• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

CK3 Dev Diary #100: A Royal Journey

Greetings!

Fate of Iberia was released just last week, and we hope you’re all enjoying shaping the peninsula according to your own ideas and ideals! Are you dominating it by force, or trying to reconcile the inhabitants’ differences? Have any of you encountered the elusive wandering monk yet?

Anyhow, we’re hard at work with the 1.6.1 update, where we’re tweaking some balance, fixing issues found by you in the community, and also adding in a few new goodies (more on that below). We’re also working on a fix for those of you who can’t start the game (the AVX issue), which will come out before the full 1.6.1 update. Remember to pop by the bug forums if you have a problem: it’s the best way to make sure we know about your game issues!

With Fate of Iberia in your hands, we’ve now concluded the Royal Edition, and we’re overjoyed to see so many of you playing and enjoying the game. Please, keep sending us great feedback, we appreciate it a lot - your thoughts are very valuable to us!

We are now setting our eyes on the future. We have many plans, both big and small - I cannot go into detail as it’s too early yet, but rest assured that we have many exciting things coming up! We’re taking a long, hard look at what we’ve done and achieved since the release of CK3; we’re evaluating, adjusting, and setting a course that we’re sure will be to your liking!

Now, to round this Dev Diary off, we’d like to tease some new content coming along with the 1.6.1 update:

For owners of Fate of Iberia, we’re adding a few religiously-flavored events about Sephardic Jews, Conversos, the direction of mosques, and so on - with interesting choices on how to handle various situations. Here’s one example (don’t want to spoil them all!)
mosque.png


Outside of Hispania, but still in the vicinity, we’re doing a small update to the Canary Islands, who will, among other things, receive their own pagan faith and some monolithic ambitions.
Guanche.png

canaries.png

megalith.png


We’re adjusting how feudalization works in the West African sphere, enabling rulers to transition out of the tribal government while retaining their native faiths without requiring them to reform those faiths. This is to better model methods of urbanization and centralization in West Africa, though they will also retain access to the old path too.
westafrica.png


That's it for this time, cheers for now!
Alex_Illustration.png
 
  • 106Like
  • 29Love
  • 11
  • 5
  • 1
Reactions:

Hermerico

Corporal
May 13, 2022
47
205
Very Hyped to try Megalithic paganism.

Are you going to add Megalithic holy sites, such as the Stonehenge, the Carnac Stones or the Almendres Cromlech?

Will reformed faiths be able to use the Megalithic builders as tenents, or perhaps use those places as holy sites?
 
  • 13Like
  • 1
Reactions:

crowdemon

Lt. General
47 Badges
May 13, 2013
1.279
1.109
  • Crusader Kings II: Charlemagne
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings III
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Stellaris: Ancient Relics
  • Crusader Kings II: Conclave
  • Europa Universalis IV
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Cossacks
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Europa Universalis IV: Call to arms event
Thanks for the update.
Are you planning to do another season pass?
 
  • 9Like
  • 1
Reactions:

BrotherJonathan

Petty King of Washington
48 Badges
Jun 15, 2015
732
1.060
  • Victoria 3 Sign Up
  • Battle for Bosporus
  • Surviving Mars
  • Crusader Kings III
  • Europa Universalis IV
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Way of Life
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Conclave
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Holy Fury
  • Crusader Kings II: Sword of Islam
  • Knights of Honor
  • Steel Division: Normandy 44
  • Steel Division: Normand 44 - Second Wave
  • Steel Division: Normandy 44 Deluxe Edition
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Dharma
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Expansion Pass
Nice that Canary Islands are getting their own culture. Playing as a Baranis ruler in Spain it's kinda weird that in the 867 start your culture head is in the Canary Islands.

Doesn't seem like you'll have too much to fix this time around. Aside from the AVX issue the only major bug I'm seeing a lot of people report is that dissolution factions fire too often, especially in Muslim realms.
 
  • 5
Reactions:

gestr

Sergeant
Feb 16, 2020
50
42
I'm waiting fixes for gaining stress when your rivals die, universities currently not working and education traits broken till I play 1.6.1. Very excited!
 
  • 3Like
  • 1
  • 1
Reactions:

EricMN93

Captain
5 Badges
Apr 25, 2019
350
690
  • Crusader Kings II
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
If you allow me a suggestion, it would be very nice if the decision to unite the Spanish thrones was also available if you started in 867.

If it is year x, and you have the kingdoms of Castile (main kingdom), León, and Galicia, you should be able to make that decision by creating the Crown of Castile (the coat of arms would be that of Castile and León).


Some similar decision for the crown of Aragon could be fine.
If you have the Duchy of Barcelona, the Kingdom of Aragon (main), the Kingdom of Valencia and the Duchy of Mallorca, you could make this decision.
 
  • 10Like
  • 5
Reactions:

junassa

General
52 Badges
May 10, 2017
1.914
1.016
  • Battle for Bosporus
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Crusader Kings III
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Victoria: Revolutions
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
What about new succession types for W Africa (e.g. eldership)?
 
  • 7
  • 4Like
  • 2Love
Reactions:

FunGaming

Captain
4 Badges
Nov 24, 2013
383
245
  • Cities: Skylines
  • Surviving Mars
  • Crusader Kings III
  • Crusader Kings II
Hopefully fixes, like when we invite someone to a feast they remain stuck at their own location and never show up at your feast. Also we cant edit saves anymore since the 1.6 update.
 
  • 2
  • 1Like
Reactions:

Slickers

Recruit
68 Badges
Sep 28, 2021
5
23
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Conclave
  • BATTLETECH
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Stellaris: Nemesis
  • Europa Universalis IV: Call to arms event
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Cities: Skylines
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
Any plans for making clan rulers have a toggle on your title that will either activate title name or dynasty name as realm name? just like clan iberian rulers have.
 
  • 3Like
  • 3
Reactions:

seepath

Recruit
85 Badges
Sep 12, 2016
6
70
  • Stellaris: Leviathans Story Pack
  • Surviving Mars: First Colony Edition
  • Crusader Kings II: Conclave
  • Crusader Kings III
  • Europa Universalis IV: Golden Century
  • Cities: Skylines - Parklife
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Stellaris: Federations
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - Natural Disasters
  • Steel Division: Normandy 44
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Steel Division: Normandy 44 Deluxe Edition
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Cities: Skylines - Green Cities
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Lithoids
  • Imperator: Rome Deluxe Edition
  • Stellaris: Nemesis
  • Europa Universalis IV: Dharma
  • Stellaris: Ancient Relics
  • Prison Architect
  • Europa Universalis IV
  • Stellaris: Necroids
  • Europa Universalis IV: Common Sense
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Megacorp
  • Victoria 2
  • Cities: Skylines - Campus
  • Stellaris: Distant Stars
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Rajas of India
  • Europa Universalis IV: Cossacks
Any plan on revising the old achievements more reasonable? Like saga in stone and Lingua Franca? There are ways to keep them challenging while not just exhausting. (Like repeatedly doing the same stuff over and over again for REALLY LONG TIME)
 
  • 3
  • 1Like
Reactions:

Hermerico

Corporal
May 13, 2022
47
205
Will you also give the Guanche their own character template? They supposedly looked different from anything in their immediate surroundings with lighter skin, hair and eye colour while also wearing close to nothing.
Good point.

Pic related is the average modern Guanche phenotypeCanarid.jpg, and a reconstruction of how they would look in the middle-agesd15c6d1415db56dfd9a5963c204331a2--the-canaries-fallen-angels.jpg.
 
  • 4
  • 2Haha
  • 1
  • 1
Reactions: