capital = 232
set_research_slots = 3
add_named_threat = { threat = 1.277 name = infamy }

oob = "COL_OOB"
if = {
	limit = { has_dlc = "Man the Guns" }
		set_naval_oob = "COL_1936_naval_mtg"
	else = { 
		set_naval_oob = "COL_1936_naval_legacy"
	}
}

# Starting tech
set_technology = {
	early_bomber = 1
	early_fighter = 1
	electronic_mechanical_engineering = 1
	fuel_refining = 1
	fuel_silos = 1
	gw_artillery = 1
	infantry_weapons = 1
	infantry_weapons1 = 1
	interwar_antiair = 1
	interwar_artillery = 1
	support_weapons = 1
	tech_engineers = 1
	tech_recon = 1
	tech_support = 1
}

if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	set_technology = {
		early_battleship = 1
		early_destroyer = 1
		early_heavy_cruiser = 1
		early_light_cruiser = 1
		early_submarine = 1
		transport = 1
	}
}
if = {
	limit = { has_dlc = "Man the Guns" }
	set_technology = {
		basic_battery = 1
		basic_naval_mines = 1
		basic_torpedo = 1
		early_ship_hull_cruiser = 1
		early_ship_hull_light = 1
	}
}
# Research Bonuses
set_convoys = 14


set_politics = {
    ruling_party = democratic
    last_election = "1932.1.20"
    election_frequency = 48
    elections_allowed = yes
}

set_popularities = {
	absolutist = 5
	communism = 1
	democratic = 79
	fascism = 10
	neutrality = 4
	radical = 1
}

add_opinion_modifier = { target = ARG modifier = positive_200 }
add_opinion_modifier = { target = BEN modifier = positive_105 }
add_opinion_modifier = { target = BRA modifier = negative_200 }
add_opinion_modifier = { target = ENG modifier = negative_2 }
add_opinion_modifier = { target = GER modifier = positive_30 }
add_opinion_modifier = { target = IRE modifier = positive_35 }
add_opinion_modifier = { target = ITA modifier = negative_30 }
add_opinion_modifier = { target = MAN modifier = negative_10 }
add_opinion_modifier = { target = MEX modifier = negative_200 }
add_opinion_modifier = { target = PRU modifier = positive_23 }
add_opinion_modifier = { target = QUE modifier = positive_35 }
add_opinion_modifier = { target = RWA modifier = negative_10 }
add_opinion_modifier = { target = SIA modifier = negative_10 }
add_opinion_modifier = { target = U73 modifier = negative_30 }
add_opinion_modifier = { target = U78 modifier = negative_200 }
add_opinion_modifier = { target = V00 modifier = negative_129 }
add_opinion_modifier = { target = V04 modifier = positive_15 }
add_opinion_modifier = { target = VIN modifier = negative_10 }
add_opinion_modifier = { target = W08 modifier = negative_10 }
add_opinion_modifier = { target = W15 modifier = negative_181 }
add_opinion_modifier = { target = W17 modifier = negative_10 }
add_opinion_modifier = { target = W25 modifier = negative_10 }
add_opinion_modifier = { target = W26 modifier = positive_20 }
add_opinion_modifier = { target = W44 modifier = negative_10 }
add_opinion_modifier = { target = W51 modifier = negative_10 }
add_opinion_modifier = { target = W55 modifier = negative_10 }
add_opinion_modifier = { target = W61 modifier = negative_10 }
add_opinion_modifier = { target = W68 modifier = negative_10 }
add_opinion_modifier = { target = W71 modifier = negative_10 }
add_opinion_modifier = { target = W72 modifier = negative_10 }
add_opinion_modifier = { target = W77 modifier = negative_10 }
add_opinion_modifier = { target = W81 modifier = positive_5 }
add_opinion_modifier = { target = W82 modifier = negative_11 }
add_opinion_modifier = { target = W84 modifier = negative_10 }
add_opinion_modifier = { target = W85 modifier = negative_10 }
add_opinion_modifier = { target = W86 modifier = negative_10 }
add_opinion_modifier = { target = W88 modifier = negative_100 }
add_opinion_modifier = { target = W89 modifier = positive_75 }
add_opinion_modifier = { target = W90 modifier = positive_104 }
add_opinion_modifier = { target = W92 modifier = negative_10 }
add_opinion_modifier = { target = W93 modifier = negative_10 }
add_opinion_modifier = { target = W94 modifier = positive_18 }
add_opinion_modifier = { target = W96 modifier = positive_20 }
add_opinion_modifier = { target = W97 modifier = negative_100 }
add_opinion_modifier = { target = X09 modifier = negative_100 }
add_opinion_modifier = { target = X19 modifier = negative_71 }
add_opinion_modifier = { target = X21 modifier = positive_200 }
add_opinion_modifier = { target = X24 modifier = positive_109 }
add_opinion_modifier = { target = X25 modifier = negative_200 }
add_opinion_modifier = { target = X26 modifier = positive_20 }
add_opinion_modifier = { target = X30 modifier = negative_10 }
add_opinion_modifier = { target = X61 modifier = negative_197 }
add_opinion_modifier = { target = X74 modifier = negative_10 }
add_opinion_modifier = { target = X78 modifier = positive_15 }
add_opinion_modifier = { target = X87 modifier = negative_10 }
add_opinion_modifier = { target = X91 modifier = negative_10 }



add_ideas = {
	volunteer_only
	low_economic_mobilisation
	export_focus
	culture_nouvellien
}
set_stability = 0.60
set_war_support = 0.57
create_country_leader = {
    name = "Jean-Pierre Brodeur"
    desc = "POLITICS_JEAN-PIERRE_BRODEUR_DESC"
    picture = "gfx/leaders/CAN/Portrait_Canada_Mackenzie_King.dds"
    expire = "1965.1.1"
    ideology = liberalism
    traits = {
    }
}
create_corps_commander = {
	name = "Théodore Damasne"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Letellier Brodeur"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Théodore Damasne"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 3
	defense_skill = 1
	planning_skill = 3
	logistics_skill = 1
}

create_corps_commander = {
	name = "Jean-Pierre Jotte"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Eugène Pantaléon"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Eugène Masson"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 3
	defense_skill = 3
	planning_skill = 3
	logistics_skill = 1
}

create_corps_commander = {
	name = "François Damasne"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Auguste de"
	picture = ""
	traits = { }
	skill = 3
	attack_skill = 2
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 4
}

create_corps_commander = {
	name = "Gaspard Damasne"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Théodore de"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Gaspard Belleau"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Joseph Angers"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Narcisse Perodeau"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Joseph Langelier"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Letellier Perodeau"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 2
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Letellier Caron"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Louis Chapleau"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Letellier Jotte"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Jean LeBlanc"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "François St.-Just"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Gaspard Langelier"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Èssioff Pantaléon"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Letellier Masson"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Auguste Brodeur"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Luis-Phillippe Jotte"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Èssioff Langelier"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Huguel Belleau"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Joseph Langelier"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Eugène de"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Gaspard Langelier"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Narcisse Damasne"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Luis-Phillippe St.-Just"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Louis Pantaléon"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Eugène Belleau"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Èssioff de"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Huguel Damasne"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Luc Brodeur"
	picture = ""
	traits = { }
	skill = 4
	attack_skill = 4
	defense_skill = 4
	planning_skill = 2
	logistics_skill = 3
}

create_corps_commander = {
	name = "Huguel Angers"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Gilles Belleau"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Gaspard Masson"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Pierre Langelier"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Gilles Robitaille"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Huguel de"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 3
}

create_corps_commander = {
	name = "François de"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 3
	defense_skill = 3
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Auguste Robitaille"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Joseph Pantaléon"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Luis-Phillippe Jotte"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Édouard Robitaille"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Auguste de"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Letellier Langelier"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Gaspard Langelier"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Théodore Brodeur"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 3
}

create_corps_commander = {
	name = "Joseph de"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "François Angers"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "François Angers"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Louis Pantaléon"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Jean Angers"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Luis-Phillippe Angers"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Luis-Phillippe Jotte"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "René St.-Just"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Eugène Robitaille"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "François Brodeur"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Joseph Robitaille"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Luis-Phillippe Brodeur"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "François Belleau"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Èssioff Perodeau"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Auguste Belleau"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "François Robitaille"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Eugène LeBlanc"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Pierre LeBlanc"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 2
	defense_skill = 3
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Gilles Chapleau"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Narcisse Chapleau"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Louis Langelier"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Gilles Caron"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 2
}

create_navy_leader = {
	name = "Jean Jotte"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	maneuvering_skill = 1
	coordination_skill = 1
}

### VARIANTS ###
if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	create_equipment_variant = {
		name = "Early Battleship"
		type = battleship_1
		upgrades = {
			ship_armor_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Destroyer"
		type = destroyer_1
		upgrades = {
			destroyer_engine_upgrade = 1
			ship_ASW_upgrade = 1
			ship_anti_air_upgrade = 1
			ship_torpedo_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Heavy Cruiser"
		type = heavy_cruiser_1
		upgrades = {
			ship_armor_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Light Cruiser"
		type = light_cruiser_1
		upgrades = {
			ship_anti_air_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Submarine"
		type = submarine_1
		upgrades = {
			ship_reliability_upgrade = 1
			sub_engine_upgrade = 1
			sub_stealth_upgrade = 1
			sub_torpedo_upgrade = 1
		}
	}

}
if = {
	limit = { has_dlc = "Man the Guns" }
	create_equipment_variant = {
		name = "Early Destroyer"
		type = ship_hull_light_1
		name_group = COL_DD_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_fire_control_system_slot = empty
			fixed_ship_radar_slot = ship_sonar_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_depth_charge_1
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "Early Heavy Cruiser"
		type = ship_hull_cruiser_1
		name_group = COL_CA_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			fixed_ship_battery_slot = ship_medium_battery_1
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_secondaries_slot = ship_secondaries_1
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_medium_battery_1
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "Early Light Cruiser"
		type = ship_hull_cruiser_1
		name_group = COL_CL_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = ship_sonar_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			mid_1_custom_slot = ship_torpedo_1
			mid_2_custom_slot = ship_light_battery_1
			rear_1_custom_slot = empty
		}
	}
}
