• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Hello everyone!

Today we aim to shed some light on the upcoming changes for the 1.2 “Asimov” update.

Border Rework
Something we did not like with how Stellaris played out towards the mid-game previous to 1.2, was how that the player tended to get locked in and blocked from exploring or gaining access to the rest of the galaxy.

In the upcoming update we aim to correct that issue by reworking how border access works. By default, everyone will have open border access to other empires’ borders. An empire may close its border through a diplomatic action, and access is denied to your rivals by default.

closed border.jpg


We hope that this will make the game feel less constrained towards the mid-game.

Another valuable addition is that when you give your ships or fleet a Return order, but they cannot find a valid path home, you may set them as “Missing in Action”. While ships are missing in action, they will be invisible to you and reappear within your borders within a certain amount of time.

Expansion Cost
To reduce exploits of the open borders, we have chosen to introduce an Influence cost to colonizing planets or building Frontier Outposts. This cost will be based on the range to your closest owned system.

expansion cost.jpg


Embassies & Trust
A significant change in 1.2 is the removal of embassies and the passive opinion increase they provided. In the “Asimov” update, players will have to gain trust by cooperating with the AI. Trust is gained over time by having some sort of treaty with the AI.

Diplomatic Changes
A number of diplomatic statuses that were previously available through trade have now been changed into being Diplomatic Actions available through the diplomacy screen. We felt that some of these actions did not really feel in place, and that they were too hidden, in the trade interface.

diplomacy screen.jpg


We have changed how cooperating with the AI happens. It is no longer as easy to enter into an Alliance with the AI, and you have to start off by gaining their Trust through research agreements, guarantee independence, non-aggression pacts and defensive pacts.

Defensive Pacts are a new diplomatic action that allows two empires to be called into wars if any of them should get attacked.

Joint War Declarations
Another new diplomatic feature is the possibility to invite other empires to your wars. The AI will not join your wars if their Attitude towards you is not at least neutral and they have something they also want from the target.

invite attackers.jpg


All things combined we hope that these changes will make the mid-game feel less static and will open up more possibilities for interesting situations to occur.

Join us again next week for more details about the upcoming 1.2 "Asimov" update!
 

Duuk

Reformed Badboy
23 Badges
Oct 16, 2001
6.137
1.402
  • Majesty 2
  • Europa Universalis III: Collection
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Majesty 2 Collection
  • Hearts of Iron Anthology
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
No details of how any of this works, and everything in this DD we already knew.

No mention of combat rebalancing - is this even a thing?

No mention of changes to how influence is gained since it seems to be used for many, many more things.

This was supposed to be the "Big Reveal" DD about Asimov, and it revealed nothing.

0/10. Two thumbs down.
 
  • 34
  • 31
Reactions:

Duuk

Reformed Badboy
23 Badges
Oct 16, 2001
6.137
1.402
  • Majesty 2
  • Europa Universalis III: Collection
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Majesty 2 Collection
  • Hearts of Iron Anthology
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
I can't possibly be the only one that feels majorly let down by this DD.

Asimov was supposed to add so much content and so many reworks. Instead we get more required things to spend the least available resource on, and no attention to the actual issues that exist in the game.
 
  • 21
  • 21
Reactions:

|Moridin|

Recruit
15 Badges
Apr 25, 2016
6
15
  • Ancient Space
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Dungeonland
  • Europa Universalis IV
  • Magicka
  • Cities: Skylines
  • Pillars of Eternity
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Age of Wonders III
  • Stellaris: Apocalypse
I can't possibly be the only one that feels majorly let down by this DD.

Asimov was supposed to add so much content and so many reworks. Instead we get more required things to spend the least available resource on, and no attention to the actual issues that exist in the game.

They do say they'll have more info next week, and that this one was delayed due to illness, so I assume Wiz will be back with more of the info you're eager for next week (hopefully).
 
  • 3
  • 2
Reactions:

Dunaedine

Captain
53 Badges
Jul 20, 2014
340
387
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Tyranny: Archon Edition
  • Magicka
  • Starvoid
  • Stellaris: Galaxy Edition
  • Stellaris: Apocalypse
  • Stellaris - Path to Destruction bundle
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Jade Dragon
  • Age of Wonders III
  • Tyranny - Bastards Wound
  • Stellaris: Necroids
  • Stellaris: Synthetic Dawn
  • Crusader Kings III: Royal Edition
  • Stellaris: Distant Stars
  • Shadowrun: Dragonfall
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Warlock: Master of the Arcane
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
I can't possibly be the only one that feels majorly let down by this DD.

Asimov was supposed to add so much content and so many reworks. Instead we get more required things to spend the least available resource on, and no attention to the actual issues that exist in the game.

Hello everyone!

Join us again next week for more details about the upcoming 1.2 "Asimov" update!

*Sigh* Burned in a second timeframe.
 
  • 2
  • 1
Reactions:

poot

Corporal
1 Badges
May 10, 2016
35
39
  • Stellaris
I hope that scroll bar is gone in the final.

Speaking of scrolling things... war goals. Oh dear space-lord above. Trying to scroll through available war goals against an alliance or federation is just a nightmare. I'm really hoping Asimov comes with a heaping pile of relevant UI improvements. If you could somehow use a combination of the galaxy/system maps and the Declare War panel to assign goals... mmmph. That'd be so nice. Right now I can barely find a single planet I want ceded or liberated, and then once I manually drag it over, the darn list resets itself.
 
  • 25
Reactions:

orochi2k

Major
115 Badges
Aug 25, 2012
1.369
1.957
store.steampowered.com
  • Europa Universalis IV: Third Rome
  • Stellaris - Path to Destruction bundle
  • Magicka
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Victoria 2: A House Divided
  • Pillars of Eternity
  • Tyranny: Archon Edition
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Mare Nostrum
  • Tyranny: Archon Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Heir to the Throne
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
  • Victoria 2
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Warlock: Master of the Arcane
  • 500k Club
"We are surrounded by enemy fleets! We are doomed!"
"Fear not! Let's go missing in action"
:p
 
  • 18
  • 6
Reactions:

VoodooEconomist

General
107 Badges
Mar 20, 2009
2.050
2.781
  • Impire
  • Europa Universalis IV: Res Publica
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • 500k Club
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Way of Life
  • Magicka 2 - Signup Campaign
  • Magicka 2
  • Sengoku
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Victoria 3 Sign Up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Tyranny: Archon Edition
  • Divine Wind
  • BATTLETECH
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Stellaris: Apocalypse
  • Europa Universalis III Complete
  • Sword of the Stars
  • Europa Universalis IV
  • Tyranny: Archon Edition
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Tyranny: Gold Edition
  • Heir to the Throne
  • Europa Universalis III Complete
  • Tyranny - Bastards Wound
  • Europa Universalis III Complete
  • Victoria: Revolutions
I can't possibly be the only one that feels majorly let down by this DD.

Asimov was supposed to add so much content and so many reworks. Instead we get more required things to spend the least available resource on, and no attention to the actual issues that exist in the game.
What makes you think this is all that Asimov has to offer? Usually Paradox paces their Dev Diaris and shows content gradually. Your reaction seems like this was supposed to be all there is to Asimov, when we in fact know that's not the case - a rough outline for Asimov was given before and this DD states this is just a piece of the patch that is presented.

I may not be content with only this information (which is why I asked some questions) but it doeasn't mean one has to get upset. Getting upset over devs not telling us all when the patch is so far away and still being developed and balanced seems... unreasonable.
 
  • 26
Reactions:

Ceranai

Major
54 Badges
May 21, 2013
737
719
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Heir to the Throne
  • Hearts of Iron III
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Divine Wind
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Holy Fury
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings III
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris Sign-up
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Europa Universalis III Complete
I do admit I was expecting to read more about the changes mentioned in their stream and more about the events they are supposed to be adding mid game. Hopefully these will be mentioned in the next dev diary because atm this feels like they are running around with a nerf hammer.
 
  • 8
Reactions:

PhroX

General
112 Badges
Apr 6, 2009
1.709
2.563
  • Cities: Skylines
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Stellaris: Ancient Relics
  • Sengoku
  • Europa Universalis III Complete
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Conclave
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Cities: Skylines - Mass Transit
  • 500k Club
  • Europa Universalis IV: Rule Britannia
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • Victoria 3 Sign Up
  • Stellaris: Lithoids
  • Hearts of Iron IV: Expansion Pass
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Campus
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Tyranny - Bastards Wound
  • Europa Universalis IV
  • Stellaris: Distant Stars
  • Europa Universalis III Complete
  • Imperator: Rome Sign Up
  • Imperator: Rome Deluxe Edition
  • Europa Universalis III Complete
  • Age of Wonders: Planetfall
  • Victoria 2
  • Cities: Skylines - Parklife
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Golden Century
I am a little disappointed by the DD - not that the features themselves are bad, but this is all stuff covered by Wiz in the stream last week. There doesn't seem to be anything we didn't already know.
 
  • 14
  • 1
Reactions:

poot

Corporal
1 Badges
May 10, 2016
35
39
  • Stellaris
Too soon to tell how all these changes will play out as midgame transitions to endgame, but I'm still extremely concerned about the tendency of the galaxy to calcify into you and whatever allies/federation you've managed to put together versus literally everyone else, mostly because the "threat" malus is such a huge blunt instrument. Unless/until 95% of a standard playthrough stops being a really slow victory lap, I think AI reactions to specific player actions - most specifically, waging war and achieving war goals - need to be made much more context-sensitive. And heck, that couldn't hurt regardless.
 
  • 4
Reactions:

Duuk

Reformed Badboy
23 Badges
Oct 16, 2001
6.137
1.402
  • Majesty 2
  • Europa Universalis III: Collection
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Majesty 2 Collection
  • Hearts of Iron Anthology
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
What makes you think this is all that Asimov has to offer? Usually Paradox paces their Dev Diaris and shows content gradually. Your reaction seems like this was supposed to be all there is to Asimov, when we in fact know that's not the case - a rough outline for Asimov was given before and this DD states this is just a piece of the patch that is presented.

I may not be content with only this information (which is why I asked some questions) but it doeasn't mean one has to get upset. Getting upset over devs not telling us all when the patch is so far away and still being developed and balanced seems... unreasonable.
Because that was the talk all last week, how this week's DD was going to show us so much of the cool stuff Asimov is bringing.

...and they included not one thing that wasn't already announced, which makes me wonder if there is ANY content beyond what was already trickled out.

And the fact that there is no teaser about, "Next week we'll discuss ship combat" or "Next week we'll discuss new midgame content" tells me next week won't tell us anything of value either.
 
  • 13
  • 8
Reactions:

kolpo

Major
54 Badges
May 13, 2001
677
548
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - After Dark
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Crusader Kings III
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Heir to the Throne
  • Crusader Kings II
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
Joint War Declarations
Another new diplomatic feature is the possibility to invite other empires to your wars. The AI will not join your wars if their Attitude towards you is not at least neutral and they have something they also want from the target.

Great feature, you often have other empires you like but not good enough to form an alliance with. They had little value before but now can we still together fight the "bad boys". One also has to be more careful with diplomacy in general now, it is no longer save to piss off a weaker unaligned empire.
 
  • 3
Reactions:

Vahouth

Assimilator
85 Badges
Jan 4, 2016
928
908
  • Crusader Kings Complete
  • Battle for Bosporus
  • Stellaris: Federations
  • Stellaris: Necroids
  • Hearts of Iron IV: Expansion Pass
  • Victoria 3 Sign Up
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Crusader Kings II: Rajas of India
  • Victoria 2
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Conclave
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Reapers Due
  • Crusader Kings III
  • Surviving Mars
  • Surviving Mars: Digital Deluxe Edition
  • Surviving Mars: First Colony Edition
  • Surviving Mars: First Colony Edition
  • BATTLETECH
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Age of Wonders: Planetfall
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Synthetic Dawn
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars Pre-Order
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
Thanks for the heads up. :)
Any chance we're also having at some point an indication of the FTL the other empires are using?
Maybe an icon in the diplomacy screen?
 
  • 5
Reactions:

Stadhouder

Colonel
88 Badges
Aug 30, 2011
979
704
  • Europa Universalis III: Chronicles
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Magicka
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • BATTLETECH
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Stellaris: Lithoids
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines Industries
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Prison Architect
  • Cities: Skylines - Campus
  • BATTLETECH: Season pass
  • Stellaris
  • Stellaris: Nemesis
  • Europa Universalis IV
  • Victoria 2
  • 500k Club
  • BATTLETECH: Heavy Metal
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Natural Disasters
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities in Motion
I kinda liked to 'trade' my non-aggression and guarantee of independence for a monthly sum of energy and minerals. A little extortion now and then is a good thing!
 
  • 15
  • 1
Reactions:

Duuk

Reformed Badboy
23 Badges
Oct 16, 2001
6.137
1.402
  • Majesty 2
  • Europa Universalis III: Collection
  • Crusader Kings II: Holy Knight (pre-order)
  • Cities: Skylines
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Rome Gold
  • Victoria: Revolutions
  • Europa Universalis III Complete
  • Majesty 2 Collection
  • Hearts of Iron Anthology
  • Europa Universalis III Complete
  • Heir to the Throne
  • Europa Universalis III Complete
  • Europa Universalis III
  • Deus Vult
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
I kinda liked to 'trade' my non-aggression and guarantee of independence for a monthly sum of energy and minerals. A little extortion now and then is a good thing!
I hope this "new" diplomacy hasn't removed the abilty for us to buy friends like that. I like the diplomacy now, where I can pay someone a few thousand minerals to lock up a non-aggression pact for 30 years so I know my southern flank is ok.
 
  • 10
  • 1
Reactions:

|Moridin|

Recruit
15 Badges
Apr 25, 2016
6
15
  • Ancient Space
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Dungeonland
  • Europa Universalis IV
  • Magicka
  • Cities: Skylines
  • Pillars of Eternity
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Age of Wonders III
  • Stellaris: Apocalypse
Speaking of scrolling things... war goals. Oh dear space-lord above. Trying to scroll through available war goals against an alliance or federation is just a nightmare. I'm really hoping Asimov comes with a heaping pile of relevant UI improvements. If you could somehow use a combination of the galaxy/system maps and the Declare War panel to assign goals... mmmph. That'd be so nice. Right now I can barely find a single planet I want ceded or liberated, and then once I manually drag it over, the darn list resets itself.

I agreed completely, until I learned to stop worrying and love the search function.
It really does work quite well in the war goals screen (especially considering the damn resetting yes)
 
  • 8
  • 1
Reactions: