding all islands in the pacific ocean

The dragons council: As China become a Democracy, have universal sufferage and own all chinese cores

A European Union: As Any European country, own all of mainland Europe, while beeing a democracy and accepting all cultures and religions on the continent

The greatest once again: As Spain own all of the former spanish empire

The good emporer: As Brazil abolish slavery and own all of portugal before 1860

Click to expand...
Achievements are locked for release, at some point in the future we will likely ask the community for their ideas, so keep these ready.


ArchmageIlmryn said:


Does achievements being uncoupled from Ironman mean they are available in multiplayer?

1660847031947.png



Sadly no, achievement checks are not run in multiplayer. I'm pretty sure we've got some technical reasons as to why but if I just say "to reduce OOS chance" that generic statement is 90% likely to be correct.


Undead Martyr said:


Think Strongman of Europe works better.
But then its not a "sickman of europe" reference


mightygaz said:


OK so there's 9 pages of replies, so sorry if this has already been suggested, but there should be 2 sets of achievements. these, as you have outlined, and another identical set, with the only difference being the second set indicates it was done under the old conditions. no mods, ironman.

that way everyone can get the achievements, but there is still a level for those who want to do it the old way.
Those who want to do it the old way, can turn on ironman and play for achievements and know that they achieved it the way they wanted. Why are we particular to needing two sets of achievements for this unless it is merely for bragging rights over those who got the achievements the other way?

Were not instituting two code systems for a solution that already exists in the way that is feasible as the game currently stands.


Spartakus said:


Poland can not into achievement.
I'm gonna find a way to make this an achievement for the future.


SpartanFishy said:


Paradox games have an actual community built around achievements and their difficulty, unlike Civ 6 or most games frankly. This is harpooning it.
The difficulty hasn't been removed, ironman is still there for that community - you can still brag to each other and post about getting achievements on ironman.
What you cannot do is lord that over others easily by statistics, but you weren't doing that, those communities were built around achievements and their difficulty - which is still there.


mightygaz said:


this is one of these things that sounds simple on the surface, but is not so.
Its soon to be up there with "just fix ai" for me.


mightygaz said:


Give us a toggle at game start, to disable achievements. that way people can gain them in ironman, but still play modded without fear of getting some.

Is that easily doable? Or are there technical barriers?
As I said in the first quote string it was a good idea and I would follow-up on it. I cannot answer the technical side but I don't think its too hard in concept, but then I'm not a coder. It might already exist and I'm just blind, I don't have the game installed on my home PC for work/life balance reasons.


Cpt.Cross said:


Do you guys come up with the pun first then fit the achievement around it or vice versa?
No comment


Spartakus said:


Form Poland while using a mod that enables this achievment.

Embrace the change!
I was thinking of something like "As Poland, achieve no other achievements in your playthrough to 1936"
But then I starting trying to think of how would I script that and my brain started leaking.



Let us be respectful to each other and cut the dark souls side conversation, its fast approaching not being "on-topic." Antagonizing each other over this is unnecessary.

Those who like achievements tied to ironman are allowed to be unhappy with the change and express their opinions as such.



Regarding making it so GUI and language mods don't affect checksum, while mods changing game logic do. It's actually very easy for us to customize this. The reason we still do force checksum changes for these types of files is because there's actually a lot you can accomplish with a UI-only mod in the engine we use these days - you could add entire new helper interfaces that exposes action shortcuts once a value in a rival country reached a certain threshold for example, or just reveal crucial insight into other countries' situations that would normally be hidden to other players. In this way one could essentially build an "aimbot" type mod that would be entirely invisible in MP if we didn't track checksum. Since the language files run through the UI computation layer you could do much of the same with a language-only mod, even.

Having said that, it might be possible to manually turn off checksumming these files in a friendly MP game by mutual agreement.



dav77-b said:


I am surprised how much military focused these are.
mightygaz said:


You know I hadn't thought of that, but yeah, some more focused on diplomacy would be good.

I would like to point out that I think that might be that due to a misconception that unification can only come militarily and not peacefully through diplomacy.
Power and Rank can be adjusted not by militarily shrinking or taking territory by someone but by economically overpowering them.

Sikh subjugating Great Britain is likely to require war as you would have to be very powerful for the AI to willingly subjugate.
The Qing Treatyports, war is likely but diploplays and having them aqueise and back down is totally possible.

Many of these "take territories" don't require going to war, they require threatening war. You only have to go to war if you aren't imposing enough and have your bluff called.


klingonadmiral said:


That's the same as saying that counterfeit money is no big deal. Ironman is an incentive to have people overcome challenge honestly. Without Ironman, there is no achievements that can't be completed on the second tick.
You're barking up the wrong tree making a counterfit money argument in comparison to a coding change about achievements... to the individual with an economics degree.
So lets not go there.


Marco Dandolo said:


I'm sure I have my fun with Vicky! I was never a achievement hunter myself, but I enjoy a good achievement, there are really some good ones.

To make my idea more clear, some historical achievements come to mind, like Germany having a certain number of automobile factories/producing a certain number of cars (or, in contrary, becoming a country mainly focusing on horses following the [fake] motto 'I believe in the horse!'), or Thailand trying to control a certain share of Opium. Maybe I should sleep a night or two about it.
As said before (but I do not mind repeating it) I fully expect to community source some achievement ideas in the future so we will be happy to hear your ideas in the future.


Revshawn said:


I'm not sure if anyone mentioned this yet but the post clearly says that there are 50 achievements.

You only posted 45 of them. I counted.

Why?
Highly likely 5 achievements are not finished or able to be shown because their original conditions have changed due to reworks and we still have fleshing them out as todo. Thus we don't want to publish them as certain if they might change.

Or we are keeping them a secret.
Or we simply forgot.

All are feasible.
 
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On the one hand, I'm not a *huge* fan of making achievements so easy to unlock now, but on the other hand I have on more than one occasion legitimately earned an achievement but a bug or something else prevented it from unlocking after hours of effort so I guess I will take solace in the knowledge that this won't happen anymore.
 
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The reason for this change is simply that after quite a bit of discussion among the designers, we’ve decided that for Victoria 3 we want to emphasize access to achievements for everyone, even if that may end ‘devaluing’ the achievements in the eyes of some players.

As a person who basically never does ironman (and rarely does vanilla), I'm still a big fan of having 2 versions of achievements (i.e. Probably differentiated be border - perhaps with a special Iron Border for Ironman?) for the benefit of people who do feel that way. That way I think everyone gets what they want?
 
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Hello and welcome to yet another Victoria 3 development diary. Today we’re going to be talking about Achievements, and since I think absolutely everyone reading this already knows what an Achievement is, I’m not going to do the usual what-is-this-feature preface. But before I get to listing all the achievements that Victoria 3 will be releasing with, we do have something to announce in regards to achievements which will differ in Victoria 3 compared to earlier Paradox Grand Strategy Games, namely that Ironman and an unmodified checksum will no longer be required to unlock achievements.

That is to say, no matter what mods you have installed and whether you’re playing ironman or not, all of these achievements will be unlockable. There are a few game rules that disallow achievements, but since you could simply mod away that requirement if you wanted, not even this is a particularly hard rule. The reason for this change is simply that after quite a bit of discussion among the designers, we’ve decided that for Victoria 3 we want to emphasize access to achievements for everyone, even if that may end ‘devaluing’ the achievements in the eyes of some players.

Now then, with that out of the way and without further ado, I will get to listing, in no particular order, the 50 achievements that will be available in the release version of Victoria 3!

Peccavi: Starting as the British India Company, fully own the states of Sindh and Punjab.
View attachment 868633

Perkeletankki: Starting as Finland, produce at least 100 units of tanks every week.
View attachment 868634

Luxurious Luxemburg: Starting as Luxembourg, be the leading producer of Luxury Clothes, Luxury Furniture, and Porcelain.
View attachment 868635

Anarchy in the UK: Starting as Great Britain, have an Anarchist form of government.
View attachment 868636

Mohammed Ali’s Ambition: Starting as Egypt, form Arabia and own Thrace.
View attachment 868637

An Empire Under the Pun: Starting as the Sikh Empire, subjugate Great Britain.
View attachment 868638

I didn’t vote for Pedro: Starting as Brazil, change government to Republic and implement Universal Suffrage.
View attachment 868639

Go West, Young Man: Starting as the USA, own California, Oregon and Washington with 250k or more population in each.
View attachment 868640

The Western Protectorate: Starting as Great Qing, have a treaty port in France, Germany, the British Isles, Iberia and Italy.
View attachment 868641

The Paris Commune: Starting as France, become a Council Republic and have a Command Economy.
View attachment 868642

Barbary’s Back: Starting as Algeria, retake Algiers and become a Major Power.
View attachment 868643

Miners and Minors: Starting as Lanfang, incorporate all states in Borneo and have the 'Compulsory Primary School' law.
View attachment 868644

Healthy Man of Europe: Starting as the Ottomans, be the Greatest Power while having max level Public Health Insurance.
View attachment 868645

Habsburg Resurgence: Starting as Austria, own Silesia and Prussia must be Minor Power or lower rank.
View attachment 868646

The Great Game: Starting as Russia, own the entire Central Asia region.
View attachment 868647

Bourbon for Everyone: Starting as Spain, have an average standard of living of at least 20 while remaining a monarchy.
View attachment 868648

Manifest Mexico: Starting as Mexico, own the Pacific Coast & Great Plains, and have a higher Power Rank than the USA.
View attachment 868649

American Territory: Starting as the Indian Territory, have the USA as a subject with no more than three states.
View attachment 868650

Broken Promises: As Italy, join a diplomatic play against 2 or more of your allies.
View attachment 868651

The Berlin Conference: Starting as Prussia, form Germany and fully own at least 10 states in Africa.
View attachment 868652

Star-Swarmed Banner: As the United States, have 100 incorporated states represented on your flag.
View attachment 868653

Belle Époque: Starting as France, have the highest GDP per capita and Innovation generation in the world.
View attachment 868654

Deeds, Not Words: Pass the Women's Suffrage law.
View attachment 868655

First Flight: Be the first nation in the world to fly aeroplanes.
View attachment 868656

Victorian Century: Play a full campaign from 1836 to 1936.
View attachment 868657

Poor, Huddled Masses: Have a cultural migration target in one of your states.
View attachment 868658

Billionaire: Have a national GDP of at least £1 billion.
View attachment 868659

Serf’s Up: Starting as a nation with Serfdom, enact Worker’s Protections Labour Rights Law.
View attachment 868660

Risorgimento: Form the nation of Italy.
View attachment 868661

Three Hurrahs: Form the nation of Germany.
View attachment 868662

Solomon’s Quest: Form the nation of Ethiopia.
View attachment 868663

I am a Scandinavian: Form the nation of Scandinavia.
View attachment 868664

Enlightened Despot: Have electrical street lights in all states while being an Autocracy.
View attachment 868665

Mightier than the Sword: Have the other side back down in a diplomatic play.
View attachment 868666

Revolutionary: Switch sides to the revolutionaries in a civil war and win the ensuing conflict.
View attachment 868667

Reading Campaign: Starting as a nation with less than 20% literacy, get to 100% literacy.
View attachment 868668

We Are Not Amused: Starting as Great Britain, Expel Diplomats of a Great Power with Cordial or better relations.
View attachment 868669

Institutional: Have an institution at maximum investment level.
View attachment 868670

Poppydock: Have at least a level 8 port and export at least 2500 units of Opium to foreign markets.
View attachment 868671

Grander Colombia: Form Grand Colombia and own all land in the Gran Colombia, Andes, and La Plata strategic regions.
View attachment 868672

Inventive: Research all technologies across all three categories.
View attachment 868673

Educated: Complete the 'Learn the Game' objective.
View attachment 868674

Tycoon: Complete the 'Economic Dominance' objective.
View attachment 868675

Hegemon: Complete the 'Hegemon' objective.
View attachment 868676

Caretaker: Complete the 'Egalitarian Society' objective.
View attachment 868677

That’s all of them, and that’s all for today! Join us again next week as Alex goes into more depth about Cultures and Religions!
Next one cultures and religions - looovely! Please include informarion of what trait actually is and how is this different from language and heritage, traits of different cultures and their heritages, as well as information about bonuses of different religions' devouts (if this feature still stands).
 
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Good evening,awesome for the achievements no longer being locked through ironman mode.However,i have a question:
Will the achievements be translated on other languages than english(assuming that there will be translations available other than English on Steam since we don't know yet),as in EU4 and Imperator,or will they be localized in English only,as in CK2,CK3,HOI4 and Stellaris?Also,will achievement be available in multiplayer as well?I plan to play the game with some friends at release and it would be great if they will be able to unlock achievements.
Thanks for any replies about this.
 
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LeSingeAffame

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Looks neat. Will we be able to add custom achievements (would be a cool thing for total conversion mods)? Not tied to Steam of course, just to see the popup in game.
 
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TheKingNoob

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While some achievement hunters (aka masochists) might dislike this change I think for the vast majority of the playerbase this is a great change. So many times I've missed achievements because I'm playing it with several mods and never bother rerunning it on ironman.

Also, for people rueing the 'dilution' of achievements, well, steam achievements can be unlocked with external programs anyways, so technically every achievement is moot. Which is kinda the point, they're worth depends on the eye of the beholder.
 
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The art is really excellent. And all the achievements seem well designed. None of them seem like they’d be obnoxiously tedious to achieve (looking at you EU4).
 
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