capital = 829
set_research_slots = 3

oob = "V05_OOB"
if = {
	limit = { has_dlc = "Man the Guns" }
		set_naval_oob = "V05_1936_naval_mtg"
	else = { 
		set_naval_oob = "V05_1936_naval_legacy"
	}
}

# Starting tech
set_technology = {
	early_bomber = 1
	early_fighter = 1
	electronic_mechanical_engineering = 1
	fuel_refining = 1
	fuel_silos = 1
	gw_artillery = 1
	gwtank = 1
	infantry_weapons = 1
	synth_oil_experiments = 1
	tech_support = 1
}

if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	set_technology = {
		basic_battleship = 1
		basic_destroyer = 1
		basic_heavy_cruiser = 1
		basic_light_cruiser = 1
		early_battleship = 1
		early_destroyer = 1
		early_heavy_cruiser = 1
		early_light_cruiser = 1
		early_submarine = 1
		transport = 1
	}
}
if = {
	limit = { has_dlc = "Man the Guns" }
	set_technology = {
		basic_battery = 1
		basic_cruiser_armor_scheme = 1
		basic_depth_charges = 1
		basic_heavy_armor_scheme = 1
		basic_naval_mines = 1
		basic_ship_hull_cruiser = 1
		basic_ship_hull_heavy = 1
		basic_ship_hull_light = 1
		basic_ship_hull_submarine = 1
		basic_torpedo = 1
		early_ship_hull_cruiser = 1
		early_ship_hull_heavy = 1
		early_ship_hull_light = 1
		early_ship_hull_submarine = 1
		submarine_mine_laying = 1
	}
}
# Research Bonuses
set_convoys = 2


set_politics = {
    ruling_party = fascism
    last_election = "1821.1.3"
    election_frequency = 48
    elections_allowed = no
}

set_popularities = {
	democratic = 19
	fascism = 79
	neutrality = 2
}

add_opinion_modifier = { target = GER modifier = negative_50 }
add_opinion_modifier = { target = RWA modifier = negative_25 }
add_opinion_modifier = { target = W68 modifier = positive_2 }
add_opinion_modifier = { target = W69 modifier = negative_50 }
add_opinion_modifier = { target = W73 modifier = negative_50 }
add_opinion_modifier = { target = W90 modifier = positive_15 }
add_opinion_modifier = { target = X25 modifier = negative_50 }
add_opinion_modifier = { target = X74 modifier = positive_115 }
add_opinion_modifier = { target = X78 modifier = positive_10 }
add_opinion_modifier = { target = X79 modifier = positive_100 }



add_ideas = {
	limited_conscription
	partial_economic_mobilisation
	limited_exports
	culture_swahili
}
set_stability = 0.60
set_war_support = 0.60
create_country_leader = {
    name = "Kivuli Kamari"
    desc = "POLITICS_KIVULI_KAMARI_DESC"
    picture = "gfx/leaders/OC/Africa/Portrait_Burkina_Henri.tga"
    expire = "1965.1.1"
    ideology = fascism_ideology
    traits = {
    }
}
create_corps_commander = {
	name = "Ahmed Juma"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Machupa Machupa"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Issa Jalali"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Jumaane Kivuli"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Jabari Ibada"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Machupa Amiri"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Kamari Huru"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Hishima Jumaane"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Imara Jumaane"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Hishima Heri"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Amiri Kondo"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Zuberi Machupa"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Khamisi Kafeel"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Imara Balozi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Zuberi Juma"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Machupa Imara"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Lumbwi Erevu"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Lumbwi Mbwana"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Heri Safi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Husani Kafeel"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Kifimbo Babu"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Husani Ahmed"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Faraji Erevu"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Darweshi Lumbwi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Kamari Ibada"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Hishima Babu"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Khamisi Husani"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Zuberi Jumaane"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ahmed Hishima"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Machupa Mosi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Amiri Kifimbo"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Khamisi Jabari"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Heri Safi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Jahidi Jabari"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ibada Babu"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Mbwana Ahmed"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 3
	defense_skill = 1
	planning_skill = 3
	logistics_skill = 2
}

create_corps_commander = {
	name = "Balozi Safi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Zuberi Husani"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Juma Kafeel"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Machupa Ahmed"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Mosi Huru"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 3
	defense_skill = 1
	planning_skill = 3
	logistics_skill = 1
}

create_corps_commander = {
	name = "Ahmed Fupi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Imara Zuberi"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 3
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Heri Safi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Amiri Kondo"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Darweshi Salehe"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Huru Erevu"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 2
	defense_skill = 2
	planning_skill = 3
	logistics_skill = 1
}

create_corps_commander = {
	name = "Jalali Darweshi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Mosi Jumaane"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Juma Asani"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 2
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Asani Kondo"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Safi Issa"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Husani Kivuli"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Issa Erevu"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Juma Machupa"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Imara Zuberi"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Erevu Lumbwi"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 1
	defense_skill = 1
	planning_skill = 3
	logistics_skill = 3
}

create_corps_commander = {
	name = "Kivuli Kondo"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Balozi Imara"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Kivuli Lumbwi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Kafeel Jalali"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Asani Salehe"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 2
}

create_corps_commander = {
	name = "Machupa Issa"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Issa Huru"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Jalali Babu"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Jumaane Machupa"
	picture = ""
	traits = { }
	skill = 2
	attack_skill = 2
	defense_skill = 2
	planning_skill = 2
	logistics_skill = 3
}

create_corps_commander = {
	name = "Issa Jahidi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Jahidi Juma"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 2
}

create_corps_commander = {
	name = "Issa Hishima"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 2
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_corps_commander = {
	name = "Mbwana Jalali"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 2
	logistics_skill = 1
}

create_corps_commander = {
	name = "Salehe Erevu"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	planning_skill = 1
	logistics_skill = 1
}

create_navy_leader = {
	name = "Juma Khamisi"
	picture = ""
	traits = { }
	skill = 1
	attack_skill = 1
	defense_skill = 1
	maneuvering_skill = 1
	coordination_skill = 1
}

### VARIANTS ###
if = {
	limit = { not = { has_dlc = "Man the Guns" } }
	create_equipment_variant = {
		name = "1936 Battleship"
		type = battleship_2
		upgrades = {
			ship_armor_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "1936 Destroyer"
		type = destroyer_2
		upgrades = {
			destroyer_engine_upgrade = 1
			ship_ASW_upgrade = 1
			ship_anti_air_upgrade = 1
			ship_torpedo_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "1936 Heavy Cruiser"
		type = heavy_cruiser_2
		upgrades = {
			ship_armor_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "1936 Light Cruiser"
		type = light_cruiser_2
		upgrades = {
			ship_anti_air_upgrade = 1
			ship_engine_upgrade = 1
			ship_gun_upgrade = 1
			ship_reliability_upgrade = 1
		}
	}

	create_equipment_variant = {
		name = "Early Submarine"
		type = submarine_1
		upgrades = {
			ship_reliability_upgrade = 1
			sub_engine_upgrade = 1
			sub_stealth_upgrade = 1
			sub_torpedo_upgrade = 1
		}
	}

}
if = {
	limit = { has_dlc = "Man the Guns" }
	create_equipment_variant = {
		name = "1936 Battleship"
		type = ship_hull_heavy_2
		name_group = V05_BB_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_armor_slot = ship_armor_bb_2
			fixed_ship_battery_slot = ship_heavy_battery_2
			fixed_ship_engine_slot = heavy_ship_engine_2
			fixed_ship_fire_control_system_slot = empty
			fixed_ship_radar_slot = empty
			fixed_ship_secondaries_slot = ship_secondaries_2
			front_1_custom_slot = ship_heavy_battery_2
			mid_1_custom_slot = empty
			mid_2_custom_slot = ship_heavy_battery_2
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "1936 Destroyer"
		type = ship_hull_light_2
		name_group = V05_DD_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_2
			fixed_ship_battery_slot = ship_light_battery_2
			fixed_ship_engine_slot = light_ship_engine_2
			fixed_ship_fire_control_system_slot = empty
			fixed_ship_radar_slot = ship_sonar_1
			fixed_ship_torpedo_slot = ship_torpedo_1
			mid_1_custom_slot = ship_depth_charge_1
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "1936 Heavy Cruiser"
		type = ship_hull_cruiser_2
		name_group = V05_CA_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_armor_slot = ship_armor_cruiser_2
			fixed_ship_battery_slot = ship_medium_battery_2
			fixed_ship_engine_slot = cruiser_ship_engine_2
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = empty
			fixed_ship_secondaries_slot = ship_secondaries_2
			mid_1_custom_slot = ship_secondaries_2
			mid_2_custom_slot = ship_medium_battery_2
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "1936 Light Cruiser"
		type = ship_hull_cruiser_2
		name_group = V05_CL_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_anti_air_slot = ship_anti_air_1
			fixed_ship_armor_slot = ship_armor_cruiser_2
			fixed_ship_battery_slot = ship_light_battery_2
			fixed_ship_engine_slot = cruiser_ship_engine_2
			fixed_ship_fire_control_system_slot = ship_fire_control_system_0
			fixed_ship_radar_slot = ship_sonar_1
			fixed_ship_secondaries_slot = ship_secondaries_2
			mid_1_custom_slot = ship_torpedo_1
			mid_2_custom_slot = ship_light_battery_2
			rear_1_custom_slot = empty
		}
	}
	create_equipment_variant = {
		name = "1936 Submarine"
		type = ship_hull_submarine_2
		name_group = V05_SS_HISTORICAL
		parent_version = 0
		modules = {
			fixed_ship_engine_slot = sub_ship_engine_2
			fixed_ship_torpedo_slot = ship_torpedo_sub_2
			rear_1_custom_slot = ship_torpedo_sub_2
		}
	}
}
