• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

EU4 - Development Diary - 16th of January 2018

Hello everyone!


I am Trin Tragula and this is the first development diary for Update 1.25 - REDACTED. Some of you may know me from previous diaries that have dealt with research, the historical setup and most of all map changes to various regions. This time is no different, I am here to tell you about a region that has received more work in the, as of yet unnamed, update that we are currently working on.


The region around the English channel has been revised before, both in Update 1.12 (Low countries) and 1.16 (France and the British Isles). Still there were some issues with it and detail is lacking a bit when compared to some more recently revised regions like Scandinavia or Hungary (also originally revised in the same update but later updated). For 1.25 it was therefore time to once again focus on overhauling this part of Europe.

As we plan to do in all future regional updates we have also added new texts to the startup screen for interesting countries that lack them in the overhauled region.


Ireland

Ireland.png



While Ireland has long been an English subject on paper the actual authority of the crown was in many ways a legal fiction in 1444. In practice direct English rule has collapsed and does not extend beyond the small piece of land known as the “The Pale” around Dublin.

While the particulars vary the Anglo-Norman earls, peers under the English kings, are in practice independent by most definitions of the word and have become as Irish as the population the govern.

Receding English influence has also allowed many of the older Gaelic clans to thrive and the island is home to several strong Irish kingdoms.

With the English Kings preoccupied with the Hundred Years war in France and internal squabbles over even their own succession the Irish independence seems destined to last. Should England manage to stabilize and be able to focus on the Emerald Isle once again however they risk losing this freedom quickly. Even so Ireland would likely be an unruly region to control.


In the 1.25 update we hope to better show how the various minor states in Ireland thrived as English rule grew weaker and weaker. We hope the new setup will better show how diverse the Island was and offer the player to lead one of the many clans or earldoms of Ireland to perhaps put up a stronger resistance to the English threat or fail and at best hope to rule as an English vassal.

All Irish tags (new and old) will be given individual national ideas, and the old group set will be repurposed (and partly rewritten) to be a reward for uniting the Island.


Playable Tags in Ireland:

  • Munster (New) - Independent Irish Kingdom
    • This tag represents the MacCarthy Mor, leader of the MacCarthys and the hereditary Gaelic Kings of Desmond. Named Munster to avoid confusion with the Earls of Desmond.
  • Ormond (New) - Independent Irish Earldom
    • In 1444 this tag represents the Butler family, the earls of Ormond.
  • Offaly (New) - Independent Irish Kingdom
    • Central Ireland was divided between many minor clans in 1444, most of them Gaelic. When it later fell to English conquest this is one of the primary regions subject to English settlement. In 1444 in EU4 this province is ruled by the Faly O’Connors, but they were really just one of many minor clans in this region.
  • Tyrconnell (New) - Independent Kingdom
    • The O’Donnel kings of Tyrconnell are another native dynasty to Ireland with roots going hundreds of years back.
  • Leinster (Old) - Independent Kingdom
    • In 1444 the Kingdom of Leinster is ruled by the Kavanagh dynasty since the 12th century (the kingdom itself dating many hundred years further back). While close to the Pale Leinster has a history of strong opposition to the English crown and has often been a force beyond its size in Ireland.
  • Clanricarde (Old) - Independent Earldom
    • Another Anglo-Norman dynasty the Burke family rules their part of Ireland in the name of the English king. In practice however they are just as independent as their neighbors and are.
  • Kildare (Old) - Independent Earldom
    • Much like other parts of Ireland the FitzGerald Earls of Kildare are for practical purposes rulers of their own lands but their close proximity to the Pale means they have a closer relationship with the crown and they have often worked more closely with the king.
  • Thomond (Old) - Independent Kingdom
    • The Kingdom of Thomond remains one of the most independent Gaelic kingdoms on Ireland in 1444. Far from the direct reach of the English crown their problems are more related to their immediate neighbors than a distant king.
  • Sligo (Old) - Independent Kingdom
    • In 1444 Sligo is ruled by the Sligo O’Connors. Much like the Faly O’Connors their hold over the region was not as absolute as we show it in the game.
  • Desmond (Old) - Independent Earldom
    • The Earldom of Desmond (not to be confused with the Kingdom of Desmond, a tag we call Munster) rules the richer parts of south-eastern Ireland. Their ties with the crown are not as close as those of their kinsmen in Kildare.
  • Tyrone (Old) - Independent Kingdom
  • The dominant Gaelic kingdom in the north Tyrone is ruled by the ancient O' Niell dynasty. Tyrone was for a long time the most dominant state in the north.
  • Ulster (Old) - Independent State
  • In 1444 this province was home to a larger number of clans, many with close ties to their Scottish counterpart. In EU4 it is ruled by the Maggenis dynasty.

Scotland

Scotland.png


In 1444 Scotland remains a strong regional kingdom, supported by the King’s of France in the south. While the Clans remain influential in Scottish politics, and would likely assert their independence if they felt it threatened, the Kingdom is unified in a way the Irish lords could only dream of. During their time on the throne the Stuarts have strengthened their rule and their defences against the English to the south, while hungrily biding their time to reclaim the last remains of Norse rule in the form of the Norwegian Jarldom of Orkney in the north.

Scotland has not received any new playable country tags in the 1.25 update but the region has been broken up into more provinces to give the Scottish kingdom a bit more depth and staying power. In the South two provinces have been carved out to show that the Anglo-Scottish border is in fact not flat and hard to defend. The addition of the West and East March provinces instead allows Scotland to fight an invader before they reach the farmlands around the capital
The Highlands have also been broken up, ensuring that a resurgent Highlander kingdom will be stronger and stand a better chance of surviving.


England & Wales

England.png


While England was updated once before after release we felt that it was simply not up to date with regions like Denmark or Germany, and that it was too easy to overrun the island of Great Britain for a naval invader. England is arguably one of the historical winners of this period and while England never saw much in the way of foreign invasion it was the scene of two great civil wars.

In update 1.25 England and Wales have been given a thorough rework with many provinces carved out of the existing ones or redrawn to better reflect both the political and economic realities of the time. The Isle of Man has also been made its own province, a naval base in the Irish sea for whoever manages to get control of it.


Added Tags:
  • Mann - Revolter in the Isle of Man province.
    • In 1444 the Isle of Man is an English possession but it was once a kingdom of its own with roots in the now defunct Kingdom of the Isles.


France & Burgundy

France.png


Another “winner” in our timeline was France. The great kingdom that dominated European politics for centuries before imploding to internal unrest and rising reborn as the Revolutionary Empire of Napoleon, ready to reshape the politics of the continent completely.

In 1444 France is the scene of the Hundred Years war, a long conflict over who would rule the populous lands of the Kingdom. The recently concluded treaty of Tours has seemingly restored peace to the region but its stipulations have yet to be carried out in their entirety as England seem reluctant to surrender Maine to the French king.

The 1.25 update have not brought any new countries into being in France but we have revised the French map, especially in the north.

Normandy and the region around Paris are now more detailed, allowing for a less one-sided early campaign between England and France once conflict flares up again. We have also taken the opportunity to shift some of the French development towards the more populated north to better represent the historical economy of the region.

The huge province of Bourgogne has also been broken up to represent the Burgundian border castles such as Semur, with their capital in Dijon receiving an Inland Centre of Trade.


The Low Countries

Low Countries.png


In 1444 the Low Countries are already one of the greatest economic centers of the European continent. Politically many of the states are dominated by the Dukes of Burgundy but under their rule they enjoy considerable autonomy and in time the northern parts would historically form the United Provinces of the Netherlands, an iconic power in the Europa Universalis timeline and a great mercantile and colonial power.

We have felt that when this region was last revisited it was perhaps done so a bit conservatively and this time we have been less concerned with keeping the status quo.

The province of Holland has been broken in two, as has Gelre and Friesland. The Province of Limburg (forever plagued by trying to accomodate the fact that the majority of the county of Limburg would become separated from the city itself in this timeline) has been removed entirely in favor of a separate province for Upper Guelders. The borders have also been redrawn to hopefully better reflect the many border changes in this region during this period in history.

While the development of the Low Countries region was always high (indeed even in 1.24 it is higher than all of England) it has been increased slightly again to better reflect the economic power of these cities. Utrecht, Friesland, Gelre and Holland have all grown by one province each while Brabant, though it remains a powerful force in the region, has lost both a province and a sizable amount of development.



That was all for today! From Ireland to Burgundy we hope that this overhaul will make for a better experience and that it will also make for a more accurate representation of this central region to the developments of the 1444-1820 period.

Next week’s developer diary will be written by @DDRJake and should shed some more light on what kind of update we are making as well as the upcoming Immersion Pack that will go along with it.
 

shadyn

Private
93 Badges
Sep 3, 2017
12
0
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Crusader Kings II: Conclave
  • Age of Wonders: Planetfall Deluxe edition
  • Stellaris: Humanoids Species Pack
  • Europa Universalis IV: Golden Century
  • Stellaris: Galaxy Edition
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Horse Lords
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Age of Wonders: Planetfall
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Crusader Kings II: Holy Fury
  • Shadowrun Returns
  • Imperator: Rome - Magna Graecia
  • Age of Wonders: Planetfall - Revelations
  • BATTLETECH - Digital Deluxe Edition
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Deluxe Edition
  • Shadowrun: Dragonfall
  • Stellaris: Lithoids
  • Crusader Kings III: Royal Edition
  • Stellaris: Federations
  • Cities: Skylines - Parklife
  • Europa Universalis IV: Dharma
  • Stellaris: Distant Stars
  • Victoria 2
  • Cities: Skylines - Campus
  • Stellaris: Apocalypse
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Stellaris: Necroids
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
Why not York for North Yorkshire and Leeds or Sheffield for East Yorkshire (preferably Leeds)?

York has been in North Yorkshire since the Ridings were reorganised in 1974. Before that it was - as the capital of Yorkshire as a whole - not in any of the ridings. The historic riding capitals were:

- North - Northallerton
- East - Beverley
- West - Wakefield

Leeds and Sheffield were in the West Riding.
 

Canodae

Recruit
71 Badges
May 1, 2015
5
6
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Snowfall
  • Stellaris - Path to Destruction bundle
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Dharma
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Stellaris: Distant Stars
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Crusader Kings II: Horse Lords
  • Stellaris: Megacorp
  • Stellaris: Necroids
  • Magicka
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Crusader Kings II: Holy Fury
  • Cities: Skylines Industries
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
I swear if Frisians don't get their own culture I am going to have an aneurysm. The Flemings get their own culture for some reason but the Frisians don't currently. It isn't exactly a difficult fix. I just want to to do a nice Friesland run with the correct culture. :(
 

Martynios

Raadspensionaris
22 Badges
May 1, 2016
1.816
747
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Rights of Man
  • Stellaris: Ancient Relics
  • Imperator: Rome Sign Up
  • Stellaris: Megacorp
  • Stellaris: Apocalypse
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV
  • Crusader Kings II: The Old Gods

Xetfield

Major
90 Badges
Aug 23, 2017
762
1.970
  • Victoria 3 Sign Up
  • Stellaris
  • Stellaris: Humanoids Species Pack
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: By Blood Alone
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Pre-order
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Distant Stars
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Stellaris: Megacorp
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: No Step Back
  • Stellaris: Apocalypse
  • Stellaris: Ancient Relics
  • Europa Universalis IV
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Victoria 2
  • Crusader Kings II: Monks and Mystics
  • Magicka 2: Ice, Death and Fury
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Expansion Pass
  • Imperator: Rome Sign Up
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Third Rome
Now I pretty hate the Isle of Man province: in my last CK II game on Ireland, it spawned two simultaneous minor epidemics. :mad:
 

tinholt

Quit modding. Won't be returning.
60 Badges
May 13, 2011
617
22
  • Europa Universalis IV: Third Rome
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Charlemagne
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - Natural Disasters
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • For the Motherland
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis III Complete
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis III Complete
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Cadet
  • Europa Universalis III Complete
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Victoria 2
@Trin Tragula Thank you for implementing my vision of the Netherlands (except for the coastlines/ports).

It wouldn't, perhaps, be possible to get an early-access to the 1.25 patch? Because it would really save me A LOT of time. Even a 2 week head-start would do wonders.