units = {
	fleet = {
		name = "2nd Fleet"
		naval_base = 2051
		task_force = {
			name = "2nd Fleet"
			location = 1434
			ship = { name = "10th Cardiff Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "Hawke" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Immortalite" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Good Hope" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
		}
	}
	fleet = {
		name = "3rd Fleet"
		naval_base = 2051
		task_force = {
			name = "3rd Fleet"
			location = 5681
			ship = { name = "Undaunted" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Euryalus" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Drake" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "King Alfred" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
		}
	}
	fleet = {
		name = "4th Fleet"
		naval_base = 2051
		task_force = {
			name = "4th Fleet"
			location = 2895
			ship = { name = "Benbow" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
		}
	}
	fleet = {
		name = "5th Fleet"
		naval_base = 2051
		task_force = {
			name = "5th Fleet"
			location = 4212
			ship = { name = "Conqueror" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Centurion" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Bellerophon" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Dreadnought" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Superb" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Collingwood" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Temeraire" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "St Vincent" definition = battleship start_experience_factor = 0.25 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Neptune" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Colossus" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Hercules" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Monarch" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Thunderer" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Conqueror" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Bacchante" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Grafton" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Edgar" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Amphitrite" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Diadem" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Hogue" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Powerful" definition = light_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Niobe" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Imperieuse" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Warspite" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Terrible" definition = light_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Cressy" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Sutlej" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Aboukir" definition = light_cruiser start_experience_factor = 0.3 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
		}
	}
	fleet = {
		name = "6th Fleet"
		naval_base = 2051
		task_force = {
			name = "6th Fleet"
			location = 5555
			ship = { name = "2nd Canterbury Battleship" definition = heavy_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "Nelson" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Royal Arthur" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Endymion" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
		}
	}
	fleet = {
		name = "7th Fleet"
		naval_base = 221
		task_force = {
			name = "7th Fleet"
			location = 221
			ship = { name = "Marlborough" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "13th Cardiff Battleship" definition = heavy_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
		}
	}
	fleet = {
		name = "8th Fleet"
		naval_base = 11332
		task_force = {
			name = "8th Fleet"
			location = 11332
			ship = { name = "Vanguard" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Orion" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "King George V" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Audacious" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Ajax" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Marlborough" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Iron Duke" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "Iron Duke" definition = battleship start_experience_factor = 0.3 equipment = { ship_hull_heavy_1 = { amount = 1 owner = U73 version_name = "Early Battleship" } } }
			ship = { name = "14th Cardiff Battleship" definition = heavy_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "6th Carlisle Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "2nd Salisbury Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "10th Carlisle Battleship" definition = heavy_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "5th Lincoln Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "9th Coque Battleship" definition = heavy_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "7th Coque Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "6th Coque Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "2nd Ipswich Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "12th Carlisle Battleship" definition = heavy_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "11th Carlisle Battleship" definition = heavy_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "1st Canterbury Battleship" definition = heavy_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "11th Cardiff Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "8th Carlisle Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "4th Lincoln Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "6th Lincoln Battleship" definition = heavy_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "9th Cardiff Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "7th Carlisle Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "5th Coque Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "8th Coque Battleship" definition = heavy_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "3rd Salisbury Battleship" definition = heavy_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "5th Cardiff Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "12th Cardiff Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "5th Carlisle Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "9th Carlisle Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "6th Cardiff Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "8th Cardiff Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "3rd Canterbury Battleship" definition = heavy_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "7th Cardiff Battleship" definition = heavy_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Heavy Cruiser" } } }
			ship = { name = "Orlando" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Andromeda" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "St George" definition = light_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Australia" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Theseus" definition = light_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Cresent" definition = light_cruiser start_experience_factor = 0.2 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Blenheim" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Galatea" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Narcissus" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Aurora" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Gibraltar" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Blake" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Northampton" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Spartiate" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Argonaut" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Europa" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Ariadne" definition = light_cruiser start_experience_factor = 0.25 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
			ship = { name = "Shannon" definition = light_cruiser start_experience_factor = 0.15 equipment = { ship_hull_cruiser_1 = { amount = 1 owner = U73 version_name = "Early Light Cruiser" } } }
		}
	}
}

instant_effect = {
	add_equipment_production = {
		equipment = {
			type = ship_hull_light_1
			creator = "U73"
			version_name = "Early Destroyer"
		}
		requested_factories = 3
		progress = 0.25
		amount = 10
	}
	add_equipment_production = {
		equipment = {
			type = ship_hull_heavy_1
			creator = "U73"
			version_name = "Early Battleship"
		}
		requested_factories = 8
		progress = 0.25
		amount = 3
	}
}