• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

CK3: Tours and Tournaments - The Vision

Greetings!

Come one, come all! The grand tournament awaits your attendance - your steeds have been readied and your entourage assembled for the journey ahead! It’s time to show the world your graciousness as host and worth in the arena… but to get there, we’re better off routing our journey around the treacherous mountain passes of Stipon, as I hear they’ve been crawling with highwaymen since your, ahem, dalliance with Duke Andronikos’ wife during his son's wedding. Then there’s the matter of your unruly vassals: perhaps it’s time for a royal tour?

The life of a ruler was always active - there were many things to attend to, and most courts at the time were itinerant, roaming from place to place constantly. Tours and Tournaments aims to give rulers plenty of things to do, especially during times of peace, by introducing new systems of Travel and Grand Activities!

As mentioned in the Floorplan Dev Diary, we want to reinforce the connection between character and map - after all, the game is played on a beautiful medieval map, and no longer will the only time your ruler leaves the safety of their capital be when you’re at war. There’s an entire world out there to explore, filled with both great opportunities and adventurous obstacles.

By assembling an entourage, selecting options for your travel, and hiring a caravan master, you are ready to set out on the road and travel to activities across the world. The Travel system is an integral part of activities, with both the host and guests traveling to reach them - creating a stronger feeling of place as you see your route being plotted and your character moving directly on the map.
3.png

[Image: The Duke of Bohemia setting out on a Tour]

So what are these activities you can travel to, you ask? There’s plenty - firstly we’ve updated and revamped Feasts, Hunts, and Pilgrimages completely - the bread-and-butter of activities. There’s now a reason to hunt in a specific forest within your domain, as a ferocious wolf or legendary stag might have been spotted there - or a reason to hold a feast in a holding with leisure palaces, as you might need to impress a particularly unruly vassal. Pilgrimages will now be epic journeys, potentially taking years if you’re going far - making it necessary for a regent to rule in your stead. All activities have dedicated interfaces with easily-accessible information and beautiful art to set the scene.

Of course, there are Grand activities that are even more impactful - each of them different in their own magnificent way! They have Options and Intents which affect rewards and what type of content you might encounter. Our aim is to make each activity have a clear purpose and be interesting in its own right, therefore we chose to make Grand Tournaments, Grand Tours, and Grand Weddings - three vastly different activities with vastly different executions and purposes!
2.png

[Image: Example of Activity Types, initial step]

Grand Tournaments are where you go to test your mettle: spectacles to be announced far and wide, with rewards ranging from precious trinkets to fabulous prizes! Grand Tournaments aren’t only for martially-inclined characters - while there are contests such as melees and jousts, there are also more cerebral ones such as recitals or erudite board games. You can join your knights in slippery wrestling, eagle-eyed archery, dangerous horse racing, and vicious team melees - all clad in gleaming armor brandishing your coat of arms for the masses to see! Participating and winning in these contests will see your characters and knights grow in skill and receive prizes; living the life of a frequent tournament-goer is a valid path to take. Exploring the tournament Locale and choosing the right Intents might help you out in other ways as well, be it finding friends or dispatching rivals. If you’re in need of renown, hosting tournaments yourself will grow your standing significantly, as rulers from foreign realms come flocking to the fateful grounds, eager to compete!
4.png

[Image: Snapshot of part of the Tournament UI. Tournaments, unlike other Grand Activities, have an extra special interface - more on that in the Tournaments Dev Diary]

Grand Tours see you assemble your entire court and set out to visit vassals in your realm - an activity commonly undertaken by medieval rulers. This is a way to assert your overlordship, while also enjoying the hospitality your vassals have to offer. There are various paths to take: Intimidation, Majesty, or Taxation, all affecting the rewards and opinions of your vassals. At its core, Tours are a tool for realm stability - and something a newly-ascended ruler should undertake quite early to avoid factions and revolts. You also get to choose between ways of approaching your vassals individually; you might want to tour the grounds, observe a cultural festival, or simply have a private dinner hosted for you.

Grand Weddings allow you to marry above your station… if you’re willing to pay the cost! They also provide ample opportunity for diplomatic shenanigans, such as impressing neighboring rulers into becoming vassals, forming hard-to-get alliances, or creating favorable matches for your children. Of course, these spectacles come with everything you’d expect out of a medieval ceremony - revelries, drama, and even a bedding ritual at the end. Or you can invite a group of mercenaries to color the halls crimson with the blood of the other House, should you desire it.
1.png

[Image: Planning a Grand Wedding]

As some of you managed to cleverly figure out, there’s also a brand-new regency system where we’ve made sure that it’s both interesting to have and to be a regent. Loyal regents help you by dutifully fulfilling their Mandates, and being the regent of your liege gives you opportunities to (with varying degrees of bloodshed) seize the throne for yourself, should you be doing a “good” job.

There’s also a myriad of other changes which we’ll go into in future dev diaries - smaller systemic updates to buildings, knights, vassal opinions, and so on - all to support a more interesting and living map, where your choices matter more.

So take to the road, ruler - great opportunities await!

Tours and Tournaments will be released in late spring, and until the release we will have weekly Dev Diaries.

Don’t forget to wishlist:
Wishlist on Steam
Microsoft Store

Watch the trailer here!
 
  • 268Like
  • 231
  • 139Love
  • 20
  • 7Haha
  • 6
Reactions:

Weyird

Major
56 Badges
Sep 27, 2017
735
1.583
  • Crusader Kings II
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Federations
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Green Cities
  • Age of Wonders III
  • Stellaris: Synthetic Dawn
  • Victoria 3 Sign Up
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Campus
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Conclave
  • Crusader Kings III
  • Stellaris
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
I was a little underwhelmed by the announcment and the name, but I'm actually really pleased and excited by what I read in this vision. It awaits yo be seen how it plays, tho.
 
  • 14Like
  • 2
  • 1
Reactions:

vilkas622

Second Lieutenant
58 Badges
Apr 27, 2021
140
1.871
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Europa Universalis IV: Golden Century
  • Victoria 3 Sign Up
  • Hearts of Iron III
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Crusader Kings II
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
bloody wedding better be pretty infrequent, difficult, and with monumental costs for a character to attempt and with actual impact for them if they fail.

[trollish remarks moderated out]
 
Last edited by a moderator:
  • 62
  • 4Like
  • 2
Reactions:

JaJe

Sergeant
16 Badges
Feb 4, 2018
72
225
  • Europa Universalis IV
  • Cities: Skylines
  • Cities: Skylines - After Dark
  • Hearts of Iron IV: Cadet
  • Cities: Skylines - Natural Disasters
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Cities: Skylines - Green Cities
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Shadowrun Returns
  • Crusader Kings III
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Cities: Skylines Deluxe Edition
  • Age of Wonders III
Kinda disappointed.
Just another shallow DLC that won't add much of stuff.

I waited to play as Republic, Theocracy, Unlanded character trying to convince anyone to give a piece of land, have secret societies, nomads and much more.

Weddings and tournaments...wow...
 
  • 32
  • 15
  • 14Like
Reactions:

AndroidEmperor

Captain
73 Badges
Mar 9, 2014
307
225
  • Victoria 2: Heart of Darkness
  • Hearts of Iron III Collection
  • Magicka
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Tyranny: Archon Edition
  • Semper Fi
  • Victoria 2: A House Divided
  • Crusader Kings II: Charlemagne
  • Rome: Vae Victis
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Pre-order
  • Stellaris: Galaxy Edition
  • Magicka 2 - Signup Campaign
  • Magicka 2
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Horse Lords
  • Darkest Hour
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Crusader Kings II: Conclave
  • Crusader Kings II: Reapers Due
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Warlock 2: The Exiled
  • Victoria 2
More depth for how rulers in this time period traveled constantly was always needed! But a lot of other things were needed more... Sadly I'm just not sure this DLC is going to pull me back into the game as new releases often do. Like other players, I thought it was a matter of time before we got a mechanical DLC like China, Rome, or merchant republics; I did not expect another Royal Court.
 
  • 31
  • 2Like
  • 2
Reactions:

Silens

General
58 Badges
Nov 3, 2017
1.743
5.933
  • Crusader Kings II
  • Stellaris
  • Stellaris: Synthetic Dawn
  • Stellaris: Distant Stars
  • Cities: Skylines - Mass Transit
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Federations
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • BATTLETECH - Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines Industries
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Cities: Skylines - Campus
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Prison Architect: Psych Ward
  • Hearts of Iron IV: La Resistance
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: By Blood Alone
  • Stellaris: Nemesis
  • Warlock: Master of the Arcane
  • Stellaris: Necroids
  • Island Bound
  • Cities: Skylines
  • Crusader Kings III
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Cities: Skylines - Snowfall
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
Just some food for thought: by introducing big events with mandatory travel attached to it, there's some potential to cover more events in the future:
  • HRE Reichstag/Imperial Diet
  • Conclave
  • Synod/Council of local bishops (something already started with the Council of Toledo decision in Iberia)
It can serve as a foundation for both, expanding Imperial mechanics as well as religions. And as far as the new tournament UI goes, I can see a better holding system making use of it.

While it might not offer huge options for now, it creates great opportunities for subsequent expansions.
 
  • 20
  • 17Love
  • 6Like
  • 2
  • 1
Reactions:

snakeboyoyo

Recruit
1 Badges
Mar 6, 2023
6
35
  • Crusader Kings II: The Old Gods
I certainly like the concept of a living map. And I definitely like the Tournament UI. But still no release date except for a vague late Spring - which could mean another 3 month wait - is both disappointing and a bit disconcerting. I was hoping for the whole season pass to be announced, including a clear, fixed date for the main dlc.
 
  • 10
  • 3Like
  • 1
Reactions:

Butter For Less

Corporal
19 Badges
Jun 12, 2015
49
488
  • Europa Universalis IV
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Mount & Blade: With Fire and Sword
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Stellaris
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Victoria 3 Sign Up
I guess we live in entire different timelines then. Because in mine, it's a pretty well known fact that weddings and similar events were major events in the life of a medieval ruler.
What happened in your timeline? Did they become necromancer or spawn of Satan that could personally kill hundreds of enemies in each battle? Or did create gold and power from having more male heirs? Oh I know, did they spend their entire lives getting magically stronger and better at everything, gaining muscle and brains until they became living gods?

Yeah, Paradox is totally tired of history, weddings and tours are so unrealistic and ahistorical compared to... secret religious societies and immortality.
I think the previous poster is referring to the "Bloody wedding" option, which at least to my knowledge doesn't have much of a historical precedent, but rather a pop culture one.
 
  • 21
  • 1Like
  • 1
Reactions:

JP5243

Sheikh Musa Rweili
51 Badges
Nov 15, 2014
163
64
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Steel Division: Normand 44 Sign-up
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Darkest Hour
  • Crusader Kings II: Jade Dragon
I definitely get the frustrations about what isn't being done, but this is honestly pretty exciting on its own merits, especially given how peacetime tends to be boring, even after the introduction of Royal Court. Tours and travel were a pretty big part of medieval kingship/nobility, so I think that's a good sign as far as historicity goes, though the obviously ASOIAF-inspired "bloody wedding" gives me some concern; hopefully AI won't spam it, which would be a nightmare.
 
  • 32
  • 3Like
  • 2
  • 1Love
Reactions:

Cris Without H

Corporal
5 Badges
Sep 12, 2018
26
91
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings III
I'm so surprised by the reception this is getting, it genuinely seems like a new and fresh idea.

The changes to the building system and the host feast/go hunt/pilgrimage events (which were mainly stress loss/get prestige/get piety buttons) is very welcome. The introduction of grander celebrations and events will hopefully make my character, and rulers/subjects around me more interesting and relevant too.
Well, to be fair, my initial sentiment was that it's cool, because the game desperately needed the characters not to teleport all over the map like crazy, and it's nice that they're trying to make these really boring and repetitive activities like feasts and pilgrimages more interesting, but at the same time, if it'll be done with the same quality as the base game events ("lol lmao cat-apult let's make a four paragraph essay event on visiting this old home where nothing happens and you've only got two options"), then it's really just more of the same flaws. Plus, crusades are still barely functional in a game series that was initially all about crusading. But hey, gotta make more memes for reddit!
 
  • 24
  • 5
  • 3Like
Reactions:

codyo

Sergeant
47 Badges
May 23, 2013
64
151
  • Crusader Kings II: Charlemagne
  • Hearts of Iron III
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Surviving Mars
  • Stellaris: Nemesis
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • Stellaris: Ancient Relics
  • Prison Architect: Psych Ward
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings Complete
  • Europa Universalis IV
  • Cities: Skylines
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Age of Wonders III
  • Stellaris - Path to Destruction bundle
A question for the devs:

If I win a joust in the name of my sister, would I be able to romance her easier?
 
  • 30Haha
  • 8Like
  • 5
  • 1Love
Reactions:

Alssadar

Sergeant
53 Badges
Jun 18, 2013
84
294
  • Crusader Kings II
  • Magicka
  • Crusader Kings III
  • Knights of Honor
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Europa Universalis III Complete
View attachment 953974

Was this button always in the game, or it has been too long since I played the game?
If it's new, what could it be?
There's also a new goblet icon in the right side pane, having moved decisions beneath the little separator bar
fucked how a goblet isn't a tiny goblin.JPG
 
  • 35
  • 3Like
Reactions:

NarcomancerPL

Colonel
36 Badges
Mar 23, 2015
916
2.085
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Conclave
  • Imperator: Rome
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Victoria 2
  • Europa Universalis IV
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
I like this, but as others are saying, roleplay would be far better if we had mechanics to reinforce the idea of ruling as a monarch, not just their personal lives.
This. I'm actually CK roleplay player. That gives me the most fun still not one of "roleplay focused" dlcs released recently met any of my expectations. This weird focus Paradox took reminds me more of colourful quasimedieval japanese Isekai worlds and it lacks a lot of grave medieval atmosphere.
I think this content maybe good and obviously medieval ages weren't only dark and gloom, but It shouldn't be the main focus.
Religions. Church. It doesn't necessarily have to be the dark side of the Church. It could be relations with the Church or Pope, fasts and festivities (like coronations). College of Cardinals. Piousness or lack there off.
Some real medieval struggles and commodities.
 
  • 36
  • 9Like
  • 1
Reactions:

CrazyRat

Sergeant
74 Badges
May 26, 2019
96
140
  • Crusader Kings II: Conclave
  • Shadowrun Returns
  • Stellaris: Ancient Relics
  • Warlock: Master of the Arcane
  • War of the Roses
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Expansion Pass
  • Pride of Nations
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • The Showdown Effect
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: La Resistance
  • Stellaris: Distant Stars
  • Crusader Kings III
  • Stellaris: Necroids
  • Shadowrun: Dragonfall
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Hong Kong
  • Stellaris: Apocalypse
  • Stellaris: Nemesis
  • Battle for Bosporus
  • Stellaris: Lithoids
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Holy Fury
  • Stellaris: Federations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Sengoku
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV: Mare Nostrum
  • Divine Wind
  • March of the Eagles
  • Victoria 2: A House Divided
  • Victoria 2
I am really happy about this DevDiary. One thing I wish is that your chosen route will provide some of the lords with holdings on the route a chance for intrigue :) If you trail through rival's realm with a low amount of guards, the opportunities for 'bandits' etc. should provide itself...
 
  • 6
  • 3Love
  • 2Like
Reactions: