units = {
	fleet = {
		name = "3rd Fleet"
		naval_base = 12003
		task_force = {
			name = "3rd Fleet"
			location = 12003
			ship = { name = "Asmodée" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Asmodée" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Gomer" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Darien" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Labrador" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Ulloa" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Asmodée" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Gomer" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Cacique" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Gomer" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Christophe Colomb" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Canada" definition = destroyer start_experience_factor = 0.0998 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Eldorado" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Magellan" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Montezuma" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Orénoque" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Panama" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Albatros" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Descartes" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Vauban" definition = destroyer start_experience_factor = 0.1 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Caffarelli" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Mogador" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Pomone" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Isly" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Bellone" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Foudre" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Impératrice Eugénie" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Souveraine" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Audacieuse" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Impétueuse" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Ardente" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Victoire" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Guerrière" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Renommée" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Pomone" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Isly" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
			ship = { name = "Foudre" definition = destroyer start_experience_factor = 0.15 equipment = { ship_hull_light_1 = { amount = 1 owner = W25 version_name = "Early Destroyer" } } }
		}
	}
}

instant_effect = {
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_1
			creator = "W25"
			version_name = "Early Destroyer"
		}
		requested_factories = 3
		progress = 0.25
		amount = 10
	}
}