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Stellaris Dev Diary #95: Humanoids Species Pack

Hello everyone and welcome to another Stellaris dev diary. As said last week, today's dev diary is not about the Cherryh update at all, but rather something much more imminent: The Humanoids Species Pack
Pasted image at 2017_11_20 05_24 PM.png


Humanoids Species Pack
Over the last year or so, and especially in the last few months, there has been a lot of clamoring for more portraits and another ship-set like the one we added in Plantoids. Because of the amount of coder and content designer time we're putting into the major overhauls in the Cherryh update, we ended up with a lot of extra art time, and so we decided to oblige. Back in the Heinlein update, we added a bunch of free humanoid portraits that proved to be immensely popular - close to half of games started is with some variant of humanoid. Combine with there seeming to be a demand for a more 'classic western sci-fi' ship-set with sleeker lines and curves than the Mammalian one, and the design for the Humanoid Species Pack was born. Our artists have been quietly working away at it behind the scenes, and now it's almost ready.

So what's in the Humanoid Species Pack? Here is the feature list:
- 10 new Humanoid portraits
- A completely new ship set inspired by classic western sci-fi
- A new city set for Humanoids
- A new pre-scripted empire, the Fanatic Authoritarian/Materialist Voor Technocracy, with a portrait inspired by the 'loading screen aliens' from our own official art
- 3 new advisor voices offering alternative takes on existing ethics, based on the United Nations of Earth ('Dignified Xenophile'), Commonwealth of Man ('Disciplined Militarist') and Voor Technocracy ('Ruthless Materialist'). Samples from each of the new voices has been attached to the bottom of this post.
- 3 new music tracks that are remixes of classic Stellaris songs

Of course, the 5 Humanoid portraits that are already in the base game will remain free and available to everyone.

The Humanoids Species Pack will come out on December 7th, 2017 and will cost $7.99 US dollars or your regional equivalent. For those who want to buy it right now, pre-orders are available through the Paradox Shop. To pre-order, follow this link.

Next week we'll get back to talking about the Cherryh update on the topic of doomstacks (for real this time). Until then, I leave you with these awesome screenshots:
2017_11_22_6.jpg
2017_11_23_3.png
HumanoidGreeting-1.jpg
2017_11_22_13.jpg
 

Attachments

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Last edited:

jose2534

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I will gladly buy this cosmetic DLC. The portraits are a welcome addition (specially for those who have tired of eating the same chicken) but what I'm looking for is the new VO, honestly, keep them coming, more of them are welcome.
 

Stadhouder

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New ship set! That's very nice!

Also I'm really happy with these voices! Only kind I'm missing the a 'Corporatism/Capitalist' voice. Something like the Hyperion voice in Borderlands 2. I now use either the Egalitarian of the Authoritarian one for those kind of empires, but neither fit perfectly. But for all other empires there's now an appropriate voice.
 

Wizzington

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I'll pay $8 only for that ship set. Curious how different classes look like.

Some of the models aren't quite ready to show off (in final rigging/texturing), I'll post more screenshots when they are.
 

Wizzington

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Does this mean there will be a 1.9 update before Cherryh is released? (assuming that will be 1.10 then)

Yes, there will be a 1.9, but it's a minor update. Mostly just stuff required to release Humanoids.
 

Bergest

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Awesome! The portraits are great (love the "beastman" portrait) and the ships and "disciplined militarist"-VO are everything I ever wished for for my Galactic Empire roleplay runs. Great!
 

Tim_Ward

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The hull shape on those ships looks sweet, though the guns could do with a little toning down, even if it is only a corvette. Probably going to end up getting this in any case, though.

I wonder how much of the price kerfuffle with plantiods was due to them focusing on the portraits rather than the ship set in the marketing and promotion, so people just thought they were paying 7 quid for a bunch of jpegs rather than dozens of detailed 3D models.
 

Aotrs Commander

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*Listens to samples*

So, the new advisors are Not-British-Lady, Not-Sort-Of-Galactic-Empire-Woman and Not-Quite-CABAL from Command & Conquer?



SOLD!



Yeah, with the addition of that bit of extra content over what we got in the Plantoids (which - while as a CAD modeller myself I fully understood the amount fo work that goes in for pricing - I did not get until it was on sale), this one I can justify. (For one thing, the VO is a much more noticable freatures that the ships, whch you don't always look at because of zoom.)

Hell, that last one might well go for a Machine Empire (again, thinking CABAL who is the BEST user-interface voice in any game, like, ever...)
 

Alblaka

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I love the fact someone speculated along the lines of 'If they put this much effort into code reworks, wouldn't the artist have time to make us some new skin packs' earlier today, just for this dev diary to come out.

Neat little surprise. I think I'll hold off with purchasing the pack until Cherryh rolls about, though. I'm still on my 'the long awaited update better be worth it' mentality, plus the fact I'm not playing Stellaris currently anyways.
 

razaron

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Do the portraits come with multiple hair/horn styles?

The distinct genders and hairstyles of the human and elf portraits make them much more immersive than the others.
 

Wizzington

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The hull shape on those ships looks sweet, though the guns could do with a little toning down, even if it is only a corvette. Probably going to end up getting this in any case, though.

I wonder how much of the price kerfuffle with plantiods was due to them focusing on the portraits rather than the ship set in the marketing and promotion, so people just thought they were paying 7 quid for a bunch of jpegs rather than dozens of detailed 3D models.

I think the majority of controversy about Plantoids can be chalked down to timing - releasing a cosmetic DLC after a month of vacation/silence when people were clamoring for content updates was not the best timing on our part.
 

Wizzington

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Oh @Wiz, btw. I have heard you in the stream that you don't think Machines need there own ship set, but if the artist have some time left still, could they egt their own city background?

I've been thinking about whether we could do some sort of overlay for machines, so they can use any of the city-sets but they look a bit more like machine worlds. All depends on what we can feasibly do with the resources we have.