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Stellaris Dev Diary #59: Megastructures

utopia_stellaris_launcher_20170202.png

Hello everyone and welcome to another Stellaris development diary. Today's dev diary is going to cover the headline feature of the Utopia Expansion that we announced mere hours ago: Megastructures.

Megastructures (Paid Feature)
Have you ever looked at a Fallen Empire's Ringworld and thought 'I want to build one of those?'. Well, so have we, and in the Utopia expansion you will be able to do so. Megastructures are massive multi-stage construction projects that require an enormous investment of resources and time but offer quite spectacular pay-offs. There are four Megastructures that you can build: The Ringworld, the Dyson Sphere, the Sentry Array and the Science Nexus. In order to build a Megastructure you will need to unlock a number of advanced technologies and pick the appropriate Ascension Perk. This will unlock the ability for your construction ship to build a Megastructure Construction Site in an appropriate location. The Construction Site alone is a project that takes a large amount of resources and takes several years to complete.
2017_02_02_7.png


Once you have built the Construction Site for a Megastructure, you will be able to upgrade it to the first construction stage for a Megastructure. For the Ringworld and Dyson Sphere, this is an initial frame that provides no benefit, while the Science Nexus and Sentry Array gets a partially completed structure that provides some of the benefit of the finished version. From here, you can upgrade the unfinished Megastructure to the next stage(s) by investing more time and resources. For the Dyson Sphere, Science Nexus and Sentry Array, you upgrade one stage at a time, with increasing benefits from each finished stage until you have the completed Megastructure. The Ringworld Frame has four segments that can all be upgraded into finished Ringworld Sections simultaneously.
2017_02_02_2.png


The four different Megastructures work as follows:

Ringworld: Can only be built around a planet-rich star in your borders and, once finished, provides four maximum size 100% habitable planets. The Ringworld construction project will consume all planets in the system to be used as building materials. Cannot be built around Black Holes, Pulsars or Neutron Stars.
2017_02_02_3.png


Dyson Sphere: Can only be built around a star in your borders and provides a huge amount of energy each month, with the amount increasing for each stage of the Dyson Sphere completed. Once completed, the Dyson Sphere will cool down the system, turning most planets there into frozen worlds. Cannot be built around Black Holes, Pulsars or Neutron Stars.
2017_02_02_4.png


Science Nexus: Can be built around any non-inhabitable non-moon non-asteroid planet (similar to Habitats) and provides a huge amount of science each month, with the amount increasing for each stage of the Science Nexus completed.
2017_02_02_1.png


Sentry Array: Can be built around any non-inhabitable non-moon non-asteroid planet (similar to Habitats) and functions as a sensor station, providing sensor range in a radius that grows for each stage of the Sentry Array completed. Once fully finished, it will give complete sensor view of the entire galaxy.
2017_02_02_5.png


Building a Megastructure is hardly a subtle affair, and once an empire starts construction on such a project, all other empires that have communications with them will be notified about the start, progression and completion of such a project. As monumental undertakings involving the resources of a whole empire, these projects can also have unintended political and diplomatic consequenses. Also, much like the Ringworlds already in the game, you are not the first civilization to conceive of the idea of Megastructures, and you may encounter ancient, ruined Megastructures while exploring.
2017_02_02_6.png


That's all for today! Next week we'll be talking about yet another feature of the Utopia expansion: Psionic Transcendance and The Shroud.
 
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I like nearly all of this but I think we leaped ahead a bit and jumped to mega structures. I would have preferred we start with planetary rings and moderate size structures first - things more realistically within our grasp during the game's normal time frame. Or added planetary destruction first as its easier and more likely to destroy a planet than build a Dyson Sphere!

Also, I know they're saying these will be hard to build but I want to emphasize how difficult these should be. It should be quite a challenge and rare to complete. Four years just for the frame of a Dyson Sphere seems way to short.
 
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@Wiz Will we be able to repair damaged ringworlds that we can sometimes find in the galacy?
 

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I love the idea of a true Ringworld but have to point out that Niven's Ringworld that actually circles the star has a habitable surface area of 3 million earths. Your version isn't on anything like that scale so it can't be encircling the star. It's "only" a supersized space habitat.
 
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Wizzington

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@Wiz Will we be able to repair damaged ringworlds that we can sometimes find in the galacy?

Not in current build so can't promise it 100% but very likely.
 
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utopia_stellaris_launcher_20170202.png

Hello everyone and welcome to another Stellaris development diary. Today's dev diary is going to cover the headline feature of the Utopia Expansion that we announced mere hours ago: Megastructures.

Megastructures (Paid Feature)
Have you ever looked at a Fallen Empire's Ringworld and thought 'I want to build one of those?'. Well, so have we, and in the Utopia expansion you will be able to do so. Megastructures are massive multi-stage construction projects that require an enormous investment of resources and time but offer quite spectacular pay-offs. There are four Megastructures that you can build: The Ringworld, the Dyson Sphere, the Sentry Array and the Science Nexus. In order to build a Megastructure you will need to unlock a number of advanced technologies and pick the appropriate Ascension Perk. This will unlock the ability for your construction ship to build a Megastructure Construction Site in an appropriate location. The Construction Site alone is a project that takes a large amount of resources and takes several years to complete.
View attachment 235648

Once you have built the Construction Site for a Megastructure, you will be able to upgrade it to the first construction stage for a Megastructure. For the Ringworld and Dyson Sphere, this is an initial frame that provides no benefit, while the Science Nexus and Sentry Array gets a partially completed structure that provides some of the benefit of the finished version. From here, you can upgrade the unfinished Megastructure to the next stage(s) by investing more time and resources. For the Dyson Sphere, Science Nexus and Sentry Array, you upgrade one stage at a time, with increasing benefits from each finished stage until you have the completed Megastructure. The Ringworld Frame has four segments that can all be upgraded into finished Ringworld Sections simultaneously.
View attachment 235636

The four different Megastructures work as follows:

Ringworld: Can only be built around a planet-rich star in your borders and, once finished, provides four maximum size 100% habitable planets. The Ringworld construction project will consume all planets in the system to be used as building materials. Cannot be built around Black Holes, Pulsars or Neutron Stars.
View attachment 235639

Dyson Sphere: Can only be built around a star in your borders and provides a huge amount of energy each month, with the amount increasing for each stage of the Dyson Sphere completed. Once completed, the Dyson Sphere will cool down the system, turning most planets there into frozen worlds. Cannot be built around Black Holes, Pulsars or Neutron Stars.
View attachment 235642

Science Nexus: Can be built around any non-inhabitable non-moon non-asteroid planet (similar to Habitats) and provides a huge amount of science each month, with the amount increasing for each stage of the Science Nexus completed.
View attachment 235635

Sentry Array: Can be built around any non-inhabitable non-moon non-asteroid planet (similar to Habitats) and functions as a sensor station, providing sensor range in a radius that grows for each stage of the Sentry Array completed. Once fully finished, it will give complete sensor view of the entire galaxy.
View attachment 235644

Building a Megastructure is hardly a subtle affair, and once an empire starts construction on such a project, all other empires that have communications with them will be notified about the start, progression and completion of such a project. As monumental undertakings involving the resources of a whole empire, these projects can also have unintended political and diplomatic consequenses. Also, much like the Ringworlds already in the game, you are not the first civilization to conceive of the idea of Megastructures, and you may encounter ancient, ruined Megastructures while exploring.
View attachment 235646

That's all for today! Next week we'll be talking about yet another feature of the Utopia expansion: Psionic Transcendance and The Shroud.

These look fatastic! Though I am wondering, will we have access to a dysom swarm?

(A dyson sphere seems like a super late game option whilst a dyson swarm seems more like a mid game option?)

Would love to hear some of a devs thoughts on the matter ^_^
 

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Not in current build so can't promise it 100% but very likely.

to quip, there's a mod for that and there will be a mod for that.

Great dev diary, very hyped for Banks. Still curious on what benefit the science megastructure will be, seeing by the time you get that far into the game, you're researching repeatable techs which don't add much.
 

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Fallen Empire ringworlds only have 4 inhabitable segments (less if they're damaged). I imagine that the player-built ones will also have the 8 uninhabitable filler segments.

My question is exactly about this. Fallen Empires ringworlds have 8 sections. Normally with 4 or 7 sections destroyed. But by the dev diary, your brand new, exatctly looking ringworld have only 4 sections. I got from Wiz reply that they will remake the Fallen Empire ones to be consistent with the player ringworld.
 
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Not in current build so can't promise it 100% but very likely.

Thank you! This is VERY important to me. Being able to build a ringworld but not being able to repair one would kill my soul.
 
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My question is exactly about this. Fallen Empires ringworlds have 8 sections. Normally with 4 or 7 sections destroyed. But by the dev diary, your brand new, exatctly looking ringworld have only 4 sections. I got from Wiz reply that they will remake the Fallen Empire ones to be consistent with the player ringworld.

The ringworlds you build are exactly like the current non ruined FE ones: 4 habitable and some non habitable (but not ruined) sections. The latter come along with the former.
 
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My question is exactly about this. Fallen Empires ringworlds have 8 sections. Normally with 4 or 7 sections destroyed. But by the dev diary, your brand new, exatctly looking ringworld have only 4 sections. I got from Wiz reply that they will remake the Fallen Empire ones to be consistent with the player ringworld.
What do you mean? Fallen Empire ringworlds have 12 segments in various states of repair, four of which are habitable. In fact, all ringworlds currently in the game except the Cybrex one (instead of 8 uninhabitable/4 inhabitable (before accounting for ruined segments), it's 11 uninhabitable/inhabitable (or it would be if it wasn't ruined)) are like this.

And ninjaed by Wiz - Fallen Empire and player ringworlds will have exactly the same segments, graphical design not withstanding.
 

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Ringworld: Can only be built around a planet-rich star in your borders and, once finished, provides four maximum size 100% habitable planets. The Ringworld construction project will consume all planets in the system to be used as building materials. Cannot be built around Black Holes, Pulsars or Neutron Stars.
View attachment 235639

Dyson Sphere: Can only be built around a star in your borders and provides a huge amount of energy each month, with the amount increasing for each stage of the Dyson Sphere completed. Once completed, the Dyson Sphere will cool down the system, turning most planets there into frozen worlds. Cannot be built around Black Holes, Pulsars or Neutron Stars.
View attachment 235642

If a ringworld consumes all the planets in its system, surely a Dyson sphere would consume its system's planets and also the planets of a few neighbors ... right? The sphere's frame alone would be several times the mass of a completed ringworld.
 

rittstar

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not that huge amazed about megastructure thing, my wish is an option in galaxy setup to disallow their construction at all..

repair of damaged ringworld(s), or whatever you find by discovery, would be enough for me :)

more important for me, will all this stuff come with new achievements? and just for clarification, build a ringworld consumes 4 planets.. any type of planets? gas giants, barren, etc or exclusively only habitable ones? will they have something like a minimum mass/size to deliver the necessary "materials"?
 
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Tigey

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Do Mega-structures (other than Ringworlds as you can colonise them) extend your borders?

I ask as it would be embarassing to build a Dyson Sphere, only to have a neighbour plop down a frontier outpost or colony nearby, thus pushing its borders outward and over the system which your sphere is in - and claiming it.
 
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Kenshi

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Well what can I say? This is fantastic! I love how this game develops. Didn't expect megastructure at that point of time. The traditions and new factions would have been cool enough.

This is very impressive. Thx pds.

But i thought the Tie-Defender was confirmed...didn't find it here. Maybe later.;)
 
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Kansai-kun

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Do Mega-structures (other than Ringworlds as you can colonise them) extend your borders?

I ask as it would be embarassing to build a Dyson Sphere, only to have a neighbour plop down a frontier outpost or colony nearby, thus pushing its borders outward and over the system which your sphere is in - and claiming it.
To be fair, if you're building your megastructures at the edge of your empire you're doing it wrong. :p
 
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balmung60

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not that huge amazed about megastructure thing, my wish is an option in galaxy setup to disallow their construction at all..

repair of damaged ringworld(s), or whatever you find by discovery, would be enough for me :)

more important for me, will all this stuff come with new achievements? and just for clarification, build a ringworld consumes 4 planets.. any type of planets? gas giants, barren, etc or exclusively only habitable ones? will they have something like a minimum mass/size to deliver the necessary "materials"?
I'm pretty sure it consumes ALL planets in the system, regardless of size or habitability.
 
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