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Doomdark

Chief Creative Officer
Paradox Staff
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Apr 3, 2000
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It's time for the second of three dev diaries on the new expansion for Crusader Kings II; the Sword of Islam! Those who watched yesterday's live stream already know a bit of what I'll talk about today. Just like last time, I'll talk about both some unique Sword of Islam features and some free stuff that comes with patch 1.06.

THE SWORD OF ISLAM

Our intention was always that playing a Muslim should feel quite different from playing a Christian ruler. One of the major differences, of course, is the ease with which you can ensure the continuation of your line. Muslim men are allowed to marry up to four women, and bastardy does not carry the same stigma. This means that Muslim dynasties tend to be huge and sprawling; especially the powerful ones. Unfortunately, all these princelings will expect a share of your wealth, and unless you can give them enough land and responsibilities, they will grow decadent, or at least, your dynasty will be perceived as being decadent. Decadent dynasties risk being replaced by more dynamic and righteous ones, and also suffer penalties to troop morale and demesne income. To compensate for these problems, Muslims have an easier time conquering, through special Casus Bellis (more on those next dev diary.)

Polygamy

The way polygamy works is that only your first wife gives you a skill bonus, but you're allowed to marry up to four. They all give you alliances, and they can all provide you with heirs. Rulers are expected to marry a number of wives corresponding to their station, so a Sultan should have four, or he will take a monthly prestige hit, whereas an Emir is only expected to have three wives, etc. Having multiple wives means that you will produce a lot of offspring, many of them half-siblings. Ambitious mothers will tend to favour their own sons, which can lead to all kinds of nasty business through events...

ck2_soi_dd_2_02.jpg

Open Succession Law

Muslims have access to only one succession law: 'open', also known as 'Turkish'. The way it works is that your son with the most titles and vassals inherits. There is no "unlanded sons" Prestige penalty, but there is still pressure on you to land all of your sons, because adult men of your dynasty will accrue Decadence. In the Muslim world, brothers, especially half-brothers, dislike each other (negative opinion modifier.) This means that Muslims tend to suffer frequent succession crises.

Decadence

Decadence lies at the heart of the Sword of Islam. It's what really separates Muslims from Christians; not that Christians could not be perceived as being individually decadent, but there was not the same type of friction between clans and tribes. Thus, decadence affects the whole dynasty. Dynasties start out with 25% decadence, which has no effect one way or the other. Decadence increases by having indolent, unlanded males of your dynasty kicking about, depending on their rank and the total rank of all titles held by members of your dynasty. Dynasty members who give decadence are listed in a new list in the Religion View (well, they are immoral.) You stop them from gaining decadence primarily by giving them enough land, imprisoning them or simply killing them off. You only lose decadence when dynasty members fight in battles and sieges, or through certain events. The decadence level affects the morale damage your demesne troops take and the tax income from your demesne. At 75% decadence or more, there is a very real risk of a more dynamic tribe riding in from the wastes to depose you and your whole House (this is one serious rebellion...)

ck2_soi_dd_2_01.jpg

THE 1.06 PATCH

On to the 1.06 patch!

Strong and Weak Claims

There is a problem with the old claim system, in that some very remote relative can just declare war to supplant not just a perfectly legitimate ruler, but also the next five people in line to the throne. Therefore, we've reworked the system to differentiate between strong and weak claims. Strong claims work like before, but are only given to the second and third person in line to the throne when a ruler dies. Weak claims are given to children who are further down the line of succession. When a strong claimant dies (and the claim is "pressed"), it is inherited as a weak claim. Weak claims can only be pressed against women (if the claimant is male), regencies, titles currently in a succession crisis and titles that the claimant is second or third in line to inherit.

Plots

We've added and changed some things. Chiefly, we've added a plot to gain a claim on the title of a target character. Also, the murder plots have been completely reworked. You no longer get decisions that you can simply execute at various plot power levels. Instead, plotters can randomly find opportunities to strike depending on their contribution to the plot power.

Event Window improvements


We've made some changes to make event windows more appealing. You can now see the icon, with tooltips, of traits being added or removed in an event option. Also, event options that only appear if you have a high enough skill are now properly marked with a coloured border.

ck2_soi_dd_2_03.jpg

I believe that will do for now. Next week I'll talk about the Muslims CBs, vassal treatment, temple holdings and laws, as well as some more patch features. Until then!
 
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Love the decadence idea! Great work!



So these opportunities can vary the success of the plot or if they fire it's a 100% kill? I'm not in control of my plot anymore?

You are less in control, but you still get the choice if you want to go through with the actual murder or not, when a plotter or you yourself see an opportunity.
 
uh.. am I the only person who thinks the decadence mechanic is a really bad idea? I mean, its pretty much a mechanic to nerf muslim rulers so that having many children would have its drawbacks. there is no upside to it, its just a plain nerf. and to counter it you'll be forced to constantly kill your brothers/sons. now I would understand it if the reason we were doing that was to prevent succession wars, but this mechanic.... it looks extremely frustrating / annoying, and it doesn't sound very.. fun.

what will happen is, I'll be constantly murdering my newborns after I have 2-3 sons. and since I normally have 4-5 children per wife in vanilla CK2, I'll end up killing every single son I have from any "other" wives. this includes wives I kill after they become ~30+ and stop giving birth..

I guess one thing I can do is marrying one real wife, and 3 really old wives (40+) who won't give birth.. but by doing this I (i) got rid of the multiple wife mechanic and (ii) got rid of the decadence mechanic. so, I'm gaming the system so that the new features will have zero effect.

obviously I didn't play the expansion so I'm just theorycrafting here, and I'll still buy the expansion.. but from what I've read, I'll be doing my best to mod these features out of the game : )
Just to play the other side for a moment:
Historically, a lot of Muslim rulers would kill much of their family upon ascending to the throne, in order to make their rule secure.
 
Haven't seem any mention of them here, but Steam indicates two new DLC are going out along with The Sword of Islam - "African units pack" and "Song of the Caliph".
They've already said somewhere that there'd be music DLC. Unit graphics DLC I don't think was announced before, but not too uprising either.

Where have you seen these?
Probably in Steam's registry files. Most upcoming games and DLC appear in there before they appear in the actual store.
 
I don't see them on Steam. Song of the Caliph will be another music pack but I wonder about African units pack. It may be DLC to enhance SoI graphics, or maybe it's free DLC to let people without SoI to play multiplayer games against SoI owners.
It's probably just different graphics for African units.
 
Ugh.. That'd screw me over big-time, since then you'd have to rewrite every single Positions-entry and redesign maps to fit the new proportions. Sincerely hope they don't start doing that. :sad:
Only if they rescale it. It'd be possible to expand it without rescaling, I suppose.
 
They arent going to be making expansions just DLC (I believe thats actually a universal thing, A House Divided was the last paradox Expansion Pack).

Which would imply that map expansions will either be included in free updates, or in "mandatory" DLC (i.e. DLC that changes your checksum so you can't play multiplayer with anyone without it).