Stellaris Dev Diary #15 - Fallen Empires

Hello and happy new year! I’ll be your substitute Doomdark for today and in this week’s dev diary we’ll take a closer look at Fallen Empires.

The galaxy is vast, old and unknown. New species constantly flare into existence and some are even able to take their first cautious steps towards other stars. Of those that do some are arrogant enough to assume that they are the first and only chosen. They fail to realize that others may have taken those same steps before them, others who have found amazing wonders and unraveled their secrets, others who reached the furthest edges of knowledge only to crumble away. Those others are called Fallen Empires.

These are once-glorious empires that for unknown reasons have stagnated and often fallen to infighting or crippling apathy. That which once covered hundreds of systems have shrunk to a fraction, barely held on to by superior technology and what little remains of a once glorious fleet. Fallen Empires are isolationist and will look at newer species with disinterest or outright contempt. Diplomatic attempts are futile and they will most likely attack any unknown ships entering one of their remaining systems.

stellaris_dev_diary_14_01_20160104_diplomatic_contact.jpg

The response of Fallen Empires vary greatly when approached. It is rarely friendly though.

Design Reasoning

We’ve added Fallen Empires to the game for a couple of reasons. They have the potential to enable some really cool stories and there is a bunch of different directions we can take to ensure players get a different experience from game to game. Players should never feel confident in how a Fallen Empire may react to different events in the galaxy. If left alone they might resurge as a reaction to a galaxy-wide threat or become outraged when their most holy planets are colonized by lesser races.

Gameplay-wise the Fallen Empires can act as a potential source of advanced technology for players willing to invest the military forces required to defeat one of their fleets in battle. In Stellaris, all ships destroyed in combat will leave debris behind and through reverse engineering a player may discover the technologies required to build the weapons and components equipped by those ships. Players can also invade planets belonging to Fallen Empires, allowing them to utilize whatever advanced buildings placed there. This of course means dealing with a new species within the Empire.
While the rewards may be tempting, players may want to consider the risks before attacking a Fallen Empire. Who knows what horrors they have unearthed during the ages, what forbidden secrets their planets hold within, what captives might be unleashed should their wardens be struck down.

stellaris_dev_diary_14_02_20160104_fallen_empire.jpg

Fallen Empires will use a separate series of models for their ships and stations.

Next week the good Goosecreature will be back with a dev diary on the events and mishaps that may befall colonies and their inhabitants. Until then!
 
Last edited by a moderator:
  • 203
  • 60
  • 1
Reactions:

Yzaxtol

Corporal
42 Badges
Dec 12, 2015
45
44
  • Crusader Kings II
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Cities in Motion 2
  • Leviathan: Warships
  • Magicka
  • Sword of the Stars
  • Sword of the Stars II
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Mass Transit
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Age of Wonders III
  • Stellaris: Necroids
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Cities: Skylines - After Dark
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • The Showdown Effect
  • Warlock: Master of the Arcane
  • War of the Roses
  • Cities: Skylines
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
I wish you will be able to create carefully tailored Fallen Empires to sometimes appear in yours, or other players games. e.g. Cult of the Resplendent Sun slapping anyone who gets too close to their sacred stars.
 

Safehold

69_Yin_Yang
22 Badges
Jun 28, 2011
1.237
1.063
  • Magicka
  • Crusader Kings II
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • BATTLETECH: Flashpoint
  • Age of Wonders III
  • Surviving Mars
  • BATTLETECH
  • Cities: Skylines - Natural Disasters
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Mount & Blade: With Fire and Sword
  • Cities: Skylines
Great, Space Jihad
become outraged when their most holy planets are colonized by lesser races.
Who knows what horrors they have unearthed during the ages, what forbidden secrets their planets hold within, what captives might be unleashed should their wardens be struck down.

That's like Guren Lagann and Mist Trilogy put together there. The plot after the regular plot ends. The meta plot.

Those fallen structures/ships reminds me of Minbari Battleships vs human ships that still spun to get their gravity.

Them also being the size of asteroids is probably also a thing.
 

vyshan

Retired Kaiserreich Developer
84 Badges
Mar 30, 2011
3.559
5.209
  • Cities: Skylines
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Mass Transit
  • Stellaris: Apocalypse
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: El Dorado
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Federations
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome Sign Up
  • Europa Universalis IV
  • Victoria 2
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Empire of Sin
  • Surviving Mars: Digital Deluxe Edition
  • Europa Universalis III Complete
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis III Complete
  • Surviving Mars
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron III: Their Finest Hour
Why are aliens using such a specifically designed Terran symbol? I mean, stars and shields and other generic things like that could be common enough, but an axe behind a bundle of sticks like that? It seems a bit odd.

The question should be why are humans using the precursor's symbols?
 
  • 50
  • 2
Reactions:

pguyton

First Lieutenant
93 Badges
Aug 17, 2013
265
529
  • Victoria 2: Heart of Darkness
  • Hearts of Iron III Collection
  • Impire
  • Magicka
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Sword of the Stars
  • Stellaris: Leviathans Story Pack
  • Victoria 2: A House Divided
  • Majesty 2 Collection
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Third Rome
  • Stellaris: Galaxy Edition
  • Hearts of Iron III
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Cities in Motion
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III: Their Finest Hour
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Stellaris: Nemesis
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
Sounds pretty sweet ! Love the idea of reversing engineering tech from destroyed / captured ships. Can't wait to fight the guardian of Orion lol
 
  • 3
Reactions:

Bolshevik_1924

First Lieutenant
71 Badges
Apr 1, 2012
235
924
  • Victoria 2: Heart of Darkness
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Conquest of Paradise
  • Arsenal of Democracy
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Divine Wind
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Darkest Hour
  • Stellaris Sign-up
  • Victoria 2
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Battle for Bosporus
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV Sign-up
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Conclave
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
Fallen Empires where one of the things i was looking forward to finding out about the most, so this was awesome.

"Who knows what horrors they have unearthed during the ages, what forbidden secrets their planets hold within, what captives might be unleashed should their wardens be struck down."

Hmm, you would think that would drive me away and stop me from attacking them, but the priiiiiize.
 
  • 16
Reactions:

Teije

01_TITLE_NOTFOUND
100 Badges
Dec 3, 2001
1.148
385
  • Cities: Skylines - Snowfall
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • 500k Club
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Europa Universalis IV: Call to arms event
  • Heir to the Throne
  • Europa Universalis III Complete
  • Magicka
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Victoria 2
  • Victoria 2: A House Divided
Sounds very intriguing. Honestly wasn't expecting much of anything from this beyond "planet with ancient ruins that gives X bonus", so this level of complexity and potential interaction is far beyond my expectations.
 
  • 13
Reactions:

Susarian

Archprophet
77 Badges
Nov 3, 2008
90
334
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Stellaris
  • Knights of Pen and Paper 2
  • Cities: Skylines - After Dark
  • Tyranny: Archon Edition
  • Tyranny - Tales from the Tiers
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Warlock 2: Wrath of the Nagas
  • Warlock 2: The Exiled
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Leviathan: Warships
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Surviving Mars
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Nemesis
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
Five have already fallen, one still lives, and the last has not yet come.

It is good to see that those who have come before will have the chance to remedy their errors.
 
  • 3
Reactions:

NapoleonComple

Never permit evil to prosper
10 Badges
Nov 26, 2011
2.001
2.224
  • Cities in Motion 2
  • Crusader Kings II
  • Darkest Hour
  • Hearts of Iron III
  • March of the Eagles
  • Supreme Ruler: Cold War
  • Europa Universalis IV
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: Pre-order
Fallen Empires where one of the things i was looking forward to finding out about the most, so this was awesome.

"Who knows what horrors they have unearthed during the ages, what forbidden secrets their planets hold within, what captives might be unleashed should their wardens be struck down."

Hmm, you would think that would drive me away and stop me from attacking them, but the priiiiiize.

Well there's also the fact that the player may be controlling a race of aliens that are itching for that kind of fight.

"It's incredibly dangerous. They're few in number, but they have far better weapons and armour. They're driven by religious fanaticism, they're utterly ruthless and even if we beat their fleet our ground army will probably be devoured by the massive tentacle monster that has taken over their home planet."

"Sounds good to me general. For the Scourge!"
 
  • 11
Reactions:

richvh

Preserver of the Light
63 Badges
Dec 1, 2001
14.691
1.999
Visit site
  • Stellaris: Leviathans Story Pack
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Age of Wonders II
  • Crusader Kings II: Jade Dragon
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • A Game of Dwarves
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2 Collection
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Rome Gold
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
The question should be why are humans using the precursor's symbols?
The origins of the fasces have been traced to the Etruscans. The origins of the Etruscans, however, are unknown...
 
  • 23
  • 5
Reactions:

ahhheygao

Double-Peace Stegosaurus
52 Badges
Jan 2, 2013
3.026
5.847
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normand 44 Sign-up
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Sign Up
  • 500k Club
  • War of the Roses
  • Warlock: Master of the Arcane
  • The Showdown Effect
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Mount & Blade: Warband
  • Crusader Kings II: The Republic
  • Europa Universalis IV
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Cities: Skylines
I must say, this DD exceeded my expectations for the Fallen Empire feature. Extremely pleased that it'd be possible to reverse engineer tech from space debris. Can't wait to mod in Space Byzantine and Space Poland as Fallen Empires.

Those Fallen Empire ships look sweet too... I may steal them for my playable civs.
 

vyshan

Retired Kaiserreich Developer
84 Badges
Mar 30, 2011
3.559
5.209
  • Cities: Skylines
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Mass Transit
  • Stellaris: Apocalypse
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: El Dorado
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Federations
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome Sign Up
  • Europa Universalis IV
  • Victoria 2
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Empire of Sin
  • Surviving Mars: Digital Deluxe Edition
  • Europa Universalis III Complete
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis III Complete
  • Surviving Mars
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron III: Their Finest Hour
Well there's also the fact that the player may be controlling a race of aliens that are itching for that kind of fight.

"It's incredibly dangerous. They're few in number, but they have far better weapons and armour. They're driven by religious fanaticism, they're utterly ruthless and even if we beat their fleet our ground army will probably be devoured by the massive tentacle monster that has taken over their home planet."
Nah it is more like: "Today is good day to die!"
 

Aegrim

First Lieutenant
46 Badges
Oct 10, 2015
266
567
  • Crusader Kings II: Legacy of Rome
  • Stellaris
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Sword of the Stars
  • Semper Fi
  • Naval War: Arctic Circle
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Darkest Hour
  • Crusader Kings II
  • Stellaris: Necroids
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Imperator: Rome
  • Prison Architect
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Surviving Mars
  • Stellaris: Megacorp
  • Crusader Kings II: The Old Gods
Anyone else notice the hyperlanes not crossing the expanse between galactic arms? Be nice to invade over that with a warp faction, they can defend but they can't counter attack.
 
  • 3
Reactions:

moglus

Resident Cat-Hoarder
99 Badges
Jan 2, 2011
984
2.660
  • Stellaris - Path to Destruction bundle
  • Rome Gold
  • Crusader Kings II
  • Sengoku
  • Sword of the Stars
  • Crusader Kings II: Monks and Mystics
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Stellaris: Galaxy Edition
  • Cities: Skylines Deluxe Edition
  • Semper Fi
  • Europa Universalis IV: Pre-order
  • Tyranny: Archon Edition
  • Pillars of Eternity
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Commander: Conquest of the Americas
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Res Publica
  • Europa Universalis III: Chronicles
  • Majesty 2
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Magicka
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III Collection
  • Europa Universalis IV: Art of War
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Stellaris: Nemesis
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
Honestly i care... but look at that map! it's beautiful! :eek:
Capture.png

This is the best map I've ever seen in a sci-fi 4x game
 
  • 30
  • 3
Reactions:

Haldan

Molluscoid Ambassador
45 Badges
Jan 21, 2014
1.867
3.968
  • Crusader Kings II
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Pre-order
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Third Rome
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • War of the Roses
  • Victoria 2
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
It is a bundle of sticks. It means that they are stronger together. The symbol originated in Italy.
It's infact, an ancient Roman symbol. Certain Roman Bodyguards held those bundles of sticks, called fasces with them. Italian Fascists used it because for exactly that reason (unity), and because they liked being Rome.
 
  • 2
  • 1
Reactions:

Xanthoc

Basileus of Canada
56 Badges
Nov 28, 2013
52
105
  • Europa Universalis IV: Res Publica
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Europa Universalis III
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sunset Invasion
  • Stellaris: Distant Stars
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Federations
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: First Colony Edition
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: La Resistance
  • Stellaris: Ancient Relics
  • Crusader Kings II: Holy Fury
  • Stellaris: Lithoids
  • Hearts of Iron IV: Expansion Pass
  • Stellaris
  • Stellaris: Necroids
  • Crusader Kings III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Monks and Mystics
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
Why are aliens using such a specifically designed Terran symbol? I mean, stars and shields and other generic things like that could be common enough, but an axe behind a bundle of sticks like that? It seems a bit odd.

I assume it's randomized, but the possibility isn't impossible; axes were invented across various cultures around the globe, it isn't ridiculous to assume aliens might do the same. The image of a bundle of sticks bound to represent strength is also something a foreign culture could come up with. It's not that inconceivable, especially if they indeed have a Fascism-esque ideology.
 
  • 5
Reactions: