EU4 - Development Diary - 25th of October 2016

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Johan

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Hello everyone and welcome to another Europa Universalis IV development diary. This time we’ll go into the main flavor of the 1.19 patch, which we call Denmark.

Well, why do we call it Denmark? Well.. First of all, we’ve added lots and lots of Dynamic Historical Event to Denmark, bringing them up to par with other european majors. Skåne also starts with the Skånemarket, a large bonus to the fish produced in the province. We have also added a few new provinces in Jylland, while also increasing the development of Denmark as a whole.
eu4_52.png

And as you can see here, the Danes get a nice new unit in 1.19 as well..

eu4_51.png

Norway also got an improvement, getting their map revised to include a fair amount of new provinces, and a wasteland in the center of the mountain range, to make the country more easily defended against the vile swedes. We also gave them a huge chunk of new Dynamic Historical Events, making playing them a fair bit more interesting.
CvhMke2WEAA4Oxh.jpg large.jpg

We also improved the political mapmode, as so many had requested, so we now show the terrain map where there has been no colonisation yet, so you’ll have some more informative eye-candy while playing
eu4_54.png

One other thing to mention today is the fact that we added a fair bit more instructions to the AI for your nation if you crash or are forced to stop playing for a while in a campaign. The following options now exists for your convenience.

  • Ignore Decisions -Yes/No
  • Embrace Institutions - Yes/No
  • Develop Provinces - Yes/No
  • Disband Units - Yes/No
  • Change Fleet Missions - Yes/No
  • Send Missionaries - Yes/No
  • Convert Culture - Yes/No
  • Add/Remove Cultures - Yes/No
Stay tuned.. Next week we’ll talk more about forts, peace options and tradegoods, amongst other things.
 
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Johan

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No changes for Sweden? I was hoping atleast they get some DHE too.
Also I wish you could make a unique government for the leader of the Kalmar Union, and make it possible for both Norway and Sweden to lead the Union, maybe some sort of reworked elective monarchy?

Sweden already has an enormous anount of DHE.
 
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@Trin Tragula any input on why the Norwegian province is spelled "Oplandene" with one P? This is the Danish spelling, and Danish wasn't the de facto language of Norway at the time. The other provinces are named according to a mixture of period-correct Norwegian and Norwegian from the time of the national awakening in the 1800s, so I don't get why this one is Danish. If anything, it should be Opplandene (modern standard Eastern Norwegian, plural), Oppland (modern standard Eastern Norwegian name for the place), Upplond (Old West Norse), or Opplanda (dialectal form by which it was definitely called in most of the game's time period) for Norwegian-culture tags, and Oplandene for Danish-culture tags. The Faroes got de-Swedified a few patches ago, so don't Danify our inland, please!

Point taken ^^

I got it from a Norwegian source for what it matters but it was of course talking about the Danish amt so... yeah. ;)

Jotunheimen was fixed since the screenshot was taken too btw.
 
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When you say Skane starts with the Skanemarket, does it lose it at any point? If, for example, some Swedes come through?

The market can be lost but it has nothing to do with who owns the province :)
 
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I'd say that it probably isn't worth including, since Icelandic never was important and the administrators on Iceland spoke Danish in this period (possibly Norwegian in the early part of it). But there is an Iceland nation in game and that to some degree tilts it to making Icelandic worth it (as part of the Scandinavian culture group of course). But I'd still slant towards not worth inclusion. Though compared to other, historically insignificant, cultures included in game, Icelandic probably is warranted. E.g. when having Sami as a separate culture then you probably should have Icelandic too. Either way I can live with it not being there or it being there. Flavour and immersion wise it would be best that it's there, but gameplay wise it doesn't really matter at all---and in fact could possibly be detrimental in that it could lead to Icelandic revolts for independence, which isn't really plausible at all.


There's a pretty big difference between Sami and Icelandic though. Sami is the province majority in a much larger part of the map than Icelandic would be.
It's also a lot more different from its surrounding cultures than Icelandic would be from Norwegian.
I won't say it will never happen but 2 province cultures are not on the top of the list of things to add.
 
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Could there be one added for AI not modifying your unit stacks?
Nothing irritates me more than crashing and coming back seconds later to my army/navy stacks being screwed with because the AI doesn't like the way I lay my units out and tries to build a tonne more or less (situation dependent) units.

Not that easily, as it would cripple the military ai.
 
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@Trin Tragula Any chance we will see Lofoten becoming a unique fish resource?

Not currently planned. I've seen this suggested from time to time but I'd love to read the entire argument for it.
Remember local goods produced modifiers are pretty rare as is.
 
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Also I take it that the reason I haven't got an answer on the Danish trade goods setup is that it's secret. Though can you at least tell me whether or not the Jutlandic iron production is represented in some way? I've now been speculating about whether it's in or not for 24 hours and really hope I don't have to wait until next week or possibly longer.

There are some changes to Danish trade goods (and obviously development) but currently no planned iron production. I am unconvinced it was a significant enough source to measure up to other iron provinces in the game. If you want to argue otherwise you're free to do so and it will be considered :)
 
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Denmark is a European major? How large was its transcontinental empire? Did it evolve into a 19th century great power? Did it bring any actual major to heel? How far did it spread Danish, how much did it influence the papacy or the HRE? Did it invent any major political, economic, or military tradition that changed Europe forever?

At game start it certainly did put a lot of influence on the papacy. The Church was in some ways more important to have on your side in Sweden and especially post-black death Norway than on the continent due to a much weaker nobility in general. You'll find the Kalmar union monarchs spent a lot of money, time and effort on influencing the papacy (sometimes going to Rome themselves). The rebel leader on Gotland in 1444 is actually a king deposed by a coup lead by the Archbishop prior to game start (Denmark itself did have a pretty strong nobility though and they certainly were very driving in that deposition too).
The reformation turned out to be a pretty great tool for centralization in these countries partly for the same reason.
Denmark is also certainly a major power at game start in the Northern HRE (successive embarrassing failures to conquer Dithmarshen aside ;)).

While eclipsed by Sweden they remain a regional great power in the north throughout the era and one with exceptionally rich kings due to the Sound Toll. The Danish navy remained a power factor at least up to the Napoleonic wars when the UK decided to destroy it in a sneak attack rather than risk the Danes joining the other side.
As for transcontinental empire, I don't think that's a requirement to be a "European Major" but Denmark did start up successful colonies on all continents (with the major one in India lasting to the 1840s and others even longer).

They're perhaps not one of the winners in 1820 when comparing to the likes of Great Britain, France or Russia but it is certainly a European major at start and there are plenty of ways things might've ended up differently on the way there (to some extent this sentence holds true for Sweden as well, for one thing Scandinavia hasn't really got the population base to be a major power in the 19th century).
 
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I think slesvig is a tad too big. In a lot of "more province mods" that i see they tend to split it like so:

Personally if I had to split Slesvig I would've gone for an east/west split, the strongest argument for that in my opinion is that I hate how you can land on one side of the peninsula and control both coasts from there. However I don't really see the need to do it at all, there aren't any clear natural splits to be made (an east/west split *might* be based on North Frisia but....) and I don't want to replicate the 19th century divide just because it exists today.
The current province really is not that big, compare if you will to Halland over in Skåneland :)
 
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Not sure anymore how much of a buff it actually is for Denmark, since this might mean we slip even further behind Sweden at game start.

Unlike the Danish and Norwegian changers Swedens new provinces don't come with any new development (outside the 90-100 autonomy 1 1 1 in Finland).
Denmark and slesvig/Holstein have definitively become stronger.
Also remember Norway has also been buffed - and are very loyal.

And as mentioned previously Skåne really shouldn't have been split, since it always was a really important province and in fact the most important province in Denmark. You couldn't become king without being approved at the Scanian thing. So it should be a single province with a really high development to represent that---i.e. like it used to be.
And as you say adding provinces in Eastern Denmark just means that losing Eastern Denmark becomes much harder to get around from.

Splitting Scania makes plenty of sense. It gives more room for manouver (same as the splits of Småland and Västergötland) and portrays the terrain better. It's also closer to administrative divisions of the time (though of course in 1444 it was split in more parts) and even things like revolts later on.
We have split plenty of rich provinces before, they aren't any less important afterwards :)

@Trin Tragula[/USER] why are you guys against adding more island provinces and thereby simulating how you either needed to beat the Danish navy or strike extreme luck with a really harsh winter at the middle of the little ice age?

Islands are hard to click. You'll still need that navy to beat Denmark now.
In case you're fighting Sweden they even need that navy for Jutland.

And now I have you then please change Göinge to the appropriate Gønge. It makes absolutely no sense for Gønge to have the name Göinge when ruled by Denmark.

Read my last post again, this is in the game. :)

What were your reasons for picking Lund over say Malmøhus?

Lund was the capital of the existing Scania province. Malmö is certainly fitting too, especially later on.
I'd say it's a pretty tough call naming wise, not everything you see is final.
 
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My problem is more that we've never really seen any province increases in Greece, the Balkans or Italy.

In fact no region has has new provinces added as often as the Balkans. They have received some in every map update except the very first one (pre-art of war when a patch added the Swahili states).
Italy had their province count doubled a couple of patches ago. Greece is indeed rarer ( since game they have gotten release they have mostly has some additions like adding more islands such as Chios and Euboea) mostly because they started out a lot more detailed than most other areas at release. Now that we have added a couple of thousand provinces however you could argue it's time for Greece soon.
We often add stuff to the map and the Balkans are more or less one of the greatest beneficiaries of that. There are plenty of other regions in the world that could also benefit from more detail however. Playing the "please don't add X before y" game is not the best way to argue for a specific inclusion.
I suggest making a list of specific changes and posting those in the suggestions forum. Each thing is evaluated on its own and when a specific region is due we review suggestions for that region again. I think many forumites can attest to that by now :)

Albania starts the game as a one-province minor at war with an Ottoman Empire that crushes it in a year or two. In real life, that war went on for thirty-odd years, and the League of Lezhe was composed of, like, seven or eight wholly independent states in alliance..

Even with a split Albania I cannot ever see us adding the individual members of the league of Lezhe. They would be much smaller than the average HRE state and that's on the lower side of clickability as it is.
Wholly independent states is also pushing it a bit descriptionwise IMO but they'd have to be in the game to function correctly that I can agree with :)
 
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I try to comment when I'm able in the suggestions forum but I'd rather not show up and just say no to an entire thread. Often enough it's better if the discussion to keep going so that as many as feel they want to can give their opinion. :)
As I've said many times we do read and post as far as we are able.

As for patches it's my understanding of plans that they will indeed be named after the country of the ruler on the loading screen and strive to add flavor to his or her country/region from now on. :)
 
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As a North Frisian, I abhor the fact that Eiderstedt is depicted as part of Dithmarschen on the map.

Danmark til Ejderen!

:p

Alas some liberties must be taken in the name of clickability :) I am sure you can find worse offenders (patch 1.19 will for instance also see Listerlandet anachronistically moved to Skåne).
 
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There is no historical name that we've been able to find for the entire region, but it's certainly not Swedish. :)

It's been requested by Norwegian posters and it also seems it's used in some English and French historical literature but more out of practicality than as a period name I think.

Edit:
Also it doesn't look Swedish at all to my eye, we rarely use a at the end of geographical names, that's afaik a Norwegian thing. ;)

Many hours go into researching these things. Please give us the benefit of the doubt.
 
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