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Imperator Dev Diary, 2/3/2020

Salvete Omnes!

Welcome back for another Imperator dev diary. While we have some further additions to the religious aspect of Imperator awaiting you, I want to have something to show you, and so we’ll leave these until next week. Indeed, the site of them might interest you greatly.

Today however, I’d like to inform you that we’ll be bringing a few highly requested minor features, fixes, and changes to the table in the 1.4 update.


Deny Trade Requests

In patch 1.4, you will be able to specify which Trade Goods you wish to deny requests for, on a national level. Simply put, the AI will no longer consider these goods as valid when searching for a trade. Switching a good from permitted to denied will not cancel current exports; you will still have to do that manually.

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City Graphical Culture

In patch 1.4, the graphical culture of a city will represent that of the dominant culture present in the territory. Practically, this will mean the city appearance changing when the dominant culture eventually does, creating a much more dynamic experience for those wishing to convert the culture of any given territory.

This was a tricky subject; on one hand, cities throughout history have built around the creations of former owners, resulting in wonderful hybrid architectural styles that are so common in many parts of the world. All this said, the map is designed to be a representative viewport, intended to give you an overview of information relevant to your game. As such, we’ve opted to make this change.


The Continue Button

Yes, in patch 1.4 you will be able to continue a game that has reached the end-date. There will be no new content past this point, and techs will continue to scale indefinitely. Achievements will not be available for those in ironman mode, past the intended game end-date.


AI Control (MP)

Those who enjoy multiplayer games may be pleased to know that you will now be able to decide how much control to give the AI over your nation in the event of disconnection or missing a session.


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Historical Characters

One small thing that has changed in the Archimedes update is that we can now set up dead characters that existed before the start of the game. This has very little effect in the game, and in most cases there are few such characters that it would be meaningful to have, we will however be adding some important family history here and there.


You may well find some known faces among the previous rulers of your country for instance:


vDaep1kA5QQgdDfglmKZmiDXgp9TBat2tkYPOczg9nf6nbbXHXvLAtFlvlwk2OwBo2NnrJYatq3i0oLrduoaYDuGqZFJ89PyarpzjlprdoEDfcoO0jWG08B1EQIJbhzb3GNADp7V


sMb6QOBd_0KDM5W7z7kvScxytdAc9hj9aYd1EIeriGixvWhxkyJCHaKlHeRskMgbHLMiyDs3aZ8PaLrZ2U-OeORVjr6b5sIYYXICdEFGqRQYXKB5inlFMi5JSzxlf8Vz0d1S8cuj



This said, there may have been an ulterior motive behind this… you’ll just have to wait and see.

/Arheo
 

toxicgrunt

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The thing is you can probably use the Imperator: Rome mechanic with some modification to represent the world up to early 1800s, after that it becomes problematic due to massive changes and making it fun is also hard because modern world is very different from anything in the past due to alot of stuff.

This may be true, but in my experience complicated topics don’t really need to be addressed for companies to make the game. Like let’s say for example, the massive political change from Dynasty crowns, the essence of Imperium, migratory and tribal lords to real nation states from the period of Charlemagne to 1453, it’s kind of ignored.
 

Denkt

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This may be true, but in my experience complicated topics don’t really need to be addressed for companies to make the game. Like let’s say for example, the massive political change from Dynasty crowns, the essence of Imperium, migratory and tribal lords to real nation states from the period of Charlemagne to 1453, it’s kind of ignored.
Imperator: Rome have yet to even make the Roman government justice. But otherwise both ancient Rome and Napoleonic France are agriculture based economies with limited urban population and rather similar prosperity levels.
 

Xain

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MM-DD-YYYY corresponds to the English language the most out of the other options. It’s standard to say “January 18th” when talking to someone else about the date. I don’t see a reason why it shouldn’t be written the same.

The American English I suppose. Here in the UK I usually hear the 18th of January (but I am not a native speaker so I would not go to the point of saying it's a proper British English use).

And in "international English" - which after all is the most commonly spoken language - I think that DD MM AAAA would make more sense.

Although I agree that the AAAA-MM-DD would be more logical as it will always be progressive.
 

Denkt

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I need this on a provincial level. what if i need 10 grain for my 300 pop Rome? there needs to be a way to limit exports from certain province only.
I feel it is quite strange that only food is treated as an actual quantity, like 1 wine resource is enough to satisfy 1000 freemen as much as 10.
 

AlleyTheToaster

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MM-DD-YYYY corresponds to the English language the most out of the other options. It’s standard to say “January 18th” when talking to someone else about the date. I don’t see a reason why it shouldn’t be written the same.
Does not. Most people in the world use Day, month, year and it's easiest to understand too. Year, month, day, is easy too. But Month,Day,Year is the most confusing and stupid thing ever. Americans always use the least popular options.
 

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Does not. Most people in the world use Day, month, year and it's easiest to understand too. Year, month, day, is easy too. But Month,Day,Year is the most confusing and stupid thing ever. Americans always use the least popular options.

And most people in the world write it like that because it’s how they say it, including British English. In American English we write it MM/DD/YYYY because that’s how we say it. There should be nothing wrong with that.
 

AlleyTheToaster

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And most people in the world write it like that because it’s how they say it, including British English. In American English we write it MM/DD/YYYY because that’s how we say it. There should be nothing wrong with that.

Didn't say it's wrong. It's confusing tho cuz it's senseless. Day,month,year goes from smaller value to the higher. Just saying. Still, never saw nobody in europe use M/D/Y
 

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I feel it is quite strange that only food is treated as an actual quantity, like 1 wine resource is enough to satisfy 1000 freemen as much as 10.

Strange is that you need that sweet sweet food to sustain your population but you can;t make your local government not to sell grain to foreign nations. I guess paradox were inspired byt Lenin's government.
 

Herennius

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Deny Trade Requests

A big step ahead. More could be done (provincial level and excluing a specified amount from trade), but it's a clear improvement at least for my playstyle.


City Graphical Culture

Nice.


The Continue Button

I didn't came to point so far where I would have needed it really, but without a doubt a welcome addition. However, this part...

There will be no new content past this point, and techs will continue to scale indefinitely.

...isn't entirely clear for me: What does "no new content" mean"? No more events, missions, military traditions (=existing content)? Or just that we shouldn't expect any developer effort to add new content for that time period? And the part about tech: Does "scale indefinitely" mean that any progress here is technically halted?
 
Jan 4, 2020
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One small thing that has changed in the Archimedes update is that we can now set up dead characters that existed before the start of the game. This has very little effect in the game, and in most cases there are few such characters that it would be meaningful to have, we will however be adding some important family history here and there.
The Argeads cannot really be a Macedonian major family in 304 BCE

Dear Devs, please consider replacing the minor characters with minor families. The minor character mechanic already broke monarchies in single player mode, as they run out of potential wives. You can find many threads started by people complaining about this on this forum, on reddit and steam.
Alexander the Great appearing as a Macedonian minor character will be EXTREMELY immersion-breaking, and a reason NEVER to play as Macedon to at least one of us.

Please introduce minor families. They shouldn't be able to demand offices, adopt other characters or get the effects from being scorned a grateful, but should still procreate naturally (producing daughters and sons with surnames) and be accepted as a whole family after conquering a country.
 
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Lord Lambert

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MM-DD-YYYY corresponds to the English language the most out of the other options. It’s standard to say “January 18th” when talking to someone else about the date. I don’t see a reason why it shouldn’t be written the same.
For America only. Every other nation that speaks English uses DD-MM-YY(YY). It absolutely should not be written as MDY because it is bloody ridiculous. It is also standard to say "The 18th of January", it entirely depends on where you were brought up and what you were exposed to as a child. Your experience as an American is not universal, standard, or the majority.