CK3 Dev Diary #76 - Royal Audio

Hello!

Welcome to another Dev Diary! This time I’m back to tell and show you a little behind the scenes of what we have been doing with Audio & Music for Royal Court

The room matters!​


The introduction of Court View made us really excited in the Audio Dept and also a new challenge! After working so long with games that mainly use paper maps, finally having a 3D space there was some extra room to play around with Sound Design and also getting a bit creative.

Of course, we wanted to add sound effects onto certain different objects like fireplaces and chandeliers and also including room ambiences for each type. But we also thought it would be a perfect opportunity to give more “life” to the court rooms by adding something we call “walla”. Or perhaps known more commonly as “crowd recording”.

Since restrictions did start to loosen up more in Stockholm, (and also it’s a fun activity) we thought about recording some of our team members from the CK team (and a few more colleagues from other projects)

Now you might be wondering how you even do something like this? Of course, it requires a bit of patience and having a couple of microphones!

eh8mEDpuQPI_afcC3wJfSziRXRS0a3auCeI_J9u54ZfpHQ5TqZp-eR-WdxgpE9Zez-u-3M0-b5s_raSsFngGM83nXUACMlhLIEOhPTzQjzwbgySIWiI0svdji4XvHqotu7_mlpGF=s0



uns_HY1WP1TV7zvLzfI3DvfRnMs6z5OQtBFpKW7knH83LhmHVY6qvTTrQoslgZbKVh5U-yzWqia6j4500GszNWBRWhJY1TSc1gry2JOGyNqWgNBJMs3OhWhWBGxQsTU94A20wbVY=s0

So this is me and Tobey Evans, the Sound Designer working on Royal Court, sitting down in one of the Sound Studios and doing pre-work before the big recording session. we’re testing out all the equipment, making sure all the cable works as intended and it all sounds great!



After all that we did manage to book the biggest room we have in the office, which is called “the Library”. Not only was it to ensure that we would be able to have distance between all people while recording all their voices, but also it had the best acoustics to match the size of the Court Rooms.
TQbYbORdJnUzsMhMAi6Um9FJ6EAc3WjtWEVR_FK2e0JIKPe5t1xGHMFkZV7UrH2-WT-43N2R5Vis0v2XPpXnHzbWfMc64_53lY_pKHgxHziwfctrQi_hxvXg08ocwWxyqkhhtp70=s0

v_2DV8J2jOTaSYba85Ky6rUWjsUKdQ7eNpouoH2aiC6grpqWqI3MLvrxcqcWWg2_taH1DE9SpSloA7M3redGSgRZK4PUd1RkIw9UWr83cHQKGYQLGIKOifshAAAxcL589g9OXmp0=s0


The next question would be what kind of script we were using for this recording. It’s rather difficult to record “walla” in all languages, so instead, we did use a script made in Latin. Not because we all are fluent in Latin (would have been cool though!) but because,from my experience, that has been some of the best languages to use when you need some “gibberish” talk in the background. Especially since we had a big mix of people with different accents.
b391MHdRVJP-D9rEDJZ7ONZYET5hthKMDdprJFO6r8mQgnU8RhNxXxuy9Y_DRumzUsbUf68kMLEg-ZWZuUxREgNDsaW3qfZ5LpuQaoBozjpM2vra9pkxeVP6_LBIiHW1p3QSHzhS=s0

50FDdfNkSIB6awtETaVERVlpEkPDWCyxYn3_DJ91mgU7l3O7GUwAm6OHd9MzvceERgA50S8ehSP1ZI1UTePzKCcHAqPJ2Za8cBg9W4NXhx1IqlE5taWeeZ9Vn4O7Ng725kumkOz1=s0


It was a fun big session we had, and everyone was happy to be part of such a big team event again after not seeing each other for such a long time in person!


Jh1rRrCZ-hSqpdU_h814v4OPV66lsH2we1Q0h1j5vQj8a8uI40n7LH7sP4fvoAlpD5JWAfuso6agXI2m8qx7yWYVEU73izZ4uC9ir8GIJe3gHoGTwp8hi-V13VIaKqM-Sy-Nnxwa=s0



So we did go a bit extra to make these new fancy rooms in CK3 sounding more alive and enhance the experience for you players. :)

How will all this sound in the end? It will change depending on your Court’s Grandeur level! The higher this value, the more of the crowd you will hear in the room, (and this will also work the other way around, so less Grandeur , fewer people.

Royal Tunes​


Hi everyone, it’s Yannick and Robin from Audinity. After having written music for several Paradox games and expansions, we’re happy to be on board again for CK3: Royal Court and share some insights into the new music for this expansion!


The soundtrack for this Expansion will consist of some new ambient Mood Tracks, Cue Tracks and even a new Main Theme.

The main direction for these new tracks was trying to make them sound a bit different compared to the existing music from the base game. Medieval music can have many different sounds, but since we are at the Royal Court this time, the keyword for the music for this Expansion was “Royal”. So you can hear some powerful fanfares, noble strings, and a medieval guitar ensemble that make you feel like standing right in the King’s hall.

While the Mood Tracks will add some noble flavours to the general ambient music, the Cue Tracks will play when you are Holding Court in your Kingdom. And when starting the game, the new Main Theme will welcome you to this Expansion and to the Royal Court!

We did not only record several fantastic solo musicians playing some fancy historical instruments for this soundtrack, we also wanted to go a bit extra on the orchestral side, so we actually went to Prague and recorded the music live with the FILMharmonic Orchestra at Smecky Music Studios!

This was the studio before the recording session...

rmq6xev0JScSVzZIxob-bi1hWjWtfXI9IQmkLEDEbQ2rSKxbzHKpoDLAUXnbr7jLUWtds8o0RJLs9fdynb4lB5X64WqfCf3vN256BKAvoN4cu2l5H5xa9zwaMSA_Wu2rEFtemgDh=s0


...and this is what it looked like during the session with over 60 great musicians at work!
E0_3X9GBADuXFiusapSzv5JwZSorgb9ZEMmlVzPUcEYJIWGOfWHcBjsx0ZQz7myd7FqEPw05xPydtynq2-allpkLie4ZlFSzZl9JXZ-06QK_lSjUj9_EQ4K40y6AKj_wdnfCpd0J=s0



qnPNWdPVNuQcTLH6Q_dA3xNKSiYfmLWBK182M9i9_MtyN0S5YxCrESqIWUbURAyH77FvHVl_4E8ZCaX2hGanWpX79MOqnZEa1FzNvdog86n-zZb5DppdkopsD7jfxiiLAiLwOI8Y=s0

Two happy composers :)


We could keep writing about the music, but we think you get the best insight into the soundtrack for CK3: Royal Court when listening to some of the music itself!
So we are happy to share with you the “Holding Court” Cue Track for Western Europe as a preview!


So back to Metal King, I hope you enjoyed this week’s Dev Diary, understand it might not tell you so much about the features but at least we got to show you a little behind the scenes when we do work with Sound Design & Music.
 
  • 101Like
  • 47Love
  • 12
  • 6
  • 6
Reactions:

Milten

General
78 Badges
Sep 20, 2011
1.936
2.162
  • Europa Universalis IV
  • Crusader Kings II
  • Stellaris
  • Victoria 2
  • Hearts of Iron IV: Colonel
  • Hearts of Iron III Collection
  • Magicka
  • King Arthur II
  • Impire
  • Sword of the Stars II
  • Tyranny: Archon Edition
  • Crusader Kings III
  • Age of Wonders: Planetfall
  • 500k Club
  • Pillars of Eternity
  • Cities: Skylines
I'm sure it's very interesting to a lot of people, but looks like running out of things to write DDs about. Which means release date will be announced soon, right?
 
  • 32
  • 8Like
  • 8Haha
Reactions:

Axis89

Colonel
69 Badges
Jan 30, 2007
931
1.681
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Pillars of Eternity
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Knights of Honor
  • Crusader Kings Complete
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Magicka
  • Europa Universalis IV: Res Publica
  • Semper Fi
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: El Dorado
I would like a bug-fixer diary to understand why known issues take 6+ mos to fix.
I agree, love you Paradox but I am a little tired of being patient and think the glass i half full. You as a company have my good will, always, but I personally need that patch DD as my future with ck3 is also weighing on this. Sorry
 
  • 29
  • 6
  • 5Like
Reactions:

Pete0714

General
111 Badges
Jul 5, 2010
1.724
2.992
  • Victoria 2: Heart of Darkness
  • Magicka
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Sword of the Stars
  • Supreme Ruler 2020
  • Stellaris: Synthetic Dawn
  • Victoria 2: A House Divided
  • March of the Eagles
  • Rome: Vae Victis
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Pre-order
  • Tyranny - Tales from the Tiers
  • Stellaris - Path to Destruction bundle
  • Pillars of Eternity
  • Cities: Skylines - After Dark
  • Darkest Hour
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis IV
  • Europa Universalis III Complete
  • Pride of Nations
  • Victoria 3 Sign Up
  • Arsenal of Democracy
  • Europa Universalis IV: Common Sense
While I'm sure the music is impressive as always, can we get any confirmation that we will get non-European styled music at last for the game in this expansion, say for Africa and Asia? Up until now, the music has been, well, a little disappointing and immersion breaking when playing anywhere on the map outside of Europe.
 
  • 27
  • 8Like
Reactions:

Buladelu

Lt. General
90 Badges
Jul 16, 2008
1.678
741
  • Hearts of Iron IV Sign-up
  • Pride of Nations
  • Rise of Prussia
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Crusader Kings II: Conclave
  • Stellaris: Megacorp
  • Stellaris
  • Stellaris: Apocalypse
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • BATTLETECH
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Ancient Relics
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Dharma
  • Surviving Mars: Digital Deluxe Edition
  • Age of Wonders: Planetfall Deluxe edition
  • BATTLETECH: Season pass
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Stellaris: Humanoids Species Pack
  • Imperator: Rome Sign Up
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Age of Wonders: Planetfall
  • Age of Wonders III
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • BATTLETECH: Flashpoint
  • Victoria 2
  • Cities: Skylines - Parklife
  • Tyranny - Bastards Wound
  • Warlock: Master of the Arcane
  • Europa Universalis IV: Golden Century
  • 500k Club
  • Crusader Kings II: Holy Fury
I know some people do not appreciate all the work that went into CK3 sound design. But I think it was one of the biggest improvements compared to previous Paradox releases. Videogame graphics will probably never feel perfect but audio can totally be. Keep up the good work and thank you!
 
  • 16Like
  • 5
Reactions:

crowdemon

Lt. General
47 Badges
May 13, 2013
1.226
1.024
  • Crusader Kings II: Charlemagne
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings III
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Stellaris: Ancient Relics
  • Crusader Kings II: Conclave
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cossacks
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Call to arms event
I appreciate the weekly development diary, thanks Paradox.
 
  • 8
  • 2Like
Reactions:

vyshan

Retired Kaiserreich Developer
84 Badges
Mar 30, 2011
3.599
5.413
  • Cities: Skylines
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Mass Transit
  • Stellaris: Apocalypse
  • 500k Club
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: El Dorado
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Conclave
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Federations
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome Sign Up
  • Europa Universalis IV
  • Victoria 2
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Empire of Sin
  • Surviving Mars: Digital Deluxe Edition
  • Europa Universalis III Complete
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis III Complete
  • Surviving Mars
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron III: Their Finest Hour
Can we have the CKII Holy Fury songs back in the soundtrack? Some of them were the absolute best of the CK ones, at least for me.
It would be Horse Lords for me if I was to say which was best. but bringing back music from CK2 would be good. :)
 
  • 6Like
Reactions:

PrutteHans

Private
6 Badges
Jun 5, 2018
20
132
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Shadowrun Returns
  • Prison Architect
  • Crusader Kings III
Holy crap, I love that music piece. Scratches all my european medieval music itches at once, going straight into my medieval music playlist lol. Amazing job, if the rest are anything like that, then I'm very excited to hear them ingame.
 
  • 1Like
Reactions:

TheFeudalBavarian

Captain
9 Badges
Nov 4, 2019
402
588
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Crusader Kings III
  • Crusader Kings II: The Old Gods
This is not a critic or anything. I just think it is interesting how we all associate orchestral music which is made with many many instruments not available in the middle ages with medieval times. Must have something to do with the way film composers in the first half of the 20th century orchestrated the medieval movies.

Again, I ok with this, just thought about it while listening to the track.
 
  • 9Like
  • 4
  • 1Haha
Reactions:

adca85

Corporal
Jun 7, 2021
30
177
Sort of relevant question... Is there a way to skip tracks in CK3?

Until this announcement, I semi-forgot that music was even in the game. I had muted it after hearing that Northern Lords (Viking-y chanting one) track about a billion times. I actually just launched a save, unmuted, and it immediately started playing...
 
  • 5Like
  • 3Haha
Reactions: