Stellaris Console Dev Diary #23 - Diplomatic Stances and Envoys

Hello Console Edition Fans!

We’re here again this week to talk about some of the diplomacy improvements included in the upcoming free update to Stellaris: Console Edition. While we don’t have a release date to share for this update, keep your eyes open. Follow us on Twitter, Facebook or join the Discord to be sure you don’t miss the news!

It’s important to note that these screenshots were all taken on an early version of the Stellaris: Console Edition update, and may change between when the screenshots were taken and when the update releases.

Envoys

Envoys are one of the more important free changes included in the free update. Envoys represent diplomats that your empire can send on various assignments to improve (or harm) diplomatic opinion. Envoys are assigned to a task (improve relations, harm relations, or other things we will discuss in a later dev diary) for a minimum of 360 days.

Envoys are automatically recruited for your Empire, and should one of them die, they will be replaced with another Envoy.

1 - improve relations.png


Every empire is guaranteed to get at least one envoy, and it is possible to increase the number of Envoys through Ethics, Civics, and Traditions.

2 - harm relations.png


Sending an Envoy to improve or harm relations is also now required for most diplomatic actions, except in the case where the Empires have excellent opinions of one another.

Envoys are, by design, meant to be a limited resource and add strategic choice to diplomacy. Do you choose to improve relations with hostile neighbors, or invest in improving your allies' opinion of your empire? Envoys can also be assigned to the Galactic Community and Federations -- but more on that in a later dev diary.

Diplomatic Stances

Diplomatic Stances are a new policy setting that allows you to set how your empire views other empires. Each stance has bonuses and maluses and can affect how other empires view your empire.

3 - expansionist.png


Expansionist

  • Outpost Build Cost -10%
  • Colony Development Speed +15%
  • Border Friction +100%

Belligerent
  • War Exhaustion Gain -10%
  • Naval Capacity +10%
  • Claim Influence Cost -10%
  • Envoys Improving Relations cost .25 influence a month
4 - belligerent.png



Cooperative

  • Diplomatic Weight +25%
  • Envoy Improve Relations +50%
  • Border Friction -50%
  • Envoys Harming Relations cost .25 influence a month
5 - cooperative.png


Isolationist

  • Administrative Capacity +15%
  • Monthly Unity +10%
  • Diplomatic Weight -50%
  • Diplomatic Influence Cost +100%
  • Governing Ethics Attraction +25%
  • Border Friction +200%
  • Envoys Improving & Harming Relations Cost .25 influence a month

6 - isolationist.png


Supremacist
  • Unlocked by completing the Supremacy tradition tree
  • Harms relations with all other empires
  • Relaxed restrictions to Declaring rival/Being declared a rival
  • Diplomatic Weight from Fleet Power +100%
  • War Exhaustion Gain -20%
  • Naval Capacity +20%
  • Claim Influence Cost -10%

7 - supremacist.png


The Diplomatic Stances are each designed to play quite differently, as well as facilitate different playstyles and allow further customization of your Empire.

That’s it for this week! We won’t have a dev diary next Friday, however, we will have one the following Monday (March 15th). Also, don’t forget to watch the new Paradox Insider on March 13th at 8.00 PM CET. ;)
 

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Vaughnt Cat

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Probably end of the year
I'm fine with waiting till end of the year, if it means Tantalus have the time to get the base game up to parity with to the PC. Nemesis will likely be the only major expansion for PC this year, so its not impossible for consoles to catch up.

Will be interesting to see if we have the latest building/sectors changes arriving on console along with Federations, to lay the groundwork for the same changes that will come on PC with the free update coming alongside Nemesis.
 
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Demon_MemoryGamer

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It even looks nice :)
 
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Voidlord

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How do you know? Isn't that part of Federations?
Nope Origins is a free patch feature. DLCs add in a few more here and there. Federations adds two origins to start in a federation. Utopia adds in Voidborne origin (start with habitat tech and 3 habitats that your population lives in) and the Shattered Ring Origin.
 

RhysTheT00n

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Nope Origins is a free patch feature. DLCs add in a few more here and there. Federations adds two origins to start in a federation. Utopia adds in Voidborne origin (start with habitat tech and 3 habitats that your population lives in) and the Shattered Ring Origin.
I knew they were free, I just thought they came in the same update which Fed came in, which was 2.7 I believe
 

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I knew they were free, I just thought they came in the same update which Fed came in, which was 2.7 I believe
Federations comes in 2.6 and was the dlc for both 2.6 and 2.7. Necroids comes in 2.8
 

RhysTheT00n

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Federations comes in 2.6 and was the dlc for both 2.6 and 2.7. Necroids comes in 2.8
Then Nemesis right? Is that going to be an expansion or a story pack? Because the way they normally do it is a story pack, an expansion, then a skin pack. If we've already got Fed and that's an expansion, and we've got Necroids which is a skin pack, then Nemesis is a story pack
 

RhysTheT00n

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Then Nemesis right? Is that going to be an expansion or a story pack? Because the way they normally do it is a story pack, an expansion, then a skin pack. If we've already got Fed and that's an expansion, and we've got Necroids which is a skin pack, then Nemesis is a story pack
Unless the way they do it is to get Nemesis out first on PC, then for consoles, update us to a Nemesis build in one go, then give us Nemesis, Federations and Necroids in that order. I hope they don't do that but it would be in line with the pattern they've had for the past 3 expansion packs
 

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Then Nemesis right? Is that going to be an expansion or a story pack? Because the way they normally do it is a story pack, an expansion, then a skin pack. If we've already got Fed and that's an expansion, and we've got Necroids which is a skin pack, then Nemesis is a story pack
We will be getting Ancient Relics, Federations and Necroids in the next batch.

As for feature wise Nemesis seems to be a major expansion
 

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