Setting breakpad minidump AppID = 362960 Steam_SetMinidumpSteamID: Caching Steam ID: 76561197999039343 [API loaded no] ERROR: ld.so: object '/home/bellu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. Stacktrace: Native stacktrace: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Mono/x86_64/libmono.so(+0x91a46) [0x7ff8861b6a46] /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Mono/x86_64/libmono.so(+0x348e4) [0x7ff8861598e4] /lib/x86_64-linux-gnu/libpthread.so.0(+0x110e0) [0x7ff88bc720e0] /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny.x86_64() [0x6cb2ee] /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny.x86_64() [0xf1361e] /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny.x86_64() [0xf3abd3] /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny.x86_64() [0xf3ade8] /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny.x86_64() [0x743b66] /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny.x86_64() [0x7cb10e] /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny.x86_64() [0x466388] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf1) [0x7ff88a4562e1] /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny.x86_64() [0x46f845] Debug info from gdb: ERROR: ld.so: object '/home/bellu/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. I refuse to debug myself! No threads. ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= _texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two 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GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_buffer_object GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_compatibility GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_ATI_meminfo GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_draw_indirect GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_subroutine GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_viewport_array GL_NV_vdpau_interop GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_fragment_layer_viewport GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_multi_draw_indirect GL_ARB_program_interface_query GL_ARB_robust_buffer_access_behavior GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_buffer_range GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_robustness GL_KHR_texture_compression_astc_ldr GL_AMD_pinned_memory GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_enhanced_layouts GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_seamless_cubemap_per_texture GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_stencil8 GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_NVX_gpu_memory_info GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_EXT_polygon_offset_clamp GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_ARB_shader_atomic_counter_ops GL_ARB_shader_clock GL_KHR_no_error GL_MESA_shader_integer_functions GL_ARB_polygon_offset_clamp GL_ARB_texture_filter_anisotropic GLX Extensions: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_create_context_robustness GLX_ARB_fbconfig_float GLX_ARB_framebuffer_sRGB GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_create_context_es2_profile GLX_EXT_create_context_es_profile GLX_EXT_fbconfig_packed_float GLX_EXT_framebuffer_sRGB GLX_EXT_import_context GLX_EXT_texture_from_pixmap GLX_EXT_visual_info GLX_EXT_visual_rating GLX_INTEL_swap_event GLX_MESA_copy_sub_buffer GLX_MESA_query_renderer GLX_MESA_swap_control GLX_OML_swap_method GLX_OML_sync_control GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_visual_select_group GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync Setting maxVSyncInterval to 4 GL: Detected 1024 MB VRAM AudioManager: Using PulseAudio: Default Output Device Begin MonoManager ReloadAssembly Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/UnityEngine.dll (this message is harmless) Loading /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/UnityEngine.dll into Unity Child Domain Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless) Loading /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/Assembly-CSharp.dll (this message is harmless) Loading /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/Assembly-CSharp.dll into Unity Child Domain Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/UnityEngine.UI.dll (this message is harmless) Loading /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/UnityEngine.UI.dll into Unity Child Domain Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/UnityEngine.Networking.dll (this message is harmless) Loading /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/MySql.Data.dll (this message is harmless) Loading /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/MySql.Data.dll into Unity Child Domain Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/Newtonsoft.Json.dll (this message is harmless) Loading /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/Newtonsoft.Json.dll into Unity Child Domain Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/OEICommon.dll (this message is harmless) Loading /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/OEICommon.dll into Unity Child Domain Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/OEIFormats.dll (this message is harmless) Loading /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/OEIFormats.dll into Unity Child Domain Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/PopsApiWrapper.dll (this message is harmless) Loading /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/PopsApiWrapper.dll into Unity Child Domain Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/PopsApiWrapper.dll (this message is harmless) Loading /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/PopsApiWrapper.dll into Unity Child Domain Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/GalaxyCSharp.dll (this message is harmless) Loading /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/GalaxyCSharp.dll into Unity Child Domain - Completed reload, in 0.367 seconds Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/System.Core.dll (this message is harmless) Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/System.dll (this message is harmless) OnLevelWasLoaded was found on UISceneTransitionSubstitutes This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/System.Xml.dll (this message is harmless) OnLevelWasLoaded was found on HudEngagementManager This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on GlobalTimerManager This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on UIBarkString This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on CompanionInstanceID This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on InstanceID This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on AnimationController This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on FXAnimationController This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on UICharacterOptions This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on GameState This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on SpecificCharacterInstanceID This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Default vsync count 0 requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 Selecting FBConfig GLX_FBCONFIG_ID=170 GLX_BUFFER_SIZE=32 GLX_DOUBLEBUFFER=1 GLX_RED_SIZE=8 GLX_GREEN_SIZE=8 GLX_BLUE_SIZE=8 GLX_ALPHA_SIZE=8 GLX_DEPTH_SIZE=24 GLX_STENCIL_SIZE=8 GLX_SAMPLES_ARB=4 GLX_SAMPLE_BUFFERS_ARB=1 GLX_STEREO=0 GLX_CONFIG_CAVEAT=NONE requesting fullscreen 1920 x 1080 at 0 Hz Desktop is 1920 x 1080 @ 60 Hz Using libudev for joystick management Importing game controller configs UnloadTime: 17.473000 ms Distribution Platform = Steam (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Changing real window size to 1888 x 1025 Changing real window size to 1888 x 1025 Changing real window size to 1888 x 1025 Changing real window size to 1888 x 1025 Changing real window size to 1920 x 1080 ---- GAME BUILD VERSION: 160 ---- (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Set Environment Variable MONO_XMLSERIALIZER_THS: no (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState.Start() - Creating RenderTexture (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PopsApiWrapper: Universe = steam, Universe ID = 76561197999039343 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Initializing file IO (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Init complete (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Sending telemetry event 'hardware_report' (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 10 Unused Serialized files (Serialized files now loaded: 28) Sending telemetry event 'game_language' (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GameState RenderTexture created the first time (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) requesting resize 1920 x 1080 Using native desktop resolution 1920 x 1080 requesting fullscreen 1920 x 1080 at 0 Hz Desktop is 1920 x 1080 @ 60 Hz GameState Render Texture recreated frame count lost: 1 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Starting SaveGame Loader Thread (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UnloadTime: 0.844000 ms End SaveGame Loader Thread NumSaves: 21 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader warmup: 48 shaders 387 combinations 4.104s Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/System.Configuration.dll (this message is harmless) QUEST PRELOAD - Thread Started NumFiles: 220 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UI Root (2D)/ParadoxGDPR/GDPRMainPanel/GDPRScrollBar2/ScrollbarDownArrow" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UI Root (2D)/NewsParent/LargeNews/ImageCarausel/SpritePrevImage" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "UI Root (2D)/NewsParent/LargeNews/NewsArea/SpritePrev" (Filename: Line: 0) ASYNC LOADING INGAMEGLOBAL.PREFAB (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Platform assembly: /mnt/Garyx/usr/bellu/SteamLibrary/steamapps/common/Tyranny/Tyranny_Data/Managed/Mono.Security.dll (this message is harmless) ASYNC LOADING CLASSBASEDINSTRUCTIONSETS (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ASYNC LOADING RECIPES (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnlineServicesManager::ReconcileCloudSaves - No cloud saves to reconcile (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 12807. Total: 28.264999 ms (FindLiveObjects: 1.297000 ms CreateObjectMapping: 0.465000 ms MarkObjects: 23.757999 ms DeleteObjects: 2.743000 ms) POPSLog: Pushing task: 1 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BeginLegalDocument took: 0.02080154 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: [CurlCallManager::update] FAIL '0x16eeb5d0' http status was none of 100, 200, 304: 0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPS SDK error: [CurlCallManager::update] FAIL '0x16eeb5d0' http status was none of 100, 200, 304: 0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 1 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception of type 'System.ApplicationException' was thrown. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OnlineServicesManager::Coroutine_GetLegalDocument - Exception of type 'System.ApplicationException' was thrown. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NewsManager LoadTextureFromWeb() - Unable to load from web: 410 Gone (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Preload Thread Ended (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ASYNC LOADING OF INGAMEGLOBAL.PREFAB COMPLETED. TOTAL TIME = 28.08405 seconds. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ASYNC LOADING OF CLASSBASEDINSTRUCTIONSETS COMPLETED. TOTAL TIME = 30.166 seconds. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ASYNC LOADING OF RECIPES COMPLETED. TOTAL TIME = 31.83975 seconds. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 2 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: [CurlCallManager::update] FAIL '0x16eeb5d0' http status was none of 100, 200, 304: 0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPS SDK error: [CurlCallManager::update] FAIL '0x16eeb5d0' http status was none of 100, 200, 304: 0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 2 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception of type 'System.ApplicationException' was thrown. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NewsManager LoadTextureFromWeb() - Unable to load from web: 410 Gone (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Pushing task: 3 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: [CurlCallManager::update] FAIL '0x16eeb5d0' http status was none of 100, 200, 304: 0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPS SDK error: [CurlCallManager::update] FAIL '0x16eeb5d0' http status was none of 100, 200, 304: 0 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Popping task: 3 (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Exception of type 'System.ApplicationException' was thrown. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) NewsManager LoadTextureFromWeb() - Unable to load from web: 410 Gone (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up 1 worker threads for Enlighten. Thread -> id: 7ff7cbfff700 -> priority: 1 GAMERESOURCES.CLEARASSETREFERENCES: CALLING RESOURCES.UNLOADUNUSEDASSETS (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) GAMERESOURCES.CLEARASSETREFERENCES: CALLING SYSTEM.GC.COLLECT (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPSLog: Shutdown complete (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) POPS SDK error: Shutdown complete (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)