capital = 397
set_research_slots = 4
add_named_threat = { threat = 0.1412 name = infamy }

oob = "ITA_OOB"
if = {
	limit = { has_dlc = "Man the Guns" }
		set_naval_oob = "ITA_1936_naval_mtg"
	else = { 
		set_naval_oob = "ITA_1936_naval_legacy"
	}
}

# Starting tech
set_technology = {
	early_bomber = 1
	early_fighter = 1
	electronic_mechanical_engineering = 1
	fuel_refining = 1
	fuel_silos = 1
	gw_artillery = 1
	gwtank = 1
	infantry_weapons = 1
	marines = 1
	synth_oil_experiments = 1
	tech_support = 1
}

if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	set_technology = {
		early_battleship = 1
		early_destroyer = 1
		early_heavy_cruiser = 1
		early_light_cruiser = 1
		early_submarine = 1
		transport = 1
	}
}
if = {
	limit = { has_dlc = "Man the Guns" }
	set_technology = {
		basic_battery = 1
		basic_naval_mines = 1
		basic_ship_hull_submarine = 1
		basic_torpedo = 1
		early_ship_hull_cruiser = 1
		early_ship_hull_heavy = 1
		early_ship_hull_light = 1
		mtg_transport = 1
	}
}
# Research Bonuses
set_convoys = 29


# DIPLOMACY
if = {
	limit = {
		OR = {
			has_dlc = "Together for Victory"
			has_dlc = "Man the Guns"
		}
	}
	set_autonomy = {
		target = W89
		autonomous_state = autonomy_sphereling
		freedom_level = 0.009
	}
    else = {
    }
}

if = {
    limit = {has_dlc = "Together for Victory" }

    add_to_tech_sharing_group = ITA_research
}

set_politics = {
    ruling_party = democratic
    last_election = "1931.7.24"
    election_frequency = 48
    elections_allowed = yes
}

set_popularities = {
	absolutist = 13
	communism = 6
	democratic = 54
	fascism = 17
	neutrality = 5
	radical = 5
}

add_opinion_modifier = { target = ALG modifier = positive_121 }
add_opinion_modifier = { target = ARG modifier = positive_26 }
add_opinion_modifier = { target = BEN modifier = negative_55 }
add_opinion_modifier = { target = BLR modifier = positive_95 }
add_opinion_modifier = { target = CAL modifier = negative_50 }
add_opinion_modifier = { target = COL modifier = negative_30 }
add_opinion_modifier = { target = FIN modifier = negative_50 }
add_opinion_modifier = { target = GER modifier = positive_182 }
add_opinion_modifier = { target = ICE modifier = positive_30 }
add_opinion_modifier = { target = IRE modifier = positive_200 }
add_opinion_modifier = { target = MAN modifier = negative_30 }
add_opinion_modifier = { target = MEX modifier = negative_200 }
add_opinion_modifier = { target = PRU modifier = negative_166 }
add_opinion_modifier = { target = QUE modifier = positive_44 }
add_opinion_modifier = { target = RWA modifier = negative_20 }
add_opinion_modifier = { target = SCO modifier = positive_127 }
add_opinion_modifier = { target = SIA modifier = negative_21 }
add_opinion_modifier = { target = U73 modifier = positive_101 }
add_opinion_modifier = { target = U78 modifier = negative_200 }
add_opinion_modifier = { target = V00 modifier = positive_52 }
add_opinion_modifier = { target = V01 modifier = negative_30 }
add_opinion_modifier = { target = W08 modifier = negative_30 }
add_opinion_modifier = { target = W10 modifier = positive_148 }
add_opinion_modifier = { target = W15 modifier = negative_185 }
add_opinion_modifier = { target = W17 modifier = positive_5 }
add_opinion_modifier = { target = W25 modifier = positive_42 }
add_opinion_modifier = { target = W28 modifier = positive_30 }
add_opinion_modifier = { target = W44 modifier = negative_120 }
add_opinion_modifier = { target = W51 modifier = positive_55 }
add_opinion_modifier = { target = W55 modifier = negative_30 }
add_opinion_modifier = { target = W61 modifier = negative_30 }
add_opinion_modifier = { target = W68 modifier = positive_36 }
add_opinion_modifier = { target = W69 modifier = negative_50 }
add_opinion_modifier = { target = W70 modifier = positive_27 }
add_opinion_modifier = { target = W71 modifier = negative_84 }
add_opinion_modifier = { target = W72 modifier = negative_30 }
add_opinion_modifier = { target = W73 modifier = positive_15 }
add_opinion_modifier = { target = W77 modifier = negative_30 }
add_opinion_modifier = { target = W81 modifier = negative_115 }
add_opinion_modifier = { target = W82 modifier = negative_116 }
add_opinion_modifier = { target = W84 modifier = negative_20 }
add_opinion_modifier = { target = W85 modifier = negative_15 }
add_opinion_modifier = { target = W86 modifier = positive_10 }
add_opinion_modifier = { target = W88 modifier = negative_145 }
add_opinion_modifier = { target = W89 modifier = positive_200 }
add_opinion_modifier = { target = W90 modifier = positive_52 }
add_opinion_modifier = { target = W91 modifier = negative_30 }
add_opinion_modifier = { target = W92 modifier = negative_16 }
add_opinion_modifier = { target = W93 modifier = negative_30 }
add_opinion_modifier = { target = W94 modifier = negative_166 }
add_opinion_modifier = { target = W96 modifier = positive_190 }
add_opinion_modifier = { target = W97 modifier = negative_200 }
add_opinion_modifier = { target = W98 modifier = negative_30 }
add_opinion_modifier = { target = W99 modifier = negative_30 }
add_opinion_modifier = { target = X16 modifier = negative_50 }
add_opinion_modifier = { target = X19 modifier = negative_195 }
add_opinion_modifier = { target = X21 modifier = positive_100 }
add_opinion_modifier = { target = X23 modifier = positive_25 }
add_opinion_modifier = { target = X24 modifier = negative_16 }
add_opinion_modifier = { target = X25 modifier = negative_200 }
add_opinion_modifier = { target = X30 modifier = positive_105 }
add_opinion_modifier = { target = X37 modifier = positive_5 }
add_opinion_modifier = { target = X38 modifier = positive_50 }
add_opinion_modifier = { target = X45 modifier = positive_151 }
add_opinion_modifier = { target = X61 modifier = positive_30 }
add_opinion_modifier = { target = X74 modifier = positive_40 }
add_opinion_modifier = { target = X78 modifier = negative_13 }
add_opinion_modifier = { target = X79 modifier = negative_50 }
add_opinion_modifier = { target = X87 modifier = negative_30 }
add_opinion_modifier = { target = X91 modifier = negative_20 }
add_opinion_modifier = { target = XSM modifier = negative_10 }



if = {
	limit = { has_dlc = "Man the Guns" }
	add_ideas = MTG_naval_treaty_adherent
}
add_ideas = {
	great_power
	vittoria_mutilata
	volunteer_only
	civilian_economy
	export_focus
	culture_africano
}
set_stability = 0.60
set_war_support = 0.60
create_country_leader = {
    name = "Pasquale Porro"
    desc = "POLITICS_PASQUALE_PORRO_DESC"
    picture = "gfx/leaders/ITA/portrait_ita_ferruccio_parri.dds"
    expire = "1965.1.1"
    ideology = liberalism
    traits = {
    }
}
create_corps_commander = {
	name = "Matteo Lunardi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Luigi Cadorna"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Giovanni Porro"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 1
	planning_skill = 3
	logistics_skill = 1
}

create_corps_commander = {
	name = "Guglielmo Vaccari"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Angelo Solari"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Nicola Perruchetti"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Luigi Savoia"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Marino Orsini"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ferdinando Govone"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Alfonso Savoia-Aosta"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Guglielmo Solari"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Amedeo Sanna"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Enrico d'Absburgo-Toscana"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Costanzo Govone"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Cesare Baratieri"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ruggiero di"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Angelo de"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Vittorio Bonaccorsi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ugo Caraga"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Vittorio Govone"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Camillo di"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Marino Bon"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Cesare Ceccherini"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Giuseppe Pacoret"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Fabrizio Robilant"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ugo Diaz"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Vittorio Gironda"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Luigi Govone"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Vincenzo Clary"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Roberto Parma"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Matteo Gravina"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Cesare Filomarino"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Cesare di"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Pasquale Pecori-Giraldi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Tommasso La"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Umberto Ramorino"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Raffaele Rovere"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Carlo Parma"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Fabrizio Saint"
	picture = ""
	traits = { }
	skill = 3
	attack_skill = 3
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Silvio Pironti"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Camillo di"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Gennaro Solari"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Roberto Anfora"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Enrico Torlonia"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Nicola Ceccherini"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Pasquale Robilant"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Domenico Orengo"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ugo Liguori"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Benito Torlonia"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Corrado Gravina"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Gaetano Pacoret"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Alfonso Zunica"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Marino di"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Benito Liguori"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Marino Orsini"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Simone di"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Faustino di"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Giovanni Pironti"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Cesare Canevaro"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Fabrizio Canevaro"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Tommasso Pianelli"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Francesco Perruchetti"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Vincenzo di"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Sigismondo Lanza"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Tommasso Diaz"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ruggiero Saint"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Giuseppe Robilant"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_navy_leader = {
	name = "Antonio Revel"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	maneuvering_skill = 1
	coordination_skill = 1
}

create_navy_leader = {
	name = "Corrado Dezza"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	maneuvering_skill = 1
	coordination_skill = 1
}

create_navy_leader = {
	name = "Guglielmo Pironti"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	maneuvering_skill = 2
	coordination_skill = 1
}

create_navy_leader = {
	name = "Gennaro Ramorino"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	maneuvering_skill = 1
	coordination_skill = 2
}

create_navy_leader = {
	name = "Ugo Bonaccorsi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	maneuvering_skill = 2
	coordination_skill = 1
}

### VARIANTS ###
if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	create_equipment_variant = {
		name = "Early Battleship"
		type = battleship_1
		upgrades = {
			ship_armor_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Destroyer"
		type = destroyer_1
		upgrades = {
			destroyer_engine_upgrade = 1
			ship_ASW_upgrade = 1
			ship_anti_air_upgrade = 1
			ship_torpedo_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Heavy Cruiser"
		type = heavy_cruiser_1
		upgrades = {
			ship_armor_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Light Cruiser"
		type = light_cruiser_1
		upgrades = {
			ship_anti_air_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Submarine"
		type = submarine_1
		upgrades = {
			ship_reliability_upgrade = 1
			sub_engine_upgrade = 1
			sub_stealth_upgrade = 1
			sub_torpedo_upgrade = 1
		}
	}

}
if = {
	limit = { has_dlc = "Man the Guns" }
	create_equipment_variant = {
		name = "1936 Submarine"
		type = ship_hull_submarine_2
		name_group = ITA_SS_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_engine_slot = sub_ship_engine_2
			fixed_ship_torpedo_slot = ship_torpedo_sub_2
			rear_1_custom_slot = ship_torpedo_sub_2
		}
	}
	create_equipment_variant = {
		name = "Early Battleship"
		type = ship_hull_heavy_1
		name_group = ITA_BB_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_armor_slot = ship_armor_bb_1
			fixed_ship_battery_slot = ship_heavy_battery_1
			fixed_ship_engine_slot = heavy_ship_engine_1
			fixed_ship_fire_control_system_slot = empty
			fixed_ship_radar_slot = empty
			fixed_ship_secondaries_slot = ship_secondaries_1
			front_1_custom_slot = ship_heavy_battery_1
			mid_1_custom_slot = empty
			mid_2_custom_slot = ship_heavy_battery_1
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "Early Destroyer"
		type = ship_hull_light_1
		name_group = ITA_DD_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_fire_control_system_slot = empty
			fixed_ship_radar_slot = ship_sonar_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_depth_charge_1
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "Early Heavy Cruiser"
		type = ship_hull_cruiser_1
		name_group = ITA_CA_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			fixed_ship_battery_slot = ship_medium_battery_1
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_secondaries_slot = ship_secondaries_1
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_medium_battery_1
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "Early Light Cruiser"
		type = ship_hull_cruiser_1
		name_group = ITA_CL_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = ship_sonar_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			mid_1_custom_slot = ship_torpedo_1
			mid_2_custom_slot = ship_light_battery_1
			rear_1_custom_slot = empty
		}
	}
}
