First of all, one change for heirs and their legitimacy is that it will start a fair bit lower on average, and slowly increase over time as the heir grows older. Having high prestige increases it faster. Please note that corruption in your court increases it, as there is nothing screaming legitimate future King as much as a few sacks of gold in your pocket.
Secondly, with this new expansion, we have removed the regency councils, and instead replaced them by Estate Regencies.
Instead, a Regent will be generated from your most powerful estate. This will further increase the power of that estate, which might also give you a specific benefit or not.
Please note however that this does not replace consort regencies - consorts will still take priority over an estate-led regency
Thirdly, we are adding the option for extending a regency. Extending a regency reduces legitimacy by 10, and extends the current regency with another 5 years. Of course, the claim of the heir continues to increase. While a regency has some drawbacks, this can be very beneficial, if your heir is an imbecile, and your regency council is not entire incompetent.
Lest we forget, we have also changed so that you are no longer constantly losing legitimacy the longer you have a regency, but instead its an increase in stability cost.
We are also adding a fair bit more interesting events that occur when you are in a regency, all to add more interesting flavor to the experience, not to mention interesting situations.
As you may have noticed, this is one of the shorter development diaries, even if it gives you some new features, but next week, we’ll return to an interesting look at some more american nations and their content.