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EU4 - Development Diary - 2nd of June 2016

Hello and welcome to another development diary for Europa Universalis IV. This is probably the last one I’ll write for some months, as I’m taking some paternity leave. I’m leaving you in the capable hands of DDRJake though, who’ll give you weekly diaries in June, August and September.. As you all know, we’re a swedish company, so July is sacred and holy, and must be worshipped in the sun.


Speaking of Swedish, I guess it is time to talk about something related. Culture.

Culture in Europa Universalis, as most of you seem to grasp, have nothing with linguistic relations to do, but more of a semi-arbitrary limits of who gets along better with who, and who could rule others easier through history.

Which cultures were accepted in your nation in EU4 has not really been controllable though before, as you get gaining or losing, depending on the presence of a culture in your country.

In 1.18, which we aim to release in the autumn, we have completely removed the cultural acceptance percentage system, and instead give you control over which cultures are accepted or not in your empire.

First of all, there is now a limit on how many cultures a nation can accept.

There is a base of 2 accepted cultures, The Humanist Idea ‘Cultural Ties’ gives you 2 more slots, Enlighetened Despotism increases it with up to 3 at Empire level & Several Nations have ideas giving them an extra slot. There are also policies that can give you an extra slot each if you so desire and Diplomatic Technology gives you up to 5 more slots, currently from level 8, 14, 20, 26 & 31.

If you have too many cultures, you will lose the last one you accepted.

Any accepted or same culture group can be made into primary culture, if its at least 50% of your cored state development. This costs 100 diplomatic power and obviously this means that the cultural shift decision has been made obsolete and is now removed.


You can promote any culture in your nation that has at least 20 cored development in a state. It costs 100 diplomatic power.

You can also remove an accepted culture if you so wish, which costs 10 diplomatic power, and adds 5 unrest in all the provinces with that culture.


Here is a look of the new government window, which includes the culture lists.

fN0Ylyn.jpg


Stay tuned, next week Jake will all tell you about WHY it is better to be a great power than a minor.
 
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1) Congrats
2) July?
It was in the next sentence
As you all know, we’re a swedish company, so July is sacred and holy, and must be worshipped in the sun.
Translation : Holidays
 

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Are languages considered part of culture?
I think it should be split up, so you could create countries where they speak multiple languages, more developed countries being able to become multi-lingual (like Belgium), or giving trade bonuses towards factions that speak that language as well. I don't really feel like cultures capture that.
 
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paternity leave

Congratulations!

Remember to set up a nice betrothal with someone who has decent claims (you can always switch it out for traits later on) and depending on what DLCs you're running either watch those Childhood Traits carefully or make sure to choose a very well-educated guardian, most likely yourself!
 
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This is great! :)

Does this mean that the culture groups will be redone so they are more realistic, i.e Welsh + Breton being in Irish group, Navarra on its own, Finnish not being in Scandinavian group, slovak into the same group as Bohemia? Since it was of my understanding the reasons some cultures were grouped with others was so the AI doesn't culture change it as much, which would not happen if the AI picks which ones to favour. In my opinion, culture groups should be that - culture groups - and should not be 'cultures next to each other'.
 
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Give some extra culture slots to a "Kingdom of God" papacy: they lost their ability to become a cultural union, and since they cannot become an empire they are the only italian state that can't fully benefit from an united Italy.
 
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By the way can we get a fix for Rethel? it should be in the France region instead of being in the 'Low Countires' like it is now?. Its in the screenshot
 
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I find it disappointing that having accepted culture incurs no maintenance cost or any penalties.
For example, 1 dip monarch-point per month per each accepted culture, and if you want to go over limit, you can, but cost is raised to 2 per month. Or maybe make accepted cultures take up a slot for diplomatic relations.
Something like how religious tolerance worked in old EU2 (except for accepted cultures here), where you had limited amount of tolerance that you had to distribute among different groups would be great too.
 
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Don't they also have higher suicide rates due to the awfully cold weather?
1) The causes of suicide rates are a complex issue, and putting them down to weather as a significant factor is dubious considering the top 5 are: Guyana, S. Korea, Sri Lanka, Lithuania, Suriname
2) The USA have 12.1 suicides per 100k inhabitants. Sweden has 11.1, Norway 9.1, Denmark 8.8

SOURCE: Suicide Rates Data by Country, WHO 2012
 
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Explain how the United States is the largest industrial powerhouse.

Size... More people to do more work.

Besides... Sweden has a higher GDP per capita and higher average wealth per adult than the USA...

All of these besides Sweden also having higher life expectancy, having a more happy population, having more personal freedom, health care, less poverty, less crime per capita, less murder per capita... all those social benefits... and still menages a higher GDP than the USA. Gees... whats the USA is doing wrong I imagine.
 
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Guys... If they moved the gov type and culture thing to another tab... That can mean that the first half of the 1st tab is getting something... And guess what is situated there?

H Y P E :D

EDIT: Ok nvm they covered something under the Orangists/Statists it's just a copied picture if you look closely.. o-o
 
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