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CK3 Dev Diary #73 - Serving On Her Majesty's Court

Greetings!

In the update that will launch alongside the Royal Court expansion, we will introduce Court Positions - which can be seen as an evolution of CK2’s Minor Titles with a number of new improvements. While the old feature from CK2 had all sorts of various honorary titles, we wanted to focus on the most important positions at your court. Jobs that are relevant directly to you as a ruler, or that of your court.

Court Positions include a number of different positions, such as a Court Tutor, or Seneschal. Most positions imply that the appointed character has an actual job at your court and provides you with their services. That doesn’t mean we haven’t added any of the classical honorary positions though. Expect to also be able to appoint a Master of the Hunt, Master of the Horse, or (if you are playing as England) a Keeper of the Swans.

Each position will provide you with a set of bonuses, mostly in the form of various modifiers, but certain positions have more interesting benefits as well. For example, a Court Tutor increases the chances for children at your court to receive a better education trait.

Not all characters are equally fit to serve in any given position. Their skills and traits have a significant impact on how good they are at their job. This is reflected in their Aptitude. A position uses one or several skills, such as Learning for a Court Physician, which is the main factor for what Aptitude a character will have. Each position also has a number of traits that may increase (or even decrease!) their Aptitude further. Aptitude is measured on a scale in five steps, ranging from ‘terrible’ to ‘excellent’. The higher the Aptitude is, the greater the benefit. Let’s look at the Seneschal as an example. A character with the lowest Aptitude will only grant you a Control Growth bonus of +0.1, while a character with the highest possible Aptitude will give you +0.5.

01_aptitude.jpg

[Image showing the Aptitude for a court position]

Unlike CK2, hiring a character for a position is actually going to cost you, as each Court Position has an associated salary that you will be paying for out of your own pocket. While the salary for any given position won’t be very expensive, they will stack up. You’ll have to make a decision on how much gold you are willing to spend on all of your appointed positions, and if the characters you have available are skilled enough to warrant the salary.

As you may remember from Summer Teaser #3, we’ve gone through several old events to make sure that if you have someone appointed in a relevant position, they can appear to provide extra options or affect an outcome to be more favourable. Additionally, some positions may appear in events related to schemes. We’ve also added Cultural Traditions that increase the Aptitude of specific positions for characters of that culture, or even unlock a position you normally wouldn’t have access to! The goal is to make sure that Court Positions feel like an integral part of the game, and to have them feel as immersive as possible.

Before we wrap up, let’s take a look at a few examples of what some of the different Court Positions can do for you.

The Court Physician has been updated to be a fully fledged Court Position and make use of the new system. As you’d expect, the appointed character will take care of the sick people within your court. Court Physicians have a lower salary than most, so you should in practice always be able to afford one. If you have the Royal Court expansion, having a Court Physician also provides you with a small bonus to your grandeur. A skilled physician was often seen as very prestigious after all.

02_court_physician.jpg

[Image of the Court Physician Court Position]​

Next is the Bodyguard. You can hire up to two Bodyguards at the same time. Bodyguards don’t provide any passive modifiers like most other positions, but do have two fairly powerful bonuses. They have a chance to prevent assassination attempts on you, and they reduce the risks of participating in battles, as long as both of you partake in the same battle. So make sure that your Bodyguards have been appointed as your knights to make the most use of them. But beware! Bodyguards are very powerful agents should they join a scheme against you. Keep an eye on their opinion to avoid any backstabbing shenanigans!

03_bodyguard.jpg

[Image of the Bodyguard Court Position]

Another interesting position is the Food Taster. Any self-respecting (and perhaps paranoid) ruler should have one. A Food Taster not only gives you some protection against hostile schemes, they may even prevent a poison-related murder attempt against you! By, of course, eating your food and dying in your place… Just like a Bodyguard, a Food Taster is also a powerful agent should they join in on a scheme against you.

04_food_taster.jpg

[Image of the Food Taster Court Position]

Let’s take a look at the Court Gardener. This court position is unlocked by a cultural tradition - Garden Architects. Gardeners provide a passive opinion bonus for your courtiers and guests (who doesn’t appreciate a well tended garden?), and depending on their skill, a significant bonus to the Development Growth in your realm capital.

05_court_gardener.jpg

[Image of the Court Gardener Court Position]

And for reference, this is what the tradition looks like:

06_garden_architects.jpg

[Image of the Garden Architects tradition]

Finally, we couldn’t show off Court Positions without showing the Court Jester, complete with a jester’s outfit!

07_court_jester.jpg

[Image of the Court Jester Court Positions]

08_jester_clothing.png

[Image of the Court Jester's clothing]

That’s it for today!
 
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So, jesters are paid more than court physicians?

I wanted to say how it's completely unrealistic, but then I realized how my earnings as an electrical engineer are much lower than of those who work in entertainment/showbusiness.

So, ummm...good job Paradox?
And they say comedy doesn't pay. :cool: *Seinfeld Opening Theme*
 
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Any chance we could get regent position too?
I would expect to leave the court with someone I can trust in my absence so they could oversee my lands when I am fighting in wars, on a pilgrimage or in case I die and my heir is underage

I hope, some day, there will be a system built to cover all the intricacies of regencies, with ties into culture and law.

But even better would be a last will & testament mechanic (similar to vassal contract) that allows you to stipulate your wishes (including changing the default allotment of which heirs get what titles) impacting how characters behave/react upon the next succession, and making succession wars, infighting or turmoil more or less likely. Of course a default setting should exist for those who choose not to tinker with it. Some tailored events and decisions, like swearing loyalty to an heir in the current ruler’s lifetime, swearing to uphold the will, or solominizing the will before the Church would all make for great role playing and game play.
 
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I really like how this plays into plot agents - I just hope the AI will understand that too,
Last time (on last patch) I tried to set up a realm for my neighbor-brother by switching to him, week later he already put some useless wrong culture/religion nonames who hate them on Council positions, including Spymaster with -70 opinion. I wouldn't bet too hopeful, knowing paradox
 
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Not all characters are equally fit to serve in any given position. Their skills and traits have a significant impact on how good they are at their job. This is reflected in their Aptitude. A position uses one or several skills, such as Learning for a Court Physician, which is the main factor for what Aptitude a character will have. Each position also has a number of traits that may increase (or even decrease!) their Aptitude further. Aptitude is measured on a scale in five steps, ranging from ‘terrible’ to ‘excellent’. The higher the Aptitude is, the greater the benefit. Let’s look at the Seneschal as an example. A character with the lowest Aptitude will only grant you a Control Growth bonus of +0.1, while a character with the highest possible Aptitude will give you +0.5.
I really like the idea of Aptitude, will it also be used for the basic council positions?
Next is the Bodyguard. You can hire up to two Bodyguards at the same time. Bodyguards don’t provide any passive modifiers like most other positions, but do have two fairly powerful bonuses. They have a chance to prevent assassination attempts on you, and they reduce the risks of participating in battles, as long as both of you partake in the same battle. So make sure that your Bodyguards have been appointed as your knights to make the most use of them. But beware! Bodyguards are very powerful agents should they join a scheme against you. Keep an eye on their opinion to avoid any backstabbing shenanigans!
This feels like an absolute slog of wrestling the army manager to make sure your knights end up where you want them. It's a cool idea, but I hope there's been some significant UI improvement to make it workable.
 
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Will I be actual able to do work if employed as the court physician?
 
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Not at this time. Regents is still something we want to look into in the future though.
I think a great way to reintroduce the Regents could be in 3 systems:

  • Complete Regency (only one person holding all power as it was in some cultures and periods)
  • Council Regency: This would be formed by the former King/Emperor councilors plus one selected by the Ruler himself before his death - similar to the the position above he would have more powers of course but would still need the councilors to move any laws or actions in case he wants avoid Civil War, that's why regencies were always dangerous.
  • Interregnum - in case he die without heir, until a election to a new ruler appointed
Those were my thoughs on this, I'm sure there were other types, but ths would be the "normal" ones

What you think?
 
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So, jesters are paid more than court physicians?

I wanted to say how it's completely unrealistic, but then I realized how my earnings as an electrical engineer are much lower than of those who work in entertainment/showbusiness.

So, ummm...good job Paradox?
And the court physician still makes enough to maintain about 7 heavy infantrymen during wartime (a regiment of 100 costs 2g/month when raised), so not too shabby. I think the gardener is a little extreme, but apparently he has the power to boost the economy of an entire county. I wonder if there will be events similar to "Search for court physician" for each of these roles, with more skilled characters demanding a higher wage rather than starting gold as in the current implementation.

Now that I think of it, the real reason the court physician isn't paid as much as the other positions is players would just use the "Botched treatment" event to imprison+banish and recover all the pay anyway.
 
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I think a great way to reintroduce the Regents could be in 3 systems:

  • Complete Regency (only one person holding all power as it was in some cultures and periods)
  • Council Regency: This would be formed by the former King/Emperor councilors plus one selected by the Ruler himself before his death - similar to the the position above he would have more powers of course but would still need the councilors to move any laws or actions in case he wants avoid Civil War, that's why regencies were always dangerous.
  • Interregnum - in case he die without heir, until a election to a new ruler appointed
Those were my thoughs on this, I'm sure there were other types, but ths would be the "normal" ones

What you think?
Four:
  • Jure Uxoris - A husband (or wife in a matriarchal society) ruling in the stead of his spouse. It could develop into a tug-of-war with the spouse trying to get back as much power as possible.
 
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My personal opinion: I agree that the salary of court positions should scale with rank and maybe with aptitude, but *please* don't make them scale with income.
This. That nonsense was among the most annoying things about ck2. You always had to let bad county events happen in the late game because the scaled gold to prevent them could never possibly be worth it unless you were RPing. It encouraged you to find non-monthly sources of income, such as raiding, ransoms, and banishing characters, because this type of income would not count towards scaled gold costs.
 
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Aside from the salary, are there any upsides if my character is offered one of these positions? I’m hoping for some interesting events or interactions that I’d get to see or use.
 
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Since we have the Court Tutor again does this mean will get updates on Children in our court that need Educators? Really liked how in CK2 I had the option to be notified about a child in my court who needed a Tutor.
 
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Since we have the Court Tutor again does this mean will get updates on Children in our court that need Educators? Really liked how in CK2 I had the option to be notified about a child in my court who needed a Tutor.
I think there is a notification, it's just in that utterly useless alerts box that I never check because it's filled with things like "you could be fabricating a claim right now!"
 
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Aside from the salary, are there any upsides if my character is offered one of these positions? I’m hoping for some interesting events or interactions that I’d get to see or use.
Yes! Court Positions do give bonuses to their holders too, although these bonuses are unaffected by the Aptitude. I cannot say whether they give events or other interactions though, as I do not know.
 
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I think a great way to reintroduce the Regents could be in 3 systems:

  • Complete Regency (only one person holding all power as it was in some cultures and periods)
  • Council Regency: This would be formed by the former King/Emperor councilors plus one selected by the Ruler himself before his death - similar to the the position above he would have more powers of course but would still need the councilors to move any laws or actions in case he wants avoid Civil War, that's why regencies were always dangerous.
  • Interregnum - in case he die without heir, until a election to a new ruler appointed
Those were my thoughs on this, I'm sure there were other types, but ths would be the "normal" ones

What you think?
how do you make it fun for the player when their ruler is a 6 year old is unable to do much. just turning on speed 5 till you are an adult isn't that fun.
 
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Just to confirm, from a modder's perspective a court position can be unlocked from more or less anywhere that you might unlock gameplay features? I'm already thinking of a specific one that I want to call from a religious doctrine, for example, and maybe setting the flag through custom mechanics made in UI. And being able to claim a court position by method other than appointment (ie, event effect) would be great too then. And for that matter calling things other than skills and traits for aptitude, or calling things other than aptitude for effects, so these can be tied into a bigger system.
 
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Most of these bonuses sound irrelevant. I already never get assassinated, and things like courtier opinion and control are already trivial to deal with at basically any point in the game. It seems like the real purpose of minor titles will just be to turn gold into grandeur.
Ah, well you made the mistake of being a human player. If you were a computer AI, getting assassinated wouldn't be as much of an issue, because the game wouldn't be showering you with hidden bonuses to prevent it from happening.
 
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