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Developer Diary | Italy #2

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Buongiorno! And welcome to not only my first post here on the forums, but also to Italy’s Alternative History Dev Diary! I know that a lot of you folks out there have been looking forward to Italy’s re-work, and I bet that a bunch of you have already read Mano de Zombi’s absolutely gigantic Dev Diary for Italy’s Historical path. (If you haven’t, it might be worthwhile to do so before continuing here, since he explains new features that will pop up here too.) Well, today it’s time to look at what could have been if only history had turned out slightly (or sometimes wildly) different.

And please remember that all of this is still very much a work in progress; a lot of things might and will change from here until we release in- oooops, no spoilers ;)

Before we start with the nitty-gritty, we’ll just take a sneak peek at the updated Italian Focus Tree​
pleb focus2.png

A lot has happened since the last time we saw it, right? It’s so big that I couldn’t even fit it into one picture!

But now, Avanti!
As we all know, Italy was in the firm grip of the fascist leader Benito Mussolini who had ruled for well over 10 years as Hearts of Iron 4 starts in 1936 (and close to 20 years by 1939). Before joining Germany in the Pact of Steel, Italy’s fortunes might have gone down very different paths in history - something that we have tried to reflect in the Focus Tree. At one point, Italy even guaranteed Austria’s independence in an effort to stop Hitler from gobbling it up. Italy was also in talks with the United Kingdom and France to form an alliance, the Stresa Front, where the other two countries considered ceding land to Mussolini in an effort to at least have Italy stay neutral in any potential wars with Germany. And while Communism was banned in Italy under the Fascist regime, it still played a large role in the Resistenza, the resistance, and became the second-largest party in the country after WW2.

It wasn’t until 1943 that Mussolini was finally ousted from power (keep this information in your head for a while, and we’ll come back to it). Up until then, there was almost no way of removing Mussolini from power - but what if? What could have happened if only?

Let’s start with the most plausible route Italy could have taken if Mussolini was deposed pre-1943, namely the:

Alternative Fascist Path
While Italy was firmly in the grip of Mussolini and Fascism, that didn’t mean that Mussolini himself was spared from criticism within his own ranks. A lot of other leading fascists were quite vocal about their opposition to joining forces with Nazi Germany, for example, and still more opposed Italy’s entry into the War. Historically, it was the Grand Council of Fascism (yes, that was a real thing) that finally managed to oust Mussolini from power once the Allies had invaded Sicily in 1943. So the power struggle between Mussolini and the Grand Council will take center stage in overthrowing the Duce and guiding Italy on a new path.

It all starts with the war with Ethiopia. Depending on how you fare here you can either go down the historical route with the Solid Progress in Ethiopia focus or if you find yourself stalled in your offensive; Struggle in Ethiopia will open up a fast track to overthrowing the old regime with Undermining the Duce.
[02_struggle_in_ETH].png

Ousting such a powerful and central figure for fascism will always take some time though. You will first have to consolidate power before making your move!​
[03_conspiracies].png
In this clash between Mussolini and the Grand Council, you will have to manage the Balance of Power. You’ll want to move it towards the Council, but be sure not to overdo it! Going overboard will have ramifications down the line… While Mussolini is well entrenched by this point you can take steps to unlock specific Balance of Power decisions that will help you to further undermine the Duce and tip the scales.​
[04_BoP_decisions].png

Once you have enough power you can Convene the Grand Council to decide the Duce’s fate, and then cement his fate with Depose Mussolini. But what if you didn’t struggle in Ethiopia? What if you’re just too good? Do not fret my friends! You can still oust Mussolini even though you made Solid Progress in Ethiopia, it will just cost you a little bit more…​
[05_ousting_mussolini_path].png

So, you have deposed Mussolini - now what? Well, now we get to the juicy bits! You can either stick with the fascist system, or you can grant the King executive powers over the country. Let’s first look at the potential fascist leaders, waiting in the shadows to take over after Il Duce.

While Mussolini was the very face of fascism in Italy throughout the 1920’s and 30’s, there were other prominent fascists who at one time or another were potential successors to Il Duce. Two of these were Italo Balbo and Dino Grandi.
[06_alt_fascist_tree].png

Both of these fellas will have their own sub-branches with quite different focuses based on some of their historical deeds, traits, and ambitions - but they will also share a common sub-branch between them. Before diving any deeper into the new potential Duce, let’s take a look at the shared sub-branch between them.

The first thing a new Duce has to do is to either Consolidate Power over the Fascist Party or Stop the Squandering that ran rampant under Mussolini’s reign. Depending on who you chose as the new country leader, these focuses will unlock further focuses in their respective path.
[07_shared_branch].png

Something that will be important to do is to increase the new leader’s standing towards the Grand Council in the Balance of Power. Having enough power will enable you to Purge the Party - to get rid of any support for Mussolini that lingers on. This will be a great opportunity to strengthen your new leader’s Balance of Power - if you’re ready to sacrifice some of your advisors and generals….​
[08_purge_event].png

Next up, you will be deciding The Fate of Mussolini, which is another opportunity to gain some Balance of Power for your new Duce, but each decision will carry with it different ramifications and consequences.​
[09_mussolini_event].png

After that, you’re free to decide where to take Italy! Maybe you decide that Mussolini wasn’t all that crazy after all for tying fascism so closely to his persona and go with Divino Duce.​
[10_divino_duce].png

Or you’ll decide that fascism should serve a higher purpose than the glorification of a single individual and go with A Greater Purpose.​
[11_greater_purpose].png
And now, let’s turn our attention to the two potential country leaders.
[12_balbo].png

I know a lot of you have been hoping to see Italo Balbo in the re-worked Italian Focus Tree - and how could we leave him out? At one point in time, he was seen as a rival to Mussolini and the obvious heir to take over from him. Balbo had been a key player when installing Mussolini to power way back in 1922, and could therefore not be ignored with ease. He opposed the alliance with Nazi Germany and preferred to ally with the UK, commenting that “you will end up shining the shoes of the Germans”, to his fellow fascists. He was accidentally shot down by friendly fire in June 1940 and died - but you can now change this!

Balbo has two unique paths available to him; one focuses on the reorganization and modernization of Italy’s army and airforce. During the 20’s Balbo was appointed head of the Airforce, the Regia Aeronautica, and made headlines as an aviator. Under him, the Aeronautica became a world-class airforce - all of which is represented in his starting Leader Trait. While he was convinced that Italy’s future lay in the skies, he also had ambitions to reform Italy’s army; to make it a more mobile and motorized force. He was also part of the formation of the Saharan auto-aviation Companies, a long-range motorized reconnaissance unit with its own aircraft attached to it. All of this manifests itself when you have to choose between Reorganize Regio Esercito and Reinforce Regia Aeronautica; basically choosing to invest in either the army or the airforce since Italy’s resources still are scarce.
[13_balbo_military_branch].png

Once you have made your choice between the Esercito and Aeronautica, we arrive at the before-mentioned Saharan auto-aviation Companies, a focus to let you bolster its capabilities and then expand it even further with the Combined Army and Airforce - which will give Balbo his second Leader Trait; the Military Modernizer.​
[14_balbo_military_modernizer].png

After having undertaken a few transatlantic flights and becoming increasingly popular, not only abroad but also at home, Mussolini decided to send off Balbo to the less glamorous position as Libya’s governor. Here he constructed the Via Balbia, a road network across the country, and managed to attract Italian farmers to resettle in Libya (with varying degrees of success - especially for the local population). This is all part of Balbo’s second unique path that starts with The Fourth Shore, which was a kind of nickname for Libya in Italy at the time. This path is also the only way to get even further resources in Tripoli, in the form of Oil or Steel - riches that were discovered in Libya (albeit further south) during the War, but never developed or prospected until later.​
[15_balbo_fourth_shore].png

The focus of the second path for Balbo is to develop and integrate Libya even more, culminating with the Novus Ordo state modifier for all Libyan states. Besides the state modifier, you’ll also get some irregular infantry.​
[16_balbo_novus_ordo].png

Oddly enough, it might have been Hitler that summed up Balbo the best in his eulogy to the man (even though Balbo never liked the German Führer): “The death of Balbo was a great tragedy; there was a worthy successor of the Duce, a man who had something of the Renaissance in him! A man whose name alone was worth something! Balbo had the great advantage that he had equal influence with both Party and armed forces, and it is an ironic fate that he should have been shot down by Italian anti-aircraft guns."

In order to access Balbo’s two exclusive paths, you will first have to unlock the means of production and resources to forge ahead by stopping Mussolini’s squandering in the shared sub-branch with Dino Grandi. And who even is this Dino Grandi fellow by the way?
[17_grandi].png

Remember how Mussolini was ousted from office in 1943 after the Allied invasion of Sicily? This was the main guy behind the coup d'état; Dino Grandi. I know that some of you might have liked to see Mussolini’s son-in-law, Galeazzo Ciano - and an argument could be made for his case (as one could for Emilio De Bono too), but Dino Grandi was the man that deposed Mussolini in the end. He was also seen as both a rival and a potential successor to Il Duce at different times. Grandi was among other things the Minister of Foreign Affairs, and as such reformed the institution and opened the diplomatic classes to other qualified people than just the nobles that traditionally had held these positions. He was later reassigned to become the ambassador to the UK because of Mussolini’s growing suspicion and jealousy. As the ambassador, Grandi tried to make an alliance with the UK (he wasn’t a fan of Nazi Germany either). This forced the Duce to recall him back to Italy where he was made Minister of Justice.

One of Grandi’s exclusive paths is open to be pursued as soon as he’s made the new country leader; seeking bilateral agreements with either France or the UK. Since he was the Minister of Foreign Affairs and sought after an alliance with the UK, you can now deepen the relationship with either country.
[18_grandi_diplo_path].png

With Seek British Military Cooperation you can approach the UK, seeking a joint military program where you share naval and air research with each other - which will boost your research in respective area.​
[19_grandi_uk].png

If on the other hand, you wish to seek closer relationships with France through Invite France to a Military Program, you will get a boost in infantry and tank research.​
[20_grandi_france].png

The next step is to secure our long borders with one of your neighbors. This will at the very least buy you some time to further build up your military capabilities, and after that, it’s up to you if you want to deepen the relationship with either France or the UK even further - or if you feel the time is right for some backstabbing….​
[21_grandi_non_aggression].png

The last step in this path is to take your rightful place as a true major power and Proclaim the Italian Empire! This action will not only boost the morale of your troops, but it’ll give you additional manpower to draw from as well - among other things. (Completing these focuses will also help you out elsewhere in the Focus Tree, considering Grandi was Foreign Minister *hint hint nudge nudge*)​
[22_grandi_empire].png

Grandi will get a new Leader Trait too; Father of the Empire
father2.png

To be able to proceed through Grandi’s second unique path, you will first have to Consolidate Power and move the Balance of Power to your side enough to pursue your own agenda. This part is all about reforming old institutions, making them more effective, and expanding them. Grandi never was much of a military man compared to Balbo, but you will be able to improve the economy and industries to prop up the armed forces.​
[23_grandi_industry_path].png

Once you quell all opposition within the party you’re free to open up more institutions to competent people, and with Meritocracy, you’ll get advisors that are otherwise unavailable to Italy’s Fascist government. This focus will also cap off Grandi’s third Leader Trait; Political Reformer.​
[24_grandi_meritocracy].png

The last focus of this sub-branch is Expanded Corporatism, which combines Grandi’s background in foreign affairs and the reforms he undertook - and which is central to the improvement of the economy and industry. By relying more on local talents, you’ll be able to extract more resources and production from occupied territories, as well as get more compliance from these places.​
[25_grandi_corporatism].png

And that about rounds it up for the Alt Fascist Branch of the Italian Focus Tree. But before we open the door for the Monarchist Branch, maybe we can take a look at Balbo’s and Grandi’s Balance of Power Traits.

Maybe to no one’s surprise, Balbo’s Balance of Power revolves around the military. To increase military production and experience, Balbo will draw resources from elsewhere.
[26_bop_balbo].png

Grandi meanwhile, will focus on law and order, but also on expanding the industries to the detriment of the military.​
[27_bop_grandi].png

Now that we’ve acquainted ourselves with the potential fascist leaders ready to take over from Mussolini, we’ll turn our attention to what the King, Vittorio Emanuele III, has up his sleeve!​


00 Italian Monarchy.png

Hello everyone! It’s Mano de Zombi again, I’m back from the realm of Mussolini’s Italy to talk a bit about the not-so-fascist and the anti-fascist alternative branches!

As usual I need to start with the classic disclaimer “Everything you’re about to see is work in progress bla bla bla…” However, this time for real, everything you’re about to see is super WIP. Any resemblance between this and reality on release will be purely coincidental… Well maybe not that much, but in any case just a heads up that we won’t be getting into too much detail on these branches.

So let’s talk about Vittorio Emanuele III, King of Italy from 1900 to his abdication in 1946.
01 Vittorio.png

During his reign, he led Italy into several wars, not only both World Wars, but also the Italo-Turkish war, the Second Italo-Ethiopian war and many other conflicts in North and East Africa, hence the nickname Il Re Soldato (the Soldier King). Kind of a thrones collector, Vittorio Emanuele was crowned Emperor of Ethiopia in May 1936 shortly after Haile Selassie fled from Addis Ababa and Italian troops drove into the Ethiopian capital. Following the occupation of Albania in 1939, the Albanian Parliament also proclaimed him King of Albania (it feels like the fascist regime was kinda convenient for the Italian monarchy after all). He finally abdicated in favor of his son, Umberto, in 1946, but the Kingdom of Italy was already well on its way to become the Republic of Italy, so the newly proclaimed King Umberto II didn’t really have much time to enjoy the throne.

In-game you can crown Vittorio as Emperor of Ethiopia and King of Albania once you control those territories, improving his country leader trait (it will also improve his National Spirit if he is not the current country leader). But now let’s take a first look at the Monarchist branch!
02 Monarchist Branch.png

As you can see, the Kingdom of Italy will also have access to the focuses to cooperate with France or the UK that Paradox_Danne talked about earlier.

To the right of that branch, there is a small industrial and equipment-themed branch in which you will be able to get a bit more out of your controlled resources thanks to Extraction Industry.
03 Monarchist Industrial.png

New Corporations involves a big reorganization of the industry and will grant up to 6 civilian factories, however it will come with a significant price in civilian factory construction speed, so you probably don’t want to go for it too early.
Mobilize the Railway Guns will spawn the four old Cannone da 381/40 AVS railway guns used by Italy during the Great War, which were not mobilized during World War II, and will grant some production bonuses for more railway guns.
Last but not least, New Forms of Weaponry for now grants a pretty basic National Spirit and gives some research bonus. However, I would like to do something along the lines of making Italy a pioneer in nuclear research (requiring Italy to be one of the first countries to research Atomic tech), and possibly grant better bonuses in terms of National Spirit.
04 Atomic NS.png

And now let’s talk about the actual political parts of the branch, because there are several choices to be made in regards to leadership.​
05 Monarchist Political.png

To the right lies the proper Monarchist path, with Power to the King granting some stability and political power bonuses and also unlocking a decision to abdicate, making Umberto the new king of Italy.​
06 Abdication.png

The king can then choose between disbanding the Blackshirts to seriously hit fascism in Italy, or utilizing them at the cost of increasing Fascist support in the country.

To the right, we have a small Vatican state sub-branch, through which you will strengthen the ties between Italy and the Pope, not only getting some stability, political power and ideology support for Non-Aligned, but also getting some interesting bonuses towards operatives and compliance. Worth noting that completing Seek Papal Support will actually replace the Grand Council of Fascism in the Balance of Power by Papal Influence, so make sure to keep an eye on Your Holiness if you go that route…
07 Pope BoP.png

On the left side, Revoke the Acerbo Law leads to a conservative democracy, led by either the Christian Democrats, or the king himself.
08-democrazia-cristiana-png.856641

Just a bit of context, Democrazia Cristiana was a moderate political party founded in 1943, which played a significant role in the resistance against fascism and especially during the post-war period. Even though these guys were anti-fascists, they constantly opposed left-wing parties and groups during the Liberation War and they were not necessarily republicans (in fact, they tried to avoid having a clear position about the monarchy).

After choosing your democratic leader you can Expand Intelligence Services for some extra operatives and Cooperate with Moderates to unlock some extra democratic characters.

Below we have another late-game sub-branch, similar to the Greater Italy one presented a couple of weeks ago in the Historical Italy Dev Diary. However, this time the theme is… Slightly different, old-fashioned and, truth be told, memey. We’re of course talking about the Mare Nostrum and Roman Empire branch, which will be available for all Fascist and Non-Aligned leaders.
09 Roman Empire.png

In this branch you will get some military and resistance bonuses to support the rightful Italian expansion (culminating with the Roman Empire formable nation), some designs and the possibility of getting puppet states in Iberia and expand your faction beyond finis terrae, encouraging South American nations to join your alliance.
09A Roman Empire.png

As you can see, both Towards a Greater Italy and Mare Nostrum are available for Mussolini, Balbo, Grandi and the Monarchist branches.
10 Fascist Branches.png

And I would like to take this opportunity to show not only Umberto’s portrait but also some of the other fascist and common generals that now have new portraits!
10B Fascist Generals.png

Before we leave behind these branches, I’d like to show you guys a couple more things that have been implemented very recently thanks to the help of our freelance CD who is doing an exceptional work in fleshing out some of the decision categories and adding so much flavor to content related to formables and releasables, big kudos to him!!

Africa Orientale Italiana is now a releasable colonial tag that you can establish after completing the focuses Ministry of Italian Africa and The New Emperor of Ethiopia. Unlike collaboration governments, it will NOT have cores in any state, however, it will come with a unique national spirit, political advisor and country leader providing bonuses towards resistance and compliance in its territory, so that the AI can manage without babysitting it. However, if they still struggle due to a big war effort or other reasons, Mother Italy will also have the option to feed its puppet with more Manpower and equipment with which to garrison the states.
11 AOI.png

The Balkan Diplomacy category has also been expanded with many new flavorful decisions, here you can see some of them.
12 Balkan Diplomacy.png

Greater Italy (the branch starting with the focus Towards Greater Italy) is now a cosmetic tag and succeeding in fulfilling all the Italian irredentist desires will come with a nice reward!
13 Italia Irredenta.png

And now let’s move on to the Anti-Fascist Republican branches!

Historically, the origin of the Italian Republic can be identified in the Italian Resistenza against Fascism, which was characterized by the joint commitment of multiple political groups, sometimes with opposing ideologies and agenda, there were communists, socialists, conservative christian democrats, liberals, republicans, monarchists, anarchists… All of them (or most of them at least) gathered in the Committee for National Liberation (CLN). These groups would later form part of the Constituent Assembly during the post-war period, and would write a Constitution based on the principles of democracy and anti-fascism.
Thousands of partisans from all these groups lost their lives fighting against fascism in Italy, both Italian fascists and German nazis, and multiple warcrimes were committed by the fascist forces in the territories that were kept under their control after the Armistice of Cassabile (8 September 1943).

In-game, these branches try to depict what could have happened in Italy if the anti-fascist movement would have gained strength earlier, during or shortly after the war in Ethiopia, toppling Mussolini’s regime through civil war and proclaiming the Italian Republic before World War II started.
So let’s see how they look in-game:
14 Antifascist Branches.png

Just like we explained in the first Italy Dev Diary, when the game starts Italy is in the middle of the Second Italo-Ethiopian war, and the initial political focuses can only be auto-completed based on your performance in the war. Mussolini will issue orders demanding territorial gains in the North and South of Ethiopia and, if you fail the Duce, the focus The Abyssinian Fiasco will be autocompleted, unlocking immediate access to the Anti-Fascist initial branch. If you, on the other hand, succeed on those missions, you will get rewarded for it, but the focus Solid Progress will be autocompleted and in this case you won’t be able to access the Anti-Fascist branch until the war in Ethiopia is over.

The initial anti-fascist branch starts by preparing the opposition for the incoming confrontation against the fascists. Yes, there will be a civil war if you attempt to topple Mussolini’s regime.
Organize Strikes in the North will grant you control over the Northern states in the civil war, spawning some extra divisions there and sabotaging enemy factories once the conflict starts.
The Southern Farmlands works along the same lines but in the South, and instead of sabotaging enemy factories, the fascists will get some temporary attrition/supply penalties.
If you, however, get to complete Solid Progress and Triumph in Africa you cannot access any of the focuses above, so no extra divisions for you and no penalties for the fascists. The state split will probably be slightly different in this way too, to compensate for that.
Defy the Duce will trigger an event about the formation of the Committee for National Liberation, in which you can choose between a democratic or a communist committee, and the civil war (or the Liberation War) will start.
15 Initial Antifascist.png

Appeal to the Bourgeoisie and Seize Old Equipment are meant to help with equipment, manpower and consumer goods during the civil war.

By completing The Italian Republic, the king will be kindly asked to… “retire”. You will lose the National Spirit but the focus provides some stability and political power to make up for it.

Once the civil war is over, you can choose whether to go for Communism or Democracy.
Both The Popular Front and Italian Socialism will start a Balance of Power between communists and social-democrats.
15A Antifascist BoP.png

15B Antifascist BoP.png

Let’s see the Communist branch first:
16 Communist Initial.png

The leftmost branch starts with The Garibaldi Legion. The Garibaldi Battalion was a (mostly) Italian volunteer unit of the International Brigades fighting against fascism in the Spanish Civil War. It was named after Giuseppe Garibaldi, a very important Italian figure during the Italian Unification.
This focus represents the willingness of an Italian Communist government to get more involved in the Spanish conflict, increasing the numbers of volunteers and forming an actual legion to support the Spanish Republic. It will provide a National Spirit, active as long as the Spanish civil war is ongoing, improving the capacity of communist Italy to impact the outcome of the Spanish conflict.
17 Garibaldi Legion.png

Gruppi di Difesa della Donna will, among other things, grant a bit of Manpower and increase partisans activity in Italian states occupied by the enemy. It will also make the partisan Ada Gobetti a general.

A New Era for the Red Shirts will increase your militia capacity significantly because, if the fascists (and even monarchists) can have their Blackshirts, what is stopping the communists from having… Red Shirts!?

So, a little bit of context. This name is also related to Giuseppe Garibaldi. It is believed that during the civil war in Uruguay, in which he and the Italian legion participated in support of the Colorado party, they were given red shirts for slaughterhouse workers. Later on, these hardened Red Shirts would prove key to winning several battles during the Italian Unification against the Austrian Empire, the Kingdom of Two Sicilies and the Papal States.

They might not have the best camouflage ever, but I honestly think that the 3D model looks very cool!
18A Red Shirt.png
18B Red Shirt.png

A Leader Steps Forward will allow you to choose your communist leader (remember, the committee for national liberation is still in charge). Here you have two default options, Palmiro Togliatti (Communist Party) or Sandro Pertini (Socialist Party). However, there is a third leader that might be available.
Antonio Gramsci was an Italian Marxist philosopher and politician, founder of the Communist Party of Italy and very critical of Mussolini and fascism. He was of course imprisoned during the Fascist regime, in 1926, and he remained deprived of his liberty until he died in early 1937. After several years of imprisonment his health critically deteriorated and in 1933 he was moved from the prison to a clinic, but still didn’t receive adequate medical attention.
The focus Liberate Antonio Gramsci represents the international campaign to demand Gramsci’s release from prison leading to taking action to liberate him and save his life. If you complete this focus in time (before 1937) he will also be a (fairly good) leader option, even though he might need some time to be fully operational!

Industrial Socialization and the focuses below are meant to help rebuild the deteriorated national industry after the civil war, and to the right there are some focuses shared with the Democratic branch, mostly focused on internal stuff such as locking/unlocking characters from other branches, appeasing the military or dealing with the Mafia and the Carabinieri.

The final part of the Communist branch gives you the option to side with the Soviet Union or opt for an independent path, potentially antagonizing the Soviets.
19 Communist Final.png

Before saying goodbye to our communist friends, allow me to show you some of the new partisan generals because I think they look really good!
19B Communist Generals.png

Let’s move on to the Democratic branch!
Similar to the Communist branch, the upper half of the Democratic branch has the shared focuses to deal with internal affairs, some industrial focuses to restore the industrial capability of the country and a focus to aid the Spanish Republic in the Spanish Civil War.
20 Democratic Branch Initial.png

The Republic’s Leadership will, just like it’s communist counterpart, trigger an event in which you can choose the party and political leader to lead Italy towards the path of socialism and democracy.
This time, you can choose between Ferruccio Parri (Popular Party) and Ivanoe Bonomi (Labor Party).
Bring Exiled Scientists will unlock Enrico Fermi as a Nuclear Scientist and grant some research speed bonuses.

After achieving Social Stability you can access the late-game branch where you can choose between leading your own faction, aiming at becoming the keeper of peace and democracy in Europe, or you can reach out to other democratic faction leaders to join their alliance and kickstart some cooperation programs to withstand the inevitable fascist onslaught in Europe and to oppose the communist threat coming from the East.
21 Democratic Branch Final.png

Here you can see some of the democratic generals, even though most still lack portraits.
22 Democratic Generals.png

And the last branch to show is the Anti-Colonialism branch.
23 Anticolonialism Branch.png

The Ethiopian Question is available once the Italian civil war is over, and will deal with the situation in Ethiopia in case you two are still at war, attempting to peace out with them or arranging some cooperation if they are going communist. If the war is already over, the focus will just be bypassed and you will be able to choose your new colonial policies for your former colonies and the newly-acquired Ethiopian states (assuming you didn’t lose the Ethiopian war, of course!).

Abolish the Colonies works similarly to the French focus French Union, in which colonial territories and puppet states managing the colonies will hold referendums to decide if they want to become integral parts of the new Italian state or if they prefer to go for independence. Certain factors such as high compliance and regional development will make the AI lean more towards being integrated.
After that, you can expand your resource industry in the integrated regions and Condemn Colonialism to get some early wargoals against other colonial powers in Africa.

To the right, New Colonial Policies and the focuses below aim at releasing your colonies as puppets, creating a confederation of states encouraging cooperation and development between its members, and allowing Italy to get the most out of its puppets.

Negotiations with Albania and Enlist the Bashkimi Kombëtar work similar to their fascist counter-parts, you will reach out to Albania to try to annex or puppet it, and then get some extra militias and militia cap.

The branch ends with some bonuses towards local troops and irregulars in the former colonies, and Liberate the Workers of Africa will provide wargoals against any country controlling states in Africa and following an ideology not matching yours (either communist or democratic).

And we are finally done with the Italian Focus Tree! But before saying goodbye let me show you a couple of things, starting with the remaining political advisors that were not shown in the previous Dev Diary, because there are A LOT, and they have really cool portraits! They’re roughly grouped by ideologies, even though some of them are available to more than one.
24A Political Advisors.png
24B Political Advisors.png

Here are some of the new operatives that have gotten portraits, each one unlocked via different focuses or ideologies.
25 Operatives.png

Last but not least, a small tease of more 3D models on the works:
26A Rider.png
26B Rider.png

27 Militia.png

And that was all from me! I hope you guys enjoyed reading about the Italian alternative history introduced in By Blood Alone and make sure to stay tuned for the next dev diary in which we will go back to Switzerland to explore its exciting non-historical options!

In the meanwhile, here you have the full Italian Focus Tree, in all its glory! (Well, we did what we could)
Focus fixed.png

Ci vediamo!
 

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Nosacz Krumtum said:
I see that every country in this rework has the mechanic "Balance of Power." Will the other countries with content that was made before "By Blood Alone" get this mechanic?

We would definitely like to implement the Balance of Power feature for certain countries in the future, but we only have so much time so unfortunately only BBA countries will get it for this patch.

BubblesZestje said:
A Greater Purpose gives 5% recruitable population for free? and Divino Duce gives 10%? That seems a bit too powerful, you can basically go to service by requirement with none of it's downsides.
Iirc that's factor, not conscription. Conscription is yellow in text

WelshStalker said:
Awesome! Cant wait to play this now! Would it be possible to see a state map of Italy and its surrounding areas?
Check out Italy's first dev diary if you haven't - there are a few there; https://forum.paradoxplaza.com/forum/developer-diary/developer-diary-italy-1.1531121/

Alpha Bravo 77 said:
Good job guys! very impressive work.
i have some questions:
From Dev diary 1:

1) will be present in the map the italian territory of Tientsin in China?

it.wikipedia.org

Concessione italiana di Tientsin - Wikipedia


it.wikipedia.org
it.wikipedia.org
it could open new scenarios in the Pacific War because there were stationed 2 ships and a marine regiment.
Unfortunately not.
Alpha Bravo 77 said:
2) Who is General Prince Filiberto? i think it is a mistake. i think you are referring to Prince Umberto II, General commander of italian forces in the Alps against french.

https://en.wikipedia.org/wiki/Umberto_II_of_Italy
Filiberto di Savoia-Genova, he was promoted to general of the Regio Esercito in 1936.

Alpha Bravo 77 said:
3) Please, insert picture of amedeo guillet. it was a real hero. you can take it from here

en.wikipedia.org

Amedeo Guillet - Wikipedia


en.wikipedia.org
en.wikipedia.org
As you wish, event hough I opted for a more appropriate image reference to work as a General in the field, especially since he is represented in game as an irregulars general. This is his (WIP) portrait :)

portrait_ITA_amedeo_guillet (1).jpg



Alpha Bravo 77 said:
5) Italian destroyers "Curatone class" is wrong. the right name is "Curtatone"
Already fixed, along with other typos spotted on the previous DD :)

O'neill said:
Questions regarding the German "Assassinate Mussolini" Focus:
1. How will this focus work? What happens if you Assassinate Mussolini? I assume the same as before, the king will take control, but what will happen to the Italian Focus tree, if, say, the AI already went down the Historical path? Would the focus tree change so at least the Monarchist part is unlocked?
2. What happens if the King is already in control? As of now, the Assassination focus not only replaces Mussolini, but changes the country to non-aligned and puts Italy in the German faction. But since the King is already in place, the country is non-aligned, would the focus just add Italy to the faction?
3. How will the focus work if Italy went democratic or communist? Or the Focus would require Italy to be at least fascist?

1. The Italian focus Banda Carità will prevent Germany from completing their "Assassinate Mussolini" focus.
Italy will now receive a warning event when Germany starts working on their focus "Prepare Italian Coup", so that an Italian player has a bit of time to act on it.
Mussolini's successor if he is assassinated is still WIP, but it will most likely be Grandi.

2. Not sure I understood correctly the question, but the German focus to Assassinate Mussolini requires Mussolini to be in charge, so if VIttorio Emanuele (or son) is ruling the country, Germany cannot complete the focus.

3. As I said, the focus requires Italy to be led by Mussolini.
1657114730194.png


Chupambrico said:
Great work, don't mean to diminish any of it, but I just feel like the comparison tree image is a bit misleading, half of it is at a different scale and repeats itself
SPOILER: FIXED COMPARISON

unknown.png
Yup I know! Apparently there were some issues while patching the pictures together but hopefully our great community team can fix it in the future :)

For now please accept this terrible-resolution screenshot I just took from my machine as a show of good will :D
1657114954581.png


MrMcQue said:
First of all, huge props to the artists again. The 2D art is as sharp as ever! The tree looks interesting and there do not seem a lot of underdeveloped parts.
Though i have some questions and suggestions, some of which have been voiced by more players after the last Italy diary.

4. Will it be possible to access the "Towards a greater Italy" focus and the following "Bend the bars" path with the alterative fascist/monarchist paths as well?

Thanks!
1; Thanks!

2; Yes, "A Greater Italy" and "The Roman Empire" paths will both be possible for either the alt Fascists and the Monarchists

MrMcQue said:
1. Will the Coronation of Prince Aimone be also possible if Germany releases the Independent State of Croatia? (Meaning both Yugo or Croatia work for this, right?)
The decision to crown Prince Aimone is actually shown in one of the pics :)

MrMcQue said:
2. Either Austria should be guaranteed from the start and the Focus "Pact of Steel" should remove said guarantee, or it should also be possible to guarantee Austria with the "Italy First" branch. Also, in the case of Italy First Hungary should be a possible ally as it was in the Pact of Rome which i hope will be represented somehow.
To summarize, the anti-German but still fascist path that "Italy first" represents (i believe), would be better if Austria and Hungary were included in it.
We are aware of it and I will try to do my best to flesh out that part of the tree more if I have time, but unfortunately I cannot make any promises at this moment due to time constraints.

MrMcQue said:
3. Rodolfo Graziani should be a normal General, not a Field Marshal. He was promoted to FM only in April 1936 after the occupation of Harar and Italy's current Marshals are bad enough. Imo the player should get some more agency on who to promote.
Dopo l'occupazione di Harar, Graziani fu nominato Maresciallo d'Italia e marchese di Neghelli.
Yeah I decided for it a while ago, I personally don't think that having him as a Field Marshal really steals away that much player agency, but I can give it a second thought.

MrMcQue said:
4. Will it be possible to access the "Towards a greater Italy" focus and the following "Bend the bars" path with the alterative fascist/monarchist paths as well?
Yeah, it is available from alt-fascist and monarchist branches

DeadHeat16 said:
Are the civil war focuses actually where they are located in the images, or are they there own focus trees like the French ones?
Civil War focuses will most likely be hidden and then added to the left of the tree (pushing all the other branches to the right) when the CW happens.

DeadHeat16 said:
Also there is no focus to liberate Antonio Gramsci.
Oh yeah there is a focus to Liberate Gramsci:
1657115793772.png



DeadHeat16 said:
Also if you can do the communist and left democrat branch from the triumph in Africa focus, how does that work? There’s nothing showing mutual exclusivity.
I believe I might have added that after taking screenshots for this Dev Diary:
1657115867090.png




TheTouho10 said:
In light of the East Africa colony, which functions in core similarly to the German reichskommissariats, do you intend on expanding the italian colonial subject interactions to those?
There are some extra decisions to interact with the Italian East Africa puppet, yes.

BubblesZestje said:
Good to hear, the other problem with that chain is that German focus "Prepare Italian Coup" has no checks on ideology, leader or anything. Effectively Germany can force a non-aligned switch regardless of what an Italian player wants. Can it be confirmed if this has been changed.
There's been no changes on that focus (other than the event sent to Italy as a warning), but I'll take alook at it.

Saurid said:
This looks very cool, though I wished there were more flavour foci, stuff like a decision to join the entete or the central powers if either exists (also a focus to trade south tyrol for some central power assistance in teh arms industry or civillian might have been cool) or maybe some communist focusses to install or help other communists in the balkans if you dont go with stalin, especially yugoslavia for example. Otheriwse maybe stuff like a free trade agreement with a dmeocratic spain (giving both a small buff or reducing spains recovery focus), would also be very cool. Dont get me wrong I love what you did with the alt history paths but again I see sadly very little to no option to interact with other devolopments in the world or other foci from different nations outside the ones in this DLC.

For example the german focus to kill mussolini is not even mentioned so I wonder how this will intercat with one another. I just think its a bit sad that these ptions dont seem to be explored much, because this way playing these nations just feels isolated form teh rest, especially if for example I would like to play a central power run with soem friends, we woudl have little to no real way to interact with one another through the foci. this is especially felt in the democratic and communist branch in my opinion, both feel a bit parren and give no way to join for example the democratic german alliance should it spawn or stuff like the fourth international, or the bulgerian balkan defence pactor helping outa communist greece in their fight againgts turkey. You only can enagge with the historical democratic or communist powers, if they even exist in your game.

Again I like what you did with teh focusses very much, the missed oppotunitys are just a bit sad.
The Assassination of Mussolini affair is being dealt with already. In general, I would like to flesh out more the interactions with other countries, but we have limited time so we'll see.

GrandmasterKorhil said:
Will the Partisan Generals also be normal Generals for communist italy? I would love to see Hitler getting bitch slapped by a female general
Of course!!

Stein14 said:
Will this also apply to the French colonies in the future? Fixed % odds are stupid.
I actually thought it worked like that and found out it doesn't, so it's something I have in mind to try and fix for a future monthly patch maybe, but again, can't make any promises at this moment.

Khachdallak said:
What does air volunteer cap plus one mean here? Does it mean one extra plane ? View attachment 856743
Air wings. We'll talk more about that in the future.

MrMcQue said:
And in my opinion Umberto II. should be buffed a bit, or at least his military bonuses, because for now there is not much incentive in abdicating VE3 (apart from rp). Or is there something i miss?
It's definitely not definitive, traits can be tweaked for sure :)

WelshStalker said:
I meant more along the lines of those seen in the Spanish, Turkish and Yugoslav rework Dev Diaries wherein the entire nation is visible. If not that's more than understandable, and I still loved reading the DD!
Just for you ;)

Screenshot_15.png


Áurum said:
Does Greater Italy include Malta? It was historically claimed by irredentists.
Yes, If I remember correctly I believe it does!

MrMcQue said:
I saw it but that's why i am asking. Knowing Paradox coding is sometimes as reliable as an Alfa Romeo ;) i wondered if it works for both Croatia (if Germany decides to release it after dissolving Yugoslavia) and potentially Yugo itself.

Not that it checks for Yugo only and than when the Ustasa pops up i am greeted by a "X Yugoslavia must exist" message.

Oh, and hopefully Italy stops being adamant on annexing 2 parts of Scotland in peace conferences for some reason.
Atm, the decision is checking for Croatia (CRO) as a released country.
Even though I totally support Italian adventurous desires of integrating Scotland, big part of the Peace Conference rework is aimed at fixing those kind of issues :)

O'neill said:
Sorry to be confusing:
1. Grandi? Wouldn't it be Emanuele? As show in the picture in your comment.
2. Sorry sorry, so what I've meant is, right now the focus will replace Mussolini with Emanuele, make the non-aligned the leading party and put Italy in the German Faction. But, as you said, you cannot do these focuses if Italy went down the monarchist path. So these two focuses will be blocked, meaning you, as a German player, cannot force Italy to join your faction. What if you get a decision, which you can click and Italy gets an event whether they want to join or not (once the King is firmly in control).
3. What I've meant was, I assumed and you confirmed it, was that if Italy goes democratic or communist the focus will be blocked. So at that point there is no way to put Emanuele in control, if the player desired.
Sorry for the long questions, I figure it is quiet difficult to make all nation's focus trees work with each other.
Oh yeah you're totally right! Emanuele, Idk what I was thinking, guess Swedish summer is finally taking a toll on my brain :D

DeadHeat16 said:
Can you show an image of this? Possibly for both the Social Republic and the Kingdom?
I'm afraid that for now the branches are not scripted to start hidden and show up during the CW, that's something that we'll implement later on :)

denisevlogiev said:
Is it possible for us to get a look at the leader portraits for the communist and democratic party?
Most of those portraits are still WIP, but I can tease you with Bonomi's portrait :)
1657118381981.png


Áurum said:
But how does assassinating Mussolini affect the Italian focus tree if the assassination is successful? Will Italy switch to the monarchist tree?

I'm still debating on that, tbh. I believe switching branches might be exploitable. For now I am leaning more towards keeping the Mussolini branch, just bypassing any remaining focuses that require Mussolini being in charge, up until Strengthen the Regime, which allows you to go for either Greater Italy or Roman Empire final branches.

Kizzaris said:
Thanks for the amazing 3D models. I'll repeat my question from the Developer Diary: Italy #1. Will you add 3D models and 2D arts for the Italian Navy?

Not for this expansion, this time we will have tons of new models for Italian infantry and aircraft

Kappinho said:
Beautiful work, as always! My only question is: will the foreign policy branch allow us to form the Latin alliance (with France, Spain, Portugal and Romania) similar to the French and Spanish focus trees?
You can read all about the Foreign Policy focuses in the first Dev Diary :) https://forum.paradoxplaza.com/forum/developer-diary/developer-diary-italy-1.1531121/

zeus293 said:
At the end, the advisor Luigi Longo, it is not el gallo that's spanish. It is il gallo. Unless he is spanish i don't know.
AFAIK he got the nickname "Gallo" in Spain during the civil war, but ading the name without article read a bit weird in my opinion, so it kinda made sense to me to add the article goes in Spanish as a nod to his involvement in the Spanish war and Spanish people calling him that.

WilliamSF said:
Does that mean that the French Union focus is getting a rework, where colonies are more likely to accept if you develop them, instead of it just relying rng? If so, that would make for such a good change!
As I stated in other reply, I would like to address the French event chain in a future monthly patch later on, but I can't make any promises

Duke_Dave said:
Will we get some middle east focuses added for the foreign policy? I made a suggestion about that. Basically radio bari and to either align yemen or saudi arabia towards us, maybe also support fascism in iraq.
I personally would really like to expand the foreign politics branch a bit, with content like that (I read the feedback from the previous Dev Diary and there were a lot of good input there), but unfortunately I really can't make any promises atm.

General CIS said:
Which are all territories cored when forming Greater Italy?
image (88).png



Mr. Gibs said:
Awesome stuff! Just a few questions:
  1. Will proclaim the Italian empire change italy‘s cosmetic tag also?
  2. Will giving land to Italian East Africa reflect in its name & decisions?
  3. Is there any additional funny business we can do with the pope :O
1. Yes!
2. Not entirely sure what you mean, but the name for the country won't change and you can only give them specific states via decisions.
3. The godly businesses of His Holiness can't be discussed by a mere sinner like me.
 
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HELL YEAH!!!!

Well, time for read it first, ofc.
 
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I see that every country in this rework has the mechanic "Balance of Power." Will the other countries with content that was made before "By Blood Alone" get this mechanic?
 
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A Greater Purpose gives 5% recruitable population for free? and Divino Duce gives 10%? That seems a bit too powerful, you can basically go to service by requirement with none of it's downsides.
 
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This looks amazing, but I think it doesn't make sense that one of the sides for the balance of power is called 'Benito Mussolini' even after you've killed or at least deposed him. It would make way more sense if it was simply called 'Il Duce' as that would work no matter who is in charge. I know it's all WIP but I figured I'd get in early with the feedback, just in case.

edit: I looked more closely and the name does seem to change based on who is in charge, it's just not visible in all screenshots, my bad. But I still think it would be cooler if it said Il Duce instead of Dino Grandi, for example.
 
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Good job guys! very impressive work.
i have some questions:
From Dev diary 1:

1) will be present in the map the italian territory of Tientsin in China?


it could open new scenarios in the Pacific War because there were stationed 2 ships and a marine regiment.

2) Who is General Prince Filiberto? i think it is a mistake. i think you are referring to Prince Umberto II, General commander of italian forces in the Alps against french.

https://en.wikipedia.org/wiki/Umberto_II_of_Italy

3) Please, insert picture of amedeo guillet. it was a real hero. you can take it from here


4) Ettore Baldassarre image also



5) Italian destroyers "Curatone class" is wrong. the right name is "Curtatone"

6) If you want add an industrial concern like "Galileo". It was an electronics concern that built the first radar for naval use. Radar "Gufo" for Regia Marina.


 
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I see that every country in this rework has the mechanic "Balance of Power." Will the other countries with content that was made before "By Blood Alone" get this mechanic?

We would definitely like to implement the Balance of Power feature for certain countries in the future, but we only have so much time so unfortunately only BBA countries will get it for this patch.
 
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I KNEW IT, I KNEW IT'S GONNA BE SOMETHING ELSE ON THE LEFT SIDE OF THE POLITICAL FOCUS TREE AAAAAAAAAAHAHHAHAHAHHAHAHAAGDGWHW$HJW$HW
 
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A Greater Purpose gives 5% recruitable population for free? and Divino Duce gives 10%? That seems a bit too powerful, you can basically go to service by requirement with none of it's downsides.
Iirc that's factor, not conscription. Conscription is yellow in text
 
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Questions regarding the German "Assassinate Mussolini" Focus:
1. How will this focus work? What happens if you Assassinate Mussolini? I assume the same as before, the king will take control, but what will happen to the Italian Focus tree, if, say, the AI already went down the Historical path? Would the focus tree change so at least the Monarchist part is unlocked?
2. What happens if the King is already in control? As of now, the Assassination focus not only replaces Mussolini, but changes the country to non-aligned and puts Italy in the German faction. But since the King is already in place, the country is non-aligned, would the focus just add Italy to the faction?
3. How will the focus work if Italy went democratic or communist? Or the Focus would require Italy to be at least fascist?
 
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Good job guys! very impressive work.
i have some questions:
From Dev diary 1:

1) will be present in the map the italian territory of Tientsin in China?


it could open new scenarios in the Pacific War because there were stationed 2 ships and a marine regiment.
Unfortunately not.
2) Who is General Prince Filiberto? i think it is a mistake. i think you are referring to Prince Umberto II, General commander of italian forces in the Alps against french.

https://en.wikipedia.org/wiki/Umberto_II_of_Italy
Filiberto di Savoia-Genova, he was promoted to general of the Regio Esercito in 1936.

3) Please, insert picture of amedeo guillet. it was a real hero. you can take it from here

As you wish, event hough I opted for a more appropriate image reference to work as a General in the field, especially since he is represented in game as an irregulars general. This is his (WIP) portrait :)

portrait_ITA_amedeo_guillet (1).jpg


5) Italian destroyers "Curatone class" is wrong. the right name is "Curtatone"
Already fixed, along with other typos spotted on the previous DD :)
 
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