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EU4 - Development Diary - 6th of November 2018

It's Tuesday, and that means it's time for another EU4 dev diary. This week and next I’m going to be showing off some of the new mission trees, events, and national ideas coming in the 1.28 ‘Spain’ update and the accompanying Immersion Pack.

NB: Most mission icons are currently using placeholder art

Let’s start with the star of the show, Spain itself:

spanish missions.png


The Spanish mission tree is available to nations beside Aragon that form Spain, while Castile immediately has access to a reduced version of the tree prior to forming Spain.

For the most part these missions follow Spain’s historical expansion overseas; from the Pillars of Hercules to California and the Philippines, the Spanish Empire was one of the largest the world has ever seen. Driven by the quest for gold and silver, Conquistadors such as Cortez and Pizarro will join your service to lead the conquests of Mexico and Peru. You’ll also be encouraged to spread the word of God in the New World by establishing Holy Orders in your colonies.

Spain will also have opportunities to expand in Europe. If the Iberian Wedding or Burgundian Succession don’t work out for you, permanent claims on Naples and Wallonia will help you seize your rightful inheritance through conquest. With a foothold in the Netherlands, Spain can then pursue powerful Personal Unions with both England (depending on their religious choices) and Austria, with the ultimate goal of establishing a Universal Monarchy.

We’ve also split up the National Idea sets for Castile and Spain, as we did for England and Great Britain in Rule Britannia:

Spanish national ideas:
Code:
SPA_ideas = {
    start = {
        land_morale = 0.15
        global_colonial_growth = 25
    }
 
    bonus = {
        discipline = 0.05
    }
 
    trigger = {
        tag = SPA
    }
    free = yes        #will be added at load.

    devout_catholisism = {
        papal_influence = 2
    }
    inter_caetera = {
        idea_claim_colonies = yes
        colonists = 1
    }
    gold_fleet = {
        global_tariffs = 0.15
        global_prov_trade_power_modifier = 0.1
    }
    spanish_armada = {
        heavy_ship_cost = -0.1
        leader_naval_manuever = 1
    }
    spa_casa_de_contracion = {
        envoy_travel_time = -0.33
    }
    spa_cortes = {
        free_adm_policy = 1
    }
    siglo_de_oro = {
        prestige = 1
    }
}

 spa_casa_de_contracion:0 "Casa de Contratación"
 spa_casa_de_contracion_desc:0 "We must extend the reach of the House of Trade of the Indies. Our colonial agents must have a presence in every part of the world to ensure the smooth functioning of our empire."
 spa_cortes:0 "Rein in the Cortes"
 spa_cortes_desc:0 "Each constitutent Kingdom in the Spanish realm has its own corte, an assembly of the most powerful elements of society in the region. There is often tension between the Crown and the Cortes over such issues as taxation and regional autonomy. We must rein in these institutions so that they primarily serve the Crown rather than their own interests."

Castilian National ideas:
Code:
CAS_ideas = {
    start = {
        land_morale = 0.15
        missionaries = 1
    }
    bonus = {
        artillery_fire = 1
    }
    trigger = {
        tag = CAS
    }
    free = yes        #will be added at load.
    the_reconquista = {
        army_tradition_decay = -0.01
    }
    spanish_inquisition = {
        global_missionary_strength = 0.02
    }
    cabildos = {
        production_efficiency = 0.1
    }
    inter_caetera = {
        idea_claim_colonies = yes
        colonists = 1
    }
    infantas = {
        diplomatic_reputation = 1
        heir_chance = 0.33
    }
    salamanca_scholars = {
        global_institution_spread = 0.1
    }
    nueva_planta = {
        yearly_absolutism = 0.1
    }
}

 cabildos:0 "Cabildos"
 cabildos_desc:0 "Representing the interests of the cities, the 'Caboldio' councils have a wide variety of functions and duties. They are responsible for both advocating the interests of the city to the Crown and for many aspects of local governance. We must continue to establish Cabildos in newly-founded or newly-conquered cities, particularly in the New World where the need for Castilian institutions is felt most severely."
 infantas:0 "Infantas"
 infantas_desc:0 "The Princes and Princesses of the Crown are among our most valuable assets. They can be sent as royal envoys, married off to secure alliances, or appointed as regents when the need arises. It is important that we ensure that our monarch's loins continue to bear fruit."
 salamanca_scholars:0 "School of Salamanca"
 salamanca_scholars_desc:0 "Based in the University of Salamanca, the School's interests lie in fields as diverse as theology, economics, and political philosophy. As one of the leading schools of thought in the Catholic world, its entrenched presence in Castile ensures that our nation is always at the forefront of intellectual affairs."
 nueva_planta:0 "Nueva Planta"
 nueva_planta_desc:0 "It is time to assert true royal authority in the realm; under a single set of laws and a common language, a renewed and centralized Castile will directly appoint officials and enshrine the absolute rule of the monarch."


aragon missions.png


Aragon has an entirely different focus, with a distinct Mare Nostrum theme. An Aragonese player will be encouraged to dominate the Mediterranean both militarily and economically. This mission tree will take Aragon into southern France, Italy, the Maghreb, Egypt, Anatolia, and Greece.

Aragon also has access to several purely economic missions. By establishing trade dominance in the Genoa node and developing the city, Valencia will gain access to the rare Silk trade good as well as a sizable bonus to production of this luxury resource. Completing Aragon’s economic missions will reward the player with the versatile ‘Golden Century’ modifier, giving a 1% reduction to all monarch power costs for 100 years.

portugal missions.png


Portugal’s mission tree is larger than any other in the game besides Great Britain with Rule Britannia. Like the Spanish mission tree, it is largely concerned with the recreation of Portugal’s historical overseas empire, particularly in Brazil and Asia. Missions have been added for the conquests of Malacca, Oman, Ceylon, and other ports in the East. When Portugal has discovered the Far East they will have the opportunity to negotiate for the purchase of two historically important ports: Macau and Nagasaki. In Brazil the Portuguese player can lead the Bandeirantes in the search for gold in Minas Gerais and acquire an increased chance to discover Gold as a trade good in all of their new colonies.

brz.jpg


The times were not always kind to Portugal. In 1807, in the midst of the Napoleonic Wars, the situation became so dire that the Portuguese court abandoned Lisbon, fled to Brazil, and made Rio the new seat of government. This will be represented in the game as a decision available to Portugal should they find themselves in dire straits. Your tag will change to Brazil, and Portugal will be released as a junior partner controlling your remaining European provinces. Note that by doing this you will lose access to Portuguese missions.

Not shown but will be in the final version: taking the decision will also change your primary culture to Brazilian.

Navarra missions.jpg


Finally we have Navarra. Navarra’s mission tree will be entirely free for anyone playing on the 1.28 ‘Spain’ patch. As you might expect, this mission tree takes the player down a very different path than history intended. Navarra must reclaim its unjustly stolen coastline, and from there pursue an invasion of France that can culminate in a Personal Union. With access to the sea, the New World beckons. In homage to the time-honoured strategy of migrating to the Americas to escape the cutthroat politics of Europe, Navarra will have the opportunity to move their capital to Terranova if they so choose.

Some of you may have noticed that Navarra’s starting monarch is also Aragon’s designated heir in 1444. A new event chain will bring Navarra under a Personal Union with Aragon if Navarra remains independent upon the death of King Afonso. If Navarra is being controlled by a player, they can of course choose to accept this union. But a truly ambitious player can instead reject the union and instantly gain a Restoration CB on Aragon.

nav_event.jpg


That’s all for today! Next week I’ll be back with more mission trees and national ideas with a focus on North Africa.
 
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What he's refering to is that it was kind of a staged process, so as to justify separating Azores into two provinces headed by the two main cities.

The colonisation itself was also staged, and I think the latter half was colonised AFTER 1444.

This is why I suggested that new map of the Azores with the division but everyone got in my case about it (=A=

View attachment 416882

Ignore the "belongs to Lisbon" thing, it's an old idea

That was something that i said before... Macaronesia is composed by four archipelagos: Açores, Madeira, Canárias and Cabo Verde.
 
Now that you say, perhaps splitting Azores might be a good idea for the Ultimate Proposal. The Common Proposal on the other hand should be more humble and there are lot of provinces that I'd add before Western Azores like Guarda or Elvas for example . But it's fine for the Ultimate Porposal

If you change it, use this instead:
upload_2018-11-12_0-19-0.png
 
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In the spanish mission tree i will like to see:

-Union de Armas (this one after complete the mission of unification of Iberian Peninsula) make this mission give you revolts and penalty in stability,if you manage the situation you get a bonus getting more manpower and taxes reducing autonomy or raising absolutism or how devs thinks its better

-Decreto de nueva planta (dont need portugal for this mission,you can do after integrate aragon) the same than last mission,bonus for centralizte your country,and lot of revolts and penalty in stability

-Participate in the 30 years WAR in the cahtolic side,for this mission the requisites can be,be SIR emperor or have same dinasty than SIR emperor,also SIR must be catholic,if not then you can join catholic faction and fight against the protestant emperor SIR

-Protect mediterranean from berberisc pirates: Objectives will be capturing Oran and other pirate bases like it happened in real history

-Fight the ottomans in the mediterranean: Try to destroy naval otoman power,create the liga santa for simulate the lepanto battle will be welcomed,also otoman empire can have missions in their tree for steal trade,capture slaves and fight against christians in the mediterranean

- 80 years war: Subjugate the nehterlands rebels,they can be financed by france and england also in english and france tree they can have missions like help netehrlands get their independence
 
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In the spanish mission tree i will like to see:

-Union de Armas (this one after complete the mission of unification of Iberian Peninsula) make this mission give you revolts and penalty in stability,if you manage the situation you get a bonus getting more manpower and taxes reducing autonomy or raising absolutism or how devs thinks its better

-Decreto de nueva planta (dont need portugal for this mission,you can do after integrate aragon) the same than last mission

-Participate in the 30 years in the cahtolic side,for this mission the requisites can be,be SIR emperor or have same dinasty than SIR emperor,also SIR must be catholic,if not then you can join catholic faction and fight against the protestant emperor SIR
If they're not going to do a special goverment for Spain, your ideas should be in the mission tree.
By the way, we are making a proposal for Catholic Monarchy goverment for Spain that could include your suggestions as mechanics or decissions.
 
If they're not going to do a special goverment for Spain, your ideas should be in the mission tree.
By the way, we are making a proposal for Catholic Monarchy goverment for Spain that could include your suggestions as mechanics or decissions.

I added a few of new more missions ;)

yeah, a kind of goverment called "Spanish Habsburg Monarchy", "Foralism Monarchy" or "Catholic Monarchy" will be welcomed
 
I hope that in the development diary of tomorrow with the new ideas that have contributed a lot of colleagues after the amount of people who have complained about the modification of the ideas of Spain (diary 8 Oct), we have a rectification of them attending to complaints within objectivity. Or at least leaving for this DLC the previous ideas in the case of Spain.

I do not think that other development diary have had the amount of information provided and ideas provided by users in the forum, so I think it is important, always with the objectivity of the historical data provided, that justice be done with the importance that Portugal had. and Spain (without almost updates since 2014).

The Iberian DLC as its name indicates is theoretically focused on the Iberian Peninsula, for now it seems more focused on the new world (it seems good to me), but more attention to Castilla / Spain and Portugal I think is important.
 
I hope that in the development diary of tomorrow with the new ideas that have contributed a lot of colleagues after the amount of people who have complained about the modification of the ideas of Spain (diary 8 Oct), we have a rectification of them attending to complaints within objectivity. Or at least leaving for this DLC the previous ideas in the case of Spain.

I do not think that other development diary have had the amount of information provided and ideas provided by users in the forum, so I think it is important, always with the objectivity of the historical data provided, that justice be done with the importance that Portugal had. and Spain (without almost updates since 2014).

The Iberian DLC as its name indicates is theoretically focused on the Iberian Peninsula, for now it seems more focused on the new world (it seems good to me), but more attention to Castilla / Spain and Portugal I think is important.

Hope too my friend but I don't feel much more "rework" on Portugal and on its empire...
I want to be mistaken but...