
music_station = "base_music"

music = {
	song = "liberty_equality_fraternity"

	chance = {
		factor = 1
	}
}

music = {
	song = "imperterrita"

	chance = {
		factor = 1
	}
}

music = {
	song = "cloak_and_dagger"

	chance = {
		factor = 1
		
		modifier = {
			factor = 2

			has_war = no
			has_intelligence_agency = yes
		}
		modifier = {
			factor = 2

			has_intelligence_agency = yes
			num_of_operatives > 3
		}
	}
}

music = {
	song = "a_storm_coming"

	chance = {
		factor = 1			
	}
}

