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Stellaris Dev Diary #13 - Primitive Civilizations

Excerpt from lecture on Pre-Space Sentients by Professor Xirg Ta’Nolek
Royal Science Academy, Nishga VI
Galactic Stardate 394.41 (Post-Upheaval Reckoning)

<recording starts>


Settle down, class. Ah, as I look around the lecture hall and gaze upon your youthful visages, I am reminded of a younger, larval-stage me. Let’s hope you lot have more brains than I did back then!

Today we’ll be going over civilizations that have yet to develop the technology necessary for space travel. Such primitive civilizations fall into one of two broad categories - Pre-Industrial and Industrial. These categories have a number of subcategories, such as Bronze Age and Post-Atomic Age, that help us more clearly define a primitive civilization’s level of technological progress.

A spacefaring empire that has discovered a primitive civilization can deal with such a scenario in a number of different ways. The first way is the most straightforward, and the one typically favored by aggressive, expansionist empires. Can anyone guess what it is? Yes, Miss Choggrah-Zu?

Just so - outright conquest! As you can imagine, primitive civilizations have few means to resist a technologically advanced invader. Industrial and especially post-atomic civilizations can prove harder nuts to crack, but their weapons are still markedly inferior to those of a typical spacefaring culture. The big prize of such an invasion is the planet itself, of course, but the primitives are also a source of cheap labor once enslaved.

Now, there are many in the galaxy who frown upon such behavior. Let’s not pretend otherwise!
Whether due to a noble but misguided instinct to ‘shield’ primitive sentients from the horrors of the universe, like a Jaktagarian brood mother protecting her young, or for more sinister research purposes, many empires prefer the construction of hidden Observation Posts in high orbit over primitive worlds. This allows for the safe study of the primitives and their society, which can be quite a boon to an empire’s research efforts in the field of Society.

stellaris_dev_diary_13_02_20151214_primitive_civilization.jpg

The Neborite civilization of the Kahalajom system. They destroyed themselves shortly after entering the Atomic Age a few decades after this picture was taken.

Observation Posts typically have four exclusive missions that can be undertaken. I will now go over each of them in turn, so please take notes. This WILL be on the exam.

Passive Observation
Certain studies have shown that interfering with the natural development of a primitive civilization can have... detrimental effects. The scientific staff of an Observation Post operating under the Passive Observation mission will make every effort to conceal their presence from the primitives. The primary directive of the scientists is to safeguard the natives from any cultural or technological contamination, while studying them in secret.

Aggressive Observation
My own species was subjected to this one a long time ago, when we were still in our technological infancy. Yes, Mr. Igir-Zat, I can see your plumage rustling nervously over there in the back row. Don’t think we’ve forgotten what your kind did! At any rate, the Aggressive Observation mission calls for regular abductions from among the primitive population. The objective is typically to acquire genetic samples and to surgically attach implants on promising test subjects, among other naughty things. This provides more research data than what a more passive approach would, but it also tends to rile up the primitives a bit. Isn’t that so, Mr. Igir-Zat?

Technological Enlightenment
There are some who just can’t stand the sight of a primitive civilization wallowing in their muck. For whatever reason, they decide to bring the primitives up to the level of technology a spacefaring empire enjoys. This can be a monumental effort, of course, especially if the primitives are… well, especially primitive. It will require a significant investment of time, patience and Society research. Once the primitives have achieved space flight however, they will be turned into a Protectorate of their benefactors.

Covert Infiltration
This is an interesting one. Essentially, agents that have been surgically altered to resemble individuals from a primitive species are sent to infiltrate their society. Political and military leaders are gradually replaced, until a point is reached where the primitives can be made to willingly accept an offer of annexation. This spares the need of a messy ground invasion, but more importantly, the primitives will be more positively inclined towards their new overlords, since they are living under the illusion that they accepted their rule willingly.

stellaris_dev_diary_13_01_20151214_observation_station.jpg

An Observation Post in high orbit over the serene ocean world Lancord. Subspace modulation fields hides it from ground-based telescopes and primitive detection systems like radar.

Well, well... Mr. Zeq-Zeq! How nice of you to finally join us. Unfortunately for you, this lecture is just about to end. No, Mr. Zeq-Zeq, I don’t want to hear it! Save your excuses. For your sake, I hope that you will arrive on time for next week’s lecture, which will cover the uplifting of pre-sentient beings and how mutation and self-alteration can create new subspecies.

Class is dismissed.

<recording ends>

Stellaris Dev Diary #14 - Uplifting and Subspecies
 
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Maje

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I know a lot of other people have asked about the possibility of protecting primitives from destroying themselves, but I'll pile on. I really like the idea of existing as a guardian angel to less-advanced species, silently shielding them from malevolent empires, asteroid and comet collisions, and their own strategic missiles. Well, that last one might not be so silent. I think a serious talking-to might be in order if a large-scale nuclear exchange is attempted. That's not quite The Day the Earth Stood Still, but that's the closest thing that comes to mind.

I agree. Although I'm sure I will make the most of the options available during multiple play throughs, my first Space civ will definitely be edging towards a 'Banksien Culture' like society...

side note:- I have just read pretty much all the books this year mind you so that might have something to do with it...
 
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There should be an event chain where natives assemble a secret agency to counter abductions and interferance, kill your agents etc. In the end they could strike at the observation station and achieve spacefaring status by capturing and reverse engeneering techs.
Vigilo Confido
 
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Well, the initial play-through I'm envisioning isn't as magnanimous as the Culture. I'm inclined toward a somewhat reclusive, xenoskeptic empire. Just because we can't trust foreigners and want to avoid entanglements doesn't mean we wish ill on those who are not like us. Watching from afar would be in line with that sort of mentality, I think.

I remembered something I forgot to include in my previous post. It was confirmed in this thread that the observation post will be dismantled once the primitives, uh, stop being primitive. I've wondered if and hope that there would be some way to restrict primitives to their planet or system. If I set up a laser screen to protect primitives below from invasion and space rocks from above and missile exchange from below, could I not also use the lasers to confine them to their world? I'm thinking of a security policy along the lines of the slave shields the Ur-Quan Kzer-Za use in Star Control 2, only without the battle thralls. Primitives will be protected and managed the way one would a nature preserve. If they don't rattle their cage too much, they may even be relocated if their planet ceases to be habitable.
 
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Maje

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God I just got an idea, it would be cool to be able to co-op with a friend in multiplayer playing the same race staring in the same solar system on different planets.
Yeah but different planet number three is the only other habitable planet for many light years and your explorer is in the next system so uh... Attack... There can be only one king of the different planet system...

But yeah no, This would be a really cool thing...

It's just that I know my friends..
 

aitaituo

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It's just that I know my friends..

I recall the warning for playing Illuminati with cheating enabled. Play with very good friends or people you will never see again.
 

Philadelphus

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I remembered something I forgot to include in my previous post. It was confirmed in this thread that the observation post will be dismantled once the primitives, uh, stop being primitive. I've wondered if and hope that there would be some way to restrict primitives to their planet or system. If I set up a laser screen to protect primitives below from invasion and space rocks from above and missile exchange from below, could I not also use the lasers to confine them to their world? I'm thinking of a security policy along the lines of the slave shields the Ur-Quan Kzer-Za use in Star Control 2, only without the battle thralls. Primitives will be protected and managed the way one would a nature preserve. If they don't rattle their cage too much, they may even be relocated if their planet ceases to be habitable.
I would be so, so happy for Stellaris to be Star Control 2: The Grand Strategy Game. This dev diary is making that look more and more likely.
 
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I know a lot of other people have asked about the possibility of protecting primitives from destroying themselves, but I'll pile on. I really like the idea of existing as a guardian angel to less-advanced species, silently shielding them from malevolent empires, asteroid and comet collisions, and their own strategic missiles. Well, that last one might not be so silent. I think a serious talking-to might be in order if a large-scale nuclear exchange is attempted. That's not quite The Day the Earth Stood Still, but that's the closest thing that comes to mind.

I could imagine something like Captain Picard or Captain Kirk on Enterprise orbiting a planet containing pre-spacefaring society when an alien ship suddenly came to threaten the planet. The captain would then demand them to cease. Upon refusal, they would then go to red alert on their ship and prepare for battle. What happened after is really up to you. The situation would be immediately presented to you as an event where you have options to choose from, by either ordering attack or order your ship(s) to withdraw if you don't feel it justified. The alien may or may not withdraw without battle. Battle could possibly cost you precious ship(s) and withdrawal could cost you prestige or whatever the equivalent is used in Stellaris, making it a bit more a dilemma.

Later on, when that planet become spacefaring and learned about your defense of their planet long time ago, this would probably give their relations with you some nice boost.
 
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I slept through class, did anyone make a study guide for the exam?

Yeah, the mnemonic is SCUL. Star trek Cattle mutilators Uplift Lizard people.

I could imagine something like Captain Picard or Captain Kirk on Enterprise orbiting a planet containing pre-spacefaring society when an alien ship suddenly came to threaten the planet. The captain would then demand them to cease. Upon refusal, they would then go to red alert on their ship and prepare for battle.

The imperialist UFP has enforced the prime directive in regards to "primitive cultures" on other spacefaring polities, yes, and they demand first rights to "invite" newly FTL civilizations into mutual defense pacts. In Star Trek, the dirt farmer worlds have never been worth fighting the Federation over, but I look forward to helping proto-industrial or industrial civilizations achieve the kind of quality of life that FTL technology allows.
 
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General Karthos

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My first Empire will conquer these pre-space civs. In fact, as much as possible, our economy will be based on pre-space civs. It would be nice to have a slider we can adjust for "pre-space civilizations". With settings like "None", "Few", "Some", "Many", "Plethora".

I really like where this game is trending.
 

aruon

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le Dev Diary

since civilizations can go nuclear, are there any special events associated with any contact with a post-apocalyptic civ? like how the Zetans from fallout are aggressive (consequently losing a mothership to former prisoners) towards humans and how the salarians uplifted the krogans in mass effect. and if so, are there any grand scale actions something like making contact and trying to transfer them to another planet, whether it be for sheer benevolence, like colonial aspirations or for more malevolent purposes, like a slave planet?

There should be an event chain where natives assemble a secret agency to counter abductions and interferance, kill your agents etc. In the end they could strike at the observation station and achieve spacefaring status by capturing and reverse engeneering techs.

ahem:

Uh...
Here come the Men in Black
It's the M.I.B.'s, uhh, here come the M.I.B.'s
Here come the Men in Black
They won't let you remember
Nah nah nah

The good guys dress in black remember that
Just in case we ever face to face and make contact
The title held by me - M.I.B.
Means what you think you saw, you did not see
So don't blink be what was there
Is now gone, black suit with the black Ray Ban's on
Walk in shadow, move in silence
Guard against extra-terrestrial violence
But yo we ain't on no government list
We straight don't exist, no names and no figerprints
Saw somethin strange, watch your back
Cause you never quite know where the M.I.B.'s is at
Uh and...

Here come the Men in Black (Men in Blaaaaack)
Galaxy defenders (oahhaooohh ohhhhh)
Here come the Men in Black (Men in Blaaaaack)
They won't let you remember

Uh uh, uh uh, now
From the deepest of the darkest of night
On the horizon, bright light enters sight tight
Cameras zoom, on the impending doom
But then like BOOM black suits fill the room up
With the quickness talk with the witnesses
Hypnotizer, neuralizer
Vivid memories turn to fantasies
Ain't no M.I.B.'s, can I please
Do what we say that's the way we kick it
Yaknahmean? I see my noisy cricket get wicked on ya
We're your first, last and only line of defense
Against the worst scum of the universe
So don't fear us, cheer us
If you ever get near us, don't jeer us, we're the fearless
M.I.B.'s, freezin up all the flack
(What's that stand for?) Men In Black

Uhh M
The Men in Black...
The Men in Black

Let me see ya just bounce it with me, just bounce with me
Just bounce it with me c'mon
Let me see ya just slide with me, just slide with me
Just slide with me c'mon
Let me see ya take a walk with me, just walk it with me
Take a walk with me c'mon
And make your neck work
Now freeze...

Here come the Men in Black (Men in Blaaaaack)
The galaxy defenders
Right on, right on
Here come the Men in Black (Men in Blaaaaack)
They won't let you rememberk (ohhhh nooooo)

Alright check it, let me tell you this in closin
I know we might seem imposin
But trust me if we ever show in your section
Believe me, it's for your own protection
Cause we see things that you need not see
And we be places that you need not be
So go witcha life, forget that Roswell crap
Show love to the black suit, cause that's the Men in
That's the Men in...

Here come the Men in Black (here they comeeeee)
The galaxy defenders (ga-la-xy de-fenders)
Here come the Men in Black (ohhhh here they come)
They won't let you remember (won't, let you, rememberrrr)
Here come the Men in Black (ohhhh here they come)
Galaxy defenders (ohh ohh, ohh ohh, ohh ohh)
Here come the Men in Black
They won't let you remember
 
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FOARP

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Here come A...gressive probes!
BTW Is there a way to degrade space-fairing civilization to pre-space-fairing one?
This sounds like the ultimate way of pwning someone in MP!
 

Eathicus

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OK, some work will be needed, but a quick dip in chemicals and the experimental antibiotics should make them safe.

Now the only question is do they taste better roasted or fryed, maybe even poached.
 
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GhostKiller01

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Covert Infiltration
This is an interesting one. Essentially, agents that have been surgically altered to resemble individuals from a primitive species are sent to infiltrate their society. Political and military leaders are gradually replaced, until a point is reached where the primitives can be made to willingly accept an offer of annexation. This spares the need of a messy ground invasion, but more importantly, the primitives will be more positively inclined towards their new overlords, since they are living under the illusion that they accepted their rule willingly.

"Unification Day" much? May we hail our glorious overlords who uplifted us from our petty squabbles, and granted us a place in their enlightened society!
 
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