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Hi folks!

The topic of the week in this series of dev diaries for Stellaris is what sets empires and species apart from each other. Most obviously, of course, they look different! We have created a great many (ca 100) unique, animated portraits for the weird and wonderful races you will encounter as you explore the galaxy. These portraits are mostly gameplay agnostic, although we have sorted them into six broad classes (Mammalian, Arthropoid, Avian, Reptilian, Molluscoid or Fungoid) which affect the names of their ships and colonies, for example. To give additional visual variety, their clothes may sometimes vary, and when you open diplomatic communications with them the room they are standing in will appear different depending on their guiding Ethos.

stellaris_dev_diary_05_01_20151019_species.jpg


Speaking of Ethos, this is no doubt the most defining feature of a space empire; it affects the behavior of AI empires, likely technologies, available policies and edicts, valid government types, the opinions of other empires, and - perhaps most importantly - it provides the fuel for internal strife in large and diverse empires. When you create an empire at the start of a new game, you get to invest three points into the various ethics (you can invest two of the points into the same ethic, making you a fanatic.)

Collectivist - Individualist
Xenophobe - Xenophile
Militarist - Pacifist
Materialist - Spiritualist


Your Ethos will limit your valid selection of government types, but there are always at least three to choose from; an oligarchy of some kind, a democracy or a monarchy. They all have their advantages and disadvantages. For example, in monarchies there are no elections, and you do not get to choose your successor when your ruler dies (except in Military Dictatorships), and if you die without an heir, all Factions in the empire will gain strength (oh, and there may be Pretender factions in monarchies...) On the other hand, each ruler may build a special "prestige object" in his or her lifetime, named after themselves. For example, military dictators can build a bigger, badder ship, and Divine Mandate monarchs can build a grand Mausoleum on a planet tile. Of course, both ethics and government types usually also have direct effects on the empire.

stellaris_dev_diary_05_02_20151019_ethics.jpg


Keep in mind, though, that there is a clear difference between the empire you are playing and its founding race. Empires and individual population units ("Pops") have an Ethos, but a species as a whole does not. Instead, what defines a species is simply its initial name, home planet class, and portrait (and possibly certain backstory facts.) Each race also starts out with a number of genetic Traits. As with the empire Ethos, you get to spend points to invest in Traits when you create your founding species at the start of a new game.

It is natural for individual Pops to diverge in their Ethics, especially if they do not live in the core region of your empire. This has far reaching consequences for the internal dynamics of empires; how Pops react to your actions, and the creation and management of Factions, etc (more on that in a much later dev diary!) Traits are not as dynamic as ethics, but even they can change (or be changed - this is also something we will speak of more at a later date...)

The traits and ethics of individual Pops of course also affect their happiness in various environments and situations. Naturally, they cannot even live on planets that are totally anathema to them…

That's all for now. Next Week: Leaders and Rulers!
 
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It is... beautiful
 
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Man I really want to just click on all of those government icons and read their descriptions RIGHT NOW!
Screen Shot 2015-10-19 at 15.54.34.png
 
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"Pops"... he said "pops".... *tears of joy and relief*
 
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So if you play a monarchy you can get pretenders?

*CK2 Intensifies*
 
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The ethical choices you guys have made in the second screenshot remind me of a certain interstellar civilisation....

Starfleet-Command.png


Go on, reread the text in Picard's voice. It totally works.
 
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Will players be able to create and use their own portraits ?
:)
(Even if user-created portraits are not animated)

Yes, modders will be able to add their own portraits, none moving. And if you have the skills, you will likely be able to create your own moving one too.
 
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Communist democracy is an oxymoron, Communism according to the communist manifesto is inseprable from violent uprising. Socialism through gradual democratic reforms is called social democracy, and there has been plenty of social democratic parties in power. Diffrence is since they work through gradual reforms none of them has achieved a full on socialist society. Then again neither has any communist uprising, those tend to get stuck in the dictatorship of the proletareat, and unlike communism those countries who have dabbeled in social democracy are all on the top ten richest countries per capita list while the formerly communist ones score very badly (russia for an example has a median standard of life worse than india).

Also get your terminology right communism is not the same thing as socialism.

Dangit. You're going to force me to make a serious reply, aren't you.

You absolutely can have a communist democracy. Communism is an economic system Democracy is a political system. You can mix, match, and even blend together pretty much any economic system with any political system. So if you want to make a communist democracy, all you have to is let everyone vote on every political decision while at the same time also having everyone own everything in common.

One thing that is important to point out is that the USSR wasn't ever actually Communist. Communism is the people owning the means of production themselves. It's actually a fairly common economic system in small populations (tribes and such). The Soviet system said the people owned the things, but in reality, it was still pretty much serfdom with new lords.

Now with that out of the way, back to your regular platypus scheduling.
 
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'Each race also starts out with a number of genetic Traits. As with the empire Ethos, you get to spend points to invest in Traits when you create your founding species at the start of a new game.'

Jesus, I was horrified reading this DD and not getting any info on the actual gameplay differences between races (other than Ethos). Thanks for writing that :p

Oh, and Ethos/Government system is amazing.
 
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Stellaris dev diaries are quickly surpassing HoI4 and EU4 dev diaries in becoming my favorite part of the week.
 
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Hmm, my guesses:
UStFzWf.jpg
The three rows seem to be autocracies, oligarchies and democracies.
First column all seem to be military governments: a military dictatorship, a stratocracy and a democracy where only the military can vote.
Second column are religious governments: a theocracy with 1 leader (papal), a theocratic oligarchy probably ruled by a council of priests and a democracy where only priests or members of a certain religion can vote.
Third column I have no idea, but I think something to do with science. Top one makes me want to scream New World Order or World Government. Perhaps Rule by AI? Middle one is probably technocracy yes, which would make the bottom one some kind of scientific democracy (only scientists or smart people are allowed to vote)
Fourth column, I'm going to say has something to do with pacifism or moralism. Bottom one we know is moral democracy. Top is perhaps a benevolent monarchy. No idea about the middle one.
Fifth column, I'm again not sure but the middle one seems to be a plutocracy, so perhaps something with money/capitalism? I think the eagle on top is an absolute monarchy/empire though. Bottom one is perhaps a modern liberal democracy.
 
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Here is my take on the government chart.

ix3uc5.png


I took a guess on some of them. Divine Mandate (Monarchy + Theocracy) was name dropped in the DD, and Technocracy (Oligarchy + Purist ) is obvious. Speaking of which, I wasn't sure if the center column should be "Purist" or "Technical" for a while, but I eventually went with the former once I realized that Democracy + Purist was likely Direct Democracy, meaning that wasn't likely a column of technical governments, but of the Governments in their purest form.

(For those that can't see the image:

Government : (Military) | (Theocratic) | (Purist) | (Enlightened) | (Despotic)
Monarchies: (Military Dictatorship) | (Divine Mandate) | (Feudal Monarchy) | (Enlightened Monarchy) | (Autocratic Monarchy)
Oligarchies: (Military Junta) | (Theocratic Oligarchy) | (Technocracy) | (Socialist State) | (Corporate State)
Democracies: (Stratocracy) | (Theocratic Republic) | (Direct Democracy) | (Moral Democracy) | (Single-Party Democracy)
 
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