start_equipment_factor = 0
division_template = {
	name = "Armored Division"

	regiments = {
		light_armor = { x = 0 y = 0 }
		light_armor = { x = 0 y = 1 }
		light_armor = { x = 0 y = 2 }
		light_armor = { x = 1 y = 0 }
		light_armor = { x = 1 y = 1 }
		light_armor = { x = 1 y = 2 }
		motorized = { x = 2 y = 0 }
		motorized = { x = 2 y = 1 }
		motorized = { x = 2 y = 2 }
	}
	support = {
		artillery = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Mechanized Division"

	regiments = {
		light_armor = { x = 0 y = 0 }
		light_armor = { x = 0 y = 1 }
		light_armor = { x = 0 y = 2 }
		motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
		motorized = { x = 1 y = 2 }
		motorized = { x = 2 y = 0 }
		motorized = { x = 2 y = 1 }
		motorized = { x = 2 y = 2 }
	}
	support = {
		artillery = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Motorized Division"

	regiments = {
		motorized = { x = 0 y = 0 }
		motorized = { x = 0 y = 1 }
		motorized = { x = 0 y = 2 }
		motorized = { x = 1 y = 0 }
		motorized = { x = 1 y = 1 }
		motorized = { x = 1 y = 2 }
		motorized = { x = 2 y = 0 }
		motorized = { x = 2 y = 1 }
		motorized = { x = 2 y = 2 }
	}
	support = {
		artillery = { x = 0 y = 0 }
	}
}

division_template = {
	name = "Assault Division"

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
		artillery_brigade = { x = 3 y = 0 }
		artillery_brigade = { x = 3 y = 1 }
		artillery_brigade = { x = 3 y = 2 }
		light_armor = { x = 4 y = 0 }
	}
	support = {
	}
}

division_template = {
	name = "Assault Brigade"

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		artillery_brigade = { x = 1 y = 0 }
		light_armor = { x = 2 y = 0 }
	}
	support = {
	}
}

division_template = {
	name = "Infantry Division"

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
		artillery_brigade = { x = 3 y = 0 }
		artillery_brigade = { x = 3 y = 1 }
		artillery_brigade = { x = 3 y = 2 }
	}
	support = {
	}
}

division_template = {
	name = "Infantry Brigade"

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		artillery_brigade = { x = 1 y = 0 }
	}
	support = {
	}
}

division_template = {
	name = "Light Infantry Division"

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
		infantry = { x = 1 y = 0 }
		infantry = { x = 1 y = 1 }
		infantry = { x = 1 y = 2 }
		infantry = { x = 2 y = 0 }
		infantry = { x = 2 y = 1 }
		infantry = { x = 2 y = 2 }
	}
	support = {
	}
}

division_template = {
	name = "Light Infantry Brigade"

	regiments = {
		infantry = { x = 0 y = 0 }
		infantry = { x = 0 y = 1 }
		infantry = { x = 0 y = 2 }
	}
	support = {
	}
}

division_template = {
	name = "Cavalry Division"

	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 0 y = 2 }
		cavalry = { x = 1 y = 0 }
		cavalry = { x = 1 y = 1 }
		cavalry = { x = 1 y = 2 }
		cavalry = { x = 2 y = 0 }
		cavalry = { x = 2 y = 1 }
		cavalry = { x = 2 y = 2 }
	}
	support = {
	}
}

division_template = {
	name = "Cavalry Brigade"

	regiments = {
		cavalry = { x = 0 y = 0 }
		cavalry = { x = 0 y = 1 }
		cavalry = { x = 0 y = 2 }
	}
	support = {
	}
}

### No BHU air forces ###
instant_effect = {
	add_equipment_production = {
		equipment = {
			type = infantry_equipment_0
			creator = "X36"
		}
		requested_factories = 5
		progress = 0.88
		efficiency = 100
	}
	add_equipment_production = {
		equipment = {
			type = convoy_1
			creator = "X36"
		}
		requested_factories = 10
		progress = 0.50
		amount = 100
	}
}
units = {
}
