[04:03:52][gameapplication.cpp:387]: 1512 defines loaded [04:03:57][provincetemplate.cpp:160]: Province 3222 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8802 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8803 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8804 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8805 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8806 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8807 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8808 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8809 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8810 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8811 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8812 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8813 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8814 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8815 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8816 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8817 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8818 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8819 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8820 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8821 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8822 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8823 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8824 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8825 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8826 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8827 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8828 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8829 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8830 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8831 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8832 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8833 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8834 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8835 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8836 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8837 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8838 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8839 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8840 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8841 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8842 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8843 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8844 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8845 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8846 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8847 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8848 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8849 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8850 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8851 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8852 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8853 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8854 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8855 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8856 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8857 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8858 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8859 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8860 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8861 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8862 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8863 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8864 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8865 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8866 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8867 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8868 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8869 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8870 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8871 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8872 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8873 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8874 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8875 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8876 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8877 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8878 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8879 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8880 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8881 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8882 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8883 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8884 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8885 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8886 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8887 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8888 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8889 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8890 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8891 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8892 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8893 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8894 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8895 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8896 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8897 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8898 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8899 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8900 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8901 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8902 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8903 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8904 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8905 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8906 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8907 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8908 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8909 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8910 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8911 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8912 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8913 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8914 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8915 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8916 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8917 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8918 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8919 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8920 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8921 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8922 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8923 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8924 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8925 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8926 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8927 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8928 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8929 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8930 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8931 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8932 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8933 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8934 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8935 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8936 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8937 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8938 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8939 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8940 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8941 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8942 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8943 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8944 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8945 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8946 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8947 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8948 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8949 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8950 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8951 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8952 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8953 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8954 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8955 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8956 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8957 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8958 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8959 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8960 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8961 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8962 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8963 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8964 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8965 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8966 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8967 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8968 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8969 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8970 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8971 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8972 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8973 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8974 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8975 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8976 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8977 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8978 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8979 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8980 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8981 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8982 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8983 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8984 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8985 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8986 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8987 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8988 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8989 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8990 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8991 has no pixels! [04:03:57][provincetemplate.cpp:160]: Province 8992 has no pixels! [04:04:29][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'birth' is set to #1000000 [04:04:29][jomini_eventmanager.cpp:588]: Events loaded events/birth_events.txt' #33 [04:04:29][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'blackmail' is set to #1010000 [04:04:29][jomini_eventmanager.cpp:588]: Events loaded events/blackmail_events.txt' #3 [04:04:29][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'board_games' is set to #1020000 [04:04:29][jomini_eventmanager.cpp:588]: Events loaded events/board_game_events.txt' #8 [04:04:29][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'bookmark' is set to #1030000 [04:04:29][jomini_eventmanager.cpp:588]: Events loaded events/bookmark_events.txt' #6 [04:04:29][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'bp1_yearly' is set to #1040000 [04:04:29][jomini_eventmanager.cpp:588]: Events loaded events/bp1_dan_events.txt' #18 [04:04:29][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'court_maintenance' is set to #1050000 [04:04:29][jomini_eventmanager.cpp:588]: Events loaded events/court_maintenance_events.txt' #6 [04:04:29][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'easteregg_event' is set to #1060000 [04:04:29][jomini_eventmanager.cpp:588]: Events loaded events/easteregg_events.txt' #2 [04:04:29][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'error_suppression' is set to #1070000 [04:04:29][jomini_eventmanager.cpp:588]: Events loaded events/error_suppression_events.txt' #3 [04:04:29][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'game_rule' is set to #1080000 [04:04:29][jomini_eventmanager.cpp:588]: Events loaded events/game_rule_events.txt' #8 [04:04:29][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'global_culture' is set to #1090000 [04:04:29][jomini_eventmanager.cpp:588]: Events loaded events/global_culture_events.txt' #14 [04:04:29][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'global_religion' is set to #1100000 [04:04:29][jomini_eventmanager.cpp:588]: Events loaded events/global_religion_events.txt' #1 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'health' is set to #1110000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/health_events.txt' #94 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'jester' is set to #1120000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/jester_stress_relief_events.txt' #12 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'marriage_effect' is set to #1130000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/marriage_effect_events.txt' #10 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'pregnancy' is set to #1140000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/pregnancy_events.txt' #29 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'realm_maintenance' is set to #1150000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/realm_maintenance_events.txt' #6 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'siege' is set to #1160000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/siege_events.txt' #14 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'single_combat' is set to #1170000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/single_combat_events.txt' #9 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'title_event' is set to #1180000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/title_events.txt' #7 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'varangian' is set to #1190000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/varangian_events.txt' #20 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'witch' is set to #1200000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/witch_events.txt' #34 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'feast' is set to #1210000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/feast_activity/feast_events.txt' #13 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'feast_default' is set to #1220000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/feast_activity/main_events/feast_default_events.txt' #68 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'feast_lifestyle' is set to #1230000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/feast_activity/main_events/feast_lifestyle_events.txt' #9 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'feast_main_befriend' is set to #1240000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/feast_activity/main_events/feast_main_befriend_events.txt' #11 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'feast_main_live_fowl' is set to #1250000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/feast_activity/main_events/feast_main_live_fowl_events.txt' #13 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'feast_main_stable_breakin' is set to #1260000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/feast_activity/main_events/feast_main_stable_breakin_events.txt' #12 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'feast_main_stew_flood' is set to #1270000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/feast_activity/main_events/feast_main_stew_flood_events.txt' #11 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'hold_court' is set to #1280000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/hold_court_activity/hold_court_events_general.txt' #123 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'hunt' is set to #1290000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/hunt_activity/hunt_events.txt' #38 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'pay_homage' is set to #1300000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/pay_homage_activity/pay_homage_events.txt' #5 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'petition_liege' is set to #1310000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/petition_liege_activity/petition_liege_events.txt' #11 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'hajj' is set to #1320000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/pilgrimage_activity/hajj_events.txt' #3 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'pilgrimage' is set to #1330000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/pilgrimage_activity/pilgrimage_events.txt' #66 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'playdate' is set to #1340000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/activities/playdate_activity/playdate_events.txt' #30 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'artifact' is set to #1350000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/artifacts/artifact_events.txt' #31 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'historical_artifacts' is set to #1360000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/artifacts/historical_artifacts_events.txt' #2 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'chancellor_task' is set to #1370000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/councillor_task_events/chancellor_task_events.txt' #21 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'councillor_spouse_background' is set to #1380000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/councillor_task_events/councillor_spouse_background_events.txt' #1 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'court_chaplain_task' is set to #1390000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/councillor_task_events/court_chaplain_task_events.txt' #18 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'marshal_task' is set to #1400000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/councillor_task_events/marshal_task_events.txt' #22 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'spymaster_task' is set to #1410000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/councillor_task_events/spymaster_task_events.txt' #44 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'steward_task' is set to #1420000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/councillor_task_events/steward_task_events.txt' #27 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'councillor_spouse_diplomacy' is set to #1430000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_diplomacy_events.txt' #13 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'councillor_spouse_intrigue' is set to #1440000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_intrigue_events.txt' #13 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'councillor_spouse_learning' is set to #1450000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_learning_events.txt' #16 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'councillor_spouse_martial' is set to #1460000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_martial_events.txt' #14 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'councillor_spouse_stewardship' is set to #1470000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/councillor_task_events/councillor_spouse_events/councillor_spouse_stewardship_events.txt' #16 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'court' is set to #1480000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/court_events/court_events_general.txt' #112 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'court_amenities_interactions' is set to #1490000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/court_events/introduce_court_fashion_events.txt' #4 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/court_events/sumptuary_debate_events.txt' #4 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'courtier_guest_management' is set to #1500000 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'culture_emergence_events' is set to #1510000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/courtier_guest_management_events/courtier_guest_management_events.txt' #9 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/culture_events/culture_emergence_events.txt' #4 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'culture_notification' is set to #1520000 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'culture_tradition_events' is set to #1530000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/culture_events/culture_notification_events.txt' #6 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'language_events' is set to #1540000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/culture_events/language_events.txt' #3 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'death_management' is set to #1550000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/culture_events/culture_tradition_events.txt' #12 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'british_isles' is set to #1560000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/decisions_events/british_isles_events.txt' #23 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'central_asia' is set to #1570000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/decisions_events/central_asia_events.txt' #6 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'culture_conversion' is set to #1580000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/decisions_events/culture_conversion_events.txt' #1 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'east_europe' is set to #1590000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/death_events/death_management_events.txt' #43 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'iberia_north_africa' is set to #1600000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/decisions_events/east_europe_events.txt' #35 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'major_decisions' is set to #1610000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/decisions_events/iberia_north_africa_events.txt' #24 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'middle_east_decisions' is set to #1620000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/decisions_events/major_decisions_events.txt' #22 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'middle_europe_decisions' is set to #1630000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/decisions_events/middle_east_decisions_events.txt' #17 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'minor_decisions' is set to #1640000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/decisions_events/middle_europe_decisions_events.txt' #16 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'roman_restoration' is set to #1650000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/decisions_events/minor_decision_events.txt' #3 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'south_asia' is set to #1660000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/decisions_events/south_asia_events.txt' #21 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/decisions_events/roman_restoration_events.txt' #55 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/bp1/bp1_henrik_events.txt' #8 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'bp1_house_feud' is set to #1670000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/bp1/bp1_filippa_yearly_events.txt' #9 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/bp1/bp1_house_feud.txt' #43 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/bp1/bp1_yearly_develop.txt' #4 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/bp1/bp1_yearly_events_chad.txt' #15 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/bp1/bp1_yearly_events_claudia.txt' #14 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/bp1/bp1_yearly_events_nick.txt' #20 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/bp1/bp1_yearly_oltner.txt' #6 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'ep1_character_interaction' is set to #1680000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/ep1/ep1_character_interaction_events.txt' #1 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'court_position' is set to #1690000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/bp1/bp1_yearly.txt' #66 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/ep1/ep1_court_position_events.txt' #6 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'ep1_decision' is set to #1700000 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'ep1_flavor' is set to #1710000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/ep1/ep1_decision_events.txt' #3 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fund_inspiration' is set to #1720000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/ep1/ep1_flavor_events.txt' #14 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/ep1/ep1_fund_inspiration_events_oltner.txt' #2 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'inspiration_system' is set to #1730000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/ep1/ep1_inspiration_system_events.txt' #3 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp1_jomsvikings' is set to #1740000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp1/fp1_jomsvikings_events.txt' #9 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp1_major_decisions' is set to #1750000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp1/fp1_major_decision_events.txt' #16 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp1_other_decisions' is set to #1760000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp1/fp1_other_decision_events.txt' #18 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp1_scandinavian_adventurers' is set to #1770000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp1/fp1_scandinavian_adventurer_events.txt' #8 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp1_shieldmaiden' is set to #1780000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp1/fp1_shieldmaiden_events.txt' #7 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp1_trade_events' is set to #1790000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/ep1/ep1_fund_inspiration_events.txt' #116 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp1/fp1_trade_events.txt' #11 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp1_tbc' is set to #1800000 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp1_varangian_adventures' is set to #1810000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp1/fp1_varangian_adventure_events.txt' #1 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp1_yearly' is set to #1820000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp1/fp1_trial_by_combat_events.txt' #10 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp1/fp1_yearly_events_oltner.txt' #17 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp2_struggle' is set to #1830000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp2/fp2_el_cid_events.txt' #3 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp2_flavor' is set to #1840000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp2/fp2_flavor_events.txt' #1 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp2/fp2_flavor_events_veronica.txt' #3 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp2_james' is set to #1850000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp2/fp2_james.txt' #5 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp2_lyonese_monk' is set to #1860000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp2/fp2_lyonese_monk_events.txt' #27 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp2_other_decisions' is set to #1870000 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp1/fp1_yearly_events.txt' #56 [04:04:30][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp2/fp2_other_decision_events.txt' #10 [04:04:30][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fp2_yearly' is set to #1880000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp2/fp2_yearly_events.txt' #27 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'neutral_struggle' is set to #1890000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp2/neutral_struggle_events.txt' #1 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'child_personality' is set to #1900000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/dlc/fp2/fp2_struggle_events.txt' #39 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/education_and_childhood/child_personality_events.txt' #110 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'childhood_education' is set to #1910000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/education_and_childhood/childhood_education_events.txt' #16 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'childhood' is set to #1920000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/education_and_childhood/child_personality_events_2.txt' #24 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/education_and_childhood/childhood_events_oltner.txt' #8 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'coming_of_age' is set to #1930000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/education_and_childhood/childhood_events.txt' #41 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'faction_demand' is set to #1940000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'faction_invitation' is set to #1950000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/factions/faction_invitations.txt' #3 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'clan' is set to #1960000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/government_events/clan_events.txt' #5 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/factions/faction_demands.txt' #27 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'tribal' is set to #1970000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/education_and_childhood/coming_of_age_events.txt' #10 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'call_ally' is set to #1980000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/interaction_events/alliance_interaction_events.txt' #3 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'bastard_interaction' is set to #1990000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'char_interaction' is set to #2000000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/interaction_events/bastard_interaction_events.txt' #10 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'council_interaction' is set to #2010000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/interaction_events/council_interaction_events.txt' #5 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'marriage_interaction' is set to #2020000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/interaction_events/character_interaction_events.txt' #47 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'perk_interaction' is set to #2030000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/interaction_events/perk_interaction_events.txt' #5 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'vassal_interaction' is set to #2040000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/government_events/tribal_events.txt' #25 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'dynasty_legacy' is set to #2050000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/legacy_events/dynasty_legacy_events.txt' #1 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'commission_epic' is set to #2060000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/interaction_events/marriage_interaction_events.txt' #17 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'mystic_lifestyle' is set to #2070000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/interaction_events/vassal_interaction_events.txt' #18 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/mystic_lifestyle_events.txt' #10 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'sell_titles' is set to #2080000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'subject_extortion' is set to #2090000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/subject_extortion_events.txt' #7 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/sell_titles_events.txt' #13 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'stewardship_domain' is set to #2100000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'stewardship_duty' is set to #2110000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/commission_epic_events.txt' #31 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'stewardship_domain_special' is set to #2120000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'stewardship_general' is set to #2130000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'stewardship_general_special' is set to #2140000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/governance_lifestyle/stewardship_general_events.txt' #7 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'stewardship_wealth' is set to #2150000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'stewardship_duty_special' is set to #2160000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'stewardship_wealth_special' is set to #2170000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/governance_lifestyle/stewardship_wealth_events.txt' #12 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'intrigue_dread' is set to #2180000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'intrigue_dread_special' is set to #2190000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/governance_lifestyle/stewardship_duty_events.txt' #74 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'intrigue_scheming' is set to #2200000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'intrigue_scheming_special' is set to #2210000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/governance_lifestyle/stewardship_domain_events.txt' #87 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'intrigue_temptation' is set to #2220000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'intrigue_temptation_special' is set to #2230000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_dread_events.txt' #27 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_temptation_events.txt' #18 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'learning_medicine' is set to #2240000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'learning_medicine_special' is set to #2250000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_temptation_events_2.txt' #8 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'learning_scholarship' is set to #2260000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'learning_scholarship_special' is set to #2270000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/intrigue_lifestyle/intrigue_scheming_events.txt' #62 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'learning_theology' is set to #2280000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'learning_theology_special' is set to #2290000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/scholarship_lifestyle/learning_medicine_events.txt' #26 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'diplomacy_family' is set to #2300000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/scholarship_lifestyle/learning_scholarship_events.txt' #33 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'diplomacy_foreign' is set to #2310000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'diplomacy_foreign_special' is set to #2320000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'diplomacy_family_special' is set to #2330000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/scholarship_lifestyle/learning_theology_events.txt' #28 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'diplomacy_generic' is set to #2340000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_generic_events.txt' #4 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'diplomacy_majesty' is set to #2350000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_family_events.txt' #30 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'historical_commander_trait' is set to #2360000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/warfare_lifestyle/historical_commander_trait_events.txt' #5 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'diplomacy_majesty_special' is set to #2370000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_foreign_events.txt' #34 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'learn_commander_trait' is set to #2380000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'martial_authority' is set to #2390000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'martial_authority_special' is set to #2400000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/statecraft_lifestyle/diplomacy_majesty_events.txt' #22 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/warfare_lifestyle/learn_commander_trait_events.txt' #60 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/warfare_lifestyle/martial_authority_events.txt' #26 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'martial_chivalry' is set to #2410000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'martial_strategy' is set to #2420000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/warfare_lifestyle/martial_authority_events_2.txt' #3 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/warfare_lifestyle/martial_strategy_events_2.txt' #3 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'martial_strategy_special' is set to #2430000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'warhorse' is set to #2440000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'martial_chivalry_special' is set to #2450000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/warfare_lifestyle/martial_chivalry_events.txt' #33 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/warfare_lifestyle/warhorse_events.txt' #15 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/lifestyles/warfare_lifestyle/martial_strategy_events.txt' #27 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'ep1_notifications' is set to #2460000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'lifestyle_nicknames' is set to #2470000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/notification_events/ep1_notification_events.txt' #4 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'dungeon_ongoing' is set to #2480000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'house_arrest_ongoing' is set to #2490000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/prison_events/dungeon_ongoing_events.txt' #14 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/nickname_events/nickname_events.txt' #11 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/prison_events/house_arrest_ongoing_events.txt' #5 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'prison' is set to #2500000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'prison_notification' is set to #2510000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'adultery' is set to #2520000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/prison_events/prison_notification_events.txt' #8 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'bishop' is set to #2530000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/prison_events/prison_events.txt' #21 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'friendship' is set to #2540000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/relations_events/bishop_events.txt' #6 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'lover' is set to #2550000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/relations_events/adultery_events.txt' #24 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'mentor_student' is set to #2560000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/relations_events/mentor_student_events.txt' #3 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'parent' is set to #2570000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/relations_events/friendship_events.txt' #36 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/relations_events/parent_events.txt' #14 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'rivalry' is set to #2580000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'relation_upgrade' is set to #2590000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/relations_events/rivalry_events.txt' #36 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'sibling' is set to #2600000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/relations_events/relation_upgrade_events.txt' #13 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/relations_events/lover_events.txt' #74 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'spouse' is set to #2610000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/relations_events/sibling_events.txt' #17 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'vassal' is set to #2620000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'faith_conversion' is set to #2630000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/religion_events/faith_conversion_events.txt' #8 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'faith_creation' is set to #2640000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/religion_events/faith_creation_events.txt' #9 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'false_conversion' is set to #2650000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/religion_events/false_conversion_events.txt' #6 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fervor' is set to #2660000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/relations_events/spouse_events.txt' #41 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'great_holy_war' is set to #2670000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/relations_events/vassal_events.txt' #33 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'head_of_faith' is set to #2680000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/religion_events/fervor_events.txt' #4 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'heresy' is set to #2690000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/religion_events/head_of_faith_events.txt' #4 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'holy_order' is set to #2700000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/religion_events/heresy_events.txt' #4 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'human_sacrifice' is set to #2710000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/religion_events/holy_order_events.txt' #17 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'religious_decision' is set to #2720000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/religion_events/human_sacrifice_events.txt' #2 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'religious_interaction' is set to #2730000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/religion_events/great_holy_war_events.txt' #45 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'diplomatic_scheme_lifestyle' is set to #2740000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/diplomatic_scheme_lifestyle_events.txt' #4 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'hostile_scheme_discovery' is set to #2750000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/religion_events/religious_interaction_events.txt' #34 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/hostile_scheme_discovery_events.txt' #8 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'intrigue_scheme_lifestyle' is set to #2760000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/religion_events/religious_decision_events.txt' #17 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'intrigue_scheme_ongoing' is set to #2770000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'abduct_outcome' is set to #2780000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/intrigue_scheme_lifestyle_events.txt' #9 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'befriend_ongoing_dislike' is set to #2790000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/adbuct_scheme/abduct_outcome_events.txt' #12 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'befriend_ongoing' is set to #2800000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_dislike_events.txt' #12 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'befriend_ongoing_rival' is set to #2810000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_rival_events.txt' #9 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'befriend_outcome' is set to #2820000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/intrigue_scheme_ongoing_events.txt' #44 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'claim_throne_ongoing' is set to #2830000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/befriend_scheme/befriend_scheme_outcome_events.txt' #36 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/claim_throne_scheme/claim_throne_ongoing_events.txt' #9 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'claim_throne_outcome' is set to #2840000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'court_ongoing' is set to #2850000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/befriend_scheme/befriend_ongoing_events.txt' #89 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'court_outcome' is set to #2860000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/claim_throne_scheme/claim_throne_outcome_events.txt' #14 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'elope' is set to #2870000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/court_scheme/court_scheme_outcome_events.txt' #11 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fabricate_hook_ongoing' is set to #2880000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/elope_scheme/elope_scheme_events.txt' #9 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/fabricate_hook_scheme/fabricate_hook_ongoing_events.txt' #5 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'fabricate_hook_outcome' is set to #2890000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'learn_language_ongoing' is set to #2900000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/fabricate_hook_scheme/fabricate_hook_outcome_events.txt' #8 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'learn_language_outcome' is set to #2910000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/learn_language_scheme/learn_language_outcome_events.txt' #4 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'murder_ongoing' is set to #2920000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/murder_scheme/murder_ongoing_events.txt' #2 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'murder_outcome' is set to #2930000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/court_scheme/court_scheme_ongoing_events.txt' #43 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/learn_language_scheme/learn_language_ongoing_events.txt' #20 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'murder_scheme_maintenance' is set to #2940000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'murder_save' is set to #2950000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/murder_scheme/murder_scheme_maintenance_events.txt' #1 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'seduce_ongoing' is set to #2960000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/murder_scheme/murder_outcome_events.txt' #70 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/murder_scheme/murder_saves/murder_save_events.txt' #31 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'seduce_outcome' is set to #2970000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'steal_back_artifact_ongoing' is set to #2980000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/steal_back_artifact_scheme/steal_back_artifact_ongoing_events.txt' #2 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'steal_back_artifact_outcome' is set to #2990000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/steal_back_artifact_scheme/steal_back_artifact_outcome_events.txt' #3 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'sway_ongoing' is set to #3000000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/seduce_scheme/seduce_scheme_outcome_events.txt' #47 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'sway_outcome' is set to #3010000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/sway_scheme/sway_outcome_events.txt' #7 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'secret_bastard' is set to #3020000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/secret_events/secret_bastard_events.txt' #18 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/seduce_scheme/seduce_ongoing_events.txt' #160 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/scheme_events/sway_scheme/sway_ongoing_events.txt' #21 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'secrets' is set to #3030000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'almohad' is set to #3040000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'bell_special_yearly' is set to #3050000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/story_cycles/story_cycle_almohad_events.txt' #8 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'hunt_mystical_animal' is set to #3060000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/story_cycles/fp2_story_cycle_bell_of_huesca.txt' #7 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'infidelity_confrontation' is set to #3070000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/story_cycles/story_cycle_hunt_mystical_animal_events.txt' #11 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'mongol_invasion' is set to #3080000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/story_cycles/story_cycle_mongol_invasion_events.txt' #15 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'party_baron' is set to #3090000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/story_cycles/story_cycle_infidelity_confrontation_events.txt' #9 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'pet_animal' is set to #3100000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/secret_events/secrets_events.txt' #42 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'murders_at_court' is set to #3110000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/story_cycles/story_cycle_party_baron_events.txt' #21 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'peasant_affair' is set to #3120000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/story_cycles/murders_at_court/story_cycle_murders_at_court_events.txt' #20 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/story_cycles/story_cycle_pet_animal_events.txt' #49 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/story_cycles/peasant_affair/story_cycle_peasant_affair_events.txt' #10 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'stress_threshold_prison' is set to #3130000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'stress_threshold_special' is set to #3140000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'stress_threshold' is set to #3150000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/stress_events/stress_threshold_special_events.txt' #2 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/stress_events/stress_threshold_prison_events.txt' #12 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'stress_trait_ongoing' is set to #3160000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'stress_trait_coping_decisions' is set to #3170000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/stress_events/stress_trait_coping_decisions_events.txt' #24 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/stress_events/stress_trait_ongoing_events.txt' #8 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'debug' is set to #3180000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'debug_portraits' is set to #3190000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/test_events/debug_portraits.txt' #1 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'insult_poetry' is set to #3200000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/test_events/insult_poetry.txt' #1 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'poetry' is set to #3210000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/test_events/poetry_events.txt' #3 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'test_court_events' is set to #3220000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/test_events/test_court_events.txt' #3 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'trait_specific' is set to #3230000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/test_events/debug.txt' #70 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'trait_specific_interactions' is set to #3240000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/trait_specific_events/trait_specific_events.txt' #21 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/trait_specific_events/trait_specific_interaction_events.txt' #11 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'trait_specific_ongoing' is set to #3250000 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'combat_event' is set to #3260000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/war_events/combat_events.txt' #16 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'raiding' is set to #3270000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/war_events/raid_events.txt' #11 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/trait_specific_events/trait_specific_ongoing_events.txt' #42 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'war_event' is set to #3280000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/war_events/war_events.txt' #10 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/stress_events/stress_threshold_events.txt' #34 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'court_yearly' is set to #3290000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/yearly_events/bp1_yearly_jason.txt' #3 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'yearly' is set to #3300000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/yearly_events/yearly_events.txt' #4 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/yearly_events/court_yearly_events.txt' #26 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/yearly_events/yearly_events_2.txt' #31 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/yearly_events/bp1_yearly_james.txt' #50 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/yearly_events/yearly_events_3.txt' #16 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/yearly_events/yearly_events_4.txt' #13 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/yearly_events/yearly_events_6.txt' #3 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'yearly_persian' is set to #3310000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/yearly_events/yearly_events_persia.txt' #3 [04:04:31][jomini_eventmanager.cpp:635]: >=== NAMESPACE > 'yearly_saharan' is set to #3320000 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/yearly_events/yearly_events_sahara.txt' #8 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/yearly_events/yearly_events_7.txt' #26 [04:04:31][jomini_eventmanager.cpp:588]: Events loaded events/yearly_events/yearly_events_5.txt' #33 [04:04:31][onaction.cpp:345]: >>> Total of : 440 [04:04:34][characterhistory.cpp:249]: ----- Character Base History Entries use the following: [04:04:34][characterhistory.cpp:193]: --- Character history uses the following tokens: [04:04:34][characterhistory.cpp:201]: --- missing tokens: [04:04:34][characterhistory.cpp:252]: ----- Date entries use the following: [04:04:34][characterhistory.cpp:193]: --- Character history uses the following tokens: [04:04:34][characterhistory.cpp:201]: --- missing tokens: [04:04:48][religionmanager.cpp:135]: recalculating religion cached data, 107 [04:04:49][gamestate.cpp:130]: CGameState::InitPostRead [04:04:49][gamestate.cpp:230]: Clear and recalc cached data [04:04:49][religionmanager.cpp:135]: recalculating religion cached data, 107 [04:05:35][gamestate.cpp:1143]: August 877 [04:05:39][gamestate.cpp:1143]: September 877 [04:05:41][gamestate.cpp:1143]: October 877 [04:05:41][gamestate_persistence.cpp:94]: Savegame time 0.001465 [04:05:41][gamestate_persistence.cpp:338]: wrote section provinces [04:05:41][gamestate_persistence.cpp:339]: written size 4.85 Mb (reserved 32.00 Mb) [04:05:41][gamestate_persistence.cpp:343]: write task time: 0.24 [04:05:41][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:05:41][gamestate_persistence.cpp:339]: written size 0.01 Mb (reserved 2.00 Mb) [04:05:41][gamestate_persistence.cpp:343]: write task time: 0.00 [04:05:42][gamestate_persistence.cpp:338]: wrote section living [04:05:42][gamestate_persistence.cpp:339]: written size 14.24 Mb (reserved 32.00 Mb) [04:05:42][gamestate_persistence.cpp:343]: write task time: 0.43 [04:05:42][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:05:42][gamestate_persistence.cpp:339]: written size 1.29 Mb (reserved 32.00 Mb) [04:05:42][gamestate_persistence.cpp:343]: write task time: 0.08 [04:05:42][gamestate_persistence.cpp:338]: wrote section characters [04:05:42][gamestate_persistence.cpp:339]: written size 0.40 Mb (reserved 4.00 Mb) [04:05:42][gamestate_persistence.cpp:343]: write task time: 0.02 [04:05:42][gamestate_persistence.cpp:338]: wrote section character_lookup [04:05:42][gamestate_persistence.cpp:339]: written size 4.47 Mb (reserved 8.00 Mb) [04:05:42][gamestate_persistence.cpp:343]: write task time: 0.23 [04:05:42][gamestate_persistence.cpp:338]: wrote section armies [04:05:42][gamestate_persistence.cpp:339]: written size 10.34 Mb (reserved 16.00 Mb) [04:05:42][gamestate_persistence.cpp:343]: write task time: 0.32 [04:05:42][gamestate_persistence.cpp:94]: Savegame time 0.471924 [04:06:48][character_window.cpp:953]: Open character 8516 [04:07:06][character_window.cpp:953]: Open character 8273 [04:07:26][character_window.cpp:953]: Open character 35417 [04:07:33][gamestate.cpp:1143]: November 877 [04:07:40][character_window.cpp:953]: Open character 7191 [04:08:38][gamestate.cpp:1143]: December 877 [04:08:54][character_window.cpp:953]: Open character 8273 [04:09:01][character_window.cpp:953]: Open character 8273 [04:09:13][gamestate.cpp:1143]: January 878 [04:09:13][gamestate_persistence.cpp:94]: Savegame time 0.001274 [04:09:13][gamestate_persistence.cpp:338]: wrote section provinces [04:09:13][gamestate_persistence.cpp:339]: written size 4.84 Mb (reserved 32.00 Mb) [04:09:13][gamestate_persistence.cpp:343]: write task time: 0.23 [04:09:13][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:09:13][gamestate_persistence.cpp:339]: written size 0.01 Mb (reserved 2.00 Mb) [04:09:13][gamestate_persistence.cpp:343]: write task time: 0.00 [04:09:13][gamestate_persistence.cpp:338]: wrote section living [04:09:13][gamestate_persistence.cpp:339]: written size 14.32 Mb (reserved 32.00 Mb) [04:09:13][gamestate_persistence.cpp:343]: write task time: 0.44 [04:09:13][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:09:13][gamestate_persistence.cpp:339]: written size 1.29 Mb (reserved 32.00 Mb) [04:09:13][gamestate_persistence.cpp:343]: write task time: 0.10 [04:09:13][gamestate_persistence.cpp:338]: wrote section characters [04:09:13][gamestate_persistence.cpp:339]: written size 0.40 Mb (reserved 4.00 Mb) [04:09:13][gamestate_persistence.cpp:343]: write task time: 0.02 [04:09:13][gamestate_persistence.cpp:338]: wrote section character_lookup [04:09:13][gamestate_persistence.cpp:339]: written size 4.53 Mb (reserved 8.00 Mb) [04:09:13][gamestate_persistence.cpp:343]: write task time: 0.24 [04:09:13][gamestate_persistence.cpp:338]: wrote section armies [04:09:13][gamestate_persistence.cpp:339]: written size 10.37 Mb (reserved 16.00 Mb) [04:09:13][gamestate_persistence.cpp:343]: write task time: 0.31 [04:09:13][gamestate_persistence.cpp:94]: Savegame time 0.485621 [04:09:17][gamestate.cpp:1143]: February 878 [04:09:20][gamestate.cpp:1143]: March 878 [04:09:22][gamestate.cpp:1143]: April 878 [04:09:22][gamestate_persistence.cpp:94]: Savegame time 0.001043 [04:09:22][gamestate_persistence.cpp:338]: wrote section provinces [04:09:22][gamestate_persistence.cpp:339]: written size 4.76 Mb (reserved 32.00 Mb) [04:09:22][gamestate_persistence.cpp:343]: write task time: 0.24 [04:09:22][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:09:22][gamestate_persistence.cpp:339]: written size 0.01 Mb (reserved 2.00 Mb) [04:09:22][gamestate_persistence.cpp:343]: write task time: 0.00 [04:09:23][gamestate_persistence.cpp:338]: wrote section living [04:09:23][gamestate_persistence.cpp:339]: written size 14.36 Mb (reserved 32.00 Mb) [04:09:23][gamestate_persistence.cpp:343]: write task time: 0.44 [04:09:23][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:09:23][gamestate_persistence.cpp:339]: written size 1.30 Mb (reserved 32.00 Mb) [04:09:23][gamestate_persistence.cpp:343]: write task time: 0.07 [04:09:23][gamestate_persistence.cpp:338]: wrote section characters [04:09:23][gamestate_persistence.cpp:339]: written size 0.41 Mb (reserved 4.00 Mb) [04:09:23][gamestate_persistence.cpp:343]: write task time: 0.01 [04:09:23][gamestate_persistence.cpp:338]: wrote section character_lookup [04:09:23][gamestate_persistence.cpp:339]: written size 4.61 Mb (reserved 8.00 Mb) [04:09:23][gamestate_persistence.cpp:343]: write task time: 0.24 [04:09:23][gamestate_persistence.cpp:338]: wrote section armies [04:09:23][gamestate_persistence.cpp:339]: written size 10.42 Mb (reserved 16.00 Mb) [04:09:23][gamestate_persistence.cpp:343]: write task time: 0.33 [04:09:23][gamestate_persistence.cpp:94]: Savegame time 0.494324 [04:09:26][gamestate.cpp:1143]: May 878 [04:09:28][gamestate.cpp:1143]: June 878 [04:09:32][gamestate.cpp:1143]: July 878 [04:09:32][gamestate_persistence.cpp:94]: Savegame time 0.001317 [04:09:32][gamestate_persistence.cpp:338]: wrote section provinces [04:09:32][gamestate_persistence.cpp:339]: written size 4.64 Mb (reserved 32.00 Mb) [04:09:32][gamestate_persistence.cpp:343]: write task time: 0.25 [04:09:32][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:09:32][gamestate_persistence.cpp:339]: written size 0.01 Mb (reserved 2.00 Mb) [04:09:32][gamestate_persistence.cpp:343]: write task time: 0.00 [04:09:32][gamestate_persistence.cpp:338]: wrote section living [04:09:32][gamestate_persistence.cpp:339]: written size 14.41 Mb (reserved 32.00 Mb) [04:09:32][gamestate_persistence.cpp:343]: write task time: 0.44 [04:09:32][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:09:32][gamestate_persistence.cpp:339]: written size 1.31 Mb (reserved 32.00 Mb) [04:09:32][gamestate_persistence.cpp:343]: write task time: 0.06 [04:09:32][gamestate_persistence.cpp:338]: wrote section characters [04:09:32][gamestate_persistence.cpp:339]: written size 0.41 Mb (reserved 4.00 Mb) [04:09:32][gamestate_persistence.cpp:343]: write task time: 0.02 [04:09:32][gamestate_persistence.cpp:338]: wrote section character_lookup [04:09:32][gamestate_persistence.cpp:339]: written size 4.67 Mb (reserved 8.00 Mb) [04:09:32][gamestate_persistence.cpp:343]: write task time: 0.29 [04:09:32][gamestate_persistence.cpp:338]: wrote section armies [04:09:32][gamestate_persistence.cpp:339]: written size 10.45 Mb (reserved 16.00 Mb) [04:09:32][gamestate_persistence.cpp:343]: write task time: 0.35 [04:09:32][gamestate_persistence.cpp:94]: Savegame time 0.477953 [04:09:36][gamestate.cpp:1143]: August 878 [04:09:42][gamestate.cpp:1143]: September 878 [04:09:48][gamestate.cpp:1143]: October 878 [04:09:48][gamestate_persistence.cpp:94]: Savegame time 0.001034 [04:09:48][gamestate_persistence.cpp:338]: wrote section provinces [04:09:48][gamestate_persistence.cpp:339]: written size 4.90 Mb (reserved 32.00 Mb) [04:09:48][gamestate_persistence.cpp:343]: write task time: 0.25 [04:09:48][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:09:48][gamestate_persistence.cpp:339]: written size 0.01 Mb (reserved 2.00 Mb) [04:09:48][gamestate_persistence.cpp:343]: write task time: 0.00 [04:09:48][gamestate_persistence.cpp:338]: wrote section living [04:09:48][gamestate_persistence.cpp:339]: written size 14.45 Mb (reserved 32.00 Mb) [04:09:48][gamestate_persistence.cpp:343]: write task time: 0.45 [04:09:48][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:09:48][gamestate_persistence.cpp:339]: written size 1.31 Mb (reserved 32.00 Mb) [04:09:48][gamestate_persistence.cpp:343]: write task time: 0.04 [04:09:48][gamestate_persistence.cpp:338]: wrote section characters [04:09:48][gamestate_persistence.cpp:339]: written size 0.42 Mb (reserved 4.00 Mb) [04:09:48][gamestate_persistence.cpp:343]: write task time: 0.02 [04:09:48][gamestate_persistence.cpp:338]: wrote section character_lookup [04:09:48][gamestate_persistence.cpp:339]: written size 4.77 Mb (reserved 8.00 Mb) [04:09:48][gamestate_persistence.cpp:343]: write task time: 0.25 [04:09:48][gamestate_persistence.cpp:338]: wrote section armies [04:09:48][gamestate_persistence.cpp:339]: written size 10.56 Mb (reserved 16.00 Mb) [04:09:48][gamestate_persistence.cpp:343]: write task time: 0.35 [04:09:48][gamestate_persistence.cpp:94]: Savegame time 0.502776 [04:10:33][character_window.cpp:953]: Open character 8516 [04:10:45][character_window.cpp:953]: Open character 8273 [04:10:48][character_window.cpp:953]: Open character 8772 [04:10:56][character_window.cpp:953]: Open character 8516 [04:11:08][character_window.cpp:953]: Open character 8516 [04:11:13][character_window.cpp:953]: Open character 8517 [04:11:14][character_window.cpp:953]: Open character 8516 [04:11:32][gamestate.cpp:1143]: November 878 [04:11:38][gamestate.cpp:1143]: December 878 [04:11:49][gamestate.cpp:1143]: January 879 [04:11:49][gamestate_persistence.cpp:94]: Savegame time 0.000893 [04:11:50][gamestate_persistence.cpp:338]: wrote section provinces [04:11:50][gamestate_persistence.cpp:339]: written size 4.88 Mb (reserved 32.00 Mb) [04:11:50][gamestate_persistence.cpp:343]: write task time: 0.26 [04:11:50][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:11:50][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:11:50][gamestate_persistence.cpp:343]: write task time: 0.00 [04:11:50][gamestate_persistence.cpp:338]: wrote section living [04:11:50][gamestate_persistence.cpp:339]: written size 14.40 Mb (reserved 32.00 Mb) [04:11:50][gamestate_persistence.cpp:343]: write task time: 0.44 [04:11:50][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:11:50][gamestate_persistence.cpp:339]: written size 1.32 Mb (reserved 32.00 Mb) [04:11:50][gamestate_persistence.cpp:343]: write task time: 0.07 [04:11:50][gamestate_persistence.cpp:338]: wrote section characters [04:11:50][gamestate_persistence.cpp:339]: written size 0.43 Mb (reserved 4.00 Mb) [04:11:50][gamestate_persistence.cpp:343]: write task time: 0.01 [04:11:50][gamestate_persistence.cpp:338]: wrote section character_lookup [04:11:50][gamestate_persistence.cpp:339]: written size 4.82 Mb (reserved 8.00 Mb) [04:11:50][gamestate_persistence.cpp:343]: write task time: 0.26 [04:11:50][gamestate_persistence.cpp:338]: wrote section armies [04:11:50][gamestate_persistence.cpp:339]: written size 10.62 Mb (reserved 16.00 Mb) [04:11:50][gamestate_persistence.cpp:343]: write task time: 0.32 [04:11:50][gamestate_persistence.cpp:94]: Savegame time 0.482960 [04:11:53][gamestate.cpp:1143]: February 879 [04:11:55][gamestate.cpp:1143]: March 879 [04:11:58][gamestate.cpp:1143]: April 879 [04:11:59][gamestate_persistence.cpp:94]: Savegame time 0.000731 [04:11:59][gamestate_persistence.cpp:338]: wrote section provinces [04:11:59][gamestate_persistence.cpp:339]: written size 4.80 Mb (reserved 32.00 Mb) [04:11:59][gamestate_persistence.cpp:343]: write task time: 0.17 [04:11:59][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:11:59][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:11:59][gamestate_persistence.cpp:343]: write task time: 0.00 [04:11:59][gamestate_persistence.cpp:338]: wrote section living [04:11:59][gamestate_persistence.cpp:339]: written size 14.47 Mb (reserved 32.00 Mb) [04:11:59][gamestate_persistence.cpp:343]: write task time: 0.45 [04:11:59][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:11:59][gamestate_persistence.cpp:339]: written size 1.33 Mb (reserved 32.00 Mb) [04:11:59][gamestate_persistence.cpp:343]: write task time: 0.11 [04:11:59][gamestate_persistence.cpp:338]: wrote section characters [04:11:59][gamestate_persistence.cpp:339]: written size 0.43 Mb (reserved 4.00 Mb) [04:11:59][gamestate_persistence.cpp:343]: write task time: 0.01 [04:11:59][gamestate_persistence.cpp:338]: wrote section character_lookup [04:11:59][gamestate_persistence.cpp:339]: written size 4.88 Mb (reserved 8.00 Mb) [04:11:59][gamestate_persistence.cpp:343]: write task time: 0.17 [04:11:59][gamestate_persistence.cpp:338]: wrote section armies [04:11:59][gamestate_persistence.cpp:339]: written size 10.69 Mb (reserved 16.00 Mb) [04:11:59][gamestate_persistence.cpp:343]: write task time: 0.29 [04:11:59][gamestate_persistence.cpp:94]: Savegame time 0.495859 [04:12:03][gamestate.cpp:1143]: May 879 [04:12:18][gamestate.cpp:1143]: June 879 [04:12:21][gamestate.cpp:1143]: July 879 [04:12:21][gamestate_persistence.cpp:94]: Savegame time 0.001443 [04:12:21][gamestate_persistence.cpp:338]: wrote section provinces [04:12:21][gamestate_persistence.cpp:339]: written size 4.68 Mb (reserved 32.00 Mb) [04:12:21][gamestate_persistence.cpp:343]: write task time: 0.24 [04:12:21][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:12:21][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:12:21][gamestate_persistence.cpp:343]: write task time: 0.00 [04:12:21][gamestate_persistence.cpp:338]: wrote section living [04:12:21][gamestate_persistence.cpp:339]: written size 14.57 Mb (reserved 32.00 Mb) [04:12:21][gamestate_persistence.cpp:343]: write task time: 0.45 [04:12:21][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:12:21][gamestate_persistence.cpp:339]: written size 1.33 Mb (reserved 32.00 Mb) [04:12:21][gamestate_persistence.cpp:343]: write task time: 0.06 [04:12:21][gamestate_persistence.cpp:338]: wrote section characters [04:12:21][gamestate_persistence.cpp:339]: written size 0.44 Mb (reserved 4.00 Mb) [04:12:21][gamestate_persistence.cpp:343]: write task time: 0.03 [04:12:21][gamestate_persistence.cpp:338]: wrote section character_lookup [04:12:21][gamestate_persistence.cpp:339]: written size 4.94 Mb (reserved 8.00 Mb) [04:12:21][gamestate_persistence.cpp:343]: write task time: 0.26 [04:12:21][gamestate_persistence.cpp:338]: wrote section armies [04:12:21][gamestate_persistence.cpp:339]: written size 10.72 Mb (reserved 16.00 Mb) [04:12:21][gamestate_persistence.cpp:343]: write task time: 0.35 [04:12:21][gamestate_persistence.cpp:94]: Savegame time 0.492210 [04:12:24][gamestate.cpp:1143]: August 879 [04:12:28][gamestate.cpp:1143]: September 879 [04:12:45][gamestate.cpp:1143]: October 879 [04:12:45][gamestate_persistence.cpp:94]: Savegame time 0.001492 [04:12:45][gamestate_persistence.cpp:338]: wrote section provinces [04:12:45][gamestate_persistence.cpp:339]: written size 4.93 Mb (reserved 32.00 Mb) [04:12:45][gamestate_persistence.cpp:343]: write task time: 0.25 [04:12:45][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:12:45][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:12:45][gamestate_persistence.cpp:343]: write task time: 0.00 [04:12:45][gamestate_persistence.cpp:338]: wrote section living [04:12:45][gamestate_persistence.cpp:339]: written size 14.63 Mb (reserved 32.00 Mb) [04:12:45][gamestate_persistence.cpp:343]: write task time: 0.46 [04:12:45][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:12:45][gamestate_persistence.cpp:339]: written size 1.34 Mb (reserved 32.00 Mb) [04:12:45][gamestate_persistence.cpp:343]: write task time: 0.06 [04:12:45][gamestate_persistence.cpp:338]: wrote section characters [04:12:45][gamestate_persistence.cpp:339]: written size 0.46 Mb (reserved 4.00 Mb) [04:12:45][gamestate_persistence.cpp:343]: write task time: 0.02 [04:12:45][gamestate_persistence.cpp:338]: wrote section character_lookup [04:12:45][gamestate_persistence.cpp:339]: written size 5.02 Mb (reserved 8.00 Mb) [04:12:45][gamestate_persistence.cpp:343]: write task time: 0.28 [04:12:45][gamestate_persistence.cpp:338]: wrote section armies [04:12:45][gamestate_persistence.cpp:339]: written size 10.77 Mb (reserved 16.00 Mb) [04:12:45][gamestate_persistence.cpp:343]: write task time: 0.36 [04:12:45][gamestate_persistence.cpp:94]: Savegame time 0.501391 [04:12:48][gamestate.cpp:1143]: November 879 [04:12:50][gamestate.cpp:1143]: December 879 [04:13:50][gamestate.cpp:1143]: January 880 [04:13:50][gamestate_persistence.cpp:94]: Savegame time 0.000823 [04:13:50][gamestate_persistence.cpp:338]: wrote section provinces [04:13:50][gamestate_persistence.cpp:339]: written size 4.92 Mb (reserved 32.00 Mb) [04:13:50][gamestate_persistence.cpp:343]: write task time: 0.23 [04:13:50][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:13:50][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:13:50][gamestate_persistence.cpp:343]: write task time: 0.00 [04:13:50][gamestate_persistence.cpp:338]: wrote section living [04:13:50][gamestate_persistence.cpp:339]: written size 14.80 Mb (reserved 32.00 Mb) [04:13:50][gamestate_persistence.cpp:343]: write task time: 0.46 [04:13:50][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:13:50][gamestate_persistence.cpp:339]: written size 1.34 Mb (reserved 32.00 Mb) [04:13:50][gamestate_persistence.cpp:343]: write task time: 0.08 [04:13:50][gamestate_persistence.cpp:338]: wrote section characters [04:13:50][gamestate_persistence.cpp:339]: written size 0.47 Mb (reserved 4.00 Mb) [04:13:50][gamestate_persistence.cpp:343]: write task time: 0.02 [04:13:50][gamestate_persistence.cpp:338]: wrote section character_lookup [04:13:50][gamestate_persistence.cpp:339]: written size 5.07 Mb (reserved 8.00 Mb) [04:13:50][gamestate_persistence.cpp:343]: write task time: 0.26 [04:13:50][gamestate_persistence.cpp:338]: wrote section armies [04:13:50][gamestate_persistence.cpp:339]: written size 10.86 Mb (reserved 16.00 Mb) [04:13:50][gamestate_persistence.cpp:343]: write task time: 0.34 [04:13:50][gamestate_persistence.cpp:94]: Savegame time 0.510445 [04:13:55][gamestate.cpp:1143]: February 880 [04:14:00][gamestate.cpp:1143]: March 880 [04:14:03][gamestate.cpp:1143]: April 880 [04:14:03][gamestate_persistence.cpp:94]: Savegame time 0.001103 [04:14:03][gamestate_persistence.cpp:338]: wrote section provinces [04:14:03][gamestate_persistence.cpp:339]: written size 4.83 Mb (reserved 32.00 Mb) [04:14:03][gamestate_persistence.cpp:343]: write task time: 0.23 [04:14:03][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:14:03][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:14:03][gamestate_persistence.cpp:343]: write task time: 0.00 [04:14:03][gamestate_persistence.cpp:338]: wrote section living [04:14:03][gamestate_persistence.cpp:339]: written size 14.84 Mb (reserved 32.00 Mb) [04:14:03][gamestate_persistence.cpp:343]: write task time: 0.47 [04:14:03][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:14:03][gamestate_persistence.cpp:339]: written size 1.35 Mb (reserved 32.00 Mb) [04:14:03][gamestate_persistence.cpp:343]: write task time: 0.05 [04:14:03][gamestate_persistence.cpp:338]: wrote section characters [04:14:03][gamestate_persistence.cpp:339]: written size 0.48 Mb (reserved 4.00 Mb) [04:14:03][gamestate_persistence.cpp:343]: write task time: 0.02 [04:14:03][gamestate_persistence.cpp:338]: wrote section character_lookup [04:14:03][gamestate_persistence.cpp:339]: written size 5.12 Mb (reserved 8.00 Mb) [04:14:03][gamestate_persistence.cpp:343]: write task time: 0.25 [04:14:03][gamestate_persistence.cpp:338]: wrote section armies [04:14:03][gamestate_persistence.cpp:339]: written size 10.91 Mb (reserved 16.00 Mb) [04:14:03][gamestate_persistence.cpp:343]: write task time: 0.34 [04:14:03][gamestate_persistence.cpp:94]: Savegame time 0.509837 [04:14:14][gamestate.cpp:1143]: May 880 [04:14:17][gamestate.cpp:1143]: June 880 [04:14:32][gamestate.cpp:1143]: July 880 [04:14:32][gamestate_persistence.cpp:94]: Savegame time 0.000550 [04:14:32][gamestate_persistence.cpp:338]: wrote section provinces [04:14:32][gamestate_persistence.cpp:339]: written size 4.72 Mb (reserved 32.00 Mb) [04:14:32][gamestate_persistence.cpp:343]: write task time: 0.19 [04:14:32][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:14:32][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:14:32][gamestate_persistence.cpp:343]: write task time: 0.00 [04:14:32][gamestate_persistence.cpp:338]: wrote section living [04:14:32][gamestate_persistence.cpp:339]: written size 14.90 Mb (reserved 32.00 Mb) [04:14:32][gamestate_persistence.cpp:343]: write task time: 0.46 [04:14:32][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:14:32][gamestate_persistence.cpp:339]: written size 1.36 Mb (reserved 32.00 Mb) [04:14:32][gamestate_persistence.cpp:343]: write task time: 0.05 [04:14:32][gamestate_persistence.cpp:338]: wrote section characters [04:14:32][gamestate_persistence.cpp:339]: written size 0.50 Mb (reserved 4.00 Mb) [04:14:32][gamestate_persistence.cpp:343]: write task time: 0.12 [04:14:32][gamestate_persistence.cpp:338]: wrote section character_lookup [04:14:32][gamestate_persistence.cpp:339]: written size 5.23 Mb (reserved 8.00 Mb) [04:14:32][gamestate_persistence.cpp:343]: write task time: 0.22 [04:14:32][gamestate_persistence.cpp:338]: wrote section armies [04:14:32][gamestate_persistence.cpp:339]: written size 10.96 Mb (reserved 16.00 Mb) [04:14:32][gamestate_persistence.cpp:343]: write task time: 0.33 [04:14:32][gamestate_persistence.cpp:94]: Savegame time 0.505062 [04:14:56][gamestate.cpp:1143]: August 880 [04:15:08][gamestate.cpp:1143]: September 880 [04:15:22][gamestate.cpp:1143]: October 880 [04:15:22][gamestate_persistence.cpp:94]: Savegame time 0.000449 [04:15:23][gamestate_persistence.cpp:338]: wrote section provinces [04:15:23][gamestate_persistence.cpp:339]: written size 4.97 Mb (reserved 32.00 Mb) [04:15:23][gamestate_persistence.cpp:343]: write task time: 0.25 [04:15:23][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:15:23][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:15:23][gamestate_persistence.cpp:343]: write task time: 0.00 [04:15:23][gamestate_persistence.cpp:338]: wrote section living [04:15:23][gamestate_persistence.cpp:339]: written size 14.95 Mb (reserved 32.00 Mb) [04:15:23][gamestate_persistence.cpp:343]: write task time: 0.47 [04:15:23][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:15:23][gamestate_persistence.cpp:339]: written size 1.36 Mb (reserved 32.00 Mb) [04:15:23][gamestate_persistence.cpp:343]: write task time: 0.07 [04:15:23][gamestate_persistence.cpp:338]: wrote section characters [04:15:23][gamestate_persistence.cpp:339]: written size 0.52 Mb (reserved 4.00 Mb) [04:15:23][gamestate_persistence.cpp:343]: write task time: 0.02 [04:15:23][gamestate_persistence.cpp:338]: wrote section character_lookup [04:15:23][gamestate_persistence.cpp:339]: written size 5.30 Mb (reserved 8.00 Mb) [04:15:23][gamestate_persistence.cpp:343]: write task time: 0.27 [04:15:23][gamestate_persistence.cpp:338]: wrote section armies [04:15:23][gamestate_persistence.cpp:339]: written size 11.00 Mb (reserved 16.00 Mb) [04:15:23][gamestate_persistence.cpp:343]: write task time: 0.35 [04:15:23][gamestate_persistence.cpp:94]: Savegame time 0.520658 [04:15:26][gamestate.cpp:1143]: November 880 [04:15:29][gamestate.cpp:1143]: December 880 [04:15:35][character_window.cpp:953]: Open character 8694 [04:16:17][gamestate.cpp:1143]: January 881 [04:16:17][gamestate_persistence.cpp:94]: Savegame time 0.001083 [04:16:18][gamestate_persistence.cpp:338]: wrote section provinces [04:16:18][gamestate_persistence.cpp:339]: written size 4.96 Mb (reserved 32.00 Mb) [04:16:18][gamestate_persistence.cpp:343]: write task time: 0.19 [04:16:18][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:16:18][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:16:18][gamestate_persistence.cpp:343]: write task time: 0.00 [04:16:18][gamestate_persistence.cpp:338]: wrote section living [04:16:18][gamestate_persistence.cpp:339]: written size 15.02 Mb (reserved 32.00 Mb) [04:16:18][gamestate_persistence.cpp:343]: write task time: 0.47 [04:16:18][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:16:18][gamestate_persistence.cpp:339]: written size 1.37 Mb (reserved 32.00 Mb) [04:16:18][gamestate_persistence.cpp:343]: write task time: 0.08 [04:16:18][gamestate_persistence.cpp:338]: wrote section characters [04:16:18][gamestate_persistence.cpp:339]: written size 0.53 Mb (reserved 4.00 Mb) [04:16:18][gamestate_persistence.cpp:343]: write task time: 0.04 [04:16:18][gamestate_persistence.cpp:338]: wrote section character_lookup [04:16:18][gamestate_persistence.cpp:339]: written size 5.33 Mb (reserved 8.00 Mb) [04:16:18][gamestate_persistence.cpp:343]: write task time: 0.27 [04:16:18][gamestate_persistence.cpp:338]: wrote section armies [04:16:18][gamestate_persistence.cpp:339]: written size 11.06 Mb (reserved 16.00 Mb) [04:16:18][gamestate_persistence.cpp:343]: write task time: 0.35 [04:16:18][gamestate_persistence.cpp:94]: Savegame time 0.516363 [04:16:34][gamestate.cpp:1143]: February 881 [04:16:40][gamestate.cpp:1143]: March 881 [04:17:22][character_window.cpp:953]: Open character 8516 [04:17:56][gamestate.cpp:1143]: April 881 [04:17:56][gamestate_persistence.cpp:94]: Savegame time 0.000881 [04:17:57][gamestate_persistence.cpp:338]: wrote section provinces [04:17:57][gamestate_persistence.cpp:339]: written size 4.87 Mb (reserved 32.00 Mb) [04:17:57][gamestate_persistence.cpp:343]: write task time: 0.26 [04:17:57][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:17:57][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:17:57][gamestate_persistence.cpp:343]: write task time: 0.00 [04:17:57][gamestate_persistence.cpp:338]: wrote section living [04:17:57][gamestate_persistence.cpp:339]: written size 15.03 Mb (reserved 32.00 Mb) [04:17:57][gamestate_persistence.cpp:343]: write task time: 0.48 [04:17:57][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:17:57][gamestate_persistence.cpp:339]: written size 1.37 Mb (reserved 32.00 Mb) [04:17:57][gamestate_persistence.cpp:343]: write task time: 0.07 [04:17:57][gamestate_persistence.cpp:338]: wrote section characters [04:17:57][gamestate_persistence.cpp:339]: written size 0.54 Mb (reserved 4.00 Mb) [04:17:57][gamestate_persistence.cpp:343]: write task time: 0.03 [04:17:57][gamestate_persistence.cpp:338]: wrote section character_lookup [04:17:57][gamestate_persistence.cpp:339]: written size 5.43 Mb (reserved 8.00 Mb) [04:17:57][gamestate_persistence.cpp:343]: write task time: 0.28 [04:17:57][gamestate_persistence.cpp:338]: wrote section armies [04:17:57][gamestate_persistence.cpp:339]: written size 11.12 Mb (reserved 16.00 Mb) [04:17:57][gamestate_persistence.cpp:343]: write task time: 0.37 [04:17:57][gamestate_persistence.cpp:94]: Savegame time 0.523620 [04:18:00][gamestate.cpp:1143]: May 881 [04:18:03][gamestate.cpp:1143]: June 881 [04:18:06][gamestate.cpp:1143]: July 881 [04:18:06][gamestate_persistence.cpp:94]: Savegame time 0.001301 [04:18:06][gamestate_persistence.cpp:338]: wrote section provinces [04:18:06][gamestate_persistence.cpp:339]: written size 4.77 Mb (reserved 32.00 Mb) [04:18:06][gamestate_persistence.cpp:343]: write task time: 0.18 [04:18:06][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:18:06][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:18:06][gamestate_persistence.cpp:343]: write task time: 0.00 [04:18:07][gamestate_persistence.cpp:338]: wrote section living [04:18:07][gamestate_persistence.cpp:339]: written size 15.05 Mb (reserved 32.00 Mb) [04:18:07][gamestate_persistence.cpp:343]: write task time: 0.51 [04:18:07][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:18:07][gamestate_persistence.cpp:339]: written size 1.38 Mb (reserved 32.00 Mb) [04:18:07][gamestate_persistence.cpp:343]: write task time: 0.24 [04:18:07][gamestate_persistence.cpp:338]: wrote section characters [04:18:07][gamestate_persistence.cpp:339]: written size 0.56 Mb (reserved 4.00 Mb) [04:18:07][gamestate_persistence.cpp:343]: write task time: 0.03 [04:18:07][gamestate_persistence.cpp:338]: wrote section character_lookup [04:18:07][gamestate_persistence.cpp:339]: written size 5.48 Mb (reserved 8.00 Mb) [04:18:07][gamestate_persistence.cpp:343]: write task time: 0.31 [04:18:07][gamestate_persistence.cpp:338]: wrote section armies [04:18:07][gamestate_persistence.cpp:339]: written size 11.14 Mb (reserved 16.00 Mb) [04:18:07][gamestate_persistence.cpp:343]: write task time: 0.36 [04:18:07][gamestate_persistence.cpp:94]: Savegame time 0.556451 [04:18:11][gamestate.cpp:1143]: August 881 [04:18:14][gamestate.cpp:1143]: September 881 [04:18:17][gamestate.cpp:1143]: October 881 [04:18:17][gamestate_persistence.cpp:94]: Savegame time 0.000846 [04:18:17][gamestate_persistence.cpp:338]: wrote section provinces [04:18:17][gamestate_persistence.cpp:339]: written size 5.02 Mb (reserved 32.00 Mb) [04:18:17][gamestate_persistence.cpp:343]: write task time: 0.20 [04:18:17][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:18:17][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:18:17][gamestate_persistence.cpp:343]: write task time: 0.00 [04:18:17][gamestate_persistence.cpp:338]: wrote section living [04:18:17][gamestate_persistence.cpp:339]: written size 15.09 Mb (reserved 32.00 Mb) [04:18:17][gamestate_persistence.cpp:343]: write task time: 0.48 [04:18:17][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:18:17][gamestate_persistence.cpp:339]: written size 1.38 Mb (reserved 32.00 Mb) [04:18:17][gamestate_persistence.cpp:343]: write task time: 0.08 [04:18:17][gamestate_persistence.cpp:338]: wrote section characters [04:18:17][gamestate_persistence.cpp:339]: written size 0.58 Mb (reserved 4.00 Mb) [04:18:17][gamestate_persistence.cpp:343]: write task time: 0.03 [04:18:17][gamestate_persistence.cpp:338]: wrote section character_lookup [04:18:17][gamestate_persistence.cpp:339]: written size 5.55 Mb (reserved 8.00 Mb) [04:18:17][gamestate_persistence.cpp:343]: write task time: 0.34 [04:18:17][gamestate_persistence.cpp:338]: wrote section armies [04:18:17][gamestate_persistence.cpp:339]: written size 11.21 Mb (reserved 16.00 Mb) [04:18:17][gamestate_persistence.cpp:343]: write task time: 0.42 [04:18:17][gamestate_persistence.cpp:94]: Savegame time 0.544668 [04:18:22][gamestate.cpp:1143]: November 881 [04:18:27][gamestate.cpp:1143]: December 881 [04:18:33][gamestate.cpp:1143]: January 882 [04:18:33][gamestate_persistence.cpp:94]: Savegame time 0.000654 [04:18:34][gamestate_persistence.cpp:338]: wrote section provinces [04:18:34][gamestate_persistence.cpp:339]: written size 5.01 Mb (reserved 32.00 Mb) [04:18:34][gamestate_persistence.cpp:343]: write task time: 0.24 [04:18:34][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:18:34][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:18:34][gamestate_persistence.cpp:343]: write task time: 0.00 [04:18:34][gamestate_persistence.cpp:338]: wrote section living [04:18:34][gamestate_persistence.cpp:339]: written size 15.07 Mb (reserved 32.00 Mb) [04:18:34][gamestate_persistence.cpp:343]: write task time: 0.48 [04:18:34][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:18:34][gamestate_persistence.cpp:339]: written size 1.39 Mb (reserved 32.00 Mb) [04:18:34][gamestate_persistence.cpp:343]: write task time: 0.08 [04:18:34][gamestate_persistence.cpp:338]: wrote section characters [04:18:34][gamestate_persistence.cpp:339]: written size 0.59 Mb (reserved 4.00 Mb) [04:18:34][gamestate_persistence.cpp:343]: write task time: 0.03 [04:18:34][gamestate_persistence.cpp:338]: wrote section character_lookup [04:18:34][gamestate_persistence.cpp:339]: written size 5.60 Mb (reserved 8.00 Mb) [04:18:34][gamestate_persistence.cpp:343]: write task time: 0.27 [04:18:34][gamestate_persistence.cpp:338]: wrote section armies [04:18:34][gamestate_persistence.cpp:339]: written size 11.26 Mb (reserved 16.00 Mb) [04:18:34][gamestate_persistence.cpp:343]: write task time: 0.37 [04:18:34][gamestate_persistence.cpp:94]: Savegame time 0.525482 [04:18:38][gamestate.cpp:1143]: February 882 [04:18:43][gamestate.cpp:1143]: March 882 [04:18:49][gamestate.cpp:1143]: April 882 [04:18:49][gamestate_persistence.cpp:94]: Savegame time 0.000818 [04:18:50][gamestate_persistence.cpp:338]: wrote section provinces [04:18:50][gamestate_persistence.cpp:339]: written size 4.93 Mb (reserved 32.00 Mb) [04:18:50][gamestate_persistence.cpp:343]: write task time: 0.26 [04:18:50][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:18:50][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:18:50][gamestate_persistence.cpp:343]: write task time: 0.00 [04:18:50][gamestate_persistence.cpp:338]: wrote section living [04:18:50][gamestate_persistence.cpp:339]: written size 15.13 Mb (reserved 32.00 Mb) [04:18:50][gamestate_persistence.cpp:343]: write task time: 0.48 [04:18:50][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:18:50][gamestate_persistence.cpp:339]: written size 1.40 Mb (reserved 32.00 Mb) [04:18:50][gamestate_persistence.cpp:343]: write task time: 0.05 [04:18:50][gamestate_persistence.cpp:338]: wrote section characters [04:18:50][gamestate_persistence.cpp:339]: written size 0.61 Mb (reserved 4.00 Mb) [04:18:50][gamestate_persistence.cpp:343]: write task time: 0.03 [04:18:50][gamestate_persistence.cpp:338]: wrote section character_lookup [04:18:50][gamestate_persistence.cpp:339]: written size 5.66 Mb (reserved 8.00 Mb) [04:18:50][gamestate_persistence.cpp:343]: write task time: 0.28 [04:18:50][gamestate_persistence.cpp:338]: wrote section armies [04:18:50][gamestate_persistence.cpp:339]: written size 11.33 Mb (reserved 16.00 Mb) [04:18:50][gamestate_persistence.cpp:343]: write task time: 0.39 [04:18:50][gamestate_persistence.cpp:94]: Savegame time 0.534767 [04:19:01][gamestate.cpp:1143]: May 882 [04:19:04][gamestate.cpp:1143]: June 882 [04:19:06][gamestate.cpp:1143]: July 882 [04:19:07][gamestate_persistence.cpp:94]: Savegame time 0.000885 [04:19:07][gamestate_persistence.cpp:338]: wrote section provinces [04:19:07][gamestate_persistence.cpp:339]: written size 4.82 Mb (reserved 32.00 Mb) [04:19:07][gamestate_persistence.cpp:343]: write task time: 0.24 [04:19:07][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:19:07][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:19:07][gamestate_persistence.cpp:343]: write task time: 0.00 [04:19:07][gamestate_persistence.cpp:338]: wrote section living [04:19:07][gamestate_persistence.cpp:339]: written size 15.21 Mb (reserved 32.00 Mb) [04:19:07][gamestate_persistence.cpp:343]: write task time: 0.49 [04:19:07][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:19:07][gamestate_persistence.cpp:339]: written size 1.41 Mb (reserved 32.00 Mb) [04:19:07][gamestate_persistence.cpp:343]: write task time: 0.08 [04:19:07][gamestate_persistence.cpp:338]: wrote section characters [04:19:07][gamestate_persistence.cpp:339]: written size 0.63 Mb (reserved 4.00 Mb) [04:19:07][gamestate_persistence.cpp:343]: write task time: 0.04 [04:19:07][gamestate_persistence.cpp:338]: wrote section character_lookup [04:19:07][gamestate_persistence.cpp:339]: written size 5.73 Mb (reserved 8.00 Mb) [04:19:07][gamestate_persistence.cpp:343]: write task time: 0.31 [04:19:07][gamestate_persistence.cpp:338]: wrote section armies [04:19:07][gamestate_persistence.cpp:339]: written size 11.40 Mb (reserved 16.00 Mb) [04:19:07][gamestate_persistence.cpp:343]: write task time: 0.37 [04:19:07][gamestate_persistence.cpp:94]: Savegame time 0.539839 [04:19:13][gamestate.cpp:1143]: August 882 [04:19:16][gamestate.cpp:1143]: September 882 [04:19:46][gamestate.cpp:1143]: October 882 [04:19:46][gamestate_persistence.cpp:94]: Savegame time 0.000650 [04:19:47][gamestate_persistence.cpp:338]: wrote section provinces [04:19:47][gamestate_persistence.cpp:339]: written size 5.07 Mb (reserved 32.00 Mb) [04:19:47][gamestate_persistence.cpp:343]: write task time: 0.18 [04:19:47][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:19:47][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:19:47][gamestate_persistence.cpp:343]: write task time: 0.00 [04:19:47][gamestate_persistence.cpp:338]: wrote section living [04:19:47][gamestate_persistence.cpp:339]: written size 15.29 Mb (reserved 32.00 Mb) [04:19:47][gamestate_persistence.cpp:343]: write task time: 0.49 [04:19:47][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:19:47][gamestate_persistence.cpp:339]: written size 1.42 Mb (reserved 32.00 Mb) [04:19:47][gamestate_persistence.cpp:343]: write task time: 0.09 [04:19:47][gamestate_persistence.cpp:338]: wrote section characters [04:19:47][gamestate_persistence.cpp:339]: written size 0.65 Mb (reserved 4.00 Mb) [04:19:47][gamestate_persistence.cpp:343]: write task time: 0.03 [04:19:47][gamestate_persistence.cpp:338]: wrote section character_lookup [04:19:47][gamestate_persistence.cpp:339]: written size 5.77 Mb (reserved 8.00 Mb) [04:19:47][gamestate_persistence.cpp:343]: write task time: 0.29 [04:19:47][gamestate_persistence.cpp:338]: wrote section armies [04:19:47][gamestate_persistence.cpp:339]: written size 11.51 Mb (reserved 16.00 Mb) [04:19:47][gamestate_persistence.cpp:343]: write task time: 0.35 [04:19:47][gamestate_persistence.cpp:94]: Savegame time 0.538039 [04:19:52][gamestate.cpp:1143]: November 882 [04:19:59][gamestate.cpp:1143]: December 882 [04:20:06][character_window.cpp:953]: Open character 9678 [04:20:10][gamestate.cpp:1143]: January 883 [04:20:10][gamestate_persistence.cpp:94]: Savegame time 0.001180 [04:20:10][gamestate_persistence.cpp:338]: wrote section provinces [04:20:10][gamestate_persistence.cpp:339]: written size 5.07 Mb (reserved 32.00 Mb) [04:20:10][gamestate_persistence.cpp:343]: write task time: 0.20 [04:20:10][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:20:10][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:20:10][gamestate_persistence.cpp:343]: write task time: 0.00 [04:20:10][gamestate_persistence.cpp:338]: wrote section living [04:20:10][gamestate_persistence.cpp:339]: written size 15.44 Mb (reserved 32.00 Mb) [04:20:10][gamestate_persistence.cpp:343]: write task time: 0.49 [04:20:10][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:20:10][gamestate_persistence.cpp:339]: written size 1.43 Mb (reserved 32.00 Mb) [04:20:10][gamestate_persistence.cpp:343]: write task time: 0.06 [04:20:10][gamestate_persistence.cpp:338]: wrote section characters [04:20:10][gamestate_persistence.cpp:339]: written size 0.66 Mb (reserved 4.00 Mb) [04:20:10][gamestate_persistence.cpp:343]: write task time: 0.03 [04:20:10][gamestate_persistence.cpp:338]: wrote section character_lookup [04:20:10][gamestate_persistence.cpp:339]: written size 5.81 Mb (reserved 8.00 Mb) [04:20:10][gamestate_persistence.cpp:343]: write task time: 0.28 [04:20:10][gamestate_persistence.cpp:338]: wrote section armies [04:20:10][gamestate_persistence.cpp:339]: written size 11.52 Mb (reserved 16.00 Mb) [04:20:10][gamestate_persistence.cpp:343]: write task time: 0.38 [04:20:10][gamestate_persistence.cpp:94]: Savegame time 0.543352 [04:20:34][gamestate.cpp:1143]: February 883 [04:20:39][gamestate.cpp:1143]: March 883 [04:20:44][gamestate.cpp:1143]: April 883 [04:20:44][gamestate_persistence.cpp:94]: Savegame time 0.002468 [04:20:45][gamestate_persistence.cpp:338]: wrote section provinces [04:20:45][gamestate_persistence.cpp:339]: written size 4.98 Mb (reserved 32.00 Mb) [04:20:45][gamestate_persistence.cpp:343]: write task time: 0.21 [04:20:45][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:20:45][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:20:45][gamestate_persistence.cpp:343]: write task time: 0.00 [04:20:45][gamestate_persistence.cpp:338]: wrote section living [04:20:45][gamestate_persistence.cpp:339]: written size 15.49 Mb (reserved 32.00 Mb) [04:20:45][gamestate_persistence.cpp:343]: write task time: 0.49 [04:20:45][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:20:45][gamestate_persistence.cpp:339]: written size 1.44 Mb (reserved 32.00 Mb) [04:20:45][gamestate_persistence.cpp:343]: write task time: 0.07 [04:20:45][gamestate_persistence.cpp:338]: wrote section characters [04:20:45][gamestate_persistence.cpp:339]: written size 0.68 Mb (reserved 4.00 Mb) [04:20:45][gamestate_persistence.cpp:343]: write task time: 0.03 [04:20:45][gamestate_persistence.cpp:338]: wrote section character_lookup [04:20:45][gamestate_persistence.cpp:339]: written size 5.86 Mb (reserved 8.00 Mb) [04:20:45][gamestate_persistence.cpp:343]: write task time: 0.27 [04:20:45][gamestate_persistence.cpp:338]: wrote section armies [04:20:45][gamestate_persistence.cpp:339]: written size 11.57 Mb (reserved 16.00 Mb) [04:20:45][gamestate_persistence.cpp:343]: write task time: 0.37 [04:20:45][gamestate_persistence.cpp:94]: Savegame time 0.543093 [04:20:48][gamestate.cpp:1143]: May 883 [04:20:51][gamestate.cpp:1143]: June 883 [04:21:43][character_window.cpp:953]: Open character 9735 [04:23:01][gamestate.cpp:1143]: July 883 [04:23:01][gamestate_persistence.cpp:94]: Savegame time 0.000945 [04:23:02][gamestate_persistence.cpp:338]: wrote section provinces [04:23:02][gamestate_persistence.cpp:339]: written size 4.87 Mb (reserved 32.00 Mb) [04:23:02][gamestate_persistence.cpp:343]: write task time: 0.24 [04:23:02][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:23:02][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:23:02][gamestate_persistence.cpp:343]: write task time: 0.00 [04:23:02][gamestate_persistence.cpp:338]: wrote section living [04:23:02][gamestate_persistence.cpp:339]: written size 15.55 Mb (reserved 32.00 Mb) [04:23:02][gamestate_persistence.cpp:343]: write task time: 0.49 [04:23:02][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:23:02][gamestate_persistence.cpp:339]: written size 1.44 Mb (reserved 32.00 Mb) [04:23:02][gamestate_persistence.cpp:343]: write task time: 0.05 [04:23:02][gamestate_persistence.cpp:338]: wrote section characters [04:23:02][gamestate_persistence.cpp:339]: written size 0.70 Mb (reserved 4.00 Mb) [04:23:02][gamestate_persistence.cpp:343]: write task time: 0.04 [04:23:02][gamestate_persistence.cpp:338]: wrote section character_lookup [04:23:02][gamestate_persistence.cpp:339]: written size 5.93 Mb (reserved 8.00 Mb) [04:23:02][gamestate_persistence.cpp:343]: write task time: 0.31 [04:23:02][gamestate_persistence.cpp:338]: wrote section armies [04:23:02][gamestate_persistence.cpp:339]: written size 11.55 Mb (reserved 16.00 Mb) [04:23:02][gamestate_persistence.cpp:343]: write task time: 0.38 [04:23:02][gamestate_persistence.cpp:94]: Savegame time 0.536010 [04:23:21][character_window.cpp:953]: Open character 22832 [04:24:07][gamestate.cpp:1143]: August 883 [04:24:19][character_window.cpp:953]: Open character 7017 [04:24:28][character_window.cpp:953]: Open character 8516 [04:24:32][character_window.cpp:953]: Open character 7078 [04:24:41][gamestate.cpp:1143]: September 883 [04:24:51][gamestate.cpp:1143]: October 883 [04:24:51][gamestate_persistence.cpp:94]: Savegame time 0.000800 [04:24:51][gamestate_persistence.cpp:338]: wrote section provinces [04:24:51][gamestate_persistence.cpp:339]: written size 5.12 Mb (reserved 32.00 Mb) [04:24:51][gamestate_persistence.cpp:343]: write task time: 0.26 [04:24:51][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:24:51][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:24:51][gamestate_persistence.cpp:343]: write task time: 0.00 [04:24:51][gamestate_persistence.cpp:338]: wrote section living [04:24:51][gamestate_persistence.cpp:339]: written size 15.60 Mb (reserved 32.00 Mb) [04:24:51][gamestate_persistence.cpp:343]: write task time: 0.51 [04:24:51][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:24:51][gamestate_persistence.cpp:339]: written size 1.45 Mb (reserved 32.00 Mb) [04:24:51][gamestate_persistence.cpp:343]: write task time: 0.09 [04:24:51][gamestate_persistence.cpp:338]: wrote section characters [04:24:51][gamestate_persistence.cpp:339]: written size 0.71 Mb (reserved 4.00 Mb) [04:24:51][gamestate_persistence.cpp:343]: write task time: 0.03 [04:24:51][gamestate_persistence.cpp:338]: wrote section character_lookup [04:24:51][gamestate_persistence.cpp:339]: written size 5.97 Mb (reserved 8.00 Mb) [04:24:51][gamestate_persistence.cpp:343]: write task time: 0.30 [04:24:51][gamestate_persistence.cpp:338]: wrote section armies [04:24:51][gamestate_persistence.cpp:339]: written size 11.62 Mb (reserved 16.00 Mb) [04:24:51][gamestate_persistence.cpp:343]: write task time: 0.36 [04:24:51][gamestate_persistence.cpp:94]: Savegame time 0.555553 [04:24:56][character_window.cpp:953]: Open character 16787066 [04:24:57][character_window.cpp:953]: Open character 16788142 [04:24:58][character_window.cpp:953]: Open character 16803670 [04:26:08][character_window.cpp:953]: Open character 16793000 [04:26:36][gamestate.cpp:1143]: November 883 [04:26:44][character_window.cpp:953]: Open character 20884 [04:27:15][gamestate.cpp:1143]: December 883 [04:27:21][gamestate.cpp:1143]: January 884 [04:27:21][gamestate_persistence.cpp:94]: Savegame time 0.000692 [04:27:21][gamestate_persistence.cpp:338]: wrote section provinces [04:27:21][gamestate_persistence.cpp:339]: written size 5.11 Mb (reserved 32.00 Mb) [04:27:21][gamestate_persistence.cpp:343]: write task time: 0.24 [04:27:21][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:27:21][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:27:21][gamestate_persistence.cpp:343]: write task time: 0.00 [04:27:21][gamestate_persistence.cpp:338]: wrote section living [04:27:21][gamestate_persistence.cpp:339]: written size 15.66 Mb (reserved 32.00 Mb) [04:27:21][gamestate_persistence.cpp:343]: write task time: 0.50 [04:27:21][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:27:21][gamestate_persistence.cpp:339]: written size 1.46 Mb (reserved 32.00 Mb) [04:27:21][gamestate_persistence.cpp:343]: write task time: 0.09 [04:27:21][gamestate_persistence.cpp:338]: wrote section characters [04:27:21][gamestate_persistence.cpp:339]: written size 0.72 Mb (reserved 4.00 Mb) [04:27:21][gamestate_persistence.cpp:343]: write task time: 0.03 [04:27:21][gamestate_persistence.cpp:338]: wrote section character_lookup [04:27:21][gamestate_persistence.cpp:339]: written size 6.04 Mb (reserved 8.00 Mb) [04:27:21][gamestate_persistence.cpp:343]: write task time: 0.30 [04:27:21][gamestate_persistence.cpp:338]: wrote section armies [04:27:21][gamestate_persistence.cpp:339]: written size 11.67 Mb (reserved 16.00 Mb) [04:27:21][gamestate_persistence.cpp:343]: write task time: 0.37 [04:27:21][gamestate_persistence.cpp:94]: Savegame time 0.551108 [04:27:28][character_window.cpp:953]: Open character 7191 [04:27:44][character_window.cpp:953]: Open character 8516 [04:27:50][character_window.cpp:953]: Open character 7191 [04:27:58][gamestate.cpp:1143]: February 884 [04:28:18][gamestate.cpp:1143]: March 884 [04:28:32][character_window.cpp:953]: Open character 9404 [04:28:42][gamestate.cpp:1143]: April 884 [04:28:42][gamestate_persistence.cpp:94]: Savegame time 0.000817 [04:28:43][gamestate_persistence.cpp:338]: wrote section provinces [04:28:43][gamestate_persistence.cpp:339]: written size 5.02 Mb (reserved 32.00 Mb) [04:28:43][gamestate_persistence.cpp:343]: write task time: 0.24 [04:28:43][gamestate_persistence.cpp:338]: wrote section deleted_characters [04:28:43][gamestate_persistence.cpp:339]: written size 0.00 Mb (reserved 2.00 Mb) [04:28:43][gamestate_persistence.cpp:343]: write task time: 0.00 [04:28:44][character_window.cpp:953]: Open character 9375 [04:28:44][gamestate_persistence.cpp:338]: wrote section living [04:28:44][gamestate_persistence.cpp:339]: written size 15.69 Mb (reserved 32.00 Mb) [04:28:44][gamestate_persistence.cpp:343]: write task time: 2.07 [04:28:45][gamestate_persistence.cpp:338]: wrote section dead_unprunable [04:28:45][gamestate_persistence.cpp:339]: written size 1.46 Mb (reserved 32.00 Mb) [04:28:45][gamestate_persistence.cpp:343]: write task time: 0.06 [04:28:45][gamestate_persistence.cpp:338]: wrote section characters [04:28:45][gamestate_persistence.cpp:339]: written size 0.73 Mb (reserved 4.00 Mb) [04:28:45][gamestate_persistence.cpp:343]: write task time: 0.04 [04:28:45][gamestate_persistence.cpp:338]: wrote section character_lookup [04:28:45][gamestate_persistence.cpp:339]: written size 6.11 Mb (reserved 8.00 Mb) [04:28:45][gamestate_persistence.cpp:343]: write task time: 1.92