capital = 798
set_research_slots = 3

oob = "W94_OOB"
if = {
	limit = { has_dlc = "Man the Guns" }
		set_naval_oob = "W94_1936_naval_mtg"
	else = { 
		set_naval_oob = "W94_1936_naval_legacy"
	}
}

# Starting tech
set_technology = {
	basic_light_tank = 1
	early_bomber = 1
	early_fighter = 1
	electronic_mechanical_engineering = 1
	fuel_refining = 1
	fuel_silos = 1
	gw_artillery = 1
	gwtank = 1
	infantry_weapons = 1
	infantry_weapons1 = 1
	interwar_antiair = 1
	interwar_artillery = 1
	motorised_infantry = 1
	support_weapons = 1
	synth_oil_experiments = 1
	tech_engineers = 1
	tech_recon = 1
	tech_support = 1
}

if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	set_technology = {
		basic_battleship = 1
		basic_heavy_cruiser = 1
		basic_light_cruiser = 1
		early_battleship = 1
		early_destroyer = 1
		early_heavy_cruiser = 1
		early_light_cruiser = 1
		early_submarine = 1
		transport = 1
	}
}
if = {
	limit = { has_dlc = "Man the Guns" }
	set_technology = {
		basic_battery = 1
		basic_cruiser_armor_scheme = 1
		basic_heavy_armor_scheme = 1
		basic_heavy_battery = 1
		basic_naval_mines = 1
		basic_ship_hull_cruiser = 1
		basic_ship_hull_heavy = 1
		basic_ship_hull_submarine = 1
		basic_torpedo = 1
		early_ship_hull_cruiser = 1
		early_ship_hull_heavy = 1
		early_ship_hull_light = 1
		early_ship_hull_submarine = 1
		submarine_mine_laying = 1
	}
}
# Research Bonuses
set_convoys = 2


set_politics = {
    ruling_party = democratic
    last_election = "1933.7.6"
    election_frequency = 48
    elections_allowed = yes
}

set_popularities = {
	absolutist = 5
	communism = 1
	democratic = 78
	fascism = 11
	neutrality = 4
	radical = 1
}

add_opinion_modifier = { target = ALG modifier = positive_10 }
add_opinion_modifier = { target = ARG modifier = negative_115 }
add_opinion_modifier = { target = BEN modifier = negative_140 }
add_opinion_modifier = { target = BLR modifier = positive_1 }
add_opinion_modifier = { target = BRA modifier = positive_18 }
add_opinion_modifier = { target = CAL modifier = negative_30 }
add_opinion_modifier = { target = CHI modifier = negative_30 }
add_opinion_modifier = { target = COL modifier = positive_18 }
add_opinion_modifier = { target = ENG modifier = negative_2 }
add_opinion_modifier = { target = FIN modifier = negative_73 }
add_opinion_modifier = { target = GER modifier = negative_173 }
add_opinion_modifier = { target = ICE modifier = positive_55 }
add_opinion_modifier = { target = IRE modifier = negative_180 }
add_opinion_modifier = { target = ITA modifier = negative_166 }
add_opinion_modifier = { target = KOR modifier = negative_20 }
add_opinion_modifier = { target = MAN modifier = negative_30 }
add_opinion_modifier = { target = MEX modifier = negative_200 }
add_opinion_modifier = { target = PRU modifier = negative_200 }
add_opinion_modifier = { target = QUE modifier = positive_50 }
add_opinion_modifier = { target = RWA modifier = negative_20 }
add_opinion_modifier = { target = SCO modifier = positive_33 }
add_opinion_modifier = { target = SIA modifier = negative_30 }
add_opinion_modifier = { target = U73 modifier = positive_153 }
add_opinion_modifier = { target = U78 modifier = negative_200 }
add_opinion_modifier = { target = V00 modifier = negative_180 }
add_opinion_modifier = { target = V01 modifier = negative_30 }
add_opinion_modifier = { target = VIN modifier = negative_30 }
add_opinion_modifier = { target = W01 modifier = negative_30 }
add_opinion_modifier = { target = W08 modifier = negative_30 }
add_opinion_modifier = { target = W10 modifier = positive_20 }
add_opinion_modifier = { target = W15 modifier = negative_200 }
add_opinion_modifier = { target = W17 modifier = negative_20 }
add_opinion_modifier = { target = W25 modifier = negative_200 }
add_opinion_modifier = { target = W28 modifier = negative_20 }
add_opinion_modifier = { target = W38 modifier = negative_30 }
add_opinion_modifier = { target = W40 modifier = negative_30 }
add_opinion_modifier = { target = W44 modifier = negative_110 }
add_opinion_modifier = { target = W51 modifier = negative_30 }
add_opinion_modifier = { target = W55 modifier = negative_30 }
add_opinion_modifier = { target = W61 modifier = negative_30 }
add_opinion_modifier = { target = W68 modifier = negative_30 }
add_opinion_modifier = { target = W69 modifier = negative_30 }
add_opinion_modifier = { target = W70 modifier = negative_27 }
add_opinion_modifier = { target = W71 modifier = negative_30 }
add_opinion_modifier = { target = W72 modifier = negative_30 }
add_opinion_modifier = { target = W73 modifier = negative_30 }
add_opinion_modifier = { target = W74 modifier = negative_30 }
add_opinion_modifier = { target = W77 modifier = negative_30 }
add_opinion_modifier = { target = W81 modifier = negative_15 }
add_opinion_modifier = { target = W82 modifier = positive_44 }
add_opinion_modifier = { target = W84 modifier = negative_20 }
add_opinion_modifier = { target = W85 modifier = negative_30 }
add_opinion_modifier = { target = W86 modifier = negative_30 }
add_opinion_modifier = { target = W88 modifier = negative_200 }
add_opinion_modifier = { target = W89 modifier = positive_10 }
add_opinion_modifier = { target = W90 modifier = positive_200 }
add_opinion_modifier = { target = W92 modifier = negative_30 }
add_opinion_modifier = { target = W93 modifier = negative_30 }
add_opinion_modifier = { target = W96 modifier = negative_200 }
add_opinion_modifier = { target = W97 modifier = negative_200 }
add_opinion_modifier = { target = W98 modifier = negative_30 }
add_opinion_modifier = { target = W99 modifier = negative_30 }
add_opinion_modifier = { target = X02 modifier = negative_20 }
add_opinion_modifier = { target = X09 modifier = negative_200 }
add_opinion_modifier = { target = X16 modifier = negative_20 }
add_opinion_modifier = { target = X18 modifier = negative_30 }
add_opinion_modifier = { target = X19 modifier = negative_200 }
add_opinion_modifier = { target = X21 modifier = negative_10 }
add_opinion_modifier = { target = X23 modifier = negative_30 }
add_opinion_modifier = { target = X24 modifier = negative_10 }
add_opinion_modifier = { target = X25 modifier = negative_200 }
add_opinion_modifier = { target = X30 modifier = negative_30 }
add_opinion_modifier = { target = X37 modifier = positive_5 }
add_opinion_modifier = { target = X38 modifier = positive_5 }
add_opinion_modifier = { target = X40 modifier = positive_5 }
add_opinion_modifier = { target = X59 modifier = negative_30 }
add_opinion_modifier = { target = X61 modifier = negative_30 }
add_opinion_modifier = { target = X62 modifier = negative_10 }
add_opinion_modifier = { target = X64 modifier = negative_130 }
add_opinion_modifier = { target = X74 modifier = negative_20 }
add_opinion_modifier = { target = X78 modifier = negative_30 }
add_opinion_modifier = { target = X79 modifier = negative_20 }
add_opinion_modifier = { target = X87 modifier = negative_30 }
add_opinion_modifier = { target = X91 modifier = negative_20 }
add_opinion_modifier = { target = X97 modifier = negative_30 }
add_opinion_modifier = { target = X99 modifier = negative_15 }
add_opinion_modifier = { target = XSM modifier = negative_10 }



add_ideas = {
	volunteer_only
	low_economic_mobilisation
	export_focus
	culture_norwegian
}
set_stability = 0.60
set_war_support = 0.60
create_country_leader = {
    name = "Ogmund Balchen"
    desc = "POLITICS_OGMUND_BALCHEN_DESC"
    picture = "gfx/leaders/SWE/Portrait_Sweden_Per_Albin_Hansson.dds"
    expire = "1965.1.1"
    ideology = socialism
    traits = {
    }
}
create_corps_commander = {
	name = "Einar Klenow"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Christian Hákonarson"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Caspar Holstein-Glücksburg"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Herman Frisvold"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ogmund Rye"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Nils Skjalgsson"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Osvald Hansen"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Hans von"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Peter Sissener"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Carl Konow"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ogmund Bloch"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Christian Bratzland"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Arne Balchen"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Jorgen Fleicher"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Adrian Rye"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 3
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ludvig Lambrechts"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 3
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Harald Adeler"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Elias Dhal"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Olav Rye"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Ogmund Fleicher"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Gustav Sissener"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ogmund Frisvold"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Gerhard Zeiner-Gundersen"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Einar Hund"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Hans von"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Herman Egge"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Fredrik Borresen"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Osvald With"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Gerhard Sissener"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Olav Balchen"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ludvig Hansen"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 2
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Elias Rye"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Jorgen Fleicher"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Jorgen Egge"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Fredrik Adeler"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Harald Brentzon"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Bernt With"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Elias Hansen"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Adrian With"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Herman Rye"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Otto Frisvold"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Gustav Lambrechts"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Peter von"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ludvig Hákonarson"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Olav Bloch"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Nils Holstein-Glücksburg"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Bjorn Egge"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ludvig Kaldager"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Bernt Hansen"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Otto Rye"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Christopher Wedel-Jarlsberg"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Christopher Wiborg"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Elias Berg"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Arne Klenow"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ludvig Bloch"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Otto Hund"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Bernt Zeiner-Gundersen"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Arne Tambarskjelve"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Gerhard Zeiner-Gundersen"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Otto Klenow"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 2
	defense_skill = 3
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Caspar Frisvold"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Arne Wiborg"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Johan Bloch"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Adrian Sissener"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Carl Skjalgsson"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Cort Kaldager"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Ludvig Petersen"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Johan Zeiner-Gundersen"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Arne Petersen"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Elias Adeler"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_navy_leader = {
	name = "Haakon Zeiner-Gundersen"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	maneuvering_skill = 1
	coordination_skill = 1
}

### VARIANTS ###
if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	create_equipment_variant = {
		name = "1936 Battleship"
		type = battleship_2
		upgrades = {
			ship_armor_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "1936 Heavy Cruiser"
		type = heavy_cruiser_2
		upgrades = {
			ship_armor_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "1936 Light Cruiser"
		type = light_cruiser_2
		upgrades = {
			ship_anti_air_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Destroyer"
		type = destroyer_1
		upgrades = {
			destroyer_engine_upgrade = 1
			ship_ASW_upgrade = 1
			ship_anti_air_upgrade = 1
			ship_torpedo_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Submarine"
		type = submarine_1
		upgrades = {
			ship_reliability_upgrade = 1
			sub_engine_upgrade = 1
			sub_stealth_upgrade = 1
			sub_torpedo_upgrade = 1
		}
	}

}
if = {
	limit = { has_dlc = "Man the Guns" }
	create_equipment_variant = {
		name = "1936 Battleship"
		type = ship_hull_heavy_2
		name_group = W94_BB_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_armor_slot = ship_armor_bb_2
			fixed_ship_battery_slot = ship_heavy_battery_2
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_fire_control_system_slot = empty
			fixed_ship_radar_slot = empty
			fixed_ship_secondaries_slot = ship_secondaries_2
			front_1_custom_slot = ship_heavy_battery_2
			mid_1_custom_slot = empty
			mid_2_custom_slot = ship_heavy_battery_2
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "1936 Heavy Cruiser"
		type = ship_hull_cruiser_2
		name_group = W94_CA_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_armor_slot = ship_armor_cruiser_2
			fixed_ship_battery_slot = ship_medium_battery_2
			fixed_ship_engine_slot = cruiser_ship_engine_2
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_secondaries_slot = ship_secondaries_2
			mid_1_custom_slot = ship_secondaries_2
			mid_2_custom_slot = ship_medium_battery_2
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "1936 Light Cruiser"
		type = ship_hull_cruiser_2
		name_group = W94_CL_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_armor_slot = ship_armor_cruiser_2
			fixed_ship_battery_slot = ship_light_battery_2
			fixed_ship_engine_slot = cruiser_ship_engine_2
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = ship_sonar_1
			fixed_ship_secondaries_slot = ship_secondaries_2
			mid_1_custom_slot = ship_torpedo_1
			mid_2_custom_slot = ship_light_battery_2
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "1936 Submarine"
		type = ship_hull_submarine_2
		name_group = W94_SS_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_engine_slot = sub_ship_engine_2
			fixed_ship_torpedo_slot = ship_torpedo_sub_2
			rear_1_custom_slot = ship_torpedo_sub_2
		}
	}
	create_equipment_variant = {
		name = "Early Destroyer"
		type = ship_hull_light_1
		name_group = W94_DD_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_fire_control_system_slot = empty
			fixed_ship_radar_slot = ship_sonar_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_depth_charge_1
			rear_1_custom_slot = empty
		}
	}
}
