allow_wargoals = {
	name = "RULE_ALLOW_WARGOALS"
	group = "RULE_GROUP_GENERAL_FOREIGN_POLICY"
	icon = "GFX_wargoals"
	option = {
		name = ALWAYS_FREE
		text = RULE_OPTION_ALWAYS_FREE
		desc = RULE_ALLOW_WARGOALS_ALWAYS_FREE_DESC
	}
	default = {
		name = LIMITED
		text = RULE_OPTION_LIMITED
		desc = RULE_ALLOW_WARGOALS_LIMITED_DESC
	}
	option = {
		name = FREE_25
		text = RULE_OPTION_FREE_25
		desc = RULE_ALLOW_WARGOALS_FREE_25_DESC
	}
	option = {
		name = FREE_50
		text = RULE_OPTION_FREE_50
		desc = RULE_ALLOW_WARGOALS_FREE_50_DESC
	}
	option = {
		name = FREE_75
		text = RULE_OPTION_FREE_75
		desc = RULE_ALLOW_WARGOALS_FREE_75_DESC
	}
	option = {
		name = FREE_100
		text = RULE_OPTION_FREE_100
		desc = RULE_ALLOW_WARGOALS_FREE_100_DESC
	}
	option = {
		name = FOCUSES_ONLY
		text = RULE_OPTION_FOCUSES_ONLY
		desc = RULE_ALLOW_WARGOALS_FOCUSES_ONLY_DESC
	}
}
allow_access = {
	name = "RULE_ALLOW_MILITARY_ACCESS"
	group = "RULE_GROUP_GENERAL_FOREIGN_POLICY"
	icon = "GFX_military_access_docking_rights"
	default = {
		name = FREE
		text = RULE_OPTION_FREE
		desc = RULE_ALLOW_ACCESS_FREE_DESC
	}
	option = {
		name = SAME_IDEOLOGY
		text = RULE_OPTION_SAME_IDEOLOGY
		desc = RULE_ALLOW_ACCESS_SAME_IDEOLOGY_DESC
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_ACCESS_BLOCKED_DESC
	}
}
allow_release_nations = {
	name = "RULE_ALLOW_RELEASE_NATIONS"
	group = "RULE_GROUP_GENERAL_FOREIGN_POLICY"
	icon = "GFX_release_nations"
	default = {
		name = FREE
		text = RULE_OPTION_FREE
		desc = RULE_ALLOW_RELEASE_NATIONS_FREE_DESC
	}
	option = {
		name = PEACE_ONLY
		text = RULE_OPTION_PEACE_ONLY
		desc = RULE_ALLOW_RELEASE_NATIONS_PEACE_ONLY_DESC
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_RELEASE_NATIONS_BLOCKED_DESC
	}
}
allow_licensing = {
	name = "RULE_ALLOW_LICENSING"
	required_dlc = "Death or Dishonor"
	group = "RULE_GROUP_GENERAL_FOREIGN_POLICY"
	icon = "GFX_production_licenses"
	option = {
		name = FREE
		text = RULE_OPTION_FREE
		desc = RULE_ALLOW_LICENSING_FREE_DESC
	}
	option = {
		name = SAME_IDEOLOGY
		text = RULE_OPTION_SAME_IDEOLOGY
		desc = RULE_ALLOW_LICENSING_SAME_IDEOLOGY_DESC
	}
	option = {
		name = SAME_FACTION
		text = RULE_OPTION_SAME_FACTION
		desc = RULE_ALLOW_LICENSING_SAME_FACTION_DESC
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_LICENSING_BLOCKED_DESC
	}
}
allow_lend_lease = {
	name = "RULE_ALLOW_LEND_LEASE"
	group = "RULE_GROUP_GENERAL_FOREIGN_POLICY"
	icon = "GFX_lend_lease"
	option = {
		name = FREE
		text = RULE_OPTION_FREE
		desc = RULE_ALLOW_LEND_LEASE_FREE_DESC
	}
	default = {
		name = LIMITED
		text = RULE_OPTION_LIMITED
		desc = RULE_ALLOW_LEND_LEASE_LIMITED_DESC
	}
	option = {
		name = SAME_IDEOLOGY
		text = RULE_OPTION_SAME_IDEOLOGY
		desc = RULE_ALLOW_LEND_LEASE_SAME_IDEOLOGY_DESC
	}
	option = {
		name = SAME_FACTION
		text = RULE_OPTION_SAME_FACTION
		desc = RULE_ALLOW_LEND_LEASE_SAME_FACTION_DESC
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_LEND_LEASE_BLOCKED_DESC
	}
}
allow_volunteers = {
	name = "RULE_ALLOW_VOLUNTEERS"
	group = "RULE_GROUP_GENERAL_FOREIGN_POLICY"
	icon = "GFX_volunteers"
	option = {
		name = ALWAYS_FREE
		text = RULE_OPTION_FREE
		desc = RULE_ALLOW_VOLUNTEERS_FREE_DESC
	}
	default = {
		name = LIMITED
		text = RULE_OPTION_LIMITED
		desc = RULE_ALLOW_VOLUNTEERS_LIMITED_DESC
	}
	option = {
		name = SAME_IDEOLOGY
		text = RULE_OPTION_SAME_IDEOLOGY
		desc = RULE_ALLOW_VOLUNTEERS_SAME_IDEOLOGY_DESC
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_VOLUNTEERS_BLOCKED_DESC
	}
}
allow_guarantees = {
	name = "RULE_ALLOW_GUARANTEES"
	group = "RULE_GROUP_GENERAL_FOREIGN_POLICY"
	icon = "GFX_guarantee_independence"
	option = {
		name = ALWAYS_FREE
		text = RULE_OPTION_FREE
		desc = RULE_ALLOW_GUARANTEES_FREE_DESC
	}
	default = {
		name = LIMITED
		text = RULE_OPTION_LIMITED
		desc = RULE_ALLOW_GUARANTEES_LIMITED_DESC
	}
	option = {
		name = SAME_IDEOLOGY
		text = RULE_OPTION_SAME_IDEOLOGY
		desc = RULE_ALLOW_GUARANTEES_SAME_IDEOLOGY_DESC
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_GUARANTEES_BLOCKED_DESC
	}
}
allow_revoke_guarantees = {
	name = "RULE_ALLOW_REVOKE_GUARANTEES"
	group = "RULE_GROUP_GENERAL_FOREIGN_POLICY"
	icon = "GFX_revoke_guarantees"
	default = {
		name = ALLOWED
		text = RULE_OPTION_ALLOWED
		desc = RULE_ALLOW_REVOKE_GUARANTEES_ALLOWED_DESC
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_REVOKE_GUARANTEES_BLOCKED_DESC
	}
}
allow_leave_faction = {
	name = "RULE_ALLOW_LEAVE_FACTION"
	group = "RULE_GROUP_GENERAL_FOREIGN_POLICY"
	icon = "GFX_leave_faction"
	default = {
		name = ALLOWED
		text = RULE_OPTION_ALLOWED
		desc = RULE_ALLOW_LEAVE_FACTION_ALLOWED_DESC
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_LEAVE_FACTION_BLOCKED_DESC
	}
}
allow_kick_faction = {
	name = "RULE_ALLOW_KICK_FACTION"
	group = "RULE_GROUP_GENERAL_FOREIGN_POLICY"
	icon = "GFX_kick_from_faction"
	option = {
		name = ALLOWED
		text = RULE_OPTION_ALLOWED
		desc = RULE_ALLOW_KICK_FACTION_ALLOWED_DESC
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_KICK_FACTION_BLOCKED_DESC
	}
}
allow_take_over_faction = {
	name = "RULE_ALLOW_TAKE_OVER_FACTION"
	required_dlc = "Man the Guns"
	group = "RULE_GROUP_GENERAL_FOREIGN_POLICY"
	icon = "GFX_take_over_faction_leadership"
	option = {
		name = ALLOWED
		text = RULE_OPTION_ALLOWED
		desc = RULE_ALLOW_TAKE_OVER_FACTION_ALLOWED_DESC
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_TAKE_OVER_FACTION_BLOCKED_DESC
	}
}
allow_coups = {
	name = "RULE_ALLOW_COUPS"
	group = "RULE_GROUP_COVERT_ACTIONS"
	icon = "GFX_coups"
	option = {
		name = FREE
		text = RULE_OPTION_FREE
		desc = RULE_ALLOW_COUPS_FREE_DESC
	}
	option = {
		name = AI_ONLY
		text = RULE_OPTION_AI_ONLY
		desc = RULE_ALLOW_COUPS_AI_ONLY_DESC
		allow_achievements = yes
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_COUPS_BLOCKED_DESC
	}
}
allow_party_boosting = {
	name = "RULE_ALLOW_PARTY_BOOSTING"
	group = "RULE_GROUP_COVERT_ACTIONS"
	icon = "GFX_boosting_party_popularity"
	option = {
		name = FREE
		text = RULE_OPTION_FREE
		desc = RULE_ALLOW_PARTY_BOOSTING_FREE_DESC
	}
	option = {
		name = AI_ONLY
		text = RULE_OPTION_AI_ONLY
		desc = RULE_ALLOW_PARTY_BOOSTING_AI_ONLY_DESC
		allow_achievements = yes
	}
	option = {
		name = PLAYER_ONLY
		text = RULE_OPTION_PLAYER_ONLY
		desc = RULE_ALLOW_PARTY_BOOSTING_PLAYER_ONLY_DESC
	}
	option = {
		name = BLOCKED
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_PARTY_BOOSTING_BLOCKED_DESC
	}
}
allow_paratroopers = {
	name = "RULE_ALLOW_PARATROOPERS"
	group = "RULE_GROUP_GAMEPLAY"
	icon = "GFX_paradrops"
	option = {
		name = yes
		text = RULE_OPTION_ALLOWED
		desc = RULE_ALLOW_PARATROOPERS_ALLOWED_DESC
	}
	option = {
		name = no
		text = RULE_OPTION_BLOCKED
		desc = RULE_ALLOW_PARATROOPERS_BLOCKED_DESC
	}
}
maximum_fort_level = {
	name = "RULE_MAXIMUM_FORT_LEVEL"
	group = "RULE_GROUP_GAMEPLAY"
	icon = "GFX_maximum_fort_level"
	option = {
		name = normal
		text = RULE_OPTION_NORMAL
		desc = RULE_MAXIMUM_FORT_LEVEL_NORMAL_DESC
	}
	option = {
		name = level_1
		text = RULE_OPTION_1
		desc = RULE_MAXIMUM_FORT_LEVEL_DESC
	}
	option = {
		name = level_2
		text = RULE_OPTION_2
		desc = RULE_MAXIMUM_FORT_LEVEL_DESC
	}
	option = {
		name = level_3
		text = RULE_OPTION_3
		desc = RULE_MAXIMUM_FORT_LEVEL_DESC
	}
	option = {
		name = level_4
		text = RULE_OPTION_4
		desc = RULE_MAXIMUM_FORT_LEVEL_DESC
	}
	option = {
		name = level_5
		text = RULE_OPTION_5
		desc = RULE_MAXIMUM_FORT_LEVEL_DESC
	}
	option = {
		name = level_6
		text = RULE_OPTION_6
		desc = RULE_MAXIMUM_FORT_LEVEL_DESC
	}
	option = {
		name = level_7
		text = RULE_OPTION_7
		desc = RULE_MAXIMUM_FORT_LEVEL_DESC
	}
	option = {
		name = level_8
		text = RULE_OPTION_8
		desc = RULE_MAXIMUM_FORT_LEVEL_DESC
	}
	option = {
		name = level_9
		text = RULE_OPTION_9
		desc = RULE_MAXIMUM_FORT_LEVEL_DESC
	}
}
