• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

EU4 - Development Diary - 22nd of August 2017

Good morning all, welcome to this week's dev diary for Europa Universalis IV.

Over the past 3 weeks our map aficionado @Trin Tragula has been sharing our latest handiwork over in The Near East, Anatolia, Caucasus and Iran. In addition, we also showed off five new trade goods being added to the game: Livestock, Paper, Gems, Incense and Glass. By popular request, I have a few screenshots to show the distribution of trade goods in our reworked map.

eu4_268.jpg


Arabia, complete with a coastline of Incense, while a lot of provinces previously aflock with wool enjoy livestock.

eu4_269.jpg


Timur's home has a wide variety of goods, with a handful of gem and paper provinces finding their place

eu4_270.jpg


Anatolia is seeing relatively small additions of new trade goods, but the city of world's desire now produces lucrative glassware.

eu4_271.jpg


Bonus European shot to bring Italy to light. The already wealthy region enjoying the prosperous goods of glass and Paper, each with their own set of events to alter their prices throughout time. Throughout the dev diaries, we may be showing off other regions where trade has touched, all depending on what people want to see.

These map changes and new trade goods will all be free additions to the 1.23 Update, which will accompany an as-of-yet unannounced expansion, meaning that whether you purchase the upcoming expansion or not, you can enjoy a revamped experience both on the map and in the pasture.


Today we're also talking about the first of the paid features from the expansion, Army Drilling. Currently in the game if you're not fighting and have no immediate threats or rebellions, you slam that military maintenance bar down as low as you can, leaving your armies to eat grass and dull their blades until such time that you pay them to fight for you again. With the addition of Army Drilling, you can pay to have your armies train so that when it comes to times of war or uprising, you can smack down on them with a far more effective force.

eu4_275.jpg


Any Army with a leader can Drill, during which their morale will be lowered and each non-mercenary unit will gain a Drill value. This value will directly correspond to better performance in battle. When not drilling, a unit's Drill will degrade over time, and will suffer if the unit is damaged and must reinforce.

Scaling up to 100, Army Drill gives:
  • +10% Shock Damage Dealt
  • +10% Fire Damage Dealt
  • -10% Shock Damage Received
  • -10% Fire Damage Received
(Army drill gives no effect for Mercenaries)

Drilling requires a leader, but during the Drilling process, your leader may also find themselves improving, and gaining additional pips, so not all is lost for that 0-0-1-0 General you roll. This likelihood depends on how much of your army they are drilling, relative to your forcelimit.

Drilling armies will cost full maintenance, regardless of the budget slider and will contribute well towards having a better, more professional army, less reliant on soldiers of fortune. Next week. We will explore this idea further.
 

KubiG37

Colonel
42 Badges
Apr 11, 2016
979
1.722
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Distant Stars
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Battle for Bosporus
  • Stellaris: Nemesis
  • Europa Universalis IV: Rights of Man
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Third Rome
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Stellaris: Megacorp
  • Victoria 2: Heart of Darkness
  • Stellaris: Synthetic Dawn
Finally something useful to waste money on during peacetime! :)

I really like the new trade goods as well. Perhaps later you could add even more of them, some appearing much later in game - like coal, in fact whole the 18th and early 19th century could use some revamp/expansion, there isn't even a single Hint about discovery of steam or other important things in EU IV, despite that happening in its timeframe.
 

CassCD

Lunatic Pantsless Lady
74 Badges
Jan 19, 2011
1.270
2.882
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Stellaris: Federations
  • Cities: Skylines
  • Europa Universalis IV
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Age of Wonders III
  • Stellaris
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Crusader Kings III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Crusader Kings II: Conclave
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Europa Universalis III Complete
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis III
Betting $100 that generals will have an increased chance of death while drilling. If there's anything I've learned playing Paradox games it's that good things have extremely short lives.
 

f.l.

Sergeant
23 Badges
Jun 26, 2013
88
48
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Europa Universalis IV: Pre-order
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Crusader Kings II
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
Instead, if you're France / Otto's / Ming you're getting a 10% auto buff, and if youre a small underdog youre getting more loans.
I guess it will be important how exactly the proportion of size of the currently drilling army to force limit will play a role for increasing leader pips. If you have a small nation, you are much more likely to have your whole army currently drilling compared to a very big nation with multiple stacks.
 

DDRJake

Field Marshal
112 Badges
Feb 4, 2011
5.159
6.575
  • Ship Simulator Extremes
Normally I like to take these questions as they come in throughout the day but I've been swamped with meetings and such. I should be heading home by now but eh, what the hell, let's get cracking with some feedback and questions.

Does that scale with the absolute size of the army as well? For example, will a leader drilling 6 units out of a force limit of 8 have the same chance of improving as one drilling 60 units out of a limit of 80? Or will the latter have a higher chance because of the overall larger army?

It scales with forcelimit rather than absolute size of army. Small nations will not be penalized just because they can't field 60 units.

I have a no-tolerance policy regarding lower maintenance ... I love the fact that my armies are always 100% ready to kill.

You. I like you.

Why does Aq Koyunlu have 5 PP from the start?

Age objective + rivals

Look at new buttons/icons at the army screen! Warfare focused DLC?

Leaking teasing things in dev diary screenshots? Nope, never!

how will the Army Drill relate to army tradition?

Rather than tradition, Drilling will impact [REDACTED]

No Persia dlc :-( TF.... Perhaps next week.

We have quite a number of dev diaries to bring, stay tuned on Tuesdays.

Why do all people never read the last line of all the Dev-Dairys?

Moooo~.

Can we drill during war? Can army in a drill stance attack and move? I hope that won't become an exploit with mothballing half of your army and fighting small wars with another half.

Drilled units are stationary and moving them will end their drill. During drill they also have their morale set to 0.5 to prevent this.

@DDRJake Would love to take a small look at the possible new tradegoods in China proper!

I'll keep this in mind for the upcoming dev dairy!

Will the steppe get more livestock than the other area's?

Undoubtedly. The vast ovine domination of the steppes have been nerfed.

Good morning?

It was morning when I wrote it.

@DDRJake
So does this new drill action cost additional money or military points? So far all we know is that it requires full maintenance. And how big is the morale penalty while drilling?

The Cost of Army Drilling is having your Drilling units cost full maintenance regardless of the maintenance slider and said units being reduced to low morale (0.5)

when you add this new countries to game?

On the release of 1.23. We do not have an exact release date to share currently, but as this is our 4th developer diary on 1.23 and its accompanying expansion, well, I'm sure there are people who are willing to guess.

Frisian/holsteen cows in the Egyptian desert looks weird.

This is true, but when creating icons for things we must ensure that they are easy to recognize at a glance. We would be mooving to a far too complex affair if we were to milk the trade good system to model many different livestocks and that's not a step I dairy to take.

@DDRJake

I liked this mechanic for about twenty seconds. Then it came to me.

You're going to code the AI to relentlessly drill, aren't you? On VH, with their 50% cheaper maintenance. And I'm going to be stuck fighting +10% everything everyones until the end of eternity.

You monster.

(well played)

Now now, in Very Hard mode, the AI only gets a 33% reduction to maint....ah! I see what you're getting at. Say no more!
 

AlleyTheToaster

Holy Kiser
79 Badges
Feb 25, 2015
580
528
  • Victoria 3 Sign Up
  • Hearts of Iron IV: No Step Back
  • Stellaris: Nemesis
  • Crusader Kings III: Royal Edition
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome - Magna Graecia
  • For The Glory
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Dharma
  • Europa Universalis 4: Emperor
  • Victoria 2
  • Stellaris
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Apocalypse
  • Stellaris: Synthetic Dawn
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Battle for Bosporus
  • Crusader Kings Complete
  • Crusader Kings II
  • Darkest Hour
  • Age of Wonders III
  • Age of Wonders: Planetfall
  • BATTLETECH
  • Tyranny: Archon Edition
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines
Looks wierd thus far.
Isn't this something like what you didn't wanna add at first, like mothballable armies? So you can pay(drill) for one army you wanna use and they'll be as good as fully maintenanced army? Gonna wait for more explicit information, thus far feature looks a bit dumm and unfaire.
 

AlleyTheToaster

Holy Kiser
79 Badges
Feb 25, 2015
580
528
  • Victoria 3 Sign Up
  • Hearts of Iron IV: No Step Back
  • Stellaris: Nemesis
  • Crusader Kings III: Royal Edition
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome - Magna Graecia
  • For The Glory
  • Europa Universalis IV
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Dharma
  • Europa Universalis 4: Emperor
  • Victoria 2
  • Stellaris
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Apocalypse
  • Stellaris: Synthetic Dawn
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Battle for Bosporus
  • Crusader Kings Complete
  • Crusader Kings II
  • Darkest Hour
  • Age of Wonders III
  • Age of Wonders: Planetfall
  • BATTLETECH
  • Tyranny: Archon Edition
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines
Apart from horses, camels, cows, pigs, and dairy products, Livestock now covers a fair number of the pastoralists in the world. Previously they were always assigned wool. :)
Wool and Grain are now much more clearly for regions that actually produced cereal or wool.

okay, stop. But there's still enough grain to for the achievement "I'll gaze my horse"? xD
 

Metz

Field Marshal
96 Badges
Nov 21, 2008
4.720
5.883
  • Cities: Skylines Deluxe Edition
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Stellaris: Galaxy Edition
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Res Publica
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cradle of Civilization
  • Cities: Skylines - Natural Disasters
  • Humble Paradox Bundle
  • Europa Universalis IV: Common Sense
  • Stellaris
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Snowfall
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Cities in Motion
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Hearts of Iron IV Sign-up
  • Europa Universalis IV
Can navies also drill?

It would also be nice if drilling armies next to other country borders would slightly increase the aggressive expansion penalty. (Would not affect allies).
 

MeshPL

Corporal
31 Badges
Jul 30, 2017
37
21
  • Stellaris - Path to Destruction bundle
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Stellaris: Synthetic Dawn
  • Surviving Mars
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Europa Universalis IV
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
This drill-meter thing seems unnecessary. I would make it so that drilling armies reduces army tradition decay. But I like the idea of drilling. It honestly seemed to be lacking from the base game.

Guess we are getting Art of War 2? This may be good. This may even be awesome. Hope you guys at paradox don't break the game for those who do not have specified DLC like you did with Common Sense.
 

Ixal

Field Marshal
77 Badges
Apr 5, 2008
2.720
4.578
  • Crusader Kings II: Jade Dragon
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Parklife
  • BATTLETECH - Backer
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Apocalypse
  • Age of Wonders III
  • Tyranny - Bastards Wound
  • Tyranny - Tales from the Tiers
  • Stellaris: Distant Stars
  • Surviving Mars
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Prison Architect
  • Stellaris: Nemesis
  • Europa Universalis 4: Emperor
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Stellaris: Federations
  • Prison Architect: Psych Ward
  • Stellaris: Ancient Relics
  • Surviving Mars: First Colony Edition
  • Stellaris Sign-up
  • Europa Universalis IV: Golden Century
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Shadowrun: Hong Kong
  • Shadowrun: Dragonfall
  • Shadowrun Returns
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Art of War
  • Warlock: Master of the Arcane
  • Stellaris: Galaxy Edition
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV: Res Publica
  • Majesty 2 Collection
  • King Arthur II
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
To be honest I am a bit concerned about power creep with the military of larger nations getting more and more powerful making them even more superior over mid sized countries.
 

greller

Sergeant
73 Badges
Mar 31, 2010
60
104
  • Sword of the Stars II
  • Europa Universalis IV: Third Rome
  • Tyranny - Tales from the Tiers
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Jade Dragon
  • Warlock: Master of the Arcane
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Sword of the Stars
  • Sengoku
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis III
  • Crusader Kings II: Conclave
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Stellaris Sign-up
  • Hearts of Iron IV Sign-up
  • Stellaris
  • Europa Universalis III Complete
  • Europa Universalis IV: Cossacks
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
It's always been one free patch -> one free patch + dlc -> one free patch -> one free patch + dlc and so on. What are you talking about?
I think he meant that it used to be one paid DLC for every two patches, i.e. alternating. Now it appears that 100% of patches will include paid content, since 1.22 was also paid. Not to mention the fact that the time between 1.20 and 1.21 was an unprecedented 19 days, meaning very little actual content went into that free patch.
 

Dakka

Provide Thee DUCC
90 Badges
Mar 25, 2014
4.753
4.463
www.twitch.tv
  • Europa Universalis IV
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Europa Universalis 4: Emperor
  • Hearts of Iron III Collection
  • Crusader Kings II
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Galaxy Edition
  • Prison Architect
IMG_0178.jpg

Nice chevron, there. Looking forward to being able to actually have feared and reputable armies as opposed to just nameless drones pumped from a factory.

I may actually name my armies now...
 

IceTytanFang

Captain
57 Badges
Jun 12, 2012
306
559
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Warlock: Master of the Arcane
  • Sword of the Stars II
  • Rome Gold
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Cities in Motion 2
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III Complete
  • Europa Universalis III
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Rule Britannia
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Parklife
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • War of the Roses
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Crusader Kings III
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
I wonder how this effects Discipline, because from my understanding part of discipline thing was how well drilled your units were, but that drill I becoming its own thing...
 

TheDungen

Field Marshal
80 Badges
Jan 31, 2015
12.131
7.922
  • Crusader Kings II: Jade Dragon
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Cities: Skylines
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Stellaris: Nemesis
  • War of the Roses
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Stellaris: Necroids
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Age of Wonders
  • Age of Wonders II
  • Teleglitch: Die More Edition
  • Victoria 2
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
Map changes seems fine army drilling seems pointless. There are already several features representing similar concepts. Morale of armies, discipline, army tradition, prussian militarism and so on.
 
Last edited: