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Dev Diary #43 - The American Civil War

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Hello folks, welcome to another dev diary for Victoria 3! This week we're going to talk about the American Civil War, a dark period in the history of the United States.

Turmoil had been building under the surface of the United States for decades prior to the outbreak of the Civil War, with tension growing increasingly violent particularly in the 1850s. In 1861, several states voted to secede from the Union, and established the Confederate States of America. The Union and the Confederacy fought for four years, to 1865. After the surrender of the CSA, the Union reincorporated the states of the former Confederacy and initiated an era generally known as Reconstruction, a period of ambition, domestic unrest, and, ultimately, a failure to complete some of the most significant social reforms instigated in the wake of the CSA's defeat. The efforts and failures of Reconstruction resulted in Jim Crow laws and the promise of racial equality becoming a generations-long struggle that has carried on well past the end of the Victorian era.

Let's get something established first before we dive into the game: Slavery is central to the Civil War. The authors of secession did not dance around this point. The institution of slavery was singled out time and time again by the people seceding from the Union in their reasons for secession, during their debates over secession, and then throughout the Civil War itself. After the war, rhetoric shifted as the Lost Cause myth developed, but before and during the war slavery was declared as a central element in the rebellion time and time again.

This interpretation of history is built on solid foundations with ample evidence. Victoria 3 uses this approach as its basis for the American Civil War.

Antebellum America's unrest is centered around slavery.
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The United States of America begins the game with a Journal Entry already underway. In the first years of the game, and historically, the 1830s were already rife with national debate over the issue of slavery, although violence was only just beginning to escalate. At this point on the national level, all the United States can try to do is balance the pressures of abolitionists and pro-slavery advocates, and either limit escalation or come down firmly on the side of one camp or another.

Even a policy of appeasement and reconciliation will not stop rising tensions entirely. Some events will ratchet up tensions regardless of whatever option is chosen; the main difference in choices is determining who will become more mad and who will be more mollified by ensuing government actions.

Iowa has become the front line in the fight over slavery, and will be struck with unrest regardless of the choice picked.
DD43 02.png

As tensions rise, violence will rise, and events will become more and more polarizing. Early events may talk about a single senator's words, or a single death in a city, but as the issue festers, things will just get worse and worse until something gives way. Newspaper debates will turn into arguments on the floor of the Senate, then those arguments will turn into canings, and people will stop campaigning with pamphlets and start campaigning with paramilitaries.

Attempts to ban slavery are more likely to create a reactionary movement in the United States.
DD43 03.png

The most straightforward way to end the debate over slavery may be to just end it, but this carries enormous risks - political movements may emerge in reaction to the potential passage of these laws. Of course, not banning slavery may also lead to a movement emerging explicitly agitating for the abolition of slavery, and that has its own set of challenges.

Triggering the Civil War early caused a slightly different set of states to secede. Florida simply didn't have enough pro-slavery supporters here to join the pre-war movement that formed the basis of the CSA.
DD43 04.png

This is where we've decided to engage with our own revolution mechanics in order to create a more dynamic American Civil War. If the Slavery Debate Journal Entry is active when a revolution over slavery erupts, the revolutionary government will turn into a secessionist government. Secession is determined by what states join the radicalized movements for preserving slavery or banning slavery, which means the strength of the secessionist government will vary depending on which IGs align themselves with the radicalized movement prior to the outbreak of revolution. If pro-slavery Interest Groups had been empowered again and again prior to their radicalization and revolution, then secessionists will control a large number of states, but if those same Interest Groups had been suppressed and their influence limited time and time again, then their government will be far smaller when war breaks out.

Of course there's a train-centered event.
DD43 05.png

The war itself has its own incidents that can complicate the pursuit of victory or give some unique opportunities. Raiders will jump back and forth across the border, causing chaos, while Unionist sympathizers in secessionist-held areas and secessionist sympathizers in Union-held areas will challenge the authority of local governments as long as the war still burns. If the secessionists are pro-slavery but the Union has not finished enacting abolition yet, the country will have a special change to radically hasten the change in law through a certain proclamation.

The war itself plays out the same way

If the secessionists win, then… the secessionists win, and a new country is established in North America. A Union victory, however, will lead to Reconstruction.

Reconstruction varies depending on how the Civil War went.
DD43 06.png

Reconstruction is a long and varied process. Depending on who fought, what laws were passed, and the general shape of the United States at war's end, different journal entries will spawn. Establishing the Freedmen's Bureau and pursuing the cause of equality only makes sense if you fought against slavery. Reconciling the South only makes sense if the South was the part of the country that rebelled. Conversely, it's possible to end up with multiple goals for Reconstruction that end up conflicting.

Escalating violence is still a threat, even after the Civil War comes and goes.
DD43 07.png

Reconstruction will be ugly. Historically, it wasn't a clean and smooth process, and in the game it's not a clean and smooth process. There was a struggle to balance the ambitions of Reconstruction against the resistance of a reactionary coalition that sought to restore their antebellum political power and impose a vision of racial supremacy upon society. Pursuing egalitarian measures will alienate these people and related groups, which may make governance more difficult and more expensive, while currying favor with them will undercut the foundations of Reconstruction and create another alienated population that will have to be contended with for the rest of the game. Every step is fraught with challenges to the government and to the welfare of the people; Reconstruction will be rough.

Frontier justice is a tricky thing.
DD43 08.png

Not all postwar turmoil will be right where the fighting happened. Knock-on effects of the Civil War will be felt across the nation, from the very center of government to the furthest tendrils of the frontier. It's up to you, the player, to decide how the country will face all these myriad challenges. What kind of America do you want to create?

How's that for something to stew on for a week? Next time, we're going to talk more about how you can fight battles, both in the American Civil War and with wars in general, with the one and only KaiserJohan!
 
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Will the game adress neoslavery in any capicity post bellum? And how will it deal with differing degrees of discrimination between states since discrimination is determined on the national level via laws?
 
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Will the game adress neoslavery in any capicity post bellum? And how will it deal with differing degrees of discrimination between states since discrimination is determined on the national level via laws?
If youre referring to sharecropping, it can presumably be modeled just fine with the existing aristocrat/peasant pops and an event or journal describing how abolition led to quasi-peasant status instead of being free farmers.
 
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Historically, the fact that the southern states weren't re-admitted to the Union right away was a big part of the reason Reconstruction was able to get anywhere, and the readmission is what eventually sank it, because the south was able to vote for Rutherford B Hayes. Will this readmission process be represented ingame? Seceeding states shouldn't have their political power restored as soon as the war is won, after all.
 
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Interesting stuff! But there's one thing I'm curious about:

I think it was the HPM mod for Victoria 2 which made it so that if the central government of the USA is pro-slavery leading up to the revolution, the war will turn out with the northern "Free States of America" rebelling against simply the USA. I really liked this touch of flavour, since it wouldn't make any sense for a USA which takes to the ideas of slavery to randomly rename itself if it's on the status quo side of the revolution.

Will there be any similar event in V3?
 
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Going to have to disagree with the people asking for the option of abolitionist secession. I think it makes more sense, given the purpose of their movement, to launch an internal revolution against slavery, not a war to carve out a new nation separate from the slave states.
 
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Really cool use of the journal system! I have to believe most events are US specific, but the overal system... is that available to other countries? Could, for example, Brazil have a civil war over slavery that turns into a secession war? Or is there no way that makes sense, either historically or in the game?
 
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This seems like a good means of handling it. It does seem ambiguous whether sufficiently upset abolitionists will stage a revolution or secede themselves— honestly I don’t know which is a more fun idea, and would hope both could be possible.

I would like to hear more about how states are chosen to secede. I assume they have to be slave states under the Legacy Slavery law. But what about non-states/territories/whatever they’re called? Could New Mexico/Arizona secede? What about a more robustly pro-Southern, but still “free,” California than our timeline? Slave-holding Mormons in Utah who are somehow more disaffected than historically? How is slavery expanded geographically in territories, do the Bleeding Kansas-type events have to occur in every territory?

Looks much more dynamic than V1 or 2, very excited to crush the traitors in V3!
 
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Not to be overly grim, but what does the "Reconstruction" equivalent look like if the pro-slavery faction wins?
 
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It's often downplayed how unpopular the whole socio-economic system build upon slavery was even in the South.
This was a major cause of Civil War - Southern Planters had to secede, or lower class whites would implode they system from inside. Perhaps even rise in uprising themselves, but one directed against planters. We see consequences of that opposition to slavery: West Virginia managed to secede and form it's own free state, Kentucky which had pro-south governor had to "declare neutrality" because it's citizenry opposed secession. Missouri had general chaos with two competing governments. South was far from united, but it its't talked about much, because it clashes with romantics views of civil was that both sides have developed over time.
Most free whites didn't own slaves, they had to compete economically with slave-owning planters who benefited from unpaid workforce. They were obliged to join slave patrols, for which they generally weren't compensated financially, unless they actually caught a run-away. Refusal to serve without paying large fine (which conveniently, planters could afford) was subject to prison sentence. They were often disenfranchised politically through various legal chicanery, and if tried to challenge the system, overtly murdered. Some places had laws that people travelling by foot were automatically guilty of vagrancy, and subject to imprisonment. As result of such heavy handed measures stacking against them, most defacto quit from economy, and lived on the outskirts of society as subsistence farmers and poachers.
If this sounds familiar to you, then yes, you'd be right. Many laws originally used to keep poor whites in line were later reused and adapted into Jim-Crow to keep freed blacks in line.
Poor whites actually benefited the most from abolition. While black slaves moved up the ladder from property to downtrodden freemen, formerly downtrodden whites moved up to what we'd call citizens with full rights.
Southern elites often feared and saw poor whites as a far greater threat than black slaves. That's why I am certain attempts by government to pass laws that expand voting franschise and increase political and economic rights affecting the south would also trigger Southern secession.

Masterless Men by Keri Leigh Merritt is a fascinating book that expands upon this topic.

This is an excellent point. A related one is how similar the general culture of the poor whites and the freed blacks were, and how the planter class looked down on both of them (as did blacks that had been freed prior to the Civil War). Thomas Sowell argues that this cultural divide predates even coming to the New World, with the demographic groups that went on to become the planters and poor whites coming from entirely different parts of Britain.
 
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Historically, the fact that the southern states weren't re-admitted to the Union right away was a big part of the reason Reconstruction was able to get anywhere, and the readmission is what eventually sank it, because the south was able to vote for Rutherford B Hayes. Will this readmission process be represented ingame? Seceeding states shouldn't have their political power restored as soon as the war is won, after all.
Most of the south voted for Tilden, actually. That was the most contested election in US history, though, with the electoral votes of three states being disputed with no good dispute-resolution mechanism. So the de facto settlement was "Hayes wins, but he ends reconstruction like Tilden promised to." https://en.wikipedia.org/wiki/1876_...ion#Electoral_disputes_and_Compromise_of_1877
 
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I like the fact that the CSA can rise with different states depending on which ones are pro-slavery or not due to how the game is playing out, instead of just the historical outcome.
 
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I have to say that my sense is, in the admittedly already ahistorical scenario where you have an abolitionist movement that kicks off the civil war rather than the pro-slavery movement, that their goals would be to change the laws of the US rather than secession. That is, it should use ordinary revolution mechanics in that case, rather than the hybrid revolution/secession mechanics that happen when the slave states secede.

After all, the free states were already, well, free states. If they broke free, there would be two countries instead of one but all the parts of the former US that had slavery would still have slavery and the parts that didn't wouldn't. Yes, no fugitive slave law, but hardly worth going to war for that end state.

What would cause the non-slave states to secede would be if the southern states tried to impose slavery throughout the US, but that's not an abolitionist movement. That is, in game terms it's not a movement to ban slavery that gets radicalized, but a movement to preserve Legacy Slavery against Slave Trade that gets radicalized. Of course, it's hard to imagine that happening, and if things ever did come to that I would expect the UK to get involved.

But the whole point of a movement to ban slavery is to ban slavery in the parts of the US that had slavery. If the abolitionist states split off and form their own country, they haven't actually achieved their stated aims!
 
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The DD makes it sound like if the Confederacy wins the war, then they "conquer" the Union and there forms a single CSA. But this could never have happened historically. The CSA win scenario should be no more than a CSA coexisting with the North.
That's not what it says in the DD:

"If the secessionists win, then… the secessionists win, and a new country is established in North America. A Union victory, however, will lead to Reconstruction."

A Secessionist victory means two separate countries (which is also implied by the word "Secessionist"). Elsewhere, it also implies that either the pro-slavery or anti-slavery faction could be secessionist depending on what happens pre-war
 
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"If the secessionists win, then… the secessionists win, and a new country is established in North America. A Union victory, however, will lead to Reconstruction."

Does this mean if the secession is a success, the Confederates annex the Union?
 
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That's not what it says in the DD:

"If the secessionists win, then… the secessionists win, and a new country is established in North America. A Union victory, however, will lead to Reconstruction."

A Secessionist victory means two separate countries (which is also implied by the word "Secessionist"). Elsewhere, it also implies that either the pro-slavery or anti-slavery faction could be secessionist depending on what happens pre-war
okay, I definitely read it wrong. thank god lol
 
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"If the secessionists win, then… the secessionists win, and a new country is established in North America. A Union victory, however, will lead to Reconstruction."

Does this mean if the secession is a success, the Confederates annex the Union?
Nope, it means a new nation, the CSA or equivalent, exists along with the USA.
 
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Most of the south voted for Tilden, actually. That was the most contested election in US history, though, with the electoral votes of three states being disputed with no good dispute-resolution mechanism. So the de facto settlement was "Hayes wins, but he ends reconstruction like Tilden promised to." https://en.wikipedia.org/wiki/1876_...ion#Electoral_disputes_and_Compromise_of_1877
I'm going to assume that the 'vote for Hayes' comment meant the southern delegates to the commission.
 
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Will this process be exclusive to the US, or will other nations with slavery (e.g., Brazil) share in these mechanics?

Also, will reconstruction-type events happen after all civil wars, or just these slavery-induced ones?
These mechanics wouldn't make sense for Brazil because Brazil was not a union of states such as the United States but instead a unitary State.
 
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Er, I think I must be misunderstanding you? The entire reason West Virginia exists is because Virginia seceded and WV did not.
that's not quite true. at the start of the war, West Virginia was still part of Virginia. however, what would become WV was staunchly unionist (not necessarily antislavery, but unionist.) partway trough the war, Virginian unionists set up their own state government, at first claiming all Virginia. the civil war being what it was, Washington promptly recognized the loyalist government as the legitimate government of VA (because they weren't in rebellion) which shortly thereafter seceded - from VA. yeah, it was kind of weird.
 
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