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Welcome back to our weekly series of development diaries about Europa Universalis. This time we’ll talk about two features that will be part of the next expansion.

Theocracies
This is based on something we read in the suggestions forum. Monarchies and Republics have had their Legitimacy and Republican Tradition, but Theocracies haven’t had a unique mechanic yet. The next expansion will add a concept we call Devotion. Devotion ranges for 0 to 100, and impacts several thing.

Devotion impacts your religious abilities, your prestige gain and your tax-income.

You primarily gain devotion from high religious unity and the devoutness idea. Low stability will decrease it, while being Defender of the Faith will increase it.

There are also a lot of events that impact your devotion.

Another unique mechanic for theocracies is the fact that they always have an heir, and they have somewhat of control of it.

If you do not have an heir, you get a chance to select one heir. Heirs are age 40+ with random stats. You can then pick one of the following.

  • A Local Noble – Loses 5 devotion, but gains +10 Prestige
  • A Foreign Noble - Gains +100 relation with a random nation.
  • A Merchant's Son - +25% yearly income, lost 10 devotion
  • A Papal Protege – Catholic only. Gains +10 Papal Influence
  • A Talented Theologian: +10 Devotion
  • A local preacher – +5 Devotion & -10 Prestige


Government Ranks
A new feature in the next expansion is the introduction of proper Government Ranks. In previous versions, most countries would either be simply a Kingdom or a Republic, with a few special cases like Byzantium's Imperial Government and vassalized Kings becoming Dukes. If you don't get the expansion, this changes little, but for those with it most government types will come in three ranks: Duchy, Kingdom and Empire. While these are the names of the ranks, it doesn't mean there aren't any ranks for Republics - Venice's Serene Republic is on the same level as a Kingdom, for example.

Countries will start with whatever is closest to the rank they had historically, so the King of Burgundy becomes the Duke of Burgundy, while Byzantium is very much an Empire despite no longer having a special government form. Vassals, Marches and non-Elector members of the HRE are always Duchy rank, and certain government types only come in a single rank (such as Ming's Celestial Empire, which is always an Empire). Countries that are not locked to a particular rank can raise their rank through the Government screen by fulfilling certain requirements such as a certain level of prestige and total development level of your nation.

So what benefit do you get from a higher government rank, besides a new title and fancier headgear? Well, for one, higher government ranks are able to change their National Focus more often, with the default 25 year cooldown being 20 years for Kingdoms, and a mere 15 years for Empires. The bonuses granted from each government are now also set per rank, with government types getting more autonomy reduction from the higher ranks, while others such as Steppe Hordes have their base government bonuses to force limits, manpower and looting speed increased by higher government ranks.

Finally, this system also comes with a complete and mod-friendly overhaul of how government names and titles are handled. Under the old system, if you wanted to for example call your Greek Emperor a Basileus, you would have to create a particular localisation string that might get overwritten by other localisation strings, and there was no ability to differentiate between the titles of say, a Greek Western Technology Group Emperor and a Greek Eastern Technology Group Emperor. Under the new system, you script specific government name/title entries that might look something like this:


Code:
byzantine_monarchy = {
rank_1 = PRINCIPALITY
rank_2 = KINGDOM
rank_3 = EMPIRE


ruler_1 = AUTOKRATOR
ruler_1_female = AUTOKRATEIRA
ruler_2 = DESPOT
ruler_2_female = DESPOTISSA
ruler_3 = BASILEUS
ruler_3_female = BASILISSA

trigger = {
   government = monarchy
   tag = BYZ
}
}


The game goes through the government entries, picks the first one it finds where the trigger evaluates true, and applies those government titles to that nation. This means that if you so desire, you could create a complete unique set of government names for each and every country in the game!


AQP3Ng9.jpg
 

Christopholes

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Grand Duke for Lithuania was mentioned. Unlike ck2, rank doesn't seem to affect who you can vassalize/PU though vassals and marches will have their rank changed to Duke-equivalent it seems.
 

Me_

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Will Memel finally get its 3rd dimension?
Supposedly, its actually a tesseract (4-dimensional cube). The only reason we cannot see it as such is that pesky reality we live in.
 
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coldsteel

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"higher government ranks are able to change their National Focus more often, with the default 25 year cooldown being 20 years for Kingdoms, and a mere 15 years for Empires."

Whereas I like the idea of being able to increase government rank, I'm worried by this suggestion. I would think that in general a large Empire would have a much more difficult time changing their focus than a small Duchy.
 
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josh127

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How will the AI HRE princes prioritize themselves in growth... If they reach the requirements to become a kingdom on their own will they take preference in staying HRE and a duchy or will they prefer to branch out and leave to become their own kingdom?
 

Falc

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I must say, I like how every single DD gives a sliver of information more on the new Burgundy setup, but it NEVER gets shown outright or really talked about. The devs also never ever answer any questions about it.

You're a lot of Swedish teases, Paradox :confused:
 

Me_

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I must say, I like how every single DD gives a sliver of information more on the new Burgundy setup, but it NEVER gets shown outright or really talked about. The devs also never ever answer any questions about it.

You're a lot of Swedish teases, Paradox :confused:
Well, we basically know everything by now about the 1444 setup. However, the mystery of Burgundian inheritance remains.
 

eon47

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Is there any reason to choose a local preacher (+5 devotion -10 prestige) over the theologian (+10 devotion)? It sounds like Johan said earlier that we won't be able to see their stats in advance, so I'm not seeing why I would ever want the preacher.
 

loup99

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Yay, more abstract values!
Well, you must like those kindof values a lot, as you must have played a game, a game which is almost only composed of those. I think that instead of doing a sneaky and unclear ambigious boycot, you should tell us some alternatives to what paradox has implemented.
 
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FleetingRain

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It's a nice try at explaining it, but I don't think it stands up. The Byzantine Empire had some pretty entrenched institutions, but let's be honest: they were fairly awful. The lack of legalistic succession meant that civil war was frequent and ruinous. The fact it was called an 'Empire' didn't mean it was run well. Secondly, even if that weren't the case, the causation you have is backwards: the institution precedes the rank. Under this model, you should become an Empire if your autonomy is low, rather than get lower autonomy because you are an Empire. :)

What if one of the requirements to upgrade to Empire is having low average autonomy? Upgrading wouldn't mean you're magically getting an autonomy reduction bonus; it would mean to represent the perceived ability of your nation to keep autonomy at low levels all the time.
 

Wagonlitz

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This seems like a pretty poorly thought out argument. Certainly there should be great difficulty in proclaiming an empire (and from the DD it seems like that is the case) but saying it couldn't have happened because it didn't happen is just railroading. You could use the same logic in CK2 for saying the Holy Roman Empire shouldn't be formed - until someone had sufficient power to do it no one thought you could do it. Napoleon declaring an Empire and then destroying the Holy Roman Empire were both unthinkable. For that matter so was Augustus' forming of the Empire, the Bulgarian Empire and really most of history. I think there should be a political cost to things like that but railroading ≠ realism. It could have happened so it is reasonable that PD make it a possibility.
Requiring empire formation to be realistic isn't railroading. And the Bulgarian Empire (and the Serbian one too) never were recognised as empires by other countries.
And napoleonic France already was an international pariah everybody wanted to destroy. And yes sometimes unlikely things happen---like the last duke of Burgundy dying at Nancy. But it simply isn't realistic for European countries to go against the empire tradition---especially not before something like the enlightenment.

Only in HRE, not affecting all Christians clearly as seen in the case of the Spanish empire founded in 1492.

For China only neighbouring countries should be affected. Whole Asia is too large and there were many empires that coexisted with Chinese empires like mughal and timurids.
Spain was never proclaimed an empire; historians later did. Just like nobody called the byzzies byzzies when they existed. And China could reach longer than just the neighbouring countries; though India they couldn't really reach. But they could reach the timmies through the Tarim Basin; just remember that the Tang attacked the Abbasids through it. Most likely they just didn't think the timmies were their equals; also did the timmies ever claim emperor?

You are right. After some thought I think that they shouldn't. Ottoman Sultans haven't used Caliph title for the long time but their country was called empire..
Wasn't the Ottoman sultan also caliph?
 

Chief of Staff

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Andrzej2

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Wasn't the Ottoman sultan also caliph?

He was. But I read that they haven't used this title in official titulature until second half of XIX century. So I guess it wasn't most important. Anyway I know almost nothing about ideology of caliphate so I don't have firm opinion on this matter (if caliph should be title of muslim emperor).
 

Jia Xu

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He was. But I read that they haven't used this title in official titulature until second half of XIX century. So I guess it wasn't most important. Anyway I know almost nothing about ideology of caliphate so I don't have firm opinion on this matter (if caliph should be title of muslim emperor).

It was always in use since the time they acquired it. What changes is how its translated, which is why some people miss it in official titles lists. the Caliph is the "commander of the faithful." Anytime you see that in an Ottoman title list, it's the Caliphal title.
 
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Wagonlitz

Resident WW Foreigner
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You say "alot more", how many dev diaries worth are we talking about, give or take?
Aren't they going to release one each week even after the next expansion is out? In that case there indeed are really many left.
 
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pirro

Una guillotina en cada plaza
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I can't believe Paradox is asking money for stuff that has been in mods since EU III, like goverment ranks or the 30 years war.
 
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