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HOI4 Dev Diary - Airplanes and Lootboxes

Hi everyone! Today’s diary is sort of a logical continuation on the 1.4 “Oak” updated where we did a full revamp on the air interfaces and much of the underlying combat mechanics. So lets dive into some more air stuff!

Attaching air wings to armies
It's now possible to attach air wings directly to armies. This means that if you assign them to an army pushing into a hostile nation those wings will get automatically move to bases in range and assigned to areas the army is fighting in. This should hopefully mean no more accidentally forgetting your air force in france when you move forces up to the russian front in hectic multiplayer games or needing to manage things manually when crossing into new areas under an advance.
Assigned wings show over armies in air mapmode (you can’t attach to army groups) for easy check on how your attached air forces situation is. We show them in 3 groups: Fighters, Close Air support/tactical bombers and Transports for supply. You can’t attach strategic bombers, because, well, having planes on order to destroy the area you move through is generally not good. You can also quickly select those planes in each group which makes sending them around and rebalancing easy and quick.
Attaching is a free feature for everyone as part of the 1.5 “Cornflakes” update. The rest of the diary will cover features in the upcoming (and still unannounced. Trust me I’m itching to tell!) DLC.
Screenshot_1.png



Air Supply
Ever had your troops encircled and out of supply and wished there was some way to help them out? Now you can assign your transport planes to bring supply across enemy lines. Each plane assigned to a strategic area will boost supply in supply areas there. These planes can be intercepted as any other mission resulting in less supply, and destroyed planes. Air supply is designed to be a costly thing that you only want to use at a smaller scale, or to adjust minor supply problems. To ensure this we are rebalancing transport planes a bit so you will need a lot more of them (although with reduced costs as their “air fleet” status right now works badly with being intercepted) and air supply being a logistically tricky affair will require tying up new country resource to work. More info on that in a later diary though when we can show the whole picture. What is important here is that it's hard to use this at a large scale, and that it will come with some trade-offs.
supply_mapmode.png

(German planes delivering loot-boxes in a totally not-artificial at all situation of troops trapped in the middle of Poland)

To make it easy to identify where to send your transport planes on supply missions the air mapmode now has a special indicator showing areas with a supply need where planes could be assigned. If you are over supplying them through the air this is also shown, so that you may want to withdraw some of your wings.
supply_mapmode_2.png



Prioritization for strategic bombing
Players can now affect target selection for strategic bombers. The way it works is that you mark your prioritized targets when picking the strategic bombing mission. Those building types selected will have a higher chance of being targeted compared to others. Bombing isn't the most exact process and we felt it would be weird if you could completely control what doesn't get hit etc. So instead we decided on a system where you can somewhat affect it, but won't be able to walk into an area with all refineries destroyed but pristine infrastructure and factories.
upload_2017-11-1_16-4-0.png


We also have one more air related feature as part of the DLC, but we will be showing that off in a future diary where it fits in better with the content there ;P

Next week is a diary I have been looking forward to - we are going to explain what that new topbar button does that you may have spotted in screenies :)

PS. The second episode of our beginner-stream with @Da9L and @bus is coming any second now. Even though most of you are probably familiar with the basics, this is perfect for any friends that want to join in. Check out the Paradox twitch today at 16:00 CET: https://go.twitch.tv/paradoxinteractive
 

DGuller

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Great point. Garrisoning just the ports and their sides will no longer be 100% viable. Now you can invade an area without a port nearby, push up a province or two and build a port behind them. So long as you have air superiority of course.
If you have air superiority, are the units holding the ports really a problem even now? You can just smoke them out anyway with CAS or tactical bombers.
 

Sanny

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I agree... what we need is more detailed Navy graphs to look at :D
That will come in the Navy rework that will inevitably be when the Pacific war gets a little work too, it's expected within the next couple of updates possibly 1.6. Devs mentioned plans for it half a year ago before Death or Dishonor released, so haven't heard anything more about it.
 

DGuller

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Now that air wings can serve as part of the army, is there any thought given to creating air unit templates for a more seamless integration? It seems like an unnecessary annoyance to have to create custom wings every single time, as opposed to having pre-defined wing templates with for example 8 24-fighter squadrons and 8 24-CAS squadrons. It would also better integrate ace and experience concepts into air warfare.
 

seldon

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Will the assigned planes be split among the air zones the army is fighting in case of more than one or be concentrated where the fighting is harder?

This is a really good question.
Also, as the America, even with logistics units on my tank division and using Eisenhower (with logistic trait) I'm having a devil of time keeping my units in decent supply. A lot of the problem is that my allies (UK, and the Raj) also are putting in units in the area and especially fulling loading and often overloading airbases.

So I hope there is either good AI to prevent attached airwings to do this or at the very least. Some option for the user to control it.
 

fabius

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Resisting asking general AI questions until we get the anticipated AI update diary.

But as Strat bombers are in here, I'm wondering whether anything going to be done to iron out the ping pong micro of responding to AI rapidly swapping bombing zones?

Just that it's tedious and not fun.
 

billcorr

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Is it "a new focus tree" or "new focus trees"?

Hopefully it's a typo, not archangel being a politician XD
I will say this much - and this is what I have always said, many times before: the thing is - regardless of what your personal opinion on it may be - the thing is that my position has not changed, and I stand behind what I said.
I have heard that before or very close in a movie, but I can't place it! It is driving me crazy!

Sounds like the last line in Judge Noah S. Sweat, Jr.'s Whiskey Speech.

images


My friends, I had not intended to discuss this controversial subject at this particular time. However, I want you to know that I do not shun controversy. On the contrary, I will take a stand on any issue at any time, regardless of how fraught with controversy it might be. You have asked me how I feel about whiskey. All right, this is how I feel about whiskey:

If when you say whiskey you mean the devil's brew, the poison scourge, the bloody monster, that defiles innocence, dethrones reason, destroys the home, creates misery and poverty, yea, literally takes the bread from the mouths of little children; if you mean the evil drink that topples the Christian man and woman from the pinnacle of righteous, gracious living into the bottomless pit of degradation, and despair, and shame and helplessness, and hopelessness, then certainly I am against it.

But, if when you say whiskey you mean the oil of conversation, the philosophic wine, the ale that is consumed when good fellows get together, that puts a song in their hearts and laughter on their lips, and the warm glow of contentment in their eyes; if you mean Christmas cheer; if you mean the stimulating drink that puts the spring in the old gentleman's step on a frosty, crispy morning; if you mean the drink which enables a man to magnify his joy, and his happiness, and to forget, if only for a little while, life's great tragedies, and heartaches, and sorrows; if you mean that drink, the sale of which pours into our treasuries untold millions of dollars, which are used to provide tender care for our little crippled children, our blind, our deaf, our dumb, our pitiful aged and infirm; to build highways and hospitals and schools, then certainly I am for it.

This is my stand. I will not retreat from it. I will not compromise.
 
Last edited:

Mannstien

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Ha, I called that air combat and support change when hoi was a baby before we even switched to the newer forums. Sorry have to gloat a bit, good change but I will be modding our this lootboxes :p
 

billcorr

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D&D is a better dlc then monks and mystics tbh

And is D&D better than:
  • Chivalry and Sorcery
  • Empire of the Petal Throne
  • Runequest, not to be confused with
  • Dragonquest
  • Tunnels and Trolls, not to be confused with
  • Bunnies and Burrows
:rolleyes: ?

upload_2017-11-1_18-56-2.png
 
Last edited:

C-Breeze

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Air Supply

(German planes delivering loot-boxes in a totally not-artificial at all situation of troops trapped in the middle of Poland)

I think I just teared up. :)

Mere words hardly suffice. 'Tis truly, a beautiful, beautiful thing. :cool:
 

Praetorian44

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Finally! We're getting air supply!!!
 

Covfam

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Im hoping the air supply is able to help somewhat when invading regions of terribad infratructure like British raj, or the middle east, or south east asia, make it costly to mantain but doable!