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It's finally time to announce the next expansion for Crusader Kings II! You might already know the name: "Sons of Abraham". Some of you were very close in your guesses on what it might be. No, it's not a Zombie DLC! Sons of Abraham focuses on the three Abrahamic religions, Christianity, Islam and Judaism. The idea was to go back to the roots after all the attention given to the heathens, and to flesh out the religious side of the game for the monotheists; Christians in particular.

First and foremost, we wanted to do more with the Pope; how he gets elected, what powers he has and how you can gain his favor. Thus, we added the Cardinal title and the College of Cardinals. For simplicity's sake, there are only nine cardinals, and the Pope is always elected from among their number. Cardinals, however, are not elected; they are picked by the Pope from among his courtiers and the bishops of Europe. The selection is based on many factors; age, piety, opinion, culture (the Pope really likes Italians!), etc.

CKII_SoA_DD_01_Religion_View.jpg

So, how exactly do you get your man onto the chair of Saint Peter? Well, the Holy See is not a democracy, so this is not a direct process. First, you need at least one of your bishops to get appointed Cardinal by the Holy Father. Fortunately, you do not have to rely entirely on the character of the bishop himself, you can grease the machinery with a bit of lucre by putting money in the campaign fund (similar to how Doges are elected in Merchant Republics). Of course, it is also possible to carefully groom a candidate for a career in the Catholic church before you even make him a bishop.

When the Pope dies, the cardinals in turn elect his successor. This process cannot be directly influenced by the player, but the cardinals will reason much like the Pope does when he picks new cardinals, so it's better to have old, pious men made cardinals than incompetent wastrels whose election you paid for.

CKII_SoA_DD_01_College_of_Cardinals.jpg

Ok, so let us say one of your bishops is eventually made Pope. How does that serve you? Well, Popes that come from your realm will like you - a lot. Of course, that means they will be likely to grant your requests. Want to get divorced? No problem. Want to invade someone? Ok. To make this even more useful, we've given the Pope some new powers as well: he can give you money, plain and simple. He can also approve your candidate for a bishopric under Papal Investiture, or even declare a Crusade on the infidel of your choice. However, each time he does you a favor, he will like you less, so your influence will not last forever. Incidentally, having your antipope installed in Rome will have a similar effect. Oh, and if the Pope should happen to be of your very own dynasty, that will give you a lot of monthly Piety and Prestige.

CKII_SoA_DD_01_Papal_Powers.jpg

There are some direct benefits to controlling cardinals as well. You cannot ask to have someone excommunicated or invaded if they control more cardinals than you do.

That's that about the College of Cardinals. Next week I'll talk about holy orders, heresies, and other things...

ps.

Crusader Kings II: Sons of Abraham (official product page)
http://www.paradoxplaza.com/games/crusader-kings-ii-sons-of-abraham

Crusader Kings II: Sons of Abraham announced (News article at PC gamer)
http://www.pcgamer.com/2013/10/22/crusader-kings-ii-the-something-something-announced/[URL="http://www.pcgamer.com/2013/10/22/crusader-kings-ii-the-something-something-announced/"][/URL]
 
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Slavicist

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Guys I'm sorry if I'm late to the party and this has already been answered, but does anyone know how the burning Rome picture relates to this DLC? I get the Jewish diaspora in the migration image, but the burning of Rome puzzles me :\

Anyone thought of a Jihad which successfully led to Rome and Notre-Dame?
 

exin

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Dear Paradox, since you are taking on a Religions DLC now, can I humbly ask the following and get an answer:

With this DLC will we finally be able to make Priest Kings? King Bishops? Please please please make this happen =[...
 

wolfing

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Will we be able to play Hashashins? (and will they have some nice events or assassination bonuses or what not). Currently they are marked as 'theocracy' so you can't play them, but since this DLC makes (or does it make?) theocracies playable, I wonder.
 

Khanwulf

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First things first: something is wrong, my credit card keeps bouncing off the screen! Please fix this asap, Doomdark!

Questions:

1. What happens to the papal election process (or selection of cardinals), if the Pope is a vassal? (Can he be?)

2. Are you modifying the mechanics for Muslim decadence, or creating a more engaging and interesting realm management environment around the various tribal/religious issues of Muslim states?

3. Cadet branches? This affects Muslim decadence as well.

4. Will we be able to play theocracies? What about holy orders?

5. How will monastic orders be modeled? It would be great to finally be able to send unwanted heirs to their church careers without landing them as bishops....

Moar updates, please!

--Khanwulf
 

Aardvark Bellay

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Kenthen

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If heresies can become the new orthodox, I really hope that means the Miaphysites get some love too, since they are as I understand it essentially an Orthodox "heresy", even though they're treated somewhat differently than for example Cathars vs Catholics. It'd be fantastic if you could get your guy in Alexandria upgraded to a king-tier religious head as your empire becomes stronger, for example. Preferably without having to wipe out the Orthodox faith in its entirety, although that should have its own benefits too.

Maybe that doesn't make much sense historically but it would add some fun progression for the religion you're representing. I'd like to see that for reformed pagans as well, if my Romuva kingdom actually becomes powerful and even spreads religion to other pagans, or by creating new Romuva kingdoms, it'd be cool to be able to "upgrade" your faith as it becomes more and more dominant. I know pagans aren't exactly the focus of the DLC, but I hope some of the changes the DLCs bring to the table bleed over into the rest of the game.

Either way though I'm really happy with this DLC so far and I hope to see some changes to the Muslim decadence as well, among other things.
 

panionios

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Are we going to get an official East-West Schism event? And some love for the orthodox faith plz!

This is the happiest day of my life...

Really?
 

Voy

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If heresies can become the new orthodox, I really hope that means the Miaphysites get some love too, since they are as I understand it essentially an Orthodox "heresy", even though they're treated somewhat differently than for example Cathars vs Catholics. It'd be fantastic if you could get your guy in Alexandria upgraded to a king-tier religious head as your empire becomes stronger, for example. Preferably without having to wipe out the Orthodox faith in its entirety, although that should have its own benefits too.

Maybe that doesn't make much sense historically but it would add some fun progression for the religion you're representing. I'd like to see that for reformed pagans as well, if my Romuva kingdom actually becomes powerful and even spreads religion to other pagans, or by creating new Romuva kingdoms, it'd be cool to be able to "upgrade" your faith as it becomes more and more dominant. I know pagans aren't exactly the focus of the DLC, but I hope some of the changes the DLCs bring to the table bleed over into the rest of the game.

Either way though I'm really happy with this DLC so far and I hope to see some changes to the Muslim decadence as well, among other things.

Miaphysites are is it's own parent religion and thus can't become another orthodox version of it.
 

Wodan9

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I only comply to Odin. That DLC can go to helheim!

The DLC will be nice, but for us, it presents more opportunities for us to crush them and create an alternative history. :D
 

Galaahd

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Norse fanboys, norse fanboys everywhere.
 

Ols

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If heresies can become the new orthodox, I really hope that means the Miaphysites get some love too, since they are as I understand it essentially an Orthodox "heresy", even though they're treated somewhat differently than for example Cathars vs Catholics. It'd be fantastic if you could get your guy in Alexandria upgraded to a king-tier religious head as your empire becomes stronger, for example. Preferably without having to wipe out the Orthodox faith in its entirety, although that should have its own benefits too.

Maybe that doesn't make much sense historically but it would add some fun progression for the religion you're representing. I'd like to see that for reformed pagans as well, if my Romuva kingdom actually becomes powerful and even spreads religion to other pagans, or by creating new Romuva kingdoms, it'd be cool to be able to "upgrade" your faith as it becomes more and more dominant. I know pagans aren't exactly the focus of the DLC, but I hope some of the changes the DLCs bring to the table bleed over into the rest of the game.

Either way though I'm really happy with this DLC so far and I hope to see some changes to the Muslim decadence as well, among other things.

Wrong meaning of Orthodox. Monophysite could become the parent of Miaphysite - that's what's mean. Catholics, Miaphysites and Orthodox are already parent religions, and can seemingly only be usurped by their own specific heresies. Monothelitism wouldn't be able to replace Catholicism, for example.