capital = 493
set_research_slots = 3

oob = "W10_OOB"
if = {
	limit = { has_dlc = "Man the Guns" }
		set_naval_oob = "W10_1936_naval_mtg"
	else = { 
		set_naval_oob = "W10_1936_naval_legacy"
	}
}

# Starting tech
set_technology = {
	basic_light_tank = 1
	early_bomber = 1
	early_fighter = 1
	electronic_mechanical_engineering = 1
	fighter1 = 1
	fuel_refining = 1
	fuel_silos = 1
	gw_artillery = 1
	gwtank = 1
	improved_light_tank = 1
	infantry_weapons = 1
	infantry_weapons1 = 1
	interwar_antiair = 1
	interwar_artillery = 1
	motorised_infantry = 1
	support_weapons = 1
	synth_oil_experiments = 1
	tactical_bomber1 = 1
	tech_engineers = 1
	tech_recon = 1
	tech_support = 1
}

if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	set_technology = {
		early_battleship = 1
		early_destroyer = 1
		early_heavy_cruiser = 1
		early_light_cruiser = 1
		early_submarine = 1
	}
}
if = {
	limit = { has_dlc = "Man the Guns" }
	set_technology = {
		basic_battery = 1
		basic_naval_mines = 1
		basic_torpedo = 1
		early_ship_hull_cruiser = 1
		early_ship_hull_light = 1
	}
}
# Research Bonuses
add_tech_bonus = { name = air_doc_bonus bonus = 0.90 uses = 1 category = air_doctrine }
add_tech_bonus = { name = land_doc_bonus bonus = 0.90 uses = 1 category = land_doctrine }
set_convoys = 0


set_politics = {
    ruling_party = fascism
    last_election = "1933.7.3"
    election_frequency = 48
    elections_allowed = no
}

set_popularities = {
	absolutist = 0
	communism = 0
	democratic = 35
	fascism = 62
	neutrality = 3
	radical = 0
}

add_opinion_modifier = { target = ALG modifier = positive_20 }
add_opinion_modifier = { target = ARG modifier = negative_81 }
add_opinion_modifier = { target = BEN modifier = negative_10 }
add_opinion_modifier = { target = BLR modifier = positive_80 }
add_opinion_modifier = { target = CHI modifier = negative_10 }
add_opinion_modifier = { target = ENG modifier = positive_27 }
add_opinion_modifier = { target = FIN modifier = negative_85 }
add_opinion_modifier = { target = GER modifier = positive_111 }
add_opinion_modifier = { target = IRE modifier = positive_64 }
add_opinion_modifier = { target = ITA modifier = positive_148 }
add_opinion_modifier = { target = KOR modifier = negative_10 }
add_opinion_modifier = { target = MEX modifier = negative_200 }
add_opinion_modifier = { target = PRU modifier = negative_200 }
add_opinion_modifier = { target = RWA modifier = negative_10 }
add_opinion_modifier = { target = SCO modifier = positive_30 }
add_opinion_modifier = { target = U73 modifier = positive_158 }
add_opinion_modifier = { target = U78 modifier = negative_200 }
add_opinion_modifier = { target = V01 modifier = negative_10 }
add_opinion_modifier = { target = W08 modifier = negative_10 }
add_opinion_modifier = { target = W15 modifier = negative_200 }
add_opinion_modifier = { target = W17 modifier = negative_10 }
add_opinion_modifier = { target = W26 modifier = positive_20 }
add_opinion_modifier = { target = W38 modifier = negative_10 }
add_opinion_modifier = { target = W44 modifier = negative_110 }
add_opinion_modifier = { target = W61 modifier = negative_10 }
add_opinion_modifier = { target = W71 modifier = negative_10 }
add_opinion_modifier = { target = W72 modifier = negative_10 }
add_opinion_modifier = { target = W74 modifier = positive_30 }
add_opinion_modifier = { target = W77 modifier = negative_10 }
add_opinion_modifier = { target = W81 modifier = positive_15 }
add_opinion_modifier = { target = W82 modifier = negative_109 }
add_opinion_modifier = { target = W84 modifier = negative_10 }
add_opinion_modifier = { target = W85 modifier = negative_10 }
add_opinion_modifier = { target = W86 modifier = negative_166 }
add_opinion_modifier = { target = W88 modifier = negative_200 }
add_opinion_modifier = { target = W90 modifier = positive_109 }
add_opinion_modifier = { target = W94 modifier = positive_20 }
add_opinion_modifier = { target = W96 modifier = positive_20 }
add_opinion_modifier = { target = W97 modifier = negative_185 }
add_opinion_modifier = { target = W98 modifier = negative_10 }
add_opinion_modifier = { target = W99 modifier = negative_10 }
add_opinion_modifier = { target = X02 modifier = negative_10 }
add_opinion_modifier = { target = X09 modifier = negative_200 }
add_opinion_modifier = { target = X16 modifier = negative_10 }
add_opinion_modifier = { target = X19 modifier = negative_200 }
add_opinion_modifier = { target = X21 modifier = positive_18 }
add_opinion_modifier = { target = X25 modifier = negative_200 }
add_opinion_modifier = { target = X26 modifier = positive_20 }
add_opinion_modifier = { target = X30 modifier = positive_27 }
add_opinion_modifier = { target = X37 modifier = positive_5 }
add_opinion_modifier = { target = X38 modifier = positive_5 }
add_opinion_modifier = { target = X40 modifier = positive_5 }
add_opinion_modifier = { target = X45 modifier = positive_13 }
add_opinion_modifier = { target = X59 modifier = negative_10 }
add_opinion_modifier = { target = X61 modifier = negative_10 }
add_opinion_modifier = { target = X62 modifier = negative_10 }
add_opinion_modifier = { target = X64 modifier = negative_110 }
add_opinion_modifier = { target = X74 modifier = negative_10 }
add_opinion_modifier = { target = X78 modifier = positive_5 }
add_opinion_modifier = { target = X79 modifier = negative_10 }
add_opinion_modifier = { target = X91 modifier = negative_10 }
add_opinion_modifier = { target = X99 modifier = positive_5 }
add_opinion_modifier = { target = XSM modifier = negative_10 }



add_ideas = {
	limited_conscription
	partial_economic_mobilisation
	limited_exports
	culture_russian
}
set_stability = 0.60
set_war_support = 0.74
create_country_leader = {
    name = "Nikolai Budyonny"
    desc = "POLITICS_NIKOLAI_BUDYONNY_DESC"
    picture = "gfx/leaders/SOV/Portrait_Soviet_Konstantin_Rodzaevsky.dds"
    expire = "1965.1.1"
    ideology = fascism_ideology
    traits = {
    }
}
create_corps_commander = {
	name = "Potr Yegorov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Yevgeniy Grishin"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Leonid Grishin"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Kiril Kolchak"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Pavel Tukhachevskiy"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Konstantin Ostrovskiy"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Leonid Frolov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Boris Putyatin"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Semon Ivanov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Nikolay Surkov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Oleg Skobelev"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Potr Yegorov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Viktor Rozhestvenskiy"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Oleg Kornilov"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 3
}

create_corps_commander = {
	name = "Konstantin Pavlov"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 3
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Valeriy Shuvalov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Dmitriy Ivanov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Valeriy Dragomirov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Nikita Grishin"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Nikita Nebogatov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Valeriy Makarov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Maksim Aleksseyev"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Yevgeniy Frolov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Yegor Antonov"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 1
	planning_skill = 3
	logistics_skill = 2
}

create_corps_commander = {
	name = "Kiril Shuvalov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Oleg Budonnyy"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Yuriy Kuropatkin"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Lavr Kolchak"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Viktor Voroshilov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Rotan Yudenich"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Lavr Skobelev"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Kiril Nakhimov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Andrey Ostrovskiy"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Vladimir Nebogatov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Vladimir Men'shikov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Semon Yegorov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Aleksey Aleksseyev"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Vladimir Skobelev"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Yevgeniy Ivanov"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 3
}

create_corps_commander = {
	name = "Valeriy Chibisov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Gennadiy Chibisov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Yevgeniy Yudenich"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Lavr Rozhestvenskiy"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Kiril Brusilov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Andrey Nebogatov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Yuriy Azarov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Maksim Rozhestvenskiy"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Vladimir Yegorov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Sergey Skobelev"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Oleg Yegorov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Igor' Azarov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Aleksandr Azarov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Giorgiy Nebogatov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Boris Skobelev"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Nikita Makarov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Nikita Nakhimov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Potr Grishin"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Maksim Denikin"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Sergey Kuropatkin"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Anton Konev"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Mikhail Makarov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Semon Nakhimov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Andrey Yegorov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Nikita Antonov"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Yevgeniy Yegorov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Nikita Ostrovskiy"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Kiril Nikolayevich"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Gennadiy Grishin"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 3
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 3
}

create_corps_commander = {
	name = "Igor' Yudenich"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 2
	defense_skill = 1
	planning_skill = 3
	logistics_skill = 1
}

create_corps_commander = {
	name = "Maksim Ivanov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Boris Aleksseyev"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Lavr Tukhachevskiy"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Valeriy Konstantinov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Giorgiy Makarov"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Vladislav Zavoyko"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Vladimir Tukhachevskiy"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Yevgeniy Grishin"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Anton Tukhachevskiy"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Lavr Tukhachevskiy"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

### VARIANTS ###
if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	create_equipment_variant = {
		name = "Early Battleship"
		type = battleship_1
		upgrades = {
			ship_armor_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Destroyer"
		type = destroyer_1
		upgrades = {
			destroyer_engine_upgrade = 1
			ship_ASW_upgrade = 1
			ship_anti_air_upgrade = 1
			ship_torpedo_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Heavy Cruiser"
		type = heavy_cruiser_1
		upgrades = {
			ship_armor_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Light Cruiser"
		type = light_cruiser_1
		upgrades = {
			ship_anti_air_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Submarine"
		type = submarine_1
		upgrades = {
			ship_reliability_upgrade = 1
			sub_engine_upgrade = 1
			sub_stealth_upgrade = 1
			sub_torpedo_upgrade = 1
		}
	}

}
if = {
	limit = { has_dlc = "Man the Guns" }
	create_equipment_variant = {
		name = "Early Destroyer"
		type = ship_hull_light_1
		name_group = W10_DD_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_engine_slot = light_ship_engine_1
			fixed_ship_fire_control_system_slot = empty
			fixed_ship_radar_slot = ship_sonar_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_depth_charge_1
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "Early Heavy Cruiser"
		type = ship_hull_cruiser_1
		name_group = W10_CA_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			fixed_ship_battery_slot = ship_medium_battery_1
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_secondaries_slot = ship_secondaries_1
			mid_1_custom_slot = ship_secondaries_1
			mid_2_custom_slot = ship_medium_battery_1
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "Early Light Cruiser"
		type = ship_hull_cruiser_1
		name_group = W10_CL_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_armor_slot = ship_armor_cruiser_1
			fixed_ship_battery_slot = ship_light_battery_1
			fixed_ship_engine_slot = cruiser_ship_engine_1
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = ship_sonar_1
			fixed_ship_secondaries_slot = ship_secondaries_1
			mid_1_custom_slot = ship_torpedo_1
			mid_2_custom_slot = ship_light_battery_1
			rear_1_custom_slot = empty
		}
	}
}
