Initialize engine version: 2018.4.2f1 (d6fb3630ea75) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: VRAM: 4018 MB Driver: 26.21.14.4614 Begin MonoManager ReloadAssembly - Completed reload, in 0.112 seconds Initializing input. Input initialized. Initialized touch support. UnloadTime: 13.644800 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) Updating id:tutorial_mechlab_01 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_02 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_03 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_04 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_05 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_06 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_07 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_08 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_09 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_10 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_11 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_12 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_13 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_14 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_01 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_02 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_03 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_04 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_05 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_06 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_07 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_08 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_09 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_10 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library I:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library I:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll Fallback handler could not load library I:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library I:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Fallback handler could not load library I:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib.dll Fallback handler could not load library I:/Games/BATTLETECH/BattleTech_Data/Mono/lib/usr/lib/libobjc.dylib Attached unity initializer to DataManager (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WwiseUnity: Initialize sound engine ... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) WwiseUnity: Sound engine initialized. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugConsole [LOG] Awake called on DebugConsole (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Attempt to double awake singleton: DebugConsole (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Attempting to load default settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 11719. Total: 20.843700 ms (FindLiveObjects: 0.570400 ms CreateObjectMapping: 0.437700 ms MarkObjects: 19.776300 ms DeleteObjects: 0.058700 ms) Sysinfo [LOG] SystemInfo.deviceModel: System Product Name (System manufacturer) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceName: PAULO_WIN10X64 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceType: Desktop (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.deviceUniqueIdentifier: e4e94383ad4af09baf17571e583eb8502d68eefd (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceID: 7298 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceName: NVIDIA GeForce GTX 1050 Ti (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceType: Direct3D11 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVendor: NVIDIA (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVendorID: 4318 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsDeviceVersion: Direct3D 11.0 [level 11.1] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsMemorySize: 4018 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsMultiThreaded: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.graphicsShaderLevel: 50 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.maxTextureSize: 16384 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.npotSupport: Full (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.operatingSystem: Windows 10 (10.0.0) 64bit (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.operatingSystemFamily: Windows (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorCount: 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorFrequency: 3192 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.processorType: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportedRenderTargetCount: 8 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supports2DArrayTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supports3DTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsAccelerometer: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsAudio: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsComputeShaders: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsCubemapArrayTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsGyroscope: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsImageEffects: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsInstancing: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsLocationService: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsMotionVectors: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsRawShadowDepthSampling: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsRenderToCubemap: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsShadows: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsSparseTextures: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.supportsVibration: False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.systemMemorySize: 16311 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Sysinfo [LOG] SystemInfo.usesReversedZBuffer: True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Harmony? 1.2.0.1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Unity? 2018.4.2f1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Product? BATTLETECH-1.9.1-686R (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] ModTek? 0.7.7.4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Initialized com.github.m22spencer.BattletechPerformanceFix 2.13.0.7403 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Mod-Dir? I:\Games\BATTLETECH\Mods\BattletechPerformanceFix (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] BattletechPerformanceFix found BattleTech 1.9.1 and will now load (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Features ---------- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature MechlabFix is ON (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature LoadFixes is ON (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature NoSalvageSoftlock is ON (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature DataLoaderGetEntryCheck is ON (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature ShopTabLagFix is ON (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature ContractLagFix is ON (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature EnableLoggingDuringLoads is ON (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature ExtraLogging is ON (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature ShaderDependencyOverride is ON (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature DisableDeployAudio is OFF (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature RemovedFlashpointFix is ON (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature DisableSimAnimations is OFF (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature RemovedContractsFix is ON (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patches ---------- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature MechlabFix: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: AAR_SalvageScreen.BeginSalvageScreen -> MechlabFix.BeginSalvageScreen_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: MechLabPanel.PopulateInventory -> MechlabFix.PopulateInventory_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: MechLabPanel.ConfirmRevertMech -> MechlabFix.ConfirmRevertMech_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: MechLabPanel.ExitMechLab -> MechlabFix.ExitMechLab_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: ScrollRect.LateUpdate -> MechlabFix.LateUpdate_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: MechLabInventoryWidget.OnAddItem -> MechlabFix.OnAddItem_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: MechLabInventoryWidget.OnRemoveItem -> MechlabFix.OnRemoveItem_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: MechLabInventoryWidget.OnItemGrab -> MechlabFix.OnItemGrab_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: MechLabInventoryWidget.ApplyFiltering -> MechlabFix.ApplyFiltering_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: MechLabPanel.MechCanEquipItem -> MechlabFix.MechCanEquipItem_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: MechLabInventoryWidget.ApplySorting -> MechlabFix.ApplySorting_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature LoadFixes: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature NoSalvageSoftlock: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature DataLoaderGetEntryCheck: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature ShopTabLagFix: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature ContractLagFix: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature EnableLoggingDuringLoads: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature ExtraLogging: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: LanceOverride.RequestLance -> ExtraLogging.RequestLance_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: SimGameState.PrepContract -> ExtraLogging.PrepContract_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: SimGameState.PrepContract -> ExtraLogging.PrepContract_Post (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: LanceSpawnerGameLogic.InitializeTaggedLance -> ExtraLogging.InitializeTaggedLance_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature ShaderDependencyOverride: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: AssetBundleManager.IsBundleLoaded -> ShaderDependencyOverride.GetManager (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: AssetBundleManager.GenerateWebRequest -> ShaderDependencyOverride.GetManager (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: AssetBundleManager.IsBundleLoaded -> ShaderDependencyOverride.WithShaderDeps (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: AssetBundleManager.GenerateWebRequest -> ShaderDependencyOverride.WithShaderDeps (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature RemovedFlashpointFix: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: SimGameState.Rehydrate -> RemovedFlashpointFix.Rehydrate_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Feature RemovedContractsFix: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch: SimGameState.Rehydrate -> RemovedContractsFix.Rehydrate_Pre (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Runtime ---------- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] Patch out sensitive data log dumps (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] LogLevel info (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] Loading MissionControl settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DataManager] Loaded lance override 'Damaged_Assault_Battle_Lance' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DataManager] Loaded lance override 'Damaged_Battle_Lance' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DataManager] Loaded lance override 'Damaged_Heavy_Battle_Lance' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DataManager] Loaded lance override 'Damaged_Light_Battle_Lance' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DataManager] Loaded lance override 'Damaged_Medium_Battle_Lance' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DataManager] Loaded lance override 'Generic_Assault_Battle_Lance' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DataManager] Loaded lance override 'Generic_Battle_Lance' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DataManager] Loaded lance override 'Generic_Battle_Lance_Elite' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DataManager] Loaded lance override 'Generic_Heavy_Battle_Lance' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DataManager] Loaded lance override 'Generic_Light_Battle_Lance' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DataManager] Loaded lance override 'Generic_Medium_Battle_Lance' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DataManager] Loaded lance override 'Reference_Example_Lance' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Fallback handler could not load library I:/Games/BATTLETECH/BattleTech_Data/Mono/libc Fallback handler could not load library I:/Games/BATTLETECH/BattleTech_Data/Mono/libc.dll Fallback handler could not load library I:/Games/BATTLETECH/BattleTech_Data/Mono/libc Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member stopTellingMe from type ContractOverride (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [ContractObjectiveRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [ObjectiveRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [DialogueRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [DialogueRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [DialogueRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [DialogueRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [DialogueRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [DialogueRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [EncounterLayerDataRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [LanceSpawnerRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [UnitSpawnPointRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [UnitSpawnPointRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [UnitSpawnPointRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [UnitSpawnPointRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member GenerateLanceComplete from type LanceOverride (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [EncounterLayerDataRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [EncounterLayerDataRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [LanceSpawnerRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [UnitSpawnPointRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [UnitSpawnPointRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [UnitSpawnPointRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [UnitSpawnPointRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member GenerateLanceComplete from type LanceOverride (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [EncounterLayerDataRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [LanceSpawnerRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [UnitSpawnPointRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [UnitSpawnPointRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [UnitSpawnPointRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [UnitSpawnPointRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member GenerateLanceComplete from type LanceOverride (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [EncounterLayerDataRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [EncounterLayerDataRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [loadingGuid] from type [EncounterLayerDataRef] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member GenerateTeamComplete from type TeamOverride (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [folder] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Ignoring value [filename] from type [ContractOverride] because class has it marked with JsonIgnore attribute. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member GenerateUnitsComplete from type ContractOverride (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger DebugBridge to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger DebugBridge.INTERNAL to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger Data.AssetBundleManager to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger Data.ContentpackIndex to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger Data.DataManager to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger Data.DataManager.ContainedLoadRequest to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger Data.MetaDataDatabase to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger DataLoader to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger EncounterLogic to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger EncounterLogic.ContractOverride to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger EncounterLogic.Objective to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger ErrorLog.Pilot to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger CombatLog.GameLogic to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger Serialization to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger UI to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger Unity to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger VersionManifest to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger SimGame.Events to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger CombatLog.StatCollection.Actions to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger S3Manager to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger GameInfo to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger GameInstance to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger CombatLog.AttackDirector to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger CombatLog.AttackSequence to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger LevelLoader to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger MessageCenter to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger SpawnableUnit to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger CombatLog.AbstractActor to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger SerializableReferenceContainer to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger PilotDef to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger SaveGameStructure to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Set Logger OnGameShutdown to LogLevel (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugBridge [LOG] Loading 0 other files on top of current file (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_01 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_02 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_03 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_04 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_05 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_06 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_07 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_08 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_09 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_10 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_11 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_11.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_12 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_12.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_13 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_13.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlab_14 from data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json to data/descriptions/Tutorials/MechLab/tutorial_mechlab_14.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_01 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_01.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_02 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_02.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_03 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_03.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_04 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_04.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_05 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_05.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_06 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_06.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_07 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_07.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_08 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_08.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_09 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_09.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:tutorial_mechlabskirmish_10 from data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json to data/descriptions/Tutorials/MechLabSkirmish/tutorial_mechlabskirmish_10.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Starting ThreadPool with 1 thread(s). (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) Loading culture CULTURE_DE_DE (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loading culture CULTURE_RU_RU (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Loading culture CULTURE_FR_FR (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 12276. Total: 74.502400 ms (FindLiveObjects: 0.570000 ms CreateObjectMapping: 0.407200 ms MarkObjects: 73.480600 ms DeleteObjects: 0.044200 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 1) Could not retrieve member Priority from type PrewarmRequest (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) UnloadTime: 1.681800 ms Encountered empty Enum string for type StrayShotValidTargets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Setting up 3 worker threads for Enlighten. Thread -> id: a60 -> priority: 1 Thread -> id: 2874 -> priority: 1 Thread -> id: 42f8 -> priority: 1 Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 11738. Total: 76.604900 ms (FindLiveObjects: 0.515900 ms CreateObjectMapping: 0.732500 ms MarkObjects: 75.298000 ms DeleteObjects: 0.058100 ms) LoginManager [LOG] Successfully authenticated with OPS. Moving onto ComStar connection proper. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) Could not retrieve member displayName from type HeraldryDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member HERALDRY_VERSION from type HeraldryDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member ContractNegotiableReputationAddition from type FinancesConstantsDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member StartingReputation from type StoryConstantsDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member NotifArgoUpgradesModuleThreshold from type StoryConstantsDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member PossibleAllyFallbackFactions from type CareerModeConstantsDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member Missions from type SimGameConstants (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) UnloadTime: 0.104200 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 11737. Total: 74.582600 ms (FindLiveObjects: 0.454600 ms CreateObjectMapping: 0.233100 ms MarkObjects: 73.865000 ms DeleteObjects: 0.029400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 4) Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 11742. Total: 80.940800 ms (FindLiveObjects: 0.459300 ms CreateObjectMapping: 0.295900 ms MarkObjects: 80.103600 ms DeleteObjects: 0.081700 ms) Updating id:FireMission_Template from data/contracts/firemission/FireMission_Template.json to Assets/ContentPackSource/Flashpoint/data/contracts/Assets/ContentPackSource/Flashpoint/data/contracts/firemission/FireMission_Template.json (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 4 Unused Serialized files (Serialized files now loaded: 6) Updating id:vfxProto_artemis_v2_spread from Assets/VFX/Prefabs/Weapon/Old/vfxProto_artemis_v2_spread.prefab to Assets/ContentPackSource/HeavyMetal/prefabs/vfx/Assets/ContentPackSource/HeavyMetal/prefabs/vfx/Artillery/vfxProto_artemis_v2_spread.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Updating id:vfxProto_mortar_v1_artillery from Assets/VFX/Prefabs/Weapon/Old/vfxProto_mortar_v1_artillery.prefab to Assets/ContentPackSource/HeavyMetal/prefabs/vfx/Assets/ContentPackSource/HeavyMetal/prefabs/vfx/Artillery/vfxProto_mortar_v1_artillery.prefab (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) UnloadTime: 0.139700 ms Unloading 9 unused Assets to reduce memory usage. Loaded Objects now: 11782. Total: 80.819700 ms (FindLiveObjects: 0.433300 ms CreateObjectMapping: 0.246900 ms MarkObjects: 80.087800 ms DeleteObjects: 0.051300 ms) Counted 0 save slots (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Counted 0 save slots (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Counted 98 save slots (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Using Wide Video for Background (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MenuCamera::SetMenuQualitySettings using BT application settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) State Changed Initial => Connecting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 2 Unused Serialized files (Serialized files now loaded: 6) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 17290. Total: 141.494200 ms (FindLiveObjects: 22.738600 ms CreateObjectMapping: 0.954400 ms MarkObjects: 117.765000 ms DeleteObjects: 0.035700 ms) State Changed Connecting => Closed (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SSE Closed... (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MainMenu::OnPooled (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Able to resume last save (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattleTech.Rendering.MechCustomization.ColorSwatch must be instantiated using the ScriptableObject.CreateInstance method instead of new ColorSwatch. (Filename: Line: 653) Could not retrieve member triggerLimit from type EffectDurationData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member triggerLimit from type EffectDurationData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member triggerLimit from type EffectDurationData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member triggerLimit from type EffectDurationData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member RequiredToSpawnCompanyTags from type UpgradeDef (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member alsoTargetsCreator from type EffectTargetingData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit warhammer and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_warhammer_head_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit commando and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_commando_lefttorso_laser_ah, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit commando and component Weapon_Laser_SmallLaser_0-STOCK, ideal match name was: chrPrfWeap_commando_lefttorso_laser_ah, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit jagermech and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_jagermech_centertorso_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit jagermech and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_jagermech_centertorso_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit jenner and component Weapon_Laser_LargeLaser_0-STOCK, ideal match name was: chrPrfWeap_jenner_righttorso_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit jenner and component Weapon_Laser_MediumLaser_-1-Agra, ideal match name was: chrPrfWeap_jenner_righttorso_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit jenner and component Weapon_Laser_MediumLaser_-1-Agra, ideal match name was: chrPrfWeap_jenner_righttorso_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit wolverine and component Weapon_Autocannon_AC10_0-STOCK, ideal match name was: chrPrfWeap_wolverine_leftarm_ac10_bh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit wolverine and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_wolverine_leftarm_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit marauder and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_marauder_centertorso_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit warhammer and component Weapon_TAG_Standard_0-STOCK, ideal match name was: chrPrfWeap_warhammer_head_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit trebuchet and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_trebuchet_head_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit trebuchet and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_trebuchet_head_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit trebuchet and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_trebuchet_head_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit assassin and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_assassin_leftarm_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit assassin and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_assassin_leftarm_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit assassin and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_assassin_leftarm_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit assassin and component Weapon_Laser_MediumLaser_0-STOCK, ideal match name was: chrPrfWeap_assassin_leftarm_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit hatchetman and component Weapon_Flamer_Flamer_0-STOCK, ideal match name was: chrPrfWeap_hatchetman_head_flamer_ah, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit redreaper and component Weapon_Laser_LargeLaserPulse_NU_0-STOCK, ideal match name was: chrPrfWeap_redreaper_centertorso_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit hatchetman and component Weapon_Flamer_Flamer_0-STOCK, ideal match name was: chrPrfWeap_hatchetman_head_flamer_ah, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) SimGameState [LOG] [OnHeadlessStateComplete] success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 2995 unused Assets to reduce memory usage. Loaded Objects now: 13719. Total: 356.750000 ms (FindLiveObjects: 0.866900 ms CreateObjectMapping: 0.682700 ms MarkObjects: 354.141300 ms DeleteObjects: 1.058700 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.802400 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13696. Total: 352.089000 ms (FindLiveObjects: 0.749200 ms CreateObjectMapping: 0.753000 ms MarkObjects: 350.551900 ms DeleteObjects: 0.034400 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.128500 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13692. Total: 349.503900 ms (FindLiveObjects: 0.688600 ms CreateObjectMapping: 0.696700 ms MarkObjects: 348.085100 ms DeleteObjects: 0.033300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 13692. Total: 343.245400 ms (FindLiveObjects: 0.674800 ms CreateObjectMapping: 0.550200 ms MarkObjects: 341.993500 ms DeleteObjects: 0.026600 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.108500 ms mood controller waiting for game start (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 130.0515 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 130.0515 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) space init (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Releasing render texture that is set to be RenderTexture.active! (Filename: Line: 823) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 207114. Total: 793.749000 ms (FindLiveObjects: 12.179700 ms CreateObjectMapping: 12.286200 ms MarkObjects: 768.939400 ms DeleteObjects: 0.343300 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 1) Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 264658. Total: 838.365900 ms (FindLiveObjects: 14.409200 ms CreateObjectMapping: 15.411000 ms MarkObjects: 808.040000 ms DeleteObjects: 0.505200 ms) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) animation complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) animation complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) mood controller detected the game started! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) animation complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Conditional SimGameCurtainConditional is complete. Clearing! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) animation complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No more conditionals. Closing! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LoreRepLiao (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 07/29/3027 00:00:00 -> 07/30/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 07/30/3027 00:00:00 -> 07/31/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 07/31/3027 00:00:00 -> 08/01/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/01/3027 00:00:00 -> 08/02/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/02/3027 00:00:00 -> 08/03/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/03/3027 00:00:00 -> 08/04/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/04/3027 00:00:00 -> 08/05/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/05/3027 00:00:00 -> 08/06/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/06/3027 00:00:00 -> 08/07/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/07/3027 00:00:00 -> 08/08/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/08/3027 00:00:00 -> 08/09/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/09/3027 00:00:00 -> 08/10/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/10/3027 00:00:00 -> 08/11/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/11/3027 00:00:00 -> 08/12/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/12/3027 00:00:00 -> 08/13/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/13/3027 00:00:00 -> 08/14/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/14/3027 00:00:00 -> 08/15/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/15/3027 00:00:00 -> 08/16/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] ForcedEvents.OnDayPassed 08/16/3027 00:00:00 -> 08/17/3027 00:00:00 num events: 77 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] SaveEntry Created (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameInterruptManager [LOG] SaveEntry SIM_GAME_EVENT_RESOLVED checking to see if it replaces existing save entry (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] SaveEntry Processing (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveSerializationComplete] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Enable save toast 203.7126 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveComplete] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Disable save toast204.2283 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveSerializationComplete] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hide save toast208.9622 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 210.9691 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LoreRepLiao (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LoreRepLiao (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Enable save toast 220.1799 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveComplete] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Disable save toast220.681 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hide save toast223.6846 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 225.6867 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LoreRepLiao (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SimGameStateCompleteLanceConfigurationPrepPatch Prefix] Patching Trigger (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SimGameStateCompleteLanceConfigurationPrepPatch Prefix] maxNumberOfPlayerUnits: 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SimGameStateCompleteLanceConfigurationPrepPatch Prefix] unitSpawnPointOverrideList.count: 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [DetatchUX] Detatching head. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MapExport [LOG] loading map name: [mapGeneral_grandeRiver_aWst] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MapExport [LOG] loading map path: [Assets/Level Design/Maps/mapGeneral_grandeRiver_aWst/mapGeneral_grandeRiver_aWst.unity] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MapExport [LOG] loading encounter layer: [678ad445-acd5-45d1-a03d-c21268a94cf9] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MapExport [LOG] loading contract override: [DefendBase_TitanAttack] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MapMetaData - successfully loaded biomeskin badlandsParched (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [ContractBeginPatch Postfix] Patching Begin (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [MissionControl] Setting contract 'Titan Attack' for contract type 'DefendBase' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [MissionControl] Player drop difficulty: '10' (Skull value '5') (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [MissionControl] Player drop tonnage: '600' tons (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [MissionControl] Using AdditionalLances for difficulty '4' (Skull value '2') (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [MissionControl] Contract map is 'mapGeneral_grandeRiver_aWst' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [MissionControl] Setting contract type to 'DefendBase' and using Encounter Rule of 'DefendBaseEncounterRules' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [ExtendedBoundariesSettings] Valid contracts are 'AmbushConvoy, Assassinate, CaptureBase, CaptureEscort, DefendBase, DestroyBase, Rescue, SimpleBattle, FireMission, AttackDefend, ThreeWayBattle, Blackout' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DefendBaseEncounterRules] Maximising Boundary Size for 'mapGeneral_grandeRiver_aWst.DefendBase' to '0.3' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DefendBaseEncounterRules] Setting up rule object references (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [RandomSpawnsSettings] Valid contracts are 'AmbushConvoy, Assassinate, CaptureBase, CaptureEscort, DefendBase, DestroyBase, Rescue, SimpleBattle, FireMission, AttackDefend, ThreeWayBattle, Blackout' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DefendBaseEncounterRules] Building spawns rules (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DefendBaseEncounterRules] Building additional lance rules (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AdditionalLanceSettings] Valid contracts are 'AmbushConvoy, Assassinate, CaptureBase, CaptureEscort, DefendBase, DestroyBase, Rescue, SimpleBattle, FireMission, AttackDefend, ThreeWayBattle, Blackout' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AdditionalLances.GetValidContractTypes] Valid contracts are 'AmbushConvoy, Assassinate, CaptureBase, CaptureEscort, DefendBase, DestroyBase, Rescue, SimpleBattle, FireMission, AttackDefend, ThreeWayBattle, Blackout, SoloDuel, DuoDuel' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DefendBaseEncounterRules] Excluding Additional Lance from contract type's autocomplete? True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DefendBaseEncounterRules] Additional Lances will be primary objectives? False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SelectNumberOfAdditionalLances] [Enemy] '0' Additional Lance will be added (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AdditionalLanceSettings] Valid contracts are 'AmbushConvoy, Assassinate, CaptureBase, CaptureEscort, DefendBase, DestroyBase, Rescue, SimpleBattle, FireMission, AttackDefend, ThreeWayBattle, Blackout' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AdditionalLances.GetValidContractTypes] Valid contracts are 'AmbushConvoy, Assassinate, CaptureBase, CaptureEscort, DefendBase, DestroyBase, Rescue, SimpleBattle, FireMission, AttackDefend, ThreeWayBattle, Blackout, SoloDuel, DuoDuel' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SelectNumberOfAdditionalLances] [Allies] '0' Additional Lance will be added (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [ExtendedLancesSettings] Valid contracts are 'AmbushConvoy, Assassinate, CaptureBase, CaptureEscort, DefendBase, DestroyBase, Rescue, SimpleBattle, FireMission, AttackDefend, ThreeWayBattle, Blackout' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddDynamicWithdrawBatch] Building Dynamic Withdraw (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [MissionControl] Clearing old contract data (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [ContractOveridePatch Prefix] Patching GenerateUnits (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddExtraLanceMembers] Adding extra lance units to lance (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [WARNING] [AddExtraLanceMembers] [Liao] The contract 'DefendBase_TitanAttack' for the team 'EmployerTeam' has a manual lance and manual unit setup but it does not specify the right number of lance members. When manually setting lances they should match the Mission Control ExtendedLance lance member count. For this lance you should probably have exactly '4' but only '0' are set. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GenerateLanceStart: Spawner_PlayerLance (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] (CL) LanceOverride::RequestLance :contract.Name Titan Attack :requestedDifficulty 4 :lanceDifficultyAdjustment 0 :contract.Difficulty 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GenerateLanceStart: Lance_Friendly_BaseTurrets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] (CL) LanceOverride::RequestLance :contract.Name Titan Attack :requestedDifficulty 4 :lanceDifficultyAdjustment 2 :contract.Difficulty 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GenerateLanceStart: Lance_Escort (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] (CL) LanceOverride::RequestLance :contract.Name Titan Attack :requestedDifficulty 4 :lanceDifficultyAdjustment 0 :contract.Difficulty 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) EncounterLogic.ContractOverride [LOG] Lance spawner Lance_Escort selected this lance: [lancedef_vehicle_d4_dynamic_convoy] match these tags: [lance_type_convoy] and these excluded tags [] Requested difficulty: [4] Actual difficulty: [4] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GenerateLanceStart: Lance_Enemy_Wave1Attackers (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] (CL) LanceOverride::RequestLance :contract.Name Titan Attack :requestedDifficulty 4 :lanceDifficultyAdjustment 0 :contract.Difficulty 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) EncounterLogic.ContractOverride [LOG] Lance spawner Lance_Enemy_Wave1Attackers selected this lance: [lancedef_mech_dynamic_battle] match these tags: [lance_type_battle, lance_type_dynamic_difficulty] and these excluded tags [] Requested difficulty: [4] Actual difficulty: [-1] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GenerateLanceStart: Lance_Enemy_Wave2Attackers (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] (CL) LanceOverride::RequestLance :contract.Name Titan Attack :requestedDifficulty 4 :lanceDifficultyAdjustment 0 :contract.Difficulty 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GenerateLanceStart: Lance_Enemy_Wave3Attackers (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] (CL) LanceOverride::RequestLance :contract.Name Titan Attack :requestedDifficulty 4 :lanceDifficultyAdjustment 0 :contract.Difficulty 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) EncounterLogic.ContractOverride [LOG] Lance spawner Lance_Enemy_Wave3Attackers selected this lance: [lancedef_mech_dynamic_assault2] match these tags: [lance_type_assault, lance_type_dynamic_difficulty] and these excluded tags [] Requested difficulty: [4] Actual difficulty: [-1] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GenerateLanceStart: Lance_Neutral_BaseTurrets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] (CL) LanceOverride::RequestLance :contract.Name Titan Attack :requestedDifficulty 4 :lanceDifficultyAdjustment 0 :contract.Difficulty 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [turretDef_InheritLance] [TurretDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [pilotDef_InheritLance] [PilotDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [turretDef_InheritLance] [TurretDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [pilotDef_InheritLance] [PilotDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [turretDef_InheritLance] [TurretDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [pilotDef_InheritLance] [PilotDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [turretDef_InheritLance] [TurretDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [pilotDef_InheritLance] [PilotDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [turretDef_InheritLance] [TurretDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [pilotDef_InheritLance] [PilotDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [turretDef_InheritLance] [TurretDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [pilotDef_InheritLance] [PilotDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [turretDef_InheritLance] [TurretDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Data.DataManager.ContainedLoadRequest [ERROR] ManifestEntry is null for [pilotDef_InheritLance] [PilotDef] - resourceIds are case sensitive, so be sure to check that too (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) GenerateLanceStart: Lance_Enemy_BaseTurrets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] (CL) LanceOverride::RequestLance :contract.Name Titan Attack :requestedDifficulty 4 :lanceDifficultyAdjustment 0 :contract.Difficulty 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [ContractBeginRequestResourcesPatch Postfix] Patching BeginRequestResources (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) EncounterLogic.ContractOverride [LOG] Unit spawner Lance_Escort.[0] selected this unit: [vehicledef_APC_Sleipnir] match these tags: [unit_vehicle, unit_noncombatant, unit_medium] and these excluded tags [unit_urbie, unit_vehicle_mobilehq, unit_ext_rare_liao, unit_none_liao, unit_hero_liao, unit_lostech, unit_era_2750, unit_era_2900, unit_clan] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) EncounterLogic.ContractOverride [LOG] Unit spawner Lance_Escort.[1] selected this unit: [vehicledef_APC_Sleipnir_LRM] match these tags: [unit_vehicle, unit_vehicle_apc, unit_noncombatant, unit_medium] and these excluded tags [unit_urbie, unit_very_rare_liao, unit_ext_rare_liao, unit_none_liao, unit_hero_liao, unit_lostech, unit_era_2750, unit_era_2900, unit_clan] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 286.7912 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Enable save toast 286.7912 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveComplete] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Disable save toast293.4876 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not retrieve member cameraFocusGuid from type DialogueContent (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) The referenced script (Unknown) on this Behaviour is missing! (Filename: Line: 195) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 294) A scripted object (probably VersionTrackingBreadcrumb?) has a different serialization layout when loading. (Read 48 bytes but expected 112 bytes) Did you #ifdef UNITY_EDITOR a section of your serialized properties in any of your scripts? (Filename: Line: 2001) Hide save toast299.195 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 301.9583 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 4 Unused Serialized files (Serialized files now loaded: 20) UnloadTime: 138.525500 ms Unloading 1279 unused Assets to reduce memory usage. Loaded Objects now: 244726. Total: 1059.599100 ms (FindLiveObjects: 17.858200 ms CreateObjectMapping: 17.414400 ms MarkObjects: 996.577800 ms DeleteObjects: 27.748100 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 20) UnloadTime: 1.692900 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 244758. Total: 1018.719800 ms (FindLiveObjects: 13.826800 ms CreateObjectMapping: 17.734800 ms MarkObjects: 986.760900 ms DeleteObjects: 0.396800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 20) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 244778. Total: 1024.026600 ms (FindLiveObjects: 14.316400 ms CreateObjectMapping: 17.026300 ms MarkObjects: 992.374900 ms DeleteObjects: 0.308600 ms) Adding new objective UI display for Defend Listening Post (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 16 Unused Serialized files (Serialized files now loaded: 21) UnloadTime: 1.287300 ms TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 196) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 196) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 196) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 196) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 196) TerrainCollider: MeshCollider is not supported on terrain at the moment. (Filename: Line: 196) Scene destruction assets baked! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) mood controller waiting for game start (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) DebugConsole [LOG] Awake called on HBS.DebugConsole.DebugConsole (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Destroying 'HBS.DebugConsole.DebugConsole' because it duplicates existing HBS.DebugConsole.DebugConsole singleton named DebugConsole (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) 83.88012, 382.8984 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Finished pushing fade groups! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 81743 unused Assets to reduce memory usage. Loaded Objects now: 180250. Total: 673.163900 ms (FindLiveObjects: 14.485300 ms CreateObjectMapping: 21.871700 ms MarkObjects: 601.717300 ms DeleteObjects: 35.088700 ms) MissionControl [LOG] [EncounterLayerParentInitializeContractPatch Prefix] Patching InitializeContract (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddCustomPlayerLanceExtraSpawnPoints] Adding extra player lance spawn points to handle more player units (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddCustomPlayerLanceExtraSpawnPoints] '8' player lance units are being sent to Mission Control by Bigger Drops. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddCustomPlayerLanceExtraSpawnPoints] Creating lance 'Player Lance' spawn point 'UnitSpawnPoint5' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddCustomPlayerLanceExtraSpawnPoints] Creating lance 'Player Lance' spawn point 'UnitSpawnPoint6' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddCustomPlayerLanceExtraSpawnPoints] Creating lance 'Player Lance' spawn point 'UnitSpawnPoint7' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddCustomPlayerLanceExtraSpawnPoints] Creating lance 'Player Lance' spawn point 'UnitSpawnPoint8' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddExtraLanceSpawnPoints] Adding lance spawn points to match contract override data (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) EncounterLogic.ContractOverride [LOG] Unit spawner Lance_Escort.[2] selected this unit: [vehicledef_APC_Turhan] match these tags: [unit_vehicle, unit_noncombatant, unit_medium] and these excluded tags [unit_urbie, unit_vehicle_mobilehq, unit_ext_rare_liao, unit_none_liao, unit_hero_liao, unit_lostech, unit_era_2750, unit_era_2900, unit_clan] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) EncounterLogic.ContractOverride [LOG] Unit spawner Lance_Escort.[3] selected this unit: [vehicledef_APC_Sleipnir] match these tags: [unit_vehicle, unit_noncombatant, unit_medium] and these excluded tags [unit_urbie, unit_vehicle_mobilehq, unit_ext_rare_liao, unit_none_liao, unit_hero_liao, unit_lostech, unit_era_2750, unit_era_2900, unit_clan] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddExtraLanceSpawnPoints] [Faction:Liao] Detected lance 'Lance_Escort' has more units than lance spawn points. Creating new lance spawns to accommodate. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddExtraLanceSpawnPoints] [Faction:Liao] Creating lance 'Lance_Escort' spawn point 'UnitSpawnPoint3' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddExtraLanceSpawnPoints] [Faction:Liao] Creating lance 'Lance_Escort' spawn point 'UnitSpawnPoint4' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DoesChunkExist] Checking if 'Chunk_Withdraw' exists (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddWithdrawChunk] Adding encounter structure (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [AddDialogueChunk] Adding encounter structure (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [MapMetaDataExporterPatch Prefix] Patching LoadMapMetaDataV2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MapMetaData - successfully loaded biomeskin badlandsParched (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MapExport [LOG] Searching for Layer Data mapGeneral_grandeRiver_aWst_encGeneral_DefendBase_LayerData (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MapExport [LOG] Load Complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Offsetting old amount by 7 - the external building amount (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) mood controller detected the game started! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [EncounterLayerParentFirstTimeInitializationPatch Prefix] Patching FirstTimeInitialization (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DefendBaseEncounterRules] Using plot name 'Ridge Back Facility' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [MaximiseBoundarySize.Run] Setting Boundary Size to '0.3' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [MaximiseBoundarySize.SetBoundarySizeToCustom] Increasing Boundary Size by '30%' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [MaximiseBoundarySize.SetBoundarySizeToCustom] Boundary [X,Z] originally was [151, -477] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [MaximiseBoundarySize.SetBoundarySizeToCustom] Boundary [X,Z] is now [0, -327] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Attempting for 'Spawner_PlayerLance' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceAroundTarget] Attemping for 'Lance_Enemy_Wave1Attackers' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceAroundTarget] Lance spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceAtEdgeOfBoundary] Attemping for 'Lance_Enemy_Wave2Attackers'. Attempt: '0/3' and Edge Check: '0/3' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceAtEdgeOfBoundary] Lance spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceAtEdgeOfBoundary] Attemping for 'Lance_Enemy_Wave3Attackers'. Attempt: '0/3' and Edge Check: '0/3' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceAtEdgeOfBoundary] Lance spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Attempting for 'Lance_Enemy_Wave1Attackers' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Attempting for 'Lance_Enemy_Wave2Attackers' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Attempting for 'Lance_Enemy_Wave3Attackers' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnLanceMembersAroundTarget] Lance member spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Attemping for 'UnitSpawnPoint3' with key 'Lance_Escort.UnitSpawnPoint3' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Using orientation target key 'Lance_Escort.UnitSpawnPoint1' and Go name 'UnitSpawnPoint1' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Attemping for 'UnitSpawnPoint3' with key 'Lance_Escort.UnitSpawnPoint3' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Using orientation target key 'Lance_Escort.UnitSpawnPoint1' and Go name 'UnitSpawnPoint1' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Object spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Attemping for 'UnitSpawnPoint4' with key 'Lance_Escort.UnitSpawnPoint4' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Using orientation target key 'Lance_Escort.UnitSpawnPoint1' and Go name 'UnitSpawnPoint1' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Object spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Attemping for 'UnitSpawnPoint3' with key 'Lance_Escort.UnitSpawnPoint3' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Using orientation target key 'Lance_Escort.UnitSpawnPoint1' and Go name 'UnitSpawnPoint1' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Object spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Attemping for 'UnitSpawnPoint4' with key 'Lance_Escort.UnitSpawnPoint4' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Using orientation target key 'Lance_Escort.UnitSpawnPoint1' and Go name 'UnitSpawnPoint1' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [SpawnObjectsAroundTarget] Object spawn complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [ERROR] [DefendBaseEncounterRules] Encounter has failed. A LogicBlock failed. Full stack trace - System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in :0 at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in :0 at MissionControl.Logic.SpawnObjectsAroundTarget.Run (MissionControl.Logic.RunPayload payload) [0x00275] in <298242ac43a1436ba66695f4343f6a75>:0 at MissionControl.Logic.SpawnObjectsAroundTarget.Run (MissionControl.Logic.RunPayload payload) [0x00238] in <298242ac43a1436ba66695f4343f6a75>:0 at MissionControl.Rules.EncounterRules.RunSceneManipulationLogic (System.Collections.Generic.IEnumerable`1[T] logicBlocks, MissionControl.Logic.RunPayload payload) [0x00120] in <298242ac43a1436ba66695f4343f6a75>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MechLab [WARNING] GetWeaponPrefabName failed to find a prefab name for unit warhammer and component Weapon_Laser_MediumLaser_3-Diverse_Optics, ideal match name was: chrPrfWeap_warhammer_head_laser_eh, falling back to default item (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) InitEffects for StatusEffect-Initiative_Gain-B2000 has an unsupported effectTargetType: AllLanceMates (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) InitEffects for AMSEffect_MissileDefense has an unsupported effectTargetType: AlliesWithinRange (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) InitEffects for Improved_Comms_Remove_Ghost has an unsupported effectTargetType: EnemiesWithinRange (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Left/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Top Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Right/Water_Group/WaterPlane" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Terrain Edge/Water Edge Bottom Left/Water_Group/WaterPlane" (Filename: Line: 0) Adding new objective UI display for Objective_DefendXUnitsTimer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Adding new objective UI display for Objective_DefendXUnits (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Adding new objective UI display for Objective_DefendAllStructures (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Adding new objective UI display for Withdraw (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Adding new objective UI display for Objective_DestroyWave1Attackers (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Adding new objective UI display for Objective_EscortXUnits (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Adding new objective UI display for Objective_Kill_Lance2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Adding new objective UI display for Objective_Kill_Lance3 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Adding new objective UI display for Objective_ReinforcementTimer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Attempting to create the combatdebugHUD (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 333.8598 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [ProtectHotDroppedLances] Protecting hot dropped lances' (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [ProtectHotDroppedLances] Adding '6' evasion pips (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) mission started, refreshing music (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (SetBehaviorVariableAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (SetBehaviorVariableAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (SetBehaviorVariableAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (AddMagicKnowledgeByTagAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (AddMagicKnowledgeByTagAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (AddMagicKnowledgeByTagAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [IssueCustomAIOrderResult] Triggered (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (AddMagicKnowledgeByTagAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (AddMagicKnowledgeByTagAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (AddMagicKnowledgeByTagAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (AddMagicKnowledgeByTagAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (AddMagicKnowledgeByTagAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (AddMagicKnowledgeByTagAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (AddMagicKnowledgeByTagAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (AddMagicKnowledgeByTagAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 3 Unused Serialized files (Serialized files now loaded: 21) Unloading 1135 unused Assets to reduce memory usage. Loaded Objects now: 279489. Total: 971.829900 ms (FindLiveObjects: 18.956600 ms CreateObjectMapping: 16.957800 ms MarkObjects: 931.523200 ms DeleteObjects: 4.391900 ms) CombatHud.OnTriggerDialog (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) icPanel_deco :: This tween's target is NULL, because the animation was created with a DOTween Pro version older than 0.9.255. To fix this, exit Play mode then simply select this object, and it will update automatically (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -644.5 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not find num flag for combatant Hunchback (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not find num flag for combatant Phoenix Hawk (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not find num flag for combatant Javelin (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Could not find num flag for combatant Wasp (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MissionControl [LOG] [DialogResultPatch Prefix] Patching Trigger (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (TaggedUnitTargetPriorityAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) handling order: (SetBehaviorVariableAIOrder) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) CombatHud.OnTriggerDialog (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) ============> Error in CombatHUDStatusPanel - need more buff/debuff indicators (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -230.4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer higher damage (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer attack from behind (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer 90 degrees (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer no closer than weapon min dist to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower LOS to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer facing hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower armor of hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer presenting higher armor to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer within melee distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to be behind braced hostile targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer lower damage from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) minVal: -307.52 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) maxVal: 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer LOS to most hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer to not to leave my rear armor open for lethal shots from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the rear arc of enemies (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to be a safe distance away from enemies when sprinting (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to approach the ideal weapon range to targets (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating Prefer to take more firepower away from hostiles (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) evaluating prefer optimal distance to hostile (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Invalid/unknown audio event Name: AudioEventList_foley_foley_meium posted by: /chrPrfMech_stalkerBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invalid/unknown audio event Name: AudioEventList_foley_foley_meium posted by: /chrPrfMech_stalkerBase-001(Clone) (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SalvageOperations [LOG] = floor(2.66666638851166) = 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SalvageOperations [LOG] = floor(2.66666638851166) = 2 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SalvageOperations [LOG] = floor(0.999999582767487) = 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SalvageOperations [LOG] = floor(1.66666597127914) = 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SalvageOperations [LOG] = floor(1.33333277702332) = 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 4 Unused Serialized files (Serialized files now loaded: 21) UnloadTime: 163.251200 ms Unloading 8471 unused Assets to reduce memory usage. Loaded Objects now: 170976. Total: 993.089900 ms (FindLiveObjects: 17.302300 ms CreateObjectMapping: 16.898900 ms MarkObjects: 921.021300 ms DeleteObjects: 37.866800 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 21) UnloadTime: 1.407400 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 170971. Total: 928.822500 ms (FindLiveObjects: 11.431600 ms CreateObjectMapping: 16.634000 ms MarkObjects: 900.486700 ms DeleteObjects: 0.269700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 21) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 170971. Total: 930.263700 ms (FindLiveObjects: 11.952900 ms CreateObjectMapping: 12.432900 ms MarkObjects: 905.647800 ms DeleteObjects: 0.229700 ms) Unloading 3 Unused Serialized files (Serialized files now loaded: 21) UnloadTime: 1.464300 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 170983. Total: 929.968800 ms (FindLiveObjects: 11.977600 ms CreateObjectMapping: 12.752700 ms MarkObjects: 904.989100 ms DeleteObjects: 0.249000 ms) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 21) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 207947. Total: 1025.427600 ms (FindLiveObjects: 12.821100 ms CreateObjectMapping: 17.466300 ms MarkObjects: 994.743900 ms DeleteObjects: 0.395900 ms) SimGameState [LOG] [AttachUX] Attaching head! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Uploading Crash Report Unity [ERROR] NullReferenceException (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) NullReferenceException at (wrapper managed-to-native) UnityEngine.Component.get_gameObject(UnityEngine.Component) at BattleTech.UI.ListElementController_BASE_NotListView.Pool () [0x00018] in <029bfe22d2d74c8e8c8ded1619022103>:0 at BattleTech.UI.AAR_SalvageScreen.PoolSalvageControllers () [0x00010] in <029bfe22d2d74c8e8c8ded1619022103>:0 at BattleTech.UI.AAR_SalvageScreen.OnCompleted () [0x0005c] in <029bfe22d2d74c8e8c8ded1619022103>:0 at BattleTech.UI.AAR_SalvageScreen.ReceiveButtonPress (System.String button) [0x0000d] in <029bfe22d2d74c8e8c8ded1619022103>:0 at UnityEngine.Events.InvokableCall`1[T1].Invoke (T1 args0) [0x00011] in <9a6ceb7f013a4a599806f492fc789483>:0 at UnityEngine.Events.CachedInvokableCall`1[T].Invoke (System.Object[] args) [0x00001] in <9a6ceb7f013a4a599806f492fc789483>:0 at UnityEngine.Events.UnityEvent.Invoke () [0x0006e] in <9a6ceb7f013a4a599806f492fc789483>:0 at BattleTech.UI.HBSButton.OnPointerUp (UnityEngine.EventSystems.PointerEventData eventData) [0x0006d] in <029bfe22d2d74c8e8c8ded1619022103>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerUpHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00008] in <689405fdf241479fa6250af7e4b0368a>:0 at UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) [0x00070] in <689405fdf241479fa6250af7e4b0368a>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1) UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32) UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent() UnityEngine.EventSystems.StandaloneInputModule:Process() UnityEngine.EventSystems.EventSystem:Update() (Filename: <029bfe22d2d74c8e8c8ded1619022103> Line: 0) Unloading 62873 unused Assets to reduce memory usage. Loaded Objects now: 103600. Total: 1016.850000 ms (FindLiveObjects: 14.621900 ms CreateObjectMapping: 17.965300 ms MarkObjects: 940.914800 ms DeleteObjects: 43.347400 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.762400 ms Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 103571. Total: 980.774100 ms (FindLiveObjects: 7.265200 ms CreateObjectMapping: 3.607100 ms MarkObjects: 969.741600 ms DeleteObjects: 0.159600 ms) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.694300 ms Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 103567. Total: 967.177900 ms (FindLiveObjects: 9.315000 ms CreateObjectMapping: 2.724300 ms MarkObjects: 954.982100 ms DeleteObjects: 0.156000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 1) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 103567. Total: 969.132100 ms (FindLiveObjects: 7.563400 ms CreateObjectMapping: 2.796900 ms MarkObjects: 958.636100 ms DeleteObjects: 0.135200 ms) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 0.679400 ms mood controller waiting for game start (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 1184.465 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 1184.465 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) space init (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 291402. Total: 1463.804400 ms (FindLiveObjects: 19.425500 ms CreateObjectMapping: 17.288500 ms MarkObjects: 1426.541500 ms DeleteObjects: 0.548500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 1) Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 348943. Total: 1418.239300 ms (FindLiveObjects: 20.592400 ms CreateObjectMapping: 17.322800 ms MarkObjects: 1379.800900 ms DeleteObjects: 0.522600 ms) animation complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) animation complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [OnHeadAttachedStateComplete] success! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) mood controller detected the game started! (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) animation complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings using BT application settings (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BTCustomRenderer::SetAllQualitySettings Setting target display to 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Timeline [LOG] Failing a requirement because its timeline required tag has not passed yet (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] (CL) SimGameState::PrepContract(pre) :contract.Name Yearly Tussle :contract.Difficulty 4 :GetDifficulty 3 :GlobalDifficulty 0 :ContractDifficultyVariance 1 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player1sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) No DefaultCombatLeaderCastDefId specified for faction [Player2sMercUnit] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) BattletechPerformanceFix [LOG] (CL) SimGameState::PrepContract(post) :contract.Name Yearly Tussle :contract.Difficulty 4 :contract.Override.finalDifficulty 4 :UIDifficulty 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SalvageOperations [LOG] mechdef_wasp_WSP-1A has 4 pieces, highest 4 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] SaveEntry Created (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameInterruptManager [LOG] SaveEntry SIM_GAME_EVENT_RESOLVED checking to see if it replaces existing save entry (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveSerializationComplete] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) animation complete (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Definition for 'SimGameStatDesc_Item.MechDef.chassisdef_wasp_WSP-1A' not found in DataManager using ResourceType SimGameStatDescDef. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Definition for 'SimGameStatDesc_Item.MechDef.chassisdef_wasp_WSP-1A' not found in DataManager using ResourceType SimGameStatDescDef. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Unity [ERROR] Definition for 'SimGameStatDesc_Item.MECHPART.mechdef_wasp_WSP-1A' not found in DataManager using ResourceType SimGameStatDescDef. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Definition for 'SimGameStatDesc_Item.MECHPART.mechdef_wasp_WSP-1A' not found in DataManager using ResourceType SimGameStatDescDef. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] SaveEntry Processing (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Enable save toast 1201.787 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveComplete] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Disable save toast1202.292 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hide save toast1205.299 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 1207.307 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [TaskTimelineWidget.CloseTaskManagementPanels] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LoreRepLiao (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) LoreRepAuriganPirates (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Starting transition camera with times: 1810.32, 1811.32 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Finished camera transition at time: 1811.322 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Property (_StarPositions) exceeds maximum allowed array size (2826). Cap to (1023). (Filename: Line: 348) Property (_StarProps) exceeds maximum allowed array size (2826). Cap to (1023). (Filename: Line: 348) SimGameState [LOG] [BeginSave] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveSerializationComplete] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Enable save toast 1961.531 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveComplete] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Disable save toast1962.037 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Hide save toast1965.052 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Invisible save toast 1967.057 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [BeginSave] pause and set time moving false (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveSerializationComplete] resuming timer (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Enable save toast 3131.577 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) SimGameState [LOG] [SaveComplete] (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) MessageCenter [ERROR] CRITICAL ERROR, PLEASE REPORT: Delegate ReportSessionEndHandler - Standard for message type OnAppShutdown failed with exception Object reference not set to an instance of an object at BattleTech.Network.Services.BattleTechAnalyticsAPI.get_HasServers () [0x00005] in <029bfe22d2d74c8e8c8ded1619022103>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.RequestNext (System.Boolean warn) [0x00008] in <029bfe22d2d74c8e8c8ded1619022103>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.ReportEvent (BattleTech.Common.Models.AnalyticsEventInfo info, System.Boolean post) [0x0012d] in <029bfe22d2d74c8e8c8ded1619022103>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.ReportSessionEnd (System.Boolean isApplicationQuit, System.Nullable`1[T] endTimeOverride) [0x00047] in <029bfe22d2d74c8e8c8ded1619022103>:0 at BattleTech.Network.Services.BattleTechAnalyticsAPI.ReportSessionEndHandler (MessageCenterMessage message) [0x00008] in <029bfe22d2d74c8e8c8ded1619022103>:0 at MessageCenter.SendMessagesForType (MessageCenterMessageType messageType, MessageCenterMessage message) [0x00037] in <029bfe22d2d74c8e8c8ded1619022103>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Stopping ThreadPool (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Threadpool stopped (Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45) Culling group was not disposed. You have to call Dispose explicitly from the main thread. This will likely result in a crash. (Filename: Line: 70)