# Names are based on equipment types (picking equipment with highest amount from the pool)
# Generic are used for countries that are not scripted in.
generic = {
	# Ships
	submarine = {
		prefix = ""
		generic = { "Submarine" }
		unique = {}
	}
	destroyer = {
		prefix = ""
		generic = { "Destroyer" }
		unique = {}
	}
	light_cruiser = {
		prefix = ""
		generic = { "Light Cruiser" }
		unique = {}
	}
	heavy_cruiser = {
		prefix = ""
		generic = { "Heavy Cruiser" }
		unique = {}
	}
	battle_cruiser = {
		prefix = ""
		generic = { "Battlecruiser" }
		unique = {}
	}
	battleship = {
		prefix = ""
		generic = { "Battleship" }
		unique = {}
	}
	SH_battleship = {
		prefix = ""
		generic = { "Super Heavy Battleship" }
		unique = {}
	}
	carrier = {
		prefix = ""
		generic = { "Carrier" }
		unique = {}
	}
	
	# Land units
	infantry = {
		prefix = ""
		generic = { "Infantry Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	marine = {
		prefix = ""
		generic = { "Marine Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	mountaineers = {
		prefix = ""
		generic = { "Mountain Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	paratrooper = {
		prefix = ""
		generic = { "Airborne Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	motorized = {
		prefix = ""
		generic = { "Motorized Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	mechanized = {
		prefix = ""
		generic = { "Mechanized Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	artillery_brigade = {
		prefix = ""
		generic = { "Artillery Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	anti_tank_brigade = {
		prefix = ""
		generic = { "Anti-Tank Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	anti_air_brigade = {
		prefix = ""
		generic = { "Anti-Air Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	engineer = {
		prefix = ""
		generic = { "Engineer Company" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	recon = {
		prefix = ""
		generic = { "Recon Company" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	field_hospital = {
		prefix = ""
		generic = { "Field Hospital" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	logistics_company = {
		prefix = ""
		generic = { "Logistics Company" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	military_police = {
		prefix = ""
		generic = { "Police Company" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}	
	signal_company = {
		prefix = ""
		generic = { "Signal Company" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}	
	maintenance_company = {
		prefix = ""
		generic = { "Maintenance Company" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}	
	cavalry = {
		prefix = ""
		generic = { "Cavalry Division" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	light_armor = {
		prefix = ""
		generic = { "Light Tank Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	medium_armor = {
		prefix = ""
		generic = { "Medium Tank Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	heavy_armor = {
		prefix = ""
		generic = { "Heavy Tank Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	modern_armor = {
		prefix = ""
		generic = { "Modern Tank Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}
	super_heavy_armor = {
		prefix = ""
		generic = { "Super Heavy Tank Brigade" }
		generic_pattern = "UNIT_GENERIC_NAME_GENERIC_INFANTRY"
		unique = {}
	}

	# Operative code names
	codename = {
		prefix = ""
		generic = { "Agent" }
		generic_pattern = "OPERATIVE_GENERIC_CODENAME_PATTERN"
		unique = { "Agent 007" }
	}
}
