• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Greetings!

In the last DD I touched upon becoming a Tributary, and its associated penalties/advantages. In this DD I’d like to talk about China and their various interests on our side of the map - which more than often includes having Tributaries!

China is mostly content staying within the Middle Kingdom itself, but it is not unheard of for them to want Tributaries outside of it. While only an Expansionist China will actively pursue more and more Tributary States, even a mellow China will want to have a few of them. China will, at times, go to war in order to make someone their tributary state - they will often target small realms in the Tarim Basin or Tibet areas, though small states often tend to give in before an actual war is declared.

GiveIn.png


Even if China has land in the west (the Western Protectorate) they often bring in troops from China. These troops usually arrive in the Anxi region just above Tibet. China, unless Expansionist, does not want to overextend while warring in the west, so they tend to not call upon more troops than they think they need to defeat their target. It’s not uncommon for them to be wrong though, most rulers will be able to defeat China if they outmaneuver them, hire enough mercenaries or simply get lucky. Forcing China into a surrender is a very significant thing to do, the spoils of such a treaty are often way more than enough to recover from the losses.

The power of China rises and wanes with their Status and with time, sometimes they will be weak and sometimes they will be unstoppable. A Stable China will be able to match their enemies should they attack or be attacked, while a China suffering from a Famine or Plague isn’t nearly as strong. If the Western Protectorate has established itself on the map, a good time to strike at them would be during such a status, it is also a good idea if they are suffering Unrest or are in the middle of a Civil War. During times such as those, subjugated realms tend to break free without much opposition from China.

On the other hand - if China is in a Golden Age it would be most unwise to meddle with them. They will be able to summon both more and better troops, and they tend to want larger realms as their tributaries - even if they don’t go after more of them than they would normally. While a China that’s in a Golden Age is more threatening, it’s also more profitable to ask them for Boons as their effects will be much stronger and last for longer.

If China is Expansionist, they will want to secure land for themselves. It is fairly rare for China to be Expansionist. It is the most common when/if they are ruled by the Mongols or other Altaic Emperors. When China is expansionist, it’s not necessarily stronger than it is normally - but it will go after bigger fish. They will target almost any realm, despite size, and try to either force them to pay Tribute or more commonly to subjugate them. Should China lose a war while expansionist, it might be thrown out of Expansionism and into Unrest. Should China be both Expansionist AND in a Golden Age, they will be an unstoppable juggernaut - this is an exceedingly rare combination which at most happen one in every ten games or so.

Worth noting is that China tends to keep to the same area when they go to war. They might, for example, want to make everyone in the Tarim Basin tributaries or subjugate northeastern India. They tend to not divide their interests unless they have to.

TributaryChain.png


It is not only the Emperor who might go to war in the west - adventurers will at time spill out of China in order to make a new home for themselves. There are three major archetypes:

Sinicised Altaic Tribes - The leader of a Taoist Jurchen tribe might arrive along the Silk Road or via the Steppe to make a new home for themselves in the far west. These act much like normal raiding adventurers, though we’ve revamped the raiding adventurer system to be more interactive for the player, with adventurers less often outright attacking you - instead they prefer to haggle, potentially offering you plenty of gold for a province to settle in.

Displaced Princes - After a Civil War is lost, a scion of the former ruling dynasty might escape west. These characters start out with a formidable army and bring a lot of wealth with them. Such characters are very amenable to negotiation, and will often pay you extraordinary sums of wealth to be allowed to settle in your lands.

Rebel Generals - If a Civil War is won, a particularly ambitious general might make his way west to found a new Chinese Empire. They often bring what remains of the rebel armies, making them very dangerous. Having the nerve to found a new Chinese Empire will draw the ire of the ruling dynasty in China, often making them put everything else aside in order to crush the western pretenders.

Rebel General.png


Note that everything regarding Chinese invasions are fully controllable by Game Rules - you can set China to only take Tributaries and never do land grabs, for example. You can also choose to only have the adventurers, with China never extending outside of the Middle Kingdom, among several other settings.
 

VoodooEconomist

General
107 Badges
Mar 20, 2009
2.050
2.781
  • Impire
  • Europa Universalis IV: Res Publica
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Victoria 2
  • 500k Club
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines Deluxe Edition
  • Europa Universalis IV: El Dorado
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Way of Life
  • Magicka 2 - Signup Campaign
  • Magicka 2
  • Sengoku
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Victoria 3 Sign Up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Tyranny: Archon Edition
  • Divine Wind
  • BATTLETECH
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Stellaris: Humanoids Species Pack
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • Stellaris: Apocalypse
  • Europa Universalis III Complete
  • Sword of the Stars
  • Europa Universalis IV
  • Tyranny: Archon Edition
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Tyranny: Gold Edition
  • Heir to the Throne
  • Europa Universalis III Complete
  • Tyranny - Bastards Wound
  • Europa Universalis III Complete
  • Victoria: Revolutions
If we can mend the Schism before the Schism happens then we can be early adopters of a chicken recipe.
According to the UN there are over 21.4 trillion chicken being raised yearly (and that's for 2014), compared to religion poultry is serious business! ;)
 

Axe99

Ships for Victory
127 Badges
Feb 13, 2003
15.951
13.020
  • Europa Universalis IV
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: The Republic
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Pride of Nations
  • Rise of Prussia
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
Cheers for the DD rageair, and more excellent Sino-sensational developments :D. It should make the eastern edge of the map feel far more alive. Can't wait to see an Expansionist Golden Age China in one of my game, hopefully when I'm playing as Ireland :).

I really like the sound of:

These act much like normal raiding adventurers, though we’ve revamped the raiding adventurer system to be more interactive for the player, with adventurers less often outright attacking you - instead they prefer to haggle, potentially offering you plenty of gold for a province to settle in.

A bit of this went on if I remember my (rather shaky) medieval history right - and it makes interactions with adventurers a bit deeper to boot :).
 

Elden

Captain
60 Badges
May 29, 2013
476
103
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Shadowrun: Hong Kong
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Crusader Kings II: Reapers Due
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Surviving Mars: First Colony Edition
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Stellaris: Necroids
  • Victoria 3 Sign Up
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV
  • Stellaris Sign-up
  • Victoria 2
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Synthetic Dawn
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
Note that everything regarding Chinese invasions are fully controllable by Game Rules - you can set China to only take Tributaries and never do land grabs, for example. You can also choose to only have the adventurers, with China never extending outside of the Middle Kingdom, among several other settings.
Can you turn China off totally? I like the sound of the other minor features of this expansion, but China itself doesn't interest me in the way it is being handled.
 

Thure

Chartularius Hamburgensis
54 Badges
May 13, 2009
17.056
8.794
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sword of Islam
  • Tyranny - Bastards Wound
  • Stellaris: Humanoids Species Pack
  • Victoria 3 Sign Up
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Leviathans Story Pack
  • Tyranny: Archon Edition
  • Crusader Kings II: Reapers Due
  • Age of Wonders III
  • Imperator: Rome Sign Up
  • Crusader Kings II: Jade Dragon
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Arsenal of Democracy
  • 500k Club
  • Darkest Hour
  • East India Company Collection
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Rome Gold
  • Sengoku
  • Victoria 2
  • War of the Roses
  • Stellaris Sign-up
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
What happened after 907 AD? Western Protectorate turned to Western Xia or Empire fall and separate to 5 Dynasties and 10 Kingdoms?

The emperor is dynamic and not follows the history. In the 1066 start date Western Xia is on the map.
 

TurtleShroom

Censor
72 Badges
Dec 8, 2013
1.799
523
fanon.clubpenguinwiki.info
  • Europa Universalis IV: Res Publica
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Stellaris: Galaxy Edition
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Distant Stars
  • Surviving Mars
  • Europa Universalis IV: Dharma Pre-order
  • Crusader Kings II: Monks and Mystics
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Victoria 3 Sign Up
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
Would my heir looks like an asian if i am an european and she is an asian?

Like all mixed-race unions in CK2, there's a fifty/fifty chance of having either the father or mother's looks. So yes, there is a high chance that your kids could ultimately look like they come from the Far East.
 

Rip Off Productions

Colonel
91 Badges
Jun 27, 2015
873
320
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Reapers Due
  • Stellaris: Galaxy Edition
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Cossacks
  • Stellaris: Nemesis
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Tyranny: Gold Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Prison Architect
  • BATTLETECH
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Cities: Skylines Industries
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Europa Universalis IV
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Crusader Kings II: Horse Lords
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Death or Dishonor
  • Victoria 2
  • Imperator: Rome Sign Up
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Campus
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
Like all mixed-race unions in CK2, there's a fifty/fifty chance of having either the father or mother's looks. So yes, there is a high chance that your kids could ultimately look like they come from the Far East.
and sometimes mixed race kids come out as a completely different race/ethnicity to try and look like an in-between, but it just doesn't work really. so I'd expect a few Mongolian looking kids from your Chinese princess.
 

Marinaliteyears

Baroness
64 Badges
Sep 27, 2013
330
229
  • Victoria 2: A House Divided
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Holy Fury
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • BATTLETECH
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Hearts of Iron IV: Cadet
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Prison Architect: Psych Ward
  • Stellaris: Federations
  • Crusader Kings III
  • Stellaris: Necroids
  • Crusader Kings II: Reapers Due
  • Crusader Kings II: Rajas of India
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Jade Dragon
Mixed-race children sometimes appear with Turkish portraits for some reason, which is really silly. Luckily I got rid of that feature in my mod.
The reason is pretty silly. Way back when Turkish portraits were Just like the Arabian, and I assume It was basically just meant to use Arabian portraits for mixed race kids, which is hacky, but works a bit better. but because they chose Turkish specifically, then later made more accurate turkish portraits, well..
 

TheDarkMaster

Field Marshal
72 Badges
Jan 1, 2012
6.837
2.221
  • Victoria 2: A House Divided
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Gettysburg
  • Heir to the Throne
  • Magicka
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Sword of the Stars II
  • Crusader Kings II
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
  • Warlock 2: Wrath of the Nagas
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Charlemagne
  • Cities in Motion
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Reapers Due
  • Stellaris: Digital Anniversary Edition
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Rights of Man
  • Stellaris Sign-up
  • Tyranny: Archon Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Warlock: Master of the Arcane
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
The reason is pretty silly. Way back when Turkish portraits were Just like the Arabian, and I assume It was basically just meant to use Arabian portraits for mixed race kids, which is hacky, but works a bit better. but because they chose Turkish specifically, then later made more accurate turkish portraits, well..
It really just sounds like an oversight when they released new portraits. A quick rework of the inter-race portrait choice calculation would probably solve that issue.
 

IoannesBarbarus

El Ingenioso Hidalgo
46 Badges
Dec 2, 2014
982
470
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Horse Lords
  • Crusader Kings III
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Imperator: Rome - Magna Graecia
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Legacy of Rome
  • Europa Universalis IV
  • Victoria 2
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Cossacks
I hope there will be a DD on the Middle East map changes... it's pretty odd to have big reveal DDs for Tibet, when these IMO way more interesting & worthwhile changes (especially Syria) just get shown in a stream as though they're a sideshow
 

icedt729

前任士官
76 Badges
Dec 22, 2010
1.844
2.402
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Dharma
  • Imperator: Rome Sign Up
  • Crusader Kings II: Holy Fury
  • Victoria 2
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Imperator: Rome
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis III Complete
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis III Complete
  • Rome: Vae Victis
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Knights of Honor
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2: A House Divided
  • Sengoku
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
I'd absolutely love a Daoist fangshi secret society, even if it's just a reskin of the Hermetics. Might even be my first public mod if it's missing.
Do it. It would be awesome.

I'd also really like to see something like that for the more specific subdivisions of Mahayana Buddhism.
 

CatilinamSum

Pesky Immersion Guy
38 Badges
Apr 29, 2015
610
65
  • Cities: Skylines - Parklife
  • Stellaris: Digital Anniversary Edition
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Leviathans Story Pack
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Stellaris: Necroids
  • Crusader Kings II: Reapers Due
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Imperator: Rome
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Stellaris: Synthetic Dawn
  • Stellaris
  • Crusader Kings II
Don't worry, I'll show you the details in an upcoming dev dairy. ;)

New cultures + new religions while you're revising the Middle East, please. It'd barely be any effort to turn Manichaeism (now with its own holy order, in the new patch) and Yazidi into proper religions, but would add considerable depth of gameplay. I think almost the entire community agrees on this...

Oh, and give us our lakes in Tibet!

...Pretty please. :(
 

JP5243

Sheikh Musa Rweili
51 Badges
Nov 15, 2014
163
64
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Reapers Due
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Steel Division: Normand 44 Sign-up
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Darkest Hour
  • Crusader Kings II: Jade Dragon
New cultures + new religions while you're revising the Middle East, please. It'd barely be any effort to turn Manichaeism (now with its own holy order, in the new patch) and Yazidi into proper religions, but would add considerable depth of gameplay. I think almost the entire community agrees on this...

Oh, and give us our lakes in Tibet!

...Pretty please. :(

Add the Mandaeans while they are at it. Could put the three into a "Dualistic" faiths group.