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Anniversary Maintenance Patch - 2.0.4 (Open Beta)

ImperatorSocial.png

Avē!

First, I’d like to introduce myself, I am not one of the previous Game Directors, Johan or Peter, but I am Niels Uiterwijk, the original tech lead on the project. Today my role at paradox has changed as I am the Technical Director in studio green (studio working Stellaris). But still, from outer space I look back at earth and think of Imperator sometimes and decided to make a small maintenance patch, fixing some of the issues that modders & other people ran into.

Without further ado, the patch notes:

#######################
# Bugfixes
######################

# Notes
- This patch should be save compatible, however not all fixes might be applied to your current save.

# Stability & Performance
- Improved overall memory consumption & performance
- Improved monthly tick performance by performing some more calculations in parallel (state modifiers)
- Portrait editor no longer crashes on open
- Updated SDL to 2.0.20 from 2.0.10
- Updated Nakama to 2.4.1 from 2.2.4

# Game Mechanic
- Upped the maximum number of tags (countries) from 2048 to 8192
- Fixed levy calculations being inversed
- Fixed a bug where when annexing a country, their abroad prisoners, that were in your prison, would also be counted as an abroad prisoners for you, even though they are local prisoners.
- default pop right is now correctly working & added proper logging of pop rights
- Fixed bug where unused modifiers were still being rewarded for specific missions (local & global cohort recruitment speed)
- Fixed bug where integrated cultures were still treated differently when they were converting to your primary religion
- Newly raised levies will select the best tactic for it's composition.

# Other
- Enabled script profiling (available with -debug_mode startup command, 'print_event_timings` is the console command)


As you can see, this is a minor patch, and for now it will be released as an open beta on steam & windows only. The plan is to release this on all platforms at some point in the undetermined future. Please leave feedback (or links to bug reports that you want to see fixed) in the comments section, I am quite bad at replying, but I will read them.

Thanks to all the people that helped me with this!


Available now on the steam beta branch: 2.0.4 - open beta

I also have to stress that this is not a revival of Imperator: Rome! Do not expect new content or patches going forward.
 
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Johan

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Am I the only one who thinks it is @Johan who is masquerading as Niels Uiterwijk?
Nice alias by the way, if that is the case ;)

its not :p

i did help with the support for more tags, but he did 99% of the work for this patch
 

zorgoball

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Absolutely floored by this - a dream come true, in so many ways. Thank you so much Paradox! Hoping that we get some of the newly reported bugs, like province loyalty and province food, fixed soon. Dying to start playing!!
 
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We've identified another issue, armies no longer replenish food. This can easily be tested by playing as Macedon and looking at the food amount of the legion.
This unfortunately does make the game a bit unplayable.
Thanks! I'll look into this asap!
 
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darkyodada

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Finally good news although it could have arrived before the anniversary of the two years of paradox silence (officially the game is not giving up). It remains to be seen if paradox will give the game a second chance (which I want) or at least give us a patch to allow greater possibilities for modders (successions, etc...). In any case we would like this time to know what awaits us and not just have a treat to divert our attention: We are no longer kids.
 
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vilkas622

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This is such a pleasant surprise. Even if full development doesn't return, just seeing some annoying bugs getting squashed makes me excited to for another I:R playthrough.

Thanks Niels!
 
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Quget

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Wooohooo \o/

It may not be the revival of Imperator: Rome.
But one can still hope for it's revival.

Thank you for the patch :)
 
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Loktai

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Honestly even if you just ever give us annual-ish "Hey, we managed to free up a few hours and fixed these few issues", I think those of us that love I:R will be... not happy, necessarily, but grateful definitely.

I wish the current state of the game was where it had started - I don't think the game would've fared so poorly as to be shelved, if so.
 
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cywang86

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Off the top of my head,

The Great Destroyer achievement is unobtainable. The variable increases for destroying ancient wonders but the game fails to recognize its completion. https://forum.paradoxplaza.com/foru...y-counts-as-a-conquered-great-wonder.1461006/, confirmed by snow crystal on the 2nd page.

Assimilation governor's policy's condition is bugged and never gets picked. Specifically, the integrated culture condition is always true, lowering the weight to 0.
 
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gh4ever

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As others have already mentioned, fixing the "Great Destroyer" achievement would make this game actually 100%-able, making you the hero of Paradox achievement hunters! There's a thread here and a bug report here on what the issue is and how it should be fixed.
 
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Chaostrian

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Finally, after 2 years, I can finally say: Thank you!

Thank you for not forgetting us, even if it's a pity that there is still no rebirth of development on the game, but I'm happy that a patch has come, thanks for that! :D
 
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