[20:36:58][gfx_dx9.cpp:4476]: Loading settings for adapter 0, fullscreen=0, multisample=15 [20:36:58][gfx_dx9.cpp:4517]: Graphic Adapters: [20:36:58][gfx_dx9.cpp:4525]: 0: NVIDIA GeForce GTX 1080 [20:36:58][gfx_dx9.cpp:4525]: 1: NVIDIA GeForce GTX 1080 [20:36:58][gfx_dx9.cpp:4547]: Using Adapter [0] to check for multi-sampling support: [20:36:58][gfx_dx9.cpp:4570]: Using Adapter [0]: [20:36:58][gfx_dx9.cpp:4581]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING]. [20:36:58][gfx_dx9.cpp:4631]: Graphics device: NVIDIA GeForce GTX 1080 [20:36:58][gfx_dx9.cpp:4632]: Graphics driver: nvldumdx.dll [20:36:58][gfx_dx9.cpp:4633]: Driver version: 1640 [20:36:58][gfx_dx9.cpp:4648]: Dumping all gfx info: DeviceIdentifier: {D7B71E3E-58C0-11CF-027C-2A340EC2D235} VendorId: 4318 DeviceId: 7040 SubSysId: 337975770 Revision: 161 DriverVersion.HighPart: 2031616 DriverVersion.LowPart: 984680 [20:36:58][gfx_dx9.cpp:4671]: Instancing supported. [20:36:58][gfx_dx9.cpp:4721]: Video memory amount: 4095MB [20:36:58][gfx_dx9.cpp:4722]: MaxSimultaneousTextures: 8 [20:36:58][gfx_dx9.cpp:4723]: MaxVertexBlendMatrices: 4 [20:36:58][gfx_dx9.cpp:4724]: MaxVertexBlendMatrixIndex: 8 [20:36:58][gfx_dx9.cpp:4725]: MaxSimultaneousTextures: 8 [20:36:58][gfx_dx9.cpp:4726]: MaxTextureBlendStages: 8 [20:36:58][gfx_dx9.cpp:4727]: MaxTextureWidth: 16384 [20:36:58][gfx_dx9.cpp:4728]: MaxTextureHeight: 16384 [20:36:58][gfx_dx9.cpp:4731]: Vertex Shader version: 3.0 [20:36:58][gfx_dx9.cpp:4737]: Pixel Shader version: 3.0 [20:36:58][graphicssettings.cpp:170]: 2 samples supported. [20:36:58][graphicssettings.cpp:170]: 4 samples supported. [20:36:58][graphicssettings.cpp:170]: 8 samples supported. [20:36:58][graphicssettings.cpp:206]: Support for Anisotropic filtering found. [20:36:58][graphicssettings.cpp:210]: Max Anisotropic filtering supported: 16 [20:36:58][graphicssettings.cpp:211]: Anisotropic filtering set to: 16 [20:37:00][gfx_dx11.cpp:3421]: GetGraphicsSettings for Adapter: 0 [20:37:00][gfx_dx11.cpp:3454]: Found Adapter: NVIDIA GeForce GTX 1080 [20:37:00][gfx_dx11.cpp:3480]: Using Adapter [0] to check for multi-sampling support: [20:37:00][gfx_dx11.cpp:3519]: Found available multisampling mode: 2 at Quality: 0 [20:37:00][gfx_dx11.cpp:3519]: Found available multisampling mode: 4 at Quality: 0 [20:37:00][gfx_dx11.cpp:3519]: Found available multisampling mode: 8 at Quality: 0 [20:37:00][graphicssettings.cpp:170]: 2 samples supported. [20:37:00][graphicssettings.cpp:170]: 4 samples supported. [20:37:00][graphicssettings.cpp:170]: 8 samples supported. [20:37:00][graphicssettings.cpp:206]: Support for Anisotropic filtering found. [20:37:00][graphicssettings.cpp:210]: Max Anisotropic filtering supported: 16 [20:37:00][graphicssettings.cpp:211]: Anisotropic filtering set to: 16 [20:37:00][pdx_audio_sdl.cpp:109]: [0] Audio device: Speakers (Realtek High Definition Audio) [20:37:00][pdx_audio_sdl.cpp:109]: [1] Audio device: Headphones (Snaffie Bose) [20:37:00][pdx_audio_sdl.cpp:109]: [2] Audio device: Realtek Digital Output (Realtek High Definition Audio) [20:37:00][pdx_audio_sdl.cpp:109]: [3] Audio device: C24F390 (NVIDIA High Definition Audio) [20:37:00][pdx_audio_sdl.cpp:116]: [0] Audio driver: wasapi [20:37:00][pdx_audio_sdl.cpp:116]: [1] Audio driver: directsound [20:37:00][pdx_audio_sdl.cpp:116]: [2] Audio driver: winmm [20:37:00][pdx_audio_sdl.cpp:116]: [3] Audio driver: disk [20:37:00][pdx_audio_sdl.cpp:116]: [4] Audio driver: dummy [20:37:00][pdx_audio_sdl.cpp:141]: Current audio driver: wasapi [20:37:00][pdx_audio_sdl.cpp:148]: Frequency: 44100 Format: 32784 Channels: 2 Samples: 1024 [20:37:02][graphicssettings.cpp:789]: Using multisampling: 4 [20:37:02][graphics.cpp:815]: Creating device with: HARDWARE_VERTEXPROCESSING Fullscreen=no Resolution=1920x1080 [20:37:02][graphicssettings.cpp:756]: Usable res: 640 480 60 [20:37:02][graphicssettings.cpp:756]: Usable res: 640 480 72 [20:37:02][graphicssettings.cpp:756]: Usable res: 720 480 59 [20:37:02][graphicssettings.cpp:756]: Usable res: 720 480 60 [20:37:02][graphicssettings.cpp:756]: Usable res: 720 576 50 [20:37:02][graphicssettings.cpp:756]: Usable res: 800 600 56 [20:37:02][graphicssettings.cpp:756]: Usable res: 800 600 60 [20:37:02][graphicssettings.cpp:756]: Usable res: 800 600 72 [20:37:02][graphicssettings.cpp:756]: Usable res: 1024 768 60 [20:37:02][graphicssettings.cpp:756]: Usable res: 1024 768 70 [20:37:02][graphicssettings.cpp:756]: Usable res: 1152 864 60 [20:37:02][graphicssettings.cpp:756]: Usable res: 1176 664 50 [20:37:02][graphicssettings.cpp:756]: Usable res: 1176 664 59 [20:37:02][graphicssettings.cpp:756]: Usable res: 1176 664 60 [20:37:02][graphicssettings.cpp:756]: Usable res: 1280 720 50 [20:37:02][graphicssettings.cpp:756]: Usable res: 1280 720 59 [20:37:02][graphicssettings.cpp:756]: Usable res: 1280 720 60 [20:37:02][graphicssettings.cpp:756]: Usable res: 1280 768 59 [20:37:02][graphicssettings.cpp:756]: Usable res: 1280 800 59 [20:37:02][graphicssettings.cpp:756]: Usable res: 1280 960 60 [20:37:02][graphicssettings.cpp:756]: Usable res: 1280 1024 60 [20:37:02][graphicssettings.cpp:756]: Usable res: 1360 765 59 [20:37:02][graphicssettings.cpp:756]: Usable res: 1360 768 59 [20:37:02][graphicssettings.cpp:756]: Usable res: 1366 768 59 [20:37:02][graphicssettings.cpp:756]: Usable res: 1440 900 59 [20:37:02][graphicssettings.cpp:756]: Usable res: 1600 900 60 [20:37:02][graphicssettings.cpp:756]: Usable res: 1600 1024 59 [20:37:02][graphicssettings.cpp:756]: Usable res: 1680 1050 59 [20:37:02][graphicssettings.cpp:756]: Usable res: 1768 992 50 [20:37:02][graphicssettings.cpp:756]: Usable res: 1768 992 60 [20:37:02][graphicssettings.cpp:756]: Usable res: 1768 992 59 [20:37:02][graphicssettings.cpp:756]: Usable res: 1920 1080 50 [20:37:02][graphicssettings.cpp:756]: Usable res: 1920 1080 60 [20:37:02][graphicssettings.cpp:756]: Usable res: 1920 1080 59 [20:37:02][graphicssettings.cpp:756]: Usable res: 3840 2160 50 [20:37:02][graphicssettings.cpp:756]: Usable res: 3840 2160 60 [20:37:02][graphicssettings.cpp:756]: Usable res: 3840 2160 59 [20:37:02][graphics.cpp:851]: Done creating device.