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CK2 Dev Diary #12: The Maim event

Hello all, it’s time for another DD about ZombieInvasion <Secret DLC*>! Today we’ll take a look at what we’ve done to the Maimed trait. Well, we’ve removed it! People without <Secret DLC> can still be Maimed, of course, but the lucky owners of <Secret DLC> will instead receive more specific injuries, such as: One-handed, One-legged, One-Eyed, Disfigured, or Mangled (this represents severe trauma to the torso, mostly). As well as allowing more specific wounds and flavor, this has allowed us to remove the Health penalty from most of these traits (Mangled still has one though). Instead, when you receive a maiming-type injury you will also receive the Severely Injured trait, which has some health and stat penalties, but will be lost after some time has passed. Afterall, while losing a hand is certainly not an enjoyable process, you do eventually heal up and can be perfectly healthy besides the missing appendage. Also, if anyone is feeling creative, please suggest interesting effects for these new traits - we do of course have some penalties on them, but I worry they are a little dull, so fire away and I may shamelessly steal your ideas.

Since both One-eyed and Disfigured affect the faces of characters, we have added a lot of new portrait props to reflect this. Here is a small sample of what you might see ingame:
showcase.jpg


We have also added several events relating to life with missing body parts:
facey.jpg

a disfigured ruler holds a masquerade ball

handy.jpg

the loss of a hand is a severe blow to a famous warrior


That’s all for now, next week I am not certain which DD we will show, either I will talk about some extra Pagan features we’ve added, or Doomdark will give you some of his thoughts about CK2. It will be a surprize!

*= DLC contains no zombies
 
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I've been moaning about this for ages, all the minor branches of Islam too and the Nestorians. In fact I'd also pay for content packs that added flavour and events specific to different cultures - Armenians, Welsh, Mande and so on.
CK2+ does a lot for minor religions like Nestorians.
 

EmperorBV

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Hello all, it’s time for another DD about ZombieInvasion <Secret DLC*>! Today we’ll take a look at what we’ve done to the Maimed trait. Well, we’ve removed it! People without <Secret DLC> can still be Maimed, of course, but the lucky owners of <Secret DLC> will instead receive more specific injuries, such as: One-handed, One-legged, One-Eyed, Disfigured, or Mangled (this represents severe trauma to the torso, mostly). As well as allowing more specific wounds and flavor, this has allowed us to remove the Health penalty from most of these traits (Mangled still has one though). Instead, when you receive a maiming-type injury you will also receive the Severely Injured trait, which has some health and stat penalties, but will be lost after some time has passed. Afterall, while losing a hand is certainly not an enjoyable process, you do eventually heal up and can be perfectly healthy besides the missing appendage. Also, if anyone is feeling creative, please suggest interesting effects for these new traits - we do of course have some penalties on them, but I worry they are a little dull, so fire away and I may shamelessly steal your ideas.

Since both One-eyed and Disfigured affect the faces of characters, we have added a lot of new portrait props to reflect this. Here is a small sample of what you might see ingame:
View attachment 192515

We have also added several events relating to life with missing body parts:
View attachment 192513
a disfigured ruler holds a masquerade ball

View attachment 192514
the loss of a hand is a severe blow to a famous warrior


That’s all for now, next week I am not certain which DD we will show, either I will talk about some extra Pagan features we’ve added, or Doomdark will give you some of his thoughts about CK2. It will be a surprize!

*= DLC contains no zombies


In my current save almost half of the characters including mine have a stupid mask on so i cant see their faces. Not only that but I see none of these traits that the masks and eyepatches should be relying on. TAKE THE MASKS OUT PLEASE I WANT TO SEE MY CHARACTER NOT THE PREDATOR!!!
 
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In my current save almost half of the characters including mine have a stupid mask on so i cant see their faces. Not only that but I see none of these traits that the masks and eyepatches should be relying on. TAKE THE MASKS OUT PLEASE I WANT TO SEE MY CHARACTER NOT THE PREDATOR!!!

No please don´t.
 

aruon

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In my current save almost half of the characters including mine have a stupid mask on so i cant see their faces. Not only that but I see none of these traits that the masks and eyepatches should be relying on. TAKE THE MASKS OUT PLEASE I WANT TO SEE MY CHARACTER NOT THE PREDATOR!!!

No please don´t.

well i'll have you guys know, my slow, inbred, craven character got a whole lot more badass after he lost an eye and started wearing this sucker:p
$_35.JPG
(and yes it's a replica predator mask)

then again there was that one german count who got burnt and started wearing...
$_35.JPG
...then i was like "yeah this is kinda getting out of hand"
 
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