Initialize engine version: 5.6.7f1 (e80cc3114ac1) GfxDevice: creating device client; threaded=1 Boolean HIDBuildMultiDeviceList(const UInt32 *, const UInt32 *, int): Couldn’t open IOHIDManager.2021-08-28 17:54:50.708 Cities[98687:2305826] Metal devices available: 1 2021-08-28 17:54:50.708 Cities[98687:2305826] 0: Intel(R) Iris(TM) Plus Graphics 650 (low power) Initializing Metal device caps: Intel(R) Iris(TM) Plus Graphics 650 Begin MonoManager ReloadAssembly Platform assembly: /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/UnityEngine.dll (this message is harmless) Loading /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/ColossalManaged.dll (this message is harmless) Loading /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/ColossalManaged.dll into Unity Child Domain Platform assembly: /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/ICSharpCode.SharpZipLib.dll (this message is harmless) Loading /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/ICities.dll (this message is harmless) Loading /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/ICities.dll into Unity Child Domain Platform assembly: /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/PopsApiWrapper.dll (this message is harmless) Loading /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/PopsApiWrapper.dll into Unity Child Domain Platform assembly: /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/System.Core.dll (this message is harmless) - Completed reload, in 0.063 seconds Platform assembly: /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Resources/Data/Managed/System.dll (this message is harmless) WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. UnloadTime: 5.196169 ms Game mode (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 0.530341 ms Machine ID: A3D101BB-F4F2-5067-B98D-3D8F10AE40AE Model: MacBookPro14,2 OS: Mac OS X 10.16.0 Language: English CPU: Intel(R) Core(TM) i5-7267U CPU @ 3.10GHz (4 core(s)) System Memory: 8192 Gfx Device: Intel(R) Iris(TM) Plus Graphics 650 Gfx Version: Metal Gfx Memory: 1536 Gfx Shader Model: 50 Game Version: 1.13.3-f9-steam-osx (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [S_API] SteamAPI_Init(): Loaded '/Users/huangs5/Library/Application Support/Steam/Steam.AppBundle/Steam/Contents/MacOS/steamclient.dylib' OK. Loading Mono Mono location: /Users/huangs5/Library/Application Support/Steam/steamapps/common/Cities_Skylines/Cities.app/Contents/Frameworks/MonoEmbedRuntime/osx Steamworks_RegisterMonoInterface() Successfully Hooked RenderAPI_Metal [Message] Loading Steamworks src/common/pipes.cpp (852) : fatal stalled cross-thread pipe. src/common/pipes.cpp (852) : fatal stalled cross-thread pipe. src/common/pipes.cpp (852) : Fatal assert; application exiting