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EUIV - Development Diary - 3rd of March 2020

Hey! So today’s development diary will be a bit shorter as we’ll have something really juicy to show later today at 15:00 CET. Something which a lot of you have been waiting for a long time and are as hyped up for as I am.

But of course for the ones that can’t wait that long, let’s talk about some of the new features coming in 1.30.

First feature is that the Kingdom of God has gotten a bit of a do-over to not be such a trap decision anymore. Previously it would disable the Curia removing an entire feature from the game as a “reward”. Now this doesn’t really fit with us both wanting to make the Pope more of a power player among the Catholics but also give the Catholics more features to play with.

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I’ve seen suggestions on the forum for the Papal States to be given a new tag if they take the decision, but for technical reasons we want to keep the PAP tag around, so we figured out a different way to reward the player. Upon declaring the Kingdom of God the Papal States will be renamed and given a new unique government reform that promotes them up to Empire rank.

We will no longer disable the Curia when the Kingdom of God decision is taken. Instead we will be giving you some new goodies that we will cover more in detail in a future Catholic focused development diary as it will play in with some of the new features we've worked on.

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Now as we did this we also realized that the old Unify Islam decision could do some touches up as well. For one we removed the requirement that you need to convert your entire realm. It doesn’t jive well with the name and since the conception of the decision we’ve added several mechanics that require that you keep non-muslims around. Like the Dhimmi or the Janissaries.

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But as you can see we have also changed the decision rewards. If taken you will now become known as The Caliphate and be given Feudal Theocracy as a government reform.

Next is some more Quality of Life, because you can never have enough of that. It goes a bit in the same vein as the change we did with warning you of that the Innovativeness Gain from Tech and Ideas are about to time out.

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The alert for when you are about to hit your maximum cap for monarch power have been changed so it will popup if you hit it in 3 months instead of at the moment of when it’s too late. Now when you do actually hit the upper limit it will turn red instead to really try and grab your attention.

And I want to finish with some changes to the Introduce new heir mechanics. First up England starts with 100 Legitimacy again and in cases like the War of the Roses, Granadan Succession war or other similar things, we will instead be looking at claim strength of the heir or check if the dynasty is of the correct one to avoid cheating yourself out of it. Also to not allow you to cheat out of being a potential junior partner in a PU, anyone you have a royal marriage with will gain a Claim Throne CB on you.


All of the changes mentioned in this development diary except the Introduce New Heir new behavior is part of the 1.30 Patch. That’s it for the Development Diary, stay peeled for 15:00 CET for more information! Next development diary will be about the Estates and how we have changed how you play with them completely.
 
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Actually, the interesting thing about Belgium was that it was mostly the Brits who wanted it.

https://en.wikipedia.org/wiki/Talleyrand_partition_plan_for_Belgium

This was a proposal send from France to Britain. But yeah thats all part of later history.

Whether or not a formable is added, I think the tag should at least exist.

Its a tag that is missing in the history of EU4 and has a good reason for existing.

https://en.wikipedia.org/wiki/United_Belgian_States

I guess it could become a revolter tag at least. It existed for less than a year. But was profound in creating an identity of Belgians.

The southern netherlands was after Napoleon added to the rest of the netherlands as the United Kingdom of the Netherlands to create a strong buffer state to counter France, and I guess later Germany. But yeah. Britain wanted independant Belgium.

That worked well until Germany invaded Belgium in 1914. So much for the Buffer State.

Yuck, that makes me feel disgusted. :eek:
 
AS interesting as this discussion on Belgium is, let's remain on the topic of this thread, the additions described in this dev diary.
 
Sooo the pope gets to rename himself but the palestinate not? (Kingdom of the Rhine) I feel like thats kinda mean to them. Do other nations get that rename stuff aswell or only the pope? Would be kinda wasted x.x
 
Liking the focus on quality of life improvements and balancing with this update. There seem to be a lot of cases in this game in which players will always/never take a certain decision or action because it is so obviously beneficial/harmful, so I fully support efforts to balance this situation out. On the subject of England, have you fixed the bug (I assume it's a bug) where England starts out 1444 as a Dictatorship for some reason?
 
Regarding the "Form Caliphate" - I'm super excited that you no longer have to convert all of your lands.

Unfortunately I would never ever want to give up Janissaries and Ottoman government in exchange for Feudal Theocracy. I can't see myself ever uniting Islam as Ottomans, Rum, or even the Mamluks to be honest if Feudal Theocracy is mandatory, its strictly a downgrade if it replaces the unique governments.
 
This is so awesome, I'm so excited for this one
 
Liking the focus on quality of life improvements and balancing with this update. There seem to be a lot of cases in this game in which players will always/never take a certain decision or action because it is so obviously beneficial/harmful, so I fully support efforts to balance this situation out. On the subject of England, have you fixed the bug (I assume it's a bug) where England starts out 1444 as a Dictatorship for some reason?

This bug is, AFAIK, due to loading alternative start dates before choosing to play in 1444, until it’s fixed the easiest solution is to not load start dates you’re not going to play.
 
Also more about Unify Islam: I think it should at least require all the required provinces (from Ifni and Cordoba to Thatta) to be Muslim so players would still have to convert something. Similar to Orthodox Pentarchy.
 
On the subject of England, have you fixed the bug (I assume it's a bug) where England starts out 1444 as a Dictatorship for some reason?

That’s a start date bug. If you load up the game fresh and make sure you don’t change the start date at all, you will find England starts correctly with English Monarchy. If you advance the start date to a certain point and then reset it back to 1444 without reloading the game then weird stuff happens.

Regardless of what the devs say, start dates is basically a broken feature and it seems unlikely to ever be fixed. Advancing time is kind of cool to see how the map of the world evolves but it’s not functional as a game feature.
 
Sooo the pope gets to rename himself but the palestinate not? (Kingdom of the Rhine) I feel like thats kinda mean to them. Do other nations get that rename stuff aswell or only the pope? Would be kinda wasted x.x

Renaming nations is a brand new thing for EU4. Do others get renames and are there more renames planned is unknown atm.
 
So we don't get any bigger changes to ruler family & PU system in way that ruler can have more children than single heir and that can use it as diplomatic tool via Royal Marriage?

I am sad because this thing been common tool in expanding influence of many rulers in Europe at that time
 
making the kingdom of god finally fun to play is great but maybe it shoud get something more interesting like vassalizing all catholic theoracies and annexing the holy orders. and the caliphate could get all 3 bonus from sunni, shia and ibadi.