country_event = { #Esperanto event
	id = 450007
	title = EVTNAME450007
	desc = EVTDESC450007
	picture = "jews"
	major = yes
	fire_only_once = yes
	
	trigger = {
		owns = 706 # Warsaw
		year = 1887
		civilized = yes
		invention = expressionist_literature
		literacy = 0.3 #Let's hope they know how to write before books
	}
	
	mean_time_to_happen = {
		months = 7 #26.7.1887, publication of the Unua Libro
		modifier = {
			factor = 0.5
			month = 7
		}
	}
	
	option = {
		name = EVTOPTA450007 #Adopt
		any_pop = {
			literacy = 0.01
		}
		prestige = 5
	}
	
	option = {
		name = EVTOPTB450007 #Discard
		any_pop = {
			limit = {
				OR = {
					has_pop_culture = polish
					has_pop_culture = ashkenazi
				}
			}
			consciousness = 0.5
		}
		prestige = 5
	}
	
}
country_event = {
	id = 251000
	title = "The $COUNTRY_ADJ$ War of Independence"
	desc = "$DATE_LONG$ ($YEAR$)"
	major = yes
	picture = Riot
	is_triggered_only = yes
    option = {
		name = "To Arms!"
		war = {
			target = FROM
			defender_goal = {
				casus_belli = conquest
			}
			attacker_goal = {
				casus_belli = become_independent
			}
			call_ally = no
		}
		FROM = {
			country_event = 250999
		}
	}
}
country_event = {
	id = 250999
	title = "Debug - Religion"
	desc = "I forgot, what is the religion of $COUNTRY$?"
	picture = Riot
	is_triggered_only = yes
	immediate = {
		FROM = {
			remove_accepted_culture = zzz_religion_catholic
			remove_accepted_culture = zzz_religion_cathar
			remove_accepted_culture = zzz_religion_fraticelli
			remove_accepted_culture = zzz_religion_waldensian
			remove_accepted_culture = zzz_religion_lollard
			remove_accepted_culture = zzz_religion_catholic_heresy
			remove_accepted_culture = zzz_religion_arian
			remove_accepted_culture = zzz_religion_protestant
			remove_accepted_culture = zzz_religion_protestant_heresy
			remove_accepted_culture = zzz_religion_mormon
			remove_accepted_culture = zzz_religion_orthodox
			remove_accepted_culture = zzz_religion_pre_schism
			remove_accepted_culture = zzz_religion_bogomilist
			remove_accepted_culture = zzz_religion_monothelite
			remove_accepted_culture = zzz_religion_iconoclast
			remove_accepted_culture = zzz_religion_paulician
			remove_accepted_culture = zzz_religion_orthodox_heresy
			remove_accepted_culture = zzz_religion_coptic
			remove_accepted_culture = zzz_religion_monophysite
			remove_accepted_culture = zzz_religion_nestorian
			remove_accepted_culture = zzz_religion_messalian
			remove_accepted_culture = zzz_religion_hussite
			remove_accepted_culture = zzz_religion_sunni
			remove_accepted_culture = zzz_religion_zikri
			remove_accepted_culture = zzz_religion_yazidi
			remove_accepted_culture = zzz_religion_sunni_heresy
			remove_accepted_culture = zzz_religion_shiite
			remove_accepted_culture = zzz_religion_hurufi
			remove_accepted_culture = zzz_religion_druze
			remove_accepted_culture = zzz_religion_shiite_heresy
			remove_accepted_culture = zzz_religion_ibadi
			remove_accepted_culture = zzz_religion_kharijite
			remove_accepted_culture = zzz_religion_jewish
			remove_accepted_culture = zzz_religion_samaritan
			remove_accepted_culture = zzz_religion_karaite
			remove_accepted_culture = zzz_religion_jewish_heresy
			remove_accepted_culture = zzz_religion_mahayana
			remove_accepted_culture = zzz_religion_gelugpa
			remove_accepted_culture = zzz_religion_theravada
			remove_accepted_culture = zzz_religion_hindu
			remove_accepted_culture = zzz_religion_shinto
			remove_accepted_culture = zzz_religion_sikh
			remove_accepted_culture = zzz_religion_jain
			remove_accepted_culture = zzz_religion_animist
			remove_accepted_culture = zzz_religion_norse_pagan_reformed
			remove_accepted_culture = zzz_religion_tengri_pagan_reformed
			remove_accepted_culture = zzz_religion_baltic_pagan_reformed
			remove_accepted_culture = zzz_religion_finnish_pagan_reformed
			remove_accepted_culture = zzz_religion_aztec_reformed
			remove_accepted_culture = zzz_religion_slavic_pagan_reformed
			remove_accepted_culture = zzz_religion_west_african_pagan_reformed
			remove_accepted_culture = zzz_religion_zun_pagan_reformed
			remove_accepted_culture = zzz_religion_hellenic_pagan
			remove_accepted_culture = zzz_religion_inca_reformed
			remove_accepted_culture = zzz_religion_shamanism
			remove_accepted_culture = zzz_religion_totemism
			remove_accepted_culture = zzz_religion_mayan
			remove_accepted_culture = zzz_religion_nahuatl
			remove_accepted_culture = zzz_religion_inti
			remove_accepted_culture = zzz_religion_kemetic
			remove_accepted_culture = zzz_religion_arab_pagan
			remove_accepted_culture = zzz_religion_druidist
			remove_accepted_culture = zzz_religion_tibet_bon
			remove_accepted_culture = zzz_religion_muism
			remove_accepted_culture = zzz_religion_zoroastrian
			remove_accepted_culture = zzz_religion_manichean
			remove_accepted_culture = zzz_religion_mazdaki
			remove_accepted_culture = zzz_religion_zoroastrian_heresy
			remove_accepted_culture = zzz_religion_noreligion
			remove_accepted_culture = zzz_religion_adamites
			remove_accepted_culture = zzz_religion_gnostic
			remove_accepted_culture = zzz_religion_canaanite
			remove_accepted_culture = zzz_religion_mardukism
		}
	}
	# Player-only option because there are a fuckton of options
	option = {
		name = "(Player-only) Dice roll!"
		FROM = {
			clr_country_flag = religi
		}
		ai_chance = { factor = 0 }
	}
	#AI will choose correctly
	 option = {
	  name = "catholic"
	  FROM = {
	   add_accepted_culture = zzz_religion_catholic
	   religion = catholic
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_catholic }
	   }
	  }
	 }
	 option = {
	  name = "cathar"
	  FROM = {
	   add_accepted_culture = zzz_religion_cathar
	   religion = cathar
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_cathar }
	   }
	  }
	 }
	 option = {
	  name = "fraticelli"
	  FROM = {
	   add_accepted_culture = zzz_religion_fraticelli
	   religion = fraticelli
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_fraticelli }
	   }
	  }
	 }
	 option = {
	  name = "waldensian"
	  FROM = {
	   add_accepted_culture = zzz_religion_waldensian
	   religion = waldensian
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_waldensian }
	   }
	  }
	 }
	 option = {
	  name = "lollard"
	  FROM = {
	   add_accepted_culture = zzz_religion_lollard
	   religion = lollard
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_lollard }
	   }
	  }
	 }
	 option = {
	  name = "catholic_heresy"
	  FROM = {
	   add_accepted_culture = zzz_religion_catholic_heresy
	   religion = catholic_heresy
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_catholic_heresy }
	   }
	  }
	 }
	 option = {
	  name = "arian"
	  FROM = {
	   add_accepted_culture = zzz_religion_arian
	   religion = arian
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_arian }
	   }
	  }
	 }
	 option = {
	  name = "protestant"
	  FROM = {
	   add_accepted_culture = zzz_religion_protestant
	   religion = protestant
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_protestant }
	   }
	  }
	 }
	 option = {
	  name = "protestant_heresy"
	  FROM = {
	   add_accepted_culture = zzz_religion_protestant_heresy
	   religion = protestant_heresy
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_protestant_heresy }
	   }
	  }
	 }
	 option = {
	  name = "mormon"
	  FROM = {
	   add_accepted_culture = zzz_religion_mormon
	   religion = mormon
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_mormon }
	   }
	  }
	 }
	 option = {
	  name = "orthodox"
	  FROM = {
	   add_accepted_culture = zzz_religion_orthodox
	   religion = orthodox
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_orthodox }
	   }
	  }
	 }
	 option = {
	  name = "pre_schism"
	  FROM = {
	   add_accepted_culture = zzz_religion_pre_schism
	   religion = pre_schism
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_pre_schism }
	   }
	  }
	 }
	 option = {
	  name = "bogomilist"
	  FROM = {
	   add_accepted_culture = zzz_religion_bogomilist
	   religion = bogomilist
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_bogomilist }
	   }
	  }
	 }
	 option = {
	  name = "monothelite"
	  FROM = {
	   add_accepted_culture = zzz_religion_monothelite
	   religion = monothelite
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_monothelite }
	   }
	  }
	 }
	 option = {
	  name = "iconoclast"
	  FROM = {
	   add_accepted_culture = zzz_religion_iconoclast
	   religion = iconoclast
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_iconoclast }
	   }
	  }
	 }
	 option = {
	  name = "paulician"
	  FROM = {
	   add_accepted_culture = zzz_religion_paulician
	   religion = paulician
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_paulician }
	   }
	  }
	 }
	 option = {
	  name = "orthodox_heresy"
	  FROM = {
	   add_accepted_culture = zzz_religion_orthodox_heresy
	   religion = orthodox_heresy
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_orthodox_heresy }
	   }
	  }
	 }
	 option = {
	  name = "coptic"
	  FROM = {
	   add_accepted_culture = zzz_religion_coptic
	   religion = coptic
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_coptic }
	   }
	  }
	 }
	 option = {
	  name = "monophysite"
	  FROM = {
	   add_accepted_culture = zzz_religion_monophysite
	   religion = monophysite
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_monophysite }
	   }
	  }
	 }
	 option = {
	  name = "nestorian"
	  FROM = {
	   add_accepted_culture = zzz_religion_nestorian
	   religion = nestorian
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_nestorian }
	   }
	  }
	 }
	 option = {
	  name = "messalian"
	  FROM = {
	   add_accepted_culture = zzz_religion_messalian
	   religion = messalian
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_messalian }
	   }
	  }
	 }
	 option = {
	  name = "hussite"
	  FROM = {
	   add_accepted_culture = zzz_religion_hussite
	   religion = hussite
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_hussite }
	   }
	  }
	 }
	 option = {
	  name = "sunni"
	  FROM = {
	   add_accepted_culture = zzz_religion_sunni
	   religion = sunni
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_sunni }
	   }
	  }
	 }
	 option = {
	  name = "zikri"
	  FROM = {
	   add_accepted_culture = zzz_religion_zikri
	   religion = zikri
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_zikri }
	   }
	  }
	 }
	 option = {
	  name = "yazidi"
	  FROM = {
	   add_accepted_culture = zzz_religion_yazidi
	   religion = yazidi
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_yazidi }
	   }
	  }
	 }
	 option = {
	  name = "sunni_heresy"
	  FROM = {
	   add_accepted_culture = zzz_religion_sunni_heresy
	   religion = sunni_heresy
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_sunni_heresy }
	   }
	  }
	 }
	 option = {
	  name = "shiite"
	  FROM = {
	   add_accepted_culture = zzz_religion_shiite
	   religion = shiite
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_shiite }
	   }
	  }
	 }
	 option = {
	  name = "hurufi"
	  FROM = {
	   add_accepted_culture = zzz_religion_hurufi
	   religion = hurufi
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_hurufi }
	   }
	  }
	 }
	 option = {
	  name = "druze"
	  FROM = {
	   add_accepted_culture = zzz_religion_druze
	   religion = druze
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_druze }
	   }
	  }
	 }
	 option = {
	  name = "shiite_heresy"
	  FROM = {
	   add_accepted_culture = zzz_religion_shiite_heresy
	   religion = shiite_heresy
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_shiite_heresy }
	   }
	  }
	 }
	 option = {
	  name = "ibadi"
	  FROM = {
	   add_accepted_culture = zzz_religion_ibadi
	   religion = ibadi
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_ibadi }
	   }
	  }
	 }
	 option = {
	  name = "kharijite"
	  FROM = {
	   add_accepted_culture = zzz_religion_kharijite
	   religion = kharijite
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_kharijite }
	   }
	  }
	 }
	 option = {
	  name = "jewish"
	  FROM = {
	   add_accepted_culture = zzz_religion_jewish
	   religion = jewish
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_jewish }
	   }
	  }
	 }
	 option = {
	  name = "samaritan"
	  FROM = {
	   add_accepted_culture = zzz_religion_samaritan
	   religion = samaritan
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_samaritan }
	   }
	  }
	 }
	 option = {
	  name = "karaite"
	  FROM = {
	   add_accepted_culture = zzz_religion_karaite
	   religion = karaite
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_karaite }
	   }
	  }
	 }
	 option = {
	  name = "jewish_heresy"
	  FROM = {
	   add_accepted_culture = zzz_religion_jewish_heresy
	   religion = jewish_heresy
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_jewish_heresy }
	   }
	  }
	 }
	 option = {
	  name = "mahayana"
	  FROM = {
	   add_accepted_culture = zzz_religion_mahayana
	   religion = mahayana
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_mahayana }
	   }
	  }
	 }
	 option = {
	  name = "gelugpa"
	  FROM = {
	   add_accepted_culture = zzz_religion_gelugpa
	   religion = gelugpa
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_gelugpa }
	   }
	  }
	 }
	 option = {
	  name = "theravada"
	  FROM = {
	   add_accepted_culture = zzz_religion_theravada
	   religion = theravada
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_theravada }
	   }
	  }
	 }
	 option = {
	  name = "hindu"
	  FROM = {
	   add_accepted_culture = zzz_religion_hindu
	   religion = hindu
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_hindu }
	   }
	  }
	 }
	 option = {
	  name = "shinto"
	  FROM = {
	   add_accepted_culture = zzz_religion_shinto
	   religion = shinto
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_shinto }
	   }
	  }
	 }
	 option = {
	  name = "sikh"
	  FROM = {
	   add_accepted_culture = zzz_religion_sikh
	   religion = sikh
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_sikh }
	   }
	  }
	 }
	 option = {
	  name = "jain"
	  FROM = {
	   add_accepted_culture = zzz_religion_jain
	   religion = jain
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_jain }
	   }
	  }
	 }
	 option = {
	  name = "animist"
	  FROM = {
	   add_accepted_culture = zzz_religion_animist
	   religion = animist
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_animist }
	   }
	  }
	 }
	 option = {
	  name = "norse_pagan_reformed"
	  FROM = {
	   add_accepted_culture = zzz_religion_norse_pagan_reformed
	   religion = norse_pagan_reformed
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_norse_pagan_reformed }
	   }
	  }
	 }
	 option = {
	  name = "tengri_pagan_reformed"
	  FROM = {
	   add_accepted_culture = zzz_religion_tengri_pagan_reformed
	   religion = tengri_pagan_reformed
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_tengri_pagan_reformed }
	   }
	  }
	 }
	 option = {
	  name = "baltic_pagan_reformed"
	  FROM = {
	   add_accepted_culture = zzz_religion_baltic_pagan_reformed
	   religion = baltic_pagan_reformed
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_baltic_pagan_reformed }
	   }
	  }
	 }
	 option = {
	  name = "finnish_pagan_reformed"
	  FROM = {
	   add_accepted_culture = zzz_religion_finnish_pagan_reformed
	   religion = finnish_pagan_reformed
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_finnish_pagan_reformed }
	   }
	  }
	 }
	 option = {
	  name = "aztec_reformed"
	  FROM = {
	   add_accepted_culture = zzz_religion_aztec_reformed
	   religion = aztec_reformed
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_aztec_reformed }
	   }
	  }
	 }
	 option = {
	  name = "slavic_pagan_reformed"
	  FROM = {
	   add_accepted_culture = zzz_religion_slavic_pagan_reformed
	   religion = slavic_pagan_reformed
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_slavic_pagan_reformed }
	   }
	  }
	 }
	 option = {
	  name = "west_african_pagan_reformed"
	  FROM = {
	   add_accepted_culture = zzz_religion_west_african_pagan_reformed
	   religion = west_african_pagan_reformed
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_west_african_pagan_reformed }
	   }
	  }
	 }
	 option = {
	  name = "zun_pagan_reformed"
	  FROM = {
	   add_accepted_culture = zzz_religion_zun_pagan_reformed
	   religion = zun_pagan_reformed
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_zun_pagan_reformed }
	   }
	  }
	 }
	 option = {
	  name = "hellenic_pagan"
	  FROM = {
	   add_accepted_culture = zzz_religion_hellenic_pagan
	   religion = hellenic_pagan
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_hellenic_pagan }
	   }
	  }
	 }
	 option = {
	  name = "inca_reformed"
	  FROM = {
	   add_accepted_culture = zzz_religion_inca_reformed
	   religion = inca_reformed
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_inca_reformed }
	   }
	  }
	 }
	 option = {
	  name = "shamanism"
	  FROM = {
	   add_accepted_culture = zzz_religion_shamanism
	   religion = shamanism
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_shamanism }
	   }
	  }
	 }
	 option = {
	  name = "totemism"
	  FROM = {
	   add_accepted_culture = zzz_religion_totemism
	   religion = totemism
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_totemism }
	   }
	  }
	 }
	 option = {
	  name = "mayan"
	  FROM = {
	   add_accepted_culture = zzz_religion_mayan
	   religion = mayan
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_mayan }
	   }
	  }
	 }
	 option = {
	  name = "nahuatl"
	  FROM = {
	   add_accepted_culture = zzz_religion_nahuatl
	   religion = nahuatl
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_nahuatl }
	   }
	  }
	 }
	 option = {
	  name = "inti"
	  FROM = {
	   add_accepted_culture = zzz_religion_inti
	   religion = inti
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_inti }
	   }
	  }
	 }
	 option = {
	  name = "kemetic"
	  FROM = {
	   add_accepted_culture = zzz_religion_kemetic
	   religion = kemetic
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_kemetic }
	   }
	  }
	 }
	 option = {
	  name = "arab_pagan"
	  FROM = {
	   add_accepted_culture = zzz_religion_arab_pagan
	   religion = arab_pagan
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_arab_pagan }
	   }
	  }
	 }
	 option = {
	  name = "druidist"
	  FROM = {
	   add_accepted_culture = zzz_religion_druidist
	   religion = druidist
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_druidist }
	   }
	  }
	 }
	 option = {
	  name = "tibet_bon"
	  FROM = {
	   add_accepted_culture = zzz_religion_tibet_bon
	   religion = tibet_bon
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_tibet_bon }
	   }
	  }
	 }
	 option = {
	  name = "muism"
	  FROM = {
	   add_accepted_culture = zzz_religion_muism
	   religion = muism
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_muism }
	   }
	  }
	 }
	 option = {
	  name = "zoroastrian"
	  FROM = {
	   add_accepted_culture = zzz_religion_zoroastrian
	   religion = zoroastrian
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_zoroastrian }
	   }
	  }
	 }
	 option = {
	  name = "manichean"
	  FROM = {
	   add_accepted_culture = zzz_religion_manichean
	   religion = manichean
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_manichean }
	   }
	  }
	 }
	 option = {
	  name = "mazdaki"
	  FROM = {
	   add_accepted_culture = zzz_religion_mazdaki
	   religion = mazdaki
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_mazdaki }
	   }
	  }
	 }
	 option = {
	  name = "zoroastrian_heresy"
	  FROM = {
	   add_accepted_culture = zzz_religion_zoroastrian_heresy
	   religion = zoroastrian_heresy
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_zoroastrian_heresy }
	   }
	  }
	 }
	 option = {
	  name = "adamites"
	  FROM = {
	   add_accepted_culture = zzz_religion_adamites
	   religion = adamites
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_adamites }
	   }
	  }
	 }
	 option = {
	  name = "gnostic"
	  FROM = {
	   add_accepted_culture = zzz_religion_gnostic
	   religion = gnostic
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_gnostic }
	   }
	  }
	 }
	 option = {
	  name = "canaanite"
	  FROM = {
	   add_accepted_culture = zzz_religion_canaanite
	   religion = canaanite
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_canaanite }
	   }
	  }
	 }
	 option = {
	  name = "mardukism"
	  FROM = {
	   add_accepted_culture = zzz_religion_mardukism
	   religion = mardukism
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_mardukism }
	   }
	  }
	 }
	 option = {
	  name = "noreligion"
	  FROM = {
	   add_accepted_culture = zzz_religion_noreligion
	   religion = noreligion
	  }
	  ai_chance = {
	   factor = 100
	   modifier = {
		factor = 0
		NOT = { accepted_culture = zzz_religion_noreligion }
	   }
	  }
	 }
}
##251xxx ~ Colonial independence events
# Canada
country_event = {
 id = 251001
 title = EVTNAME251001
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CAN_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = CAN
  NOT = { exists = CAN } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = CAN_independence
  any_owned = {
   limit = {
    is_core = CAN
   }
   secede_province = CAN
   remove_core = THIS
  }
  CAN = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CAN
  diplomatic_influence = {
   who = CAN
   value = 200
  }
  relation = {
   who = CAN
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CAN = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CAN
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Alaska
country_event = {
 id = 251002
 title = EVTNAME251002
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = LSK_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = LSK
  NOT = { exists = LSK } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = LSK_independence
  any_owned = {
   limit = {
    is_core = LSK
   }
   secede_province = LSK
   remove_core = THIS
  }
  LSK = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = LSK
  diplomatic_influence = {
   who = LSK
   value = 200
  }
  relation = {
   who = LSK
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  LSK = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = LSK
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# USA
country_event = {
 id = 251003
 title = EVTNAME251003
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = USA_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = USA
  NOT = { exists = USA } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1776 }
  }
  modifier = {
   factor = 0.75
   year = 1816
  }
  modifier = {
   factor = 0.75
   year = 1826
  }
  modifier = {
   factor = 0.75
   year = 1831
  }
  modifier = {
   factor = 0.5
   year = 1836
  }
 }
    immediate = {
  set_country_flag = USA_independence
  any_owned = {
   limit = {
    is_core = USA
   }
   secede_province = USA
   remove_core = THIS
  }
  USA = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = USA
  diplomatic_influence = {
   who = USA
   value = 200
  }
  relation = {
   who = USA
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  USA = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = USA
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Central America
country_event = {
 id = 251004
 title = EVTNAME251004
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = UCA_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = UCA
  NOT = { exists = UCA } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = UCA_independence
  any_owned = {
   limit = {
    is_core = UCA
   }
   secede_province = UCA
   remove_core = THIS
  }
  UCA = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = UCA
  diplomatic_influence = {
   who = UCA
   value = 200
  }
  relation = {
   who = UCA
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  UCA = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = UCA
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Mexico
country_event = {
 id = 251005
 title = EVTNAME251005
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = MEX_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = MEX
  NOT = { exists = MEX } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = MEX_independence
  any_owned = {
   limit = {
    is_core = MEX
   }
   secede_province = MEX
   remove_core = THIS
  }
  MEX = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = MEX
  diplomatic_influence = {
   who = MEX
   value = 200
  }
  relation = {
   who = MEX
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  MEX = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = MEX
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Brazil
country_event = {
 id = 251006
 title = EVTNAME251006
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = BRZ_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = BRZ
  NOT = { exists = BRZ } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = BRZ_independence
  any_owned = {
   limit = {
    is_core = BRZ
   }
   secede_province = BRZ
   remove_core = THIS
  }
  BRZ = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = BRZ
  diplomatic_influence = {
   who = BRZ
   value = 200
  }
  relation = {
   who = BRZ
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  BRZ = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = BRZ
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Peru
country_event = {
 id = 251007
 title = EVTNAME251007
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = PEU_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = PEU
  NOT = { exists = PEU } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = PEU_independence
  any_owned = {
   limit = {
    is_core = PEU
   }
   secede_province = PEU
   remove_core = THIS
  }
  PEU = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = PEU
  diplomatic_influence = {
   who = PEU
   value = 200
  }
  relation = {
   who = PEU
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  PEU = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = PEU
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Argentina
country_event = {
 id = 251008
 title = EVTNAME251008
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = ARG_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = ARG
  NOT = { exists = ARG } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = ARG_independence
  any_owned = {
   limit = {
    is_core = ARG
   }
   secede_province = ARG
   remove_core = THIS
  }
  ARG = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = ARG
  diplomatic_influence = {
   who = ARG
   value = 200
  }
  relation = {
   who = ARG
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  ARG = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = ARG
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Paraguay
country_event = {
 id = 251009
 title = EVTNAME251009
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = PRG_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = PRG
  NOT = { exists = PRG } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = PRG_independence
  any_owned = {
   limit = {
    is_core = PRG
   }
   secede_province = PRG
   remove_core = THIS
  }
  PRG = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = PRG
  diplomatic_influence = {
   who = PRG
   value = 200
  }
  relation = {
   who = PRG
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  PRG = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = PRG
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Uruguay
country_event = {
 id = 251010
 title = EVTNAME251010
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = URU_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = URU
  NOT = { exists = URU } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = URU_independence
  any_owned = {
   limit = {
    is_core = URU
   }
   secede_province = URU
   remove_core = THIS
  }
  URU = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = URU
  diplomatic_influence = {
   who = URU
   value = 200
  }
  relation = {
   who = URU
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  URU = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = URU
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Bolivia
country_event = {
 id = 251011
 title = EVTNAME251011
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = BOL_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = BOL
  NOT = { exists = BOL } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = BOL_independence
  any_owned = {
   limit = {
    is_core = BOL
   }
   secede_province = BOL
   remove_core = THIS
  }
  BOL = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = BOL
  diplomatic_influence = {
   who = BOL
   value = 200
  }
  relation = {
   who = BOL
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  BOL = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = BOL
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Colombia
country_event = {
 id = 251012
 title = EVTNAME251012
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CLM_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = CLM
  NOT = { exists = CLM } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = CLM_independence
  any_owned = {
   limit = {
    is_core = CLM
   }
   secede_province = CLM
   remove_core = THIS
  }
  CLM = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CLM
  diplomatic_influence = {
   who = CLM
   value = 200
  }
  relation = {
   who = CLM
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CLM = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CLM
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Venezuela
country_event = {
 id = 251013
 title = EVTNAME251013
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = VNZ_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = VNZ
  NOT = { exists = VNZ } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = VNZ_independence
  any_owned = {
   limit = {
    is_core = VNZ
   }
   secede_province = VNZ
   remove_core = THIS
  }
  VNZ = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = VNZ
  diplomatic_influence = {
   who = VNZ
   value = 200
  }
  relation = {
   who = VNZ
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  VNZ = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = VNZ
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Malaysia
country_event = {
 id = 251014
 title = EVTNAME251014
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = MLY_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = MLY
  NOT = { exists = MLY } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1870 }
  }
  modifier = {
   factor = 0.75
   year = 1910
  }
  modifier = {
   factor = 0.75
   year = 1920
  }
  modifier = {
   factor = 0.75
   year = 1925
  }
  modifier = {
   factor = 0.5
   year = 1930
  }
 }
    immediate = {
  set_country_flag = MLY_independence
  any_owned = {
   limit = {
    is_core = MLY
   }
   secede_province = MLY
   remove_core = THIS
  }
  MLY = {
   leadership = 80
   years_of_research = 5
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = MLY
  diplomatic_influence = {
   who = MLY
   value = 200
  }
  relation = {
   who = MLY
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  MLY = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = MLY
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Louisiana
country_event = {
 id = 251015
 title = EVTNAME251015
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = LOU_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = LOU
  NOT = { exists = LOU } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = LOU_independence
  any_owned = {
   limit = {
    is_core = LOU
   }
   secede_province = LOU
   remove_core = THIS
  }
  LOU = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = LOU
  diplomatic_influence = {
   who = LOU
   value = 200
  }
  relation = {
   who = LOU
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  LOU = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = LOU
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# India
country_event = {
 id = 251016
 title = EVTNAME251016
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = HND_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = HND
  NOT = { exists = HND } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1870 }
  }
  modifier = {
   factor = 0.75
   year = 1910
  }
  modifier = {
   factor = 0.75
   year = 1920
  }
  modifier = {
   factor = 0.75
   year = 1925
  }
  modifier = {
   factor = 0.5
   year = 1930
  }
 }
    immediate = {
  set_country_flag = HND_independence
  any_owned = {
   limit = {
    is_core = HND
   }
   secede_province = HND
   remove_core = THIS
  }
  HND = {
   leadership = 80
   years_of_research = 5
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = HND
  diplomatic_influence = {
   who = HND
   value = 200
  }
  relation = {
   who = HND
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  HND = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = HND
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Australia
country_event = {
 id = 251017
 title = EVTNAME251017
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = AST_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = AST
  NOT = { exists = AST } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = AST_independence
  any_owned = {
   limit = {
    is_core = AST
   }
   secede_province = AST
   remove_core = THIS
  }
  AST = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = AST
  diplomatic_influence = {
   who = AST
   value = 200
  }
  relation = {
   who = AST
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  AST = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = AST
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Philippines
country_event = {
 id = 251018
 title = EVTNAME251018
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = PHI_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = PHI
  NOT = { exists = PHI } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = PHI_independence
  any_owned = {
   limit = {
    is_core = PHI
   }
   secede_province = PHI
   remove_core = THIS
  }
  PHI = {
   leadership = 80
   years_of_research = 5
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = PHI
  diplomatic_influence = {
   who = PHI
   value = 200
  }
  relation = {
   who = PHI
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  PHI = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = PHI
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# New Zealand
country_event = {
 id = 251019
 title = EVTNAME251019
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = NZL_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = NZL
  NOT = { exists = NZL } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1870 }
  }
  modifier = {
   factor = 0.75
   year = 1910
  }
  modifier = {
   factor = 0.75
   year = 1920
  }
  modifier = {
   factor = 0.75
   year = 1925
  }
  modifier = {
   factor = 0.5
   year = 1930
  }
 }
    immediate = {
  set_country_flag = NZL_independence
  any_owned = {
   limit = {
    is_core = NZL
   }
   secede_province = NZL
   remove_core = THIS
  }
  NZL = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = NZL
  diplomatic_influence = {
   who = NZL
   value = 200
  }
  relation = {
   who = NZL
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  NZL = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = NZL
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Madagascar
country_event = {
 id = 251020
 title = EVTNAME251020
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = MAD_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = MAD
  NOT = { exists = MAD } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = MAD_independence
  any_owned = {
   limit = {
    is_core = MAD
   }
   secede_province = MAD
   remove_core = THIS
  }
  MAD = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = MAD
  diplomatic_influence = {
   who = MAD
   value = 200
  }
  relation = {
   who = MAD
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  MAD = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = MAD
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# South Africa
country_event = {
 id = 251021
 title = EVTNAME251021
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = SAF_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = SAF
  NOT = { exists = SAF } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = SAF_independence
  any_owned = {
   limit = {
    is_core = SAF
   }
   secede_province = SAF
   remove_core = THIS
  }
  SAF = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = SAF
  diplomatic_influence = {
   who = SAF
   value = 200
  }
  relation = {
   who = SAF
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  SAF = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = SAF
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Rhodesia
country_event = {
 id = 251022
 title = EVTNAME251022
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = RHO_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = RHO
  NOT = { exists = RHO } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = RHO_independence
  any_owned = {
   limit = {
    is_core = RHO
   }
   secede_province = RHO
   remove_core = THIS
  }
  RHO = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = RHO
  diplomatic_influence = {
   who = RHO
   value = 200
  }
  relation = {
   who = RHO
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  RHO = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = RHO
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Liberia
country_event = {
 id = 251023
 title = EVTNAME251023
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = LIB_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = LIB
  NOT = { exists = LIB } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = LIB_independence
  any_owned = {
   limit = {
    is_core = LIB
   }
   secede_province = LIB
   remove_core = THIS
  }
  LIB = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = LIB
  diplomatic_influence = {
   who = LIB
   value = 200
  }
  relation = {
   who = LIB
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  LIB = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = LIB
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Zaire
country_event = {
 id = 251024
 title = EVTNAME251024
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CNG_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = CNG
  NOT = { exists = CNG } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1880 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = CNG_independence
  any_owned = {
   limit = {
    is_core = CNG
   }
   secede_province = CNG
   remove_core = THIS
  }
  CNG = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CNG
  diplomatic_influence = {
   who = CNG
   value = 200
  }
  relation = {
   who = CNG
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CNG = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CNG
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Chile
country_event = {
 id = 251025
 title = EVTNAME251025
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CHL_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = CHL
  NOT = { exists = CHL } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = CHL_independence
  any_owned = {
   limit = {
    is_core = CHL
   }
   secede_province = CHL
   remove_core = THIS
  }
  CHL = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CHL
  diplomatic_influence = {
   who = CHL
   value = 200
  }
  relation = {
   who = CHL
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CHL = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CHL
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Quebec
country_event = {
 id = 251026
 title = EVTNAME251026
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = QUE_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = QUE
  NOT = { exists = QUE } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = QUE_independence
  any_owned = {
   limit = {
    is_core = QUE
   }
   secede_province = QUE
   remove_core = THIS
  }
  QUE = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = QUE
  diplomatic_influence = {
   who = QUE
   value = 200
  }
  relation = {
   who = QUE
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  QUE = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = QUE
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Columbia
country_event = {
 id = 251027
 title = EVTNAME251027
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = COL_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = COL
  NOT = { exists = COL } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = COL_independence
  any_owned = {
   limit = {
    is_core = COL
   }
   secede_province = COL
   remove_core = THIS
  }
  COL = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = COL
  diplomatic_influence = {
   who = COL
   value = 200
  }
  relation = {
   who = COL
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  COL = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = COL
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Newfoundland
country_event = {
 id = 251028
 title = EVTNAME251028
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = NEW_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = NEW
  NOT = { exists = NEW } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = NEW_independence
  any_owned = {
   limit = {
    is_core = NEW
   }
   secede_province = NEW
   remove_core = THIS
  }
  NEW = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = NEW
  diplomatic_influence = {
   who = NEW
   value = 200
  }
  relation = {
   who = NEW
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  NEW = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = NEW
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# New England
country_event = {
 id = 251029
 title = EVTNAME251029
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = NEN_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = NEN
  NOT = { exists = NEN } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = NEN_independence
  any_owned = {
   limit = {
    is_core = NEN
   }
   secede_province = NEN
   remove_core = THIS
  }
  NEN = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = NEN
  diplomatic_influence = {
   who = NEN
   value = 200
  }
  relation = {
   who = NEN
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  NEN = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = NEN
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Manhattan
country_event = {
 id = 251030
 title = EVTNAME251030
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = MAN_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = MAN
  NOT = { exists = MAN } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = MAN_independence
  any_owned = {
   limit = {
    is_core = MAN
   }
   secede_province = MAN
   remove_core = THIS
  }
  MAN = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = MAN
  diplomatic_influence = {
   who = MAN
   value = 200
  }
  relation = {
   who = MAN
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  MAN = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = MAN
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Texas
country_event = {
 id = 251031
 title = EVTNAME251031
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = TEX_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = TEX
  NOT = { exists = TEX } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = TEX_independence
  any_owned = {
   limit = {
    is_core = TEX
   }
   secede_province = TEX
   remove_core = THIS
  }
  TEX = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = TEX
  diplomatic_influence = {
   who = TEX
   value = 200
  }
  relation = {
   who = TEX
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  TEX = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = TEX
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# CSA
country_event = {
 id = 251032
 title = EVTNAME251032
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CSA_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = CSA
  NOT = { exists = CSA } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = CSA_independence
  any_owned = {
   limit = {
    is_core = CSA
   }
   secede_province = CSA
   remove_core = THIS
  }
  CSA = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CSA
  diplomatic_influence = {
   who = CSA
   value = 200
  }
  relation = {
   who = CSA
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CSA = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CSA
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Deseret
country_event = {
 id = 251033
 title = EVTNAME251033
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = DES_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = DES
  NOT = { exists = DES } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1820 }
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1875
  }
  modifier = {
   factor = 0.5
   year = 1880
  }
 }
    immediate = {
  set_country_flag = DES_independence
  any_owned = {
   limit = {
    is_core = DES
   }
   secede_province = DES
   remove_core = THIS
  }
  DES = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = DES
  diplomatic_influence = {
   who = DES
   value = 200
  }
  relation = {
   who = DES
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  DES = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = DES
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# California
country_event = {
 id = 251034
 title = EVTNAME251034
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CAL_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = CAL
  NOT = { exists = CAL } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = CAL_independence
  any_owned = {
   limit = {
    is_core = CAL
   }
   secede_province = CAL
   remove_core = THIS
  }
  CAL = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CAL
  diplomatic_influence = {
   who = CAL
   value = 200
  }
  relation = {
   who = CAL
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CAL = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CAL
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Cuba
country_event = {
 id = 251035
 title = EVTNAME251035
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CUB_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = CUB
  NOT = { exists = CUB } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = CUB_independence
  any_owned = {
   limit = {
    is_core = CUB
   }
   secede_province = CUB
   remove_core = THIS
  }
  CUB = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CUB
  diplomatic_influence = {
   who = CUB
   value = 200
  }
  relation = {
   who = CUB
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CUB = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CUB
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Haiti
country_event = {
 id = 251036
 title = EVTNAME251036
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = HAI_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = HAI
  NOT = { exists = HAI } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = HAI_independence
  any_owned = {
   limit = {
    is_core = HAI
   }
   secede_province = HAI
   remove_core = THIS
  }
  HAI = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = HAI
  diplomatic_influence = {
   who = HAI
   value = 200
  }
  relation = {
   who = HAI
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  HAI = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = HAI
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Dominican Republic
country_event = {
 id = 251037
 title = EVTNAME251037
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = DOM_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = DOM
  NOT = { exists = DOM } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = DOM_independence
  any_owned = {
   limit = {
    is_core = DOM
   }
   secede_province = DOM
   remove_core = THIS
  }
  DOM = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = DOM
  diplomatic_influence = {
   who = DOM
   value = 200
  }
  relation = {
   who = DOM
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  DOM = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = DOM
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Costa Rica
country_event = {
 id = 251038
 title = EVTNAME251038
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = COS_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = COS
  NOT = { exists = COS } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = COS_independence
  any_owned = {
   limit = {
    is_core = COS
   }
   secede_province = COS
   remove_core = THIS
  }
  COS = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = COS
  diplomatic_influence = {
   who = COS
   value = 200
  }
  relation = {
   who = COS
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  COS = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = COS
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Honduras
country_event = {
 id = 251039
 title = EVTNAME251039
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = HON_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = HON
  NOT = { exists = HON } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = HON_independence
  any_owned = {
   limit = {
    is_core = HON
   }
   secede_province = HON
   remove_core = THIS
  }
  HON = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = HON
  diplomatic_influence = {
   who = HON
   value = 200
  }
  relation = {
   who = HON
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  HON = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = HON
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# El Salvador
country_event = {
 id = 251040
 title = EVTNAME251040
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = ELS_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = ELS
  NOT = { exists = ELS } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = ELS_independence
  any_owned = {
   limit = {
    is_core = ELS
   }
   secede_province = ELS
   remove_core = THIS
  }
  ELS = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = ELS
  diplomatic_influence = {
   who = ELS
   value = 200
  }
  relation = {
   who = ELS
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  ELS = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = ELS
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Panama
country_event = {
 id = 251041
 title = EVTNAME251041
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = PNM_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = PNM
  NOT = { exists = PNM } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = PNM_independence
  any_owned = {
   limit = {
    is_core = PNM
   }
   secede_province = PNM
   remove_core = THIS
  }
  PNM = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = PNM
  diplomatic_influence = {
   who = PNM
   value = 200
  }
  relation = {
   who = PNM
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  PNM = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = PNM
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Ecuador
country_event = {
 id = 251042
 title = EVTNAME251042
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = ECU_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = ECU
  NOT = { exists = ECU } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = ECU_independence
  any_owned = {
   limit = {
    is_core = ECU
   }
   secede_province = ECU
   remove_core = THIS
  }
  ECU = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = ECU
  diplomatic_influence = {
   who = ECU
   value = 200
  }
  relation = {
   who = ECU
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  ECU = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = ECU
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Guatemala
country_event = {
 id = 251043
 title = EVTNAME251043
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = GUA_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = GUA
  NOT = { exists = GUA } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = GUA_independence
  any_owned = {
   limit = {
    is_core = GUA
   }
   secede_province = GUA
   remove_core = THIS
  }
  GUA = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = GUA
  diplomatic_influence = {
   who = GUA
   value = 200
  }
  relation = {
   who = GUA
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  GUA = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = GUA
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Nicaragua
country_event = {
 id = 251044
 title = EVTNAME251044
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = NIC_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = NIC
  NOT = { exists = NIC } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = NIC_independence
  any_owned = {
   limit = {
    is_core = NIC
   }
   secede_province = NIC
   remove_core = THIS
  }
  NIC = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = NIC
  diplomatic_influence = {
   who = NIC
   value = 200
  }
  relation = {
   who = NIC
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  NIC = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = NIC
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Guyana
country_event = {
 id = 251045
 title = EVTNAME251045
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = GUY_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = GUY
  NOT = { exists = GUY } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = GUY_independence
  any_owned = {
   limit = {
    is_core = GUY
   }
   secede_province = GUY
   remove_core = THIS
  }
  GUY = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = GUY
  diplomatic_influence = {
   who = GUY
   value = 200
  }
  relation = {
   who = GUY
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  GUY = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = GUY
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Chiapas
country_event = {
 id = 251046
 title = EVTNAME251046
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CHP_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = CHP
  NOT = { exists = CHP } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = CHP_independence
  any_owned = {
   limit = {
    is_core = CHP
   }
   secede_province = CHP
   remove_core = THIS
  }
  CHP = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CHP
  diplomatic_influence = {
   who = CHP
   value = 200
  }
  relation = {
   who = CHP
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CHP = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CHP
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Equador Confederation
country_event = {
 id = 251047
 title = EVTNAME251047
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CEQ_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = CEQ
  NOT = { exists = CEQ } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = CEQ_independence
  any_owned = {
   limit = {
    is_core = CEQ
   }
   secede_province = CEQ
   remove_core = THIS
  }
  CEQ = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CEQ
  diplomatic_influence = {
   who = CEQ
   value = 200
  }
  relation = {
   who = CEQ
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CEQ = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CEQ
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Entre Rios
country_event = {
 id = 251048
 title = EVTNAME251048
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = ENT_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = ENT
  NOT = { exists = ENT } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = ENT_independence
  any_owned = {
   limit = {
    is_core = ENT
   }
   secede_province = ENT
   remove_core = THIS
  }
  ENT = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = ENT
  diplomatic_influence = {
   who = ENT
   value = 200
  }
  relation = {
   who = ENT
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  ENT = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = ENT
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Los Altos
country_event = {
 id = 251049
 title = EVTNAME251049
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = LOS_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = LOS
  NOT = { exists = LOS } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = LOS_independence
  any_owned = {
   limit = {
    is_core = LOS
   }
   secede_province = LOS
   remove_core = THIS
  }
  LOS = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = LOS
  diplomatic_influence = {
   who = LOS
   value = 200
  }
  relation = {
   who = LOS
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  LOS = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = LOS
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Oaxaca
country_event = {
 id = 251050
 title = EVTNAME251050
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = OAX_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = OAX
  NOT = { exists = OAX } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = OAX_independence
  any_owned = {
   limit = {
    is_core = OAX
   }
   secede_province = OAX
   remove_core = THIS
  }
  OAX = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = OAX
  diplomatic_influence = {
   who = OAX
   value = 200
  }
  relation = {
   who = OAX
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  OAX = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = OAX
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Rio Grande
country_event = {
 id = 251051
 title = EVTNAME251051
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = RGR_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = RGR
  NOT = { exists = RGR } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = RGR_independence
  any_owned = {
   limit = {
    is_core = RGR
   }
   secede_province = RGR
   remove_core = THIS
  }
  RGR = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = RGR
  diplomatic_influence = {
   who = RGR
   value = 200
  }
  relation = {
   who = RGR
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  RGR = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = RGR
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Rio Grande do Sul
country_event = {
 id = 251052
 title = EVTNAME251052
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = RGS_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = RGS
  NOT = { exists = RGS } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = RGS_independence
  any_owned = {
   limit = {
    is_core = RGS
   }
   secede_province = RGS
   remove_core = THIS
  }
  RGS = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = RGS
  diplomatic_influence = {
   who = RGS
   value = 200
  }
  relation = {
   who = RGS
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  RGS = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = RGS
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Sonora
country_event = {
 id = 251053
 title = EVTNAME251053
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = SON_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = SON
  NOT = { exists = SON } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = SON_independence
  any_owned = {
   limit = {
    is_core = SON
   }
   secede_province = SON
   remove_core = THIS
  }
  SON = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = SON
  diplomatic_influence = {
   who = SON
   value = 200
  }
  relation = {
   who = SON
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  SON = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = SON
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Tarasco
country_event = {
 id = 251054
 title = EVTNAME251054
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = TRS_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = TRS
  NOT = { exists = TRS } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = TRS_independence
  any_owned = {
   limit = {
    is_core = TRS
   }
   secede_province = TRS
   remove_core = THIS
  }
  TRS = {
   leadership = 80
   years_of_research = 5
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = TRS
  diplomatic_influence = {
   who = TRS
   value = 200
  }
  relation = {
   who = TRS
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  TRS = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = TRS
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Yucatan
country_event = {
 id = 251055
 title = EVTNAME251055
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = YUC_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = YUC
  NOT = { exists = YUC } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = YUC_independence
  any_owned = {
   limit = {
    is_core = YUC
   }
   secede_province = YUC
   remove_core = THIS
  }
  YUC = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = YUC
  diplomatic_influence = {
   who = YUC
   value = 200
  }
  relation = {
   who = YUC
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  YUC = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = YUC
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Belize
country_event = {
 id = 251056
 title = EVTNAME251056
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = BLZ_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = BLZ
  NOT = { exists = BLZ } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = BLZ_independence
  any_owned = {
   limit = {
    is_core = BLZ
   }
   secede_province = BLZ
   remove_core = THIS
  }
  BLZ = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = BLZ
  diplomatic_influence = {
   who = BLZ
   value = 200
  }
  relation = {
   who = BLZ
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  BLZ = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = BLZ
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Dakota
country_event = {
 id = 251057
 title = EVTNAME251057
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = DAK_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = DAK
  NOT = { exists = DAK } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = DAK_independence
  any_owned = {
   limit = {
    is_core = DAK
   }
   secede_province = DAK
   remove_core = THIS
  }
  DAK = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = DAK
  diplomatic_influence = {
   who = DAK
   value = 200
  }
  relation = {
   who = DAK
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  DAK = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = DAK
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Grenada
country_event = {
 id = 251058
 title = EVTNAME251058
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = GRN_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = GRN
  NOT = { exists = GRN } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = GRN_independence
  any_owned = {
   limit = {
    is_core = GRN
   }
   secede_province = GRN
   remove_core = THIS
  }
  GRN = {
   leadership = 80
   years_of_research = 5
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = GRN
  diplomatic_influence = {
   who = GRN
   value = 200
  }
  relation = {
   who = GRN
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  GRN = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = GRN
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Jamaica
country_event = {
 id = 251059
 title = EVTNAME251059
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = JAM_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = JAM
  NOT = { exists = JAM } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = JAM_independence
  any_owned = {
   limit = {
    is_core = JAM
   }
   secede_province = JAM
   remove_core = THIS
  }
  JAM = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = JAM
  diplomatic_influence = {
   who = JAM
   value = 200
  }
  relation = {
   who = JAM
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  JAM = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = JAM
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Puerto Rico
country_event = {
 id = 251060
 title = EVTNAME251060
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = PRI_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = PRI
  NOT = { exists = PRI } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = PRI_independence
  any_owned = {
   limit = {
    is_core = PRI
   }
   secede_province = PRI
   remove_core = THIS
  }
  PRI = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = PRI
  diplomatic_influence = {
   who = PRI
   value = 200
  }
  relation = {
   who = PRI
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  PRI = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = PRI
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Trinidad and Tobago
country_event = {
 id = 251061
 title = EVTNAME251061
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = TTB_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = TTB
  NOT = { exists = TTB } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = TTB_independence
  any_owned = {
   limit = {
    is_core = TTB
   }
   secede_province = TTB
   remove_core = THIS
  }
  TTB = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = TTB
  diplomatic_influence = {
   who = TTB
   value = 200
  }
  relation = {
   who = TTB
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  TTB = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = TTB
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Illinois
country_event = {
 id = 251062
 title = EVTNAME251062
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = UIL_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = UIL
  NOT = { exists = UIL } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1820 }
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1875
  }
  modifier = {
   factor = 0.5
   year = 1880
  }
 }
    immediate = {
  set_country_flag = UIL_independence
  any_owned = {
   limit = {
    is_core = UIL
   }
   secede_province = UIL
   remove_core = THIS
  }
  UIL = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = UIL
  diplomatic_influence = {
   who = UIL
   value = 200
  }
  relation = {
   who = UIL
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  UIL = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = UIL
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Nebraska
country_event = {
 id = 251063
 title = EVTNAME251063
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = UNB_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = UNB
  NOT = { exists = UNB } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1820 }
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1875
  }
  modifier = {
   factor = 0.5
   year = 1880
  }
 }
    immediate = {
  set_country_flag = UNB_independence
  any_owned = {
   limit = {
    is_core = UNB
   }
   secede_province = UNB
   remove_core = THIS
  }
  UNB = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = UNB
  diplomatic_influence = {
   who = UNB
   value = 200
  }
  relation = {
   who = UNB
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  UNB = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = UNB
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# New Mexico
country_event = {
 id = 251064
 title = EVTNAME251064
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = UNM_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = UNM
  NOT = { exists = UNM } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1820 }
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1875
  }
  modifier = {
   factor = 0.5
   year = 1880
  }
 }
    immediate = {
  set_country_flag = UNM_independence
  any_owned = {
   limit = {
    is_core = UNM
   }
   secede_province = UNM
   remove_core = THIS
  }
  UNM = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = UNM
  diplomatic_influence = {
   who = UNM
   value = 200
  }
  relation = {
   who = UNM
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  UNM = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = UNM
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Oregon
country_event = {
 id = 251065
 title = EVTNAME251065
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = UOR_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = UOR
  NOT = { exists = UOR } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1820 }
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1875
  }
  modifier = {
   factor = 0.5
   year = 1880
  }
 }
    immediate = {
  set_country_flag = UOR_independence
  any_owned = {
   limit = {
    is_core = UOR
   }
   secede_province = UOR
   remove_core = THIS
  }
  UOR = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = UOR
  diplomatic_influence = {
   who = UOR
   value = 200
  }
  relation = {
   who = UOR
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  UOR = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = UOR
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Oranje
country_event = {
 id = 251066
 title = EVTNAME251066
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  NOT = { tag = SAF }
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = ORA_independence }
  has_global_flag = der_postcolonialism 
  owns = 2103
  NOT = { exists = ORA } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = ORA_independence
  any_owned = {
   limit = {
    state_id = 2103
   }
   add_core = ORA
   secede_province = ORA
   remove_core = THIS
  }
  ORA = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = ORA
  diplomatic_influence = {
   who = ORA
   value = 200
  }
  relation = {
   who = ORA
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  ORA = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = ORA
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Transvaal
country_event = {
 id = 251067
 title = EVTNAME251067
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  NOT = { tag = SAF }
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = TRN_independence }
  has_global_flag = der_postcolonialism 
  owns = 2108
  NOT = { exists = TRN } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = TRN_independence
  any_owned = {
   limit = {
    state_id = 2108
   }
   add_core = TRN
   secede_province = TRN
   remove_core = THIS
  }
  TRN = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = TRN
  diplomatic_influence = {
   who = TRN
   value = 200
  }
  relation = {
   who = TRN
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  TRN = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = TRN
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Natalia
country_event = {
 id = 251068
 title = EVTNAME251068
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  NOT = { tag = SAF }
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = NAL_independence }
  has_global_flag = der_postcolonialism 
  owns = 2113
  NOT = { exists = NAL } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = NAL_independence
  any_owned = {
   limit = {
    state_id = 2108
   }
   add_core = NAL
   secede_province = NAL
   remove_core = THIS
  }
  NAL = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = NAL
  diplomatic_influence = {
   who = NAL
   value = 200
  }
  relation = {
   who = NAL
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  NAL = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = NAL
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Suriname
country_event = {
 id = 251069
 title = EVTNAME251069
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = SUR_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = SUR
  NOT = { exists = SUR } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = SUR_independence
  any_owned = {
   limit = {
    is_core = SUR
   }
   secede_province = SUR
   remove_core = THIS
  }
  SUR = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = SUR
  diplomatic_influence = {
   who = SUR
   value = 200
  }
  relation = {
   who = SUR
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  SUR = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = SUR
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Cayenne
country_event = {
 id = 251070
 title = EVTNAME251070
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CAY_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = CAY
  NOT = { exists = CAY } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = CAY_independence
  any_owned = {
   limit = {
    is_core = CAY
   }
   secede_province = CAY
   remove_core = THIS
  }
  CAY = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CAY
  diplomatic_influence = {
   who = CAY
   value = 200
  }
  relation = {
   who = CAY
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CAY = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CAY
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Hawaii
country_event = {
 id = 251071
 title = EVTNAME251071
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = HAW_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = HAW
  NOT = { exists = HAW } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = HAW_independence
  any_owned = {
   limit = {
    is_core = HAW
   }
   secede_province = HAW
   remove_core = THIS
  }
  HAW = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = HAW
  diplomatic_influence = {
   who = HAW
   value = 200
  }
  relation = {
   who = HAW
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  HAW = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = HAW
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Bahamas
country_event = {
 id = 251072
 title = EVTNAME251072
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = BHM_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = BHM
  NOT = { exists = BHM } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = BHM_independence
  any_owned = {
   limit = {
    is_core = BHM
   }
   secede_province = BHM
   remove_core = THIS
  }
  BHM = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = BHM
  diplomatic_influence = {
   who = BHM
   value = 200
  }
  relation = {
   who = BHM
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  BHM = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = BHM
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Anguilla
country_event = {
 id = 251073
 title = EVTNAME251073
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = AGU_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = AGU
  NOT = { exists = AGU } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = AGU_independence
  any_owned = {
   limit = {
    is_core = AGU
   }
   secede_province = AGU
   remove_core = THIS
  }
  AGU = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = AGU
  diplomatic_influence = {
   who = AGU
   value = 200
  }
  relation = {
   who = AGU
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  AGU = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = AGU
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Antigua
country_event = {
 id = 251074
 title = EVTNAME251074
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = ATB_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = ATB
  NOT = { exists = ATB } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = ATB_independence
  any_owned = {
   limit = {
    is_core = ATB
   }
   secede_province = ATB
   remove_core = THIS
  }
  ATB = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = ATB
  diplomatic_influence = {
   who = ATB
   value = 200
  }
  relation = {
   who = ATB
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  ATB = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = ATB
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Saint Kitts
country_event = {
 id = 251075
 title = EVTNAME251075
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = SKN_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = SKN
  NOT = { exists = SKN } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = SKN_independence
  any_owned = {
   limit = {
    is_core = SKN
   }
   secede_province = SKN
   remove_core = THIS
  }
  SKN = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = SKN
  diplomatic_influence = {
   who = SKN
   value = 200
  }
  relation = {
   who = SKN
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  SKN = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = SKN
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Montserrat
country_event = {
 id = 251076
 title = EVTNAME251076
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = MNR_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = MNR
  NOT = { exists = MNR } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = MNR_independence
  any_owned = {
   limit = {
    is_core = MNR
   }
   secede_province = MNR
   remove_core = THIS
  }
  MNR = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = MNR
  diplomatic_influence = {
   who = MNR
   value = 200
  }
  relation = {
   who = MNR
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  MNR = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = MNR
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Guadeloupe
country_event = {
 id = 251077
 title = EVTNAME251077
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = GDL_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = GDL
  NOT = { exists = GDL } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = GDL_independence
  any_owned = {
   limit = {
    is_core = GDL
   }
   secede_province = GDL
   remove_core = THIS
  }
  GDL = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = GDL
  diplomatic_influence = {
   who = GDL
   value = 200
  }
  relation = {
   who = GDL
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  GDL = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = GDL
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Dominica
country_event = {
 id = 251078
 title = EVTNAME251078
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = DMN_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = DMN
  NOT = { exists = DMN } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = DMN_independence
  any_owned = {
   limit = {
    is_core = DMN
   }
   secede_province = DMN
   remove_core = THIS
  }
  DMN = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = DMN
  diplomatic_influence = {
   who = DMN
   value = 200
  }
  relation = {
   who = DMN
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  DMN = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = DMN
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Martinique
country_event = {
 id = 251079
 title = EVTNAME251079
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = MTQ_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = MTQ
  NOT = { exists = MTQ } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = MTQ_independence
  any_owned = {
   limit = {
    is_core = MTQ
   }
   secede_province = MTQ
   remove_core = THIS
  }
  MTQ = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = MTQ
  diplomatic_influence = {
   who = MTQ
   value = 200
  }
  relation = {
   who = MTQ
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  MTQ = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = MTQ
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Saint Lucia
country_event = {
 id = 251080
 title = EVTNAME251080
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = STL_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = STL
  NOT = { exists = STL } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = STL_independence
  any_owned = {
   limit = {
    is_core = STL
   }
   secede_province = STL
   remove_core = THIS
  }
  STL = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = STL
  diplomatic_influence = {
   who = STL
   value = 200
  }
  relation = {
   who = STL
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  STL = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = STL
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Barbados
country_event = {
 id = 251081
 title = EVTNAME251081
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = BBD_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = BBD
  NOT = { exists = BBD } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = BBD_independence
  any_owned = {
   limit = {
    is_core = BBD
   }
   secede_province = BBD
   remove_core = THIS
  }
  BBD = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = BBD
  diplomatic_influence = {
   who = BBD
   value = 200
  }
  relation = {
   who = BBD
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  BBD = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = BBD
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Grenada
country_event = {
 id = 251082
 title = EVTNAME251082
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = GRD_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = GRD
  NOT = { exists = GRD } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = GRD_independence
  any_owned = {
   limit = {
    is_core = GRD
   }
   secede_province = GRD
   remove_core = THIS
  }
  GRD = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = GRD
  diplomatic_influence = {
   who = GRD
   value = 200
  }
  relation = {
   who = GRD
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  GRD = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = GRD
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Curacao
country_event = {
 id = 251083
 title = EVTNAME251083
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CUR_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = CUR
  NOT = { exists = CUR } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1850 }
  }
  modifier = {
   factor = 0.75
   year = 1890
  }
  modifier = {
   factor = 0.75
   year = 1900
  }
  modifier = {
   factor = 0.75
   year = 1905
  }
  modifier = {
   factor = 0.5
   year = 1910
  }
 }
    immediate = {
  set_country_flag = CUR_independence
  any_owned = {
   limit = {
    is_core = CUR
   }
   secede_province = CUR
   remove_core = THIS
  }
  CUR = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CUR
  diplomatic_influence = {
   who = CUR
   value = 200
  }
  relation = {
   who = CUR
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CUR = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CUR
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Saint Vincent
country_event = {
 id = 251084
 title = EVTNAME251084
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = STV_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = STV
  NOT = { exists = STV } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1830 }
  }
  modifier = {
   factor = 0.75
   year = 1870
  }
  modifier = {
   factor = 0.75
   year = 1880
  }
  modifier = {
   factor = 0.75
   year = 1885
  }
  modifier = {
   factor = 0.5
   year = 1890
  }
 }
    immediate = {
  set_country_flag = STV_independence
  any_owned = {
   limit = {
    is_core = STV
   }
   secede_province = STV
   remove_core = THIS
  }
  STV = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = STV
  diplomatic_influence = {
   who = STV
   value = 200
  }
  relation = {
   who = STV
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  STV = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = STV
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Buenos Aires
country_event = {
 id = 251085
 title = EVTNAME251085
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = BUE_independence }
  has_global_flag = der_postcolonialism 
  is_possible_vassal = BUE
  NOT = { exists = BUE } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1805 }
  }
  modifier = {
   factor = 0.75
   year = 1845
  }
  modifier = {
   factor = 0.75
   year = 1855
  }
  modifier = {
   factor = 0.75
   year = 1860
  }
  modifier = {
   factor = 0.5
   year = 1865
  }
 }
    immediate = {
  set_country_flag = BUE_independence
  any_owned = {
   limit = {
    is_core = BUE
   }
   secede_province = BUE
   remove_core = THIS
  }
  BUE = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = BUE
  diplomatic_influence = {
   who = BUE
   value = 200
  }
  relation = {
   who = BUE
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  BUE = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = BUE
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Algeria
country_event = {
 id = 251086
 title = EVTNAME251086
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = ALD_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = ALD
  NOT = { exists = ALD } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = ALD_independence
  any_owned = {
   limit = {
    is_core = ALD
   }
   secede_province = ALD
   remove_core = THIS
  }
  ALD = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = ALD
  diplomatic_influence = {
   who = ALD
   value = 200
  }
  relation = {
   who = ALD
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  ALD = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = ALD
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Morocco
country_event = {
 id = 251087
 title = EVTNAME251087
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = MOR_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = MOR
  NOT = { exists = MOR } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = MOR_independence
  any_owned = {
   limit = {
    is_core = MOR
   }
   secede_province = MOR
   remove_core = THIS
  }
  MOR = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = MOR
  diplomatic_influence = {
   who = MOR
   value = 200
  }
  relation = {
   who = MOR
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  MOR = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = MOR
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Western Sahara
country_event = {
 id = 251088
 title = EVTNAME251088
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = WSH_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = WSH
  NOT = { exists = WSH } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = WSH_independence
  any_owned = {
   limit = {
    is_core = WSH
   }
   secede_province = WSH
   remove_core = THIS
  }
  WSH = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = WSH
  diplomatic_influence = {
   who = WSH
   value = 200
  }
  relation = {
   who = WSH
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  WSH = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = WSH
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Tunisia
country_event = {
 id = 251089
 title = EVTNAME251089
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = TUN_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = TUN
  NOT = { exists = TUN } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = TUN_independence
  any_owned = {
   limit = {
    is_core = TUN
   }
   secede_province = TUN
   remove_core = THIS
  }
  TUN = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = TUN
  diplomatic_influence = {
   who = TUN
   value = 200
  }
  relation = {
   who = TUN
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  TUN = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = TUN
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Libya
country_event = {
 id = 251090
 title = EVTNAME251090
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = LBY_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = LBY
  NOT = { exists = LBY } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = LBY_independence
  any_owned = {
   limit = {
    is_core = LBY
   }
   secede_province = LBY
   remove_core = THIS
  }
  LBY = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = LBY
  diplomatic_influence = {
   who = LBY
   value = 200
  }
  relation = {
   who = LBY
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  LBY = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = LBY
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Egypt
country_event = {
 id = 251091
 title = EVTNAME251091
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = EGY_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = EGY
  NOT = { exists = EGY } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = EGY_independence
  any_owned = {
   limit = {
    is_core = EGY
   }
   secede_province = EGY
   remove_core = THIS
  }
  EGY = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = EGY
  diplomatic_influence = {
   who = EGY
   value = 200
  }
  relation = {
   who = EGY
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  EGY = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = EGY
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Ethiopia
country_event = {
 id = 251092
 title = EVTNAME251092
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = ETH_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = ETH
  NOT = { exists = ETH } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = ETH_independence
  any_owned = {
   limit = {
    is_core = ETH
   }
   secede_province = ETH
   remove_core = THIS
  }
  ETH = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = ETH
  diplomatic_influence = {
   who = ETH
   value = 200
  }
  relation = {
   who = ETH
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  ETH = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = ETH
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Erythrea
country_event = {
 id = 251093
 title = EVTNAME251093
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = ERI_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = ERI
  NOT = { exists = ERI } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = ERI_independence
  any_owned = {
   limit = {
    is_core = ERI
   }
   secede_province = ERI
   remove_core = THIS
  }
  ERI = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = ERI
  diplomatic_influence = {
   who = ERI
   value = 200
  }
  relation = {
   who = ERI
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  ERI = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = ERI
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Mauritania
country_event = {
 id = 251094
 title = EVTNAME251094
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = TRZ_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = TRZ
  NOT = { exists = TRZ } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = TRZ_independence
  any_owned = {
   limit = {
    is_core = TRZ
   }
   secede_province = TRZ
   remove_core = THIS
  }
  TRZ = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = TRZ
  diplomatic_influence = {
   who = TRZ
   value = 200
  }
  relation = {
   who = TRZ
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  TRZ = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = TRZ
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Mali
country_event = {
 id = 251095
 title = EVTNAME251095
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = MLI_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = MLI
  NOT = { exists = MLI } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = MLI_independence
  any_owned = {
   limit = {
    is_core = MLI
   }
   secede_province = MLI
   remove_core = THIS
  }
  MLI = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = MLI
  diplomatic_influence = {
   who = MLI
   value = 200
  }
  relation = {
   who = MLI
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  MLI = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = MLI
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Senegal
country_event = {
 id = 251096
 title = EVTNAME251096
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = SNG_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = SNG
  NOT = { exists = SNG } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = SNG_independence
  any_owned = {
   limit = {
    is_core = SNG
   }
   secede_province = SNG
   remove_core = THIS
  }
  SNG = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = SNG
  diplomatic_influence = {
   who = SNG
   value = 200
  }
  relation = {
   who = SNG
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  SNG = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = SNG
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Nigeria
country_event = {
 id = 251097
 title = EVTNAME251097
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = NIG_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = NIG
  NOT = { exists = NIG } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = NIG_independence
  any_owned = {
   limit = {
    is_core = NIG
   }
   secede_province = NIG
   remove_core = THIS
  }
  NIG = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = NIG
  diplomatic_influence = {
   who = NIG
   value = 200
  }
  relation = {
   who = NIG
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  NIG = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = NIG
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Burkina Faso
country_event = {
 id = 251098
 title = EVTNAME251098
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = BKF_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = BKF
  NOT = { exists = BKF } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = BKF_independence
  any_owned = {
   limit = {
    is_core = BKF
   }
   secede_province = BKF
   remove_core = THIS
  }
  BKF = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = BKF
  diplomatic_influence = {
   who = BKF
   value = 200
  }
  relation = {
   who = BKF
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  BKF = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = BKF
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Togo
country_event = {
 id = 251099
 title = EVTNAME251099
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = TOG_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = TOG
  NOT = { exists = TOG } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = TOG_independence
  any_owned = {
   limit = {
    is_core = TOG
   }
   secede_province = TOG
   remove_core = THIS
  }
  TOG = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = TOG
  diplomatic_influence = {
   who = TOG
   value = 200
  }
  relation = {
   who = TOG
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  TOG = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = TOG
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Dahomey
country_event = {
 id = 251100
 title = EVTNAME251100
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = DAH_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = DAH
  NOT = { exists = DAH } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = DAH_independence
  any_owned = {
   limit = {
    is_core = DAH
   }
   secede_province = DAH
   remove_core = THIS
  }
  DAH = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = DAH
  diplomatic_influence = {
   who = DAH
   value = 200
  }
  relation = {
   who = DAH
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  DAH = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = DAH
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Nigeria
country_event = {
 id = 251101
 title = EVTNAME251101
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = NGR_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = NGR
  NOT = { exists = NGR } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = NGR_independence
  any_owned = {
   limit = {
    is_core = NGR
   }
   secede_province = NGR
   remove_core = THIS
  }
  NGR = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = NGR
  diplomatic_influence = {
   who = NGR
   value = 200
  }
  relation = {
   who = NGR
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  NGR = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = NGR
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Uganda
country_event = {
 id = 251102
 title = EVTNAME251102
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = BUG_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = BUG
  NOT = { exists = BUG } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = BUG_independence
  any_owned = {
   limit = {
    is_core = BUG
   }
   secede_province = BUG
   remove_core = THIS
  }
  BUG = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = BUG
  diplomatic_influence = {
   who = BUG
   value = 200
  }
  relation = {
   who = BUG
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  BUG = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = BUG
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Kenya
country_event = {
 id = 251103
 title = EVTNAME251103
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = KNY_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = KNY
  NOT = { exists = KNY } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = KNY_independence
  any_owned = {
   limit = {
    is_core = KNY
   }
   secede_province = KNY
   remove_core = THIS
  }
  KNY = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = KNY
  diplomatic_influence = {
   who = KNY
   value = 200
  }
  relation = {
   who = KNY
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  KNY = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = KNY
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Zimbabwe
country_event = {
 id = 251104
 title = EVTNAME251104
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = ZBW_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = ZBW
  NOT = { exists = ZBW } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = ZBW_independence
  any_owned = {
   limit = {
    is_core = ZBW
   }
   secede_province = ZBW
   remove_core = THIS
  }
  ZBW = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = ZBW
  diplomatic_influence = {
   who = ZBW
   value = 200
  }
  relation = {
   who = ZBW
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  ZBW = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = ZBW
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Zambia
country_event = {
 id = 251105
 title = EVTNAME251105
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = ZAM_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = ZAM
  NOT = { exists = ZAM } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = ZAM_independence
  any_owned = {
   limit = {
    is_core = ZAM
   }
   secede_province = ZAM
   remove_core = THIS
  }
  ZAM = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = ZAM
  diplomatic_influence = {
   who = ZAM
   value = 200
  }
  relation = {
   who = ZAM
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  ZAM = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = ZAM
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Guinea
country_event = {
 id = 251106
 title = EVTNAME251106
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = GNE_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = GNE
  NOT = { exists = GNE } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = GNE_independence
  any_owned = {
   limit = {
    is_core = GNE
   }
   secede_province = GNE
   remove_core = THIS
  }
  GNE = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = GNE
  diplomatic_influence = {
   who = GNE
   value = 200
  }
  relation = {
   who = GNE
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  GNE = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = GNE
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Sierra Leone
country_event = {
 id = 251107
 title = EVTNAME251107
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = SLE_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = SLE
  NOT = { exists = SLE } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = SLE_independence
  any_owned = {
   limit = {
    is_core = SLE
   }
   secede_province = SLE
   remove_core = THIS
  }
  SLE = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = SLE
  diplomatic_influence = {
   who = SLE
   value = 200
  }
  relation = {
   who = SLE
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  SLE = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = SLE
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Ivory Coast
country_event = {
 id = 251108
 title = EVTNAME251108
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = IVC_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = IVC
  NOT = { exists = IVC } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = IVC_independence
  any_owned = {
   limit = {
    is_core = IVC
   }
   secede_province = IVC
   remove_core = THIS
  }
  IVC = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = IVC
  diplomatic_influence = {
   who = IVC
   value = 200
  }
  relation = {
   who = IVC
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  IVC = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = IVC
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Ghana
country_event = {
 id = 251109
 title = EVTNAME251109
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = GHN_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = GHN
  NOT = { exists = GHN } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = GHN_independence
  any_owned = {
   limit = {
    is_core = GHN
   }
   secede_province = GHN
   remove_core = THIS
  }
  GHN = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = GHN
  diplomatic_influence = {
   who = GHN
   value = 200
  }
  relation = {
   who = GHN
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  GHN = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = GHN
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Sudan
country_event = {
 id = 251110
 title = EVTNAME251110
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = SUD_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = SUD
  NOT = { exists = SUD } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = SUD_independence
  any_owned = {
   limit = {
    is_core = SUD
   }
   secede_province = SUD
   remove_core = THIS
  }
  SUD = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = SUD
  diplomatic_influence = {
   who = SUD
   value = 200
  }
  relation = {
   who = SUD
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  SUD = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = SUD
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# South Sudan
country_event = {
 id = 251111
 title = EVTNAME251111
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = SSU_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = SSU
  NOT = { exists = SSU } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = SSU_independence
  any_owned = {
   limit = {
    is_core = SSU
   }
   secede_province = SSU
   remove_core = THIS
  }
  SSU = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = SSU
  diplomatic_influence = {
   who = SSU
   value = 200
  }
  relation = {
   who = SSU
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  SSU = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = SSU
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Somalia
country_event = {
 id = 251112
 title = EVTNAME251112
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = SOM_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = SOM
  NOT = { exists = SOM } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = SOM_independence
  any_owned = {
   limit = {
    is_core = SOM
   }
   secede_province = SOM
   remove_core = THIS
  }
  SOM = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = SOM
  diplomatic_influence = {
   who = SOM
   value = 200
  }
  relation = {
   who = SOM
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  SOM = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = SOM
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Central Africa
country_event = {
 id = 251113
 title = EVTNAME251113
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CAR_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = CAR
  NOT = { exists = CAR } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = CAR_independence
  any_owned = {
   limit = {
    is_core = CAR
   }
   secede_province = CAR
   remove_core = THIS
  }
  CAR = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CAR
  diplomatic_influence = {
   who = CAR
   value = 200
  }
  relation = {
   who = CAR
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CAR = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CAR
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Chad
country_event = {
 id = 251114
 title = EVTNAME251114
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CHD_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = CHD
  NOT = { exists = CHD } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = CHD_independence
  any_owned = {
   limit = {
    is_core = CHD
   }
   secede_province = CHD
   remove_core = THIS
  }
  CHD = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CHD
  diplomatic_influence = {
   who = CHD
   value = 200
  }
  relation = {
   who = CHD
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CHD = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CHD
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Cameroon
country_event = {
 id = 251115
 title = EVTNAME251115
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CMR_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = CMR
  NOT = { exists = CMR } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = CMR_independence
  any_owned = {
   limit = {
    is_core = CMR
   }
   secede_province = CMR
   remove_core = THIS
  }
  CMR = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CMR
  diplomatic_influence = {
   who = CMR
   value = 200
  }
  relation = {
   who = CMR
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CMR = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CMR
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Congo Brazzaville
country_event = {
 id = 251116
 title = EVTNAME251116
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CGO_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = CGO
  NOT = { exists = CGO } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = CGO_independence
  any_owned = {
   limit = {
    is_core = CGO
   }
   secede_province = CGO
   remove_core = THIS
  }
  CGO = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CGO
  diplomatic_influence = {
   who = CGO
   value = 200
  }
  relation = {
   who = CGO
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CGO = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CGO
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Gabon
country_event = {
 id = 251117
 title = EVTNAME251117
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = GAB_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = GAB
  NOT = { exists = GAB } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = GAB_independence
  any_owned = {
   limit = {
    is_core = GAB
   }
   secede_province = GAB
   remove_core = THIS
  }
  GAB = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = GAB
  diplomatic_influence = {
   who = GAB
   value = 200
  }
  relation = {
   who = GAB
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  GAB = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = GAB
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Tanzania
country_event = {
 id = 251118
 title = EVTNAME251118
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = TNZ_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = TNZ
  NOT = { exists = TNZ } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = TNZ_independence
  any_owned = {
   limit = {
    is_core = TNZ
   }
   secede_province = TNZ
   remove_core = THIS
  }
  TNZ = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = TNZ
  diplomatic_influence = {
   who = TNZ
   value = 200
  }
  relation = {
   who = TNZ
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  TNZ = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = TNZ
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Angola
country_event = {
 id = 251119
 title = EVTNAME251119
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = ANG_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = ANG
  NOT = { exists = ANG } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = ANG_independence
  any_owned = {
   limit = {
    is_core = ANG
   }
   secede_province = ANG
   remove_core = THIS
  }
  ANG = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = ANG
  diplomatic_influence = {
   who = ANG
   value = 200
  }
  relation = {
   who = ANG
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  ANG = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = ANG
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Namibia
country_event = {
 id = 251120
 title = EVTNAME251120
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = NMB_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = NMB
  NOT = { exists = NMB } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = NMB_independence
  any_owned = {
   limit = {
    is_core = NMB
   }
   secede_province = NMB
   remove_core = THIS
  }
  NMB = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = NMB
  diplomatic_influence = {
   who = NMB
   value = 200
  }
  relation = {
   who = NMB
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  NMB = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = NMB
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Botswana
country_event = {
 id = 251121
 title = EVTNAME251121
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = TSW_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = TSW
  NOT = { exists = TSW } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = TSW_independence
  any_owned = {
   limit = {
    is_core = TSW
   }
   secede_province = TSW
   remove_core = THIS
  }
  TSW = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = TSW
  diplomatic_influence = {
   who = TSW
   value = 200
  }
  relation = {
   who = TSW
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  TSW = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = TSW
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Mozambique
country_event = {
 id = 251122
 title = EVTNAME251122
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = MOZ_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = MOZ
  NOT = { exists = MOZ } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = MOZ_independence
  any_owned = {
   limit = {
    is_core = MOZ
   }
   secede_province = MOZ
   remove_core = THIS
  }
  MOZ = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = MOZ
  diplomatic_influence = {
   who = MOZ
   value = 200
  }
  relation = {
   who = MOZ
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  MOZ = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = MOZ
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Guinea-Bissau
country_event = {
 id = 251123
 title = EVTNAME251123
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = GBI_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = GBI
  NOT = { exists = GBI } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = GBI_independence
  any_owned = {
   limit = {
    is_core = GBI
   }
   secede_province = GBI
   remove_core = THIS
  }
  GBI = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = GBI
  diplomatic_influence = {
   who = GBI
   value = 200
  }
  relation = {
   who = GBI
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  GBI = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = GBI
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Gambia
country_event = {
 id = 251124
 title = EVTNAME251124
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = GMB_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = GMB
  NOT = { exists = GMB } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = GMB_independence
  any_owned = {
   limit = {
    is_core = GMB
   }
   secede_province = GMB
   remove_core = THIS
  }
  GMB = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = GMB
  diplomatic_influence = {
   who = GMB
   value = 200
  }
  relation = {
   who = GMB
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  GMB = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = GMB
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Rwanda
country_event = {
 id = 251125
 title = EVTNAME251125
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = RWA_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = RWA
  NOT = { exists = RWA } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = RWA_independence
  any_owned = {
   limit = {
    is_core = RWA
   }
   secede_province = RWA
   remove_core = THIS
  }
  RWA = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = RWA
  diplomatic_influence = {
   who = RWA
   value = 200
  }
  relation = {
   who = RWA
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  RWA = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = RWA
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Burundi
country_event = {
 id = 251126
 title = EVTNAME251126
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = BRD_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = BRD
  NOT = { exists = BRD } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = BRD_independence
  any_owned = {
   limit = {
    is_core = BRD
   }
   secede_province = BRD
   remove_core = THIS
  }
  BRD = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = BRD
  diplomatic_influence = {
   who = BRD
   value = 200
  }
  relation = {
   who = BRD
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  BRD = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = BRD
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Swaziland
country_event = {
 id = 251127
 title = EVTNAME251127
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = SUA_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = SUA
  NOT = { exists = SUA } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = SUA_independence
  any_owned = {
   limit = {
    is_core = SUA
   }
   secede_province = SUA
   remove_core = THIS
  }
  SUA = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = SUA
  diplomatic_influence = {
   who = SUA
   value = 200
  }
  relation = {
   who = SUA
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  SUA = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = SUA
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Lesotho
country_event = {
 id = 251128
 title = EVTNAME251128
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = BSH_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = BSH
  NOT = { exists = BSH } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = BSH_independence
  any_owned = {
   limit = {
    is_core = BSH
   }
   secede_province = BSH
   remove_core = THIS
  }
  BSH = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = BSH
  diplomatic_influence = {
   who = BSH
   value = 200
  }
  relation = {
   who = BSH
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  BSH = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = BSH
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Cape Verde
country_event = {
 id = 251129
 title = EVTNAME251129
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = CPV_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = CPV
  NOT = { exists = CPV } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = CPV_independence
  any_owned = {
   limit = {
    is_core = CPV
   }
   secede_province = CPV
   remove_core = THIS
  }
  CPV = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = CPV
  diplomatic_influence = {
   who = CPV
   value = 200
  }
  relation = {
   who = CPV
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  CPV = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = CPV
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Equatorial Guinea
country_event = {
 id = 251130
 title = EVTNAME251130
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = EQG_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = EQG
  NOT = { exists = EQG } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = EQG_independence
  any_owned = {
   limit = {
    is_core = EQG
   }
   secede_province = EQG
   remove_core = THIS
  }
  EQG = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = EQG
  diplomatic_influence = {
   who = EQG
   value = 200
  }
  relation = {
   who = EQG
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  EQG = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = EQG
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Sao Tome
country_event = {
 id = 251131
 title = EVTNAME251131
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = SAO_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = SAO
  NOT = { exists = SAO } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = SAO_independence
  any_owned = {
   limit = {
    is_core = SAO
   }
   secede_province = SAO
   remove_core = THIS
  }
  SAO = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = SAO
  diplomatic_influence = {
   who = SAO
   value = 200
  }
  relation = {
   who = SAO
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  SAO = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = SAO
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Djibouti
country_event = {
 id = 251132
 title = EVTNAME251132
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = DJI_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = DJI
  NOT = { exists = DJI } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = DJI_independence
  any_owned = {
   limit = {
    is_core = DJI
   }
   secede_province = DJI
   remove_core = THIS
  }
  DJI = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = DJI
  diplomatic_influence = {
   who = DJI
   value = 200
  }
  relation = {
   who = DJI
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  DJI = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = DJI
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Comoros
country_event = {
 id = 251133
 title = EVTNAME251133
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = KOM_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = KOM
  NOT = { exists = KOM } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = KOM_independence
  any_owned = {
   limit = {
    is_core = KOM
   }
   secede_province = KOM
   remove_core = THIS
  }
  KOM = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = KOM
  diplomatic_influence = {
   who = KOM
   value = 200
  }
  relation = {
   who = KOM
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  KOM = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = KOM
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Mauritius
country_event = {
 id = 251134
 title = EVTNAME251134
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = MAU_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = MAU
  NOT = { exists = MAU } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = MAU_independence
  any_owned = {
   limit = {
    is_core = MAU
   }
   secede_province = MAU
   remove_core = THIS
  }
  MAU = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = MAU
  diplomatic_influence = {
   who = MAU
   value = 200
  }
  relation = {
   who = MAU
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  MAU = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = MAU
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Seychelles
country_event = {
 id = 251135
 title = EVTNAME251135
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = SEY_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = SEY
  NOT = { exists = SEY } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = SEY_independence
  any_owned = {
   limit = {
    is_core = SEY
   }
   secede_province = SEY
   remove_core = THIS
  }
  SEY = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = SEY
  diplomatic_influence = {
   who = SEY
   value = 200
  }
  relation = {
   who = SEY
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  SEY = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = SEY
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

# Malawi
country_event = {
 id = 251136
 title = EVTNAME251136
 desc = EVTDESC251001
 major = yes
 picture = Riot
 trigger = {
  is_independant = yes
  capital_scope = {
   OR = {
    continent = europe
    continent = asia
   }
  }
  NOT = { has_country_flag = MLW_independence }
  has_global_flag = der_postcolonialism_2 war = no #Let's avoid indep. movements during WWI
  is_possible_vassal = MLW
  NOT = { exists = MLW } 
 }
    mean_time_to_happen = {
  months = 120
  modifier = {
   factor = 10000
   NOT = { year = 1900 }
  }
  modifier = {
   factor = 0.75
   year = 1940
  }
  modifier = {
   factor = 0.75
   year = 1950
  }
  modifier = {
   factor = 0.75
   year = 1955
  }
  modifier = {
   factor = 0.5
   year = 1960
  }
 }
    immediate = {
  set_country_flag = MLW_independence
  any_owned = {
   limit = {
    is_core = MLW
   }
   secede_province = MLW
   remove_core = THIS
  }
  MLW = {
   leadership = 80
   years_of_research = 5
   set_country_flag = buro_independence
   election = yes
   any_owned = {
    fort = 1
   }
  }
 }
 option = {
  name = EVTOPTA251001
  create_vassal = MLW
  diplomatic_influence = {
   who = MLW
   value = 200
  }
  relation = {
   who = MLW
   value = 50
  }
  ai_chance = {
   factor = 25
  }
 }
    option = {
  name = EVTOPTB251001
  MLW = { country_event = { id = 251000 days = 1 }
  }
  relation = {
   who = MLW
   value = -50
  }
  ai_chance = {
   factor = 75
   modifier = {
    factor = 0.5
    badboy = 1 #25 infamy
   }
   modifier = {
    factor = 0.75
    badboy = 0.5 #12.5 infamy
   }
   modifier = {
    factor = 10000
    civilized = no
   }
   modifier = {
    factor = 1.5
    crime_fighting = 0.75
   }
   modifier = {
    factor = 0.5
    involved_in_crisis = yes #World tension
   }
   modifier = {
    factor = 0.5
    government = democracy
   }
   modifier = {
    factor = 0.5
    has_recently_lost_war = yes
   }
   modifier = {
    factor = 0.5
    OR = {
     anarcho_liberal = 20
     socialist = 30
     communist = 30
    }
   }
   modifier = {
    factor = 2
    OR = {
     reactionary = 30
     fascist = 30
    }
   }
   modifier = {
    factor = 2
    is_cultural_union = yes
   }
   modifier = {
    factor = 0.1
    is_disarmed = yes
   }
   modifier = {
    factor = 2
    is_greater_power = yes
   }
   modifier = {
    factor = 10000
    is_independant = no
   }
   modifier = {
    factor = 3
    is_mobilised = yes
   }
   modifier = {
    factor = 1.5
    is_secondary_power = yes
   }
   modifier = {
    factor = 0.2
    lost_national = 0.1 #Lost at least 10% of national provinces
   }
   modifier = {
    factor = 3
    military_spending = 0.75
   }
   modifier = {
    factor = 0.2
    nationalvalue = nv_liberty
   }
   modifier = {
    factor = 2
    nationalvalue = nv_order
   }
   modifier = {
    factor = 10000
    national_provinces_occupied = 0.3
   }
   modifier = {
    factor = 2
    num_of_cities = 50
   }
   modifier = {
    factor = 10000
    num_of_revolts = 3
   }
   modifier = {
    factor = 0.1
    NOT = { total_amount_of_divisions = 15 }
   }
   modifier = {
    factor = 0.1
    NOT = { total_num_of_ports = 5 }
   }
   modifier = {
    factor = 0.5
    OR = {
     war = yes
     war_exhaustion = 10
    }
   }
  }
 }
}

##261xxx ~ Colonial independent countries culture fix
#These events are to fix the colonial independent countries to have a correct own culture
#2610xx - American continent
#2611xx - Oceanian continent
#2612xx - African continent
#2613xx - African diaspora colonies
country_event = {  id = 261000  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = amerikaner     pop_majority_culture = sudreicher     pop_majority_culture = north_german     pop_majority_culture = swiss     pop_majority_culture = south_german     pop_majority_culture = german    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = amerikaner capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261001  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = nieuwereld     pop_majority_culture = boer     pop_majority_culture = nieuwereld     pop_majority_culture = zuidelijk     pop_majority_culture = dutch     pop_majority_culture = flemish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = nieuwereld  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261002  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = vinlander     pop_majority_culture = sydlig     pop_majority_culture = svart     pop_majority_culture = icelandic     pop_majority_culture = danish     pop_majority_culture = norwegian     pop_majority_culture = swedish     pop_majority_culture = sami    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = vinlander  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261003  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = { is_core = USA is_core = LOU } NOT = { is_core = CSA } NOT = { is_core = TEX }    OR = {     pop_majority_culture = yankee     pop_majority_culture = dixie     pop_majority_culture = anglo_canadian     pop_majority_culture = australian     pop_majority_culture = texan     pop_majority_culture = falklander     pop_majority_culture = anglo_african     pop_majority_culture = english     pop_majority_culture = scottish     pop_majority_culture = anglo_saxon     pop_majority_culture = pictish     pop_majority_culture = welsh     pop_majority_culture = irish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = yankee  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261004  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    is_core = CSA NOT = { is_core = TEX is_core = LOU }    OR = {     pop_majority_culture = yankee     pop_majority_culture = dixie     pop_majority_culture = anglo_canadian     pop_majority_culture = australian     pop_majority_culture = texan     pop_majority_culture = falklander     pop_majority_culture = anglo_african     pop_majority_culture = english     pop_majority_culture = scottish     pop_majority_culture = anglo_saxon     pop_majority_culture = pictish     pop_majority_culture = welsh     pop_majority_culture = irish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = dixie  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261005  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = { is_core = CAN is_core = LSK }    OR = {     pop_majority_culture = yankee     pop_majority_culture = dixie     pop_majority_culture = anglo_canadian     pop_majority_culture = australian     pop_majority_culture = texan     pop_majority_culture = falklander     pop_majority_culture = anglo_african     pop_majority_culture = english     pop_majority_culture = scottish     pop_majority_culture = anglo_saxon     pop_majority_culture = pictish     pop_majority_culture = welsh     pop_majority_culture = irish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = anglo_canadian  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261006  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {        OR = {     continent = north_america     continent = south_america    } NOT = { is_core = USA is_core = CSA is_core = CAN is_core = LSK is_core = LOU }    OR = {     pop_majority_culture = yankee     pop_majority_culture = dixie     pop_majority_culture = anglo_canadian     pop_majority_culture = australian     pop_majority_culture = texan     pop_majority_culture = falklander     pop_majority_culture = anglo_african     pop_majority_culture = english     pop_majority_culture = scottish     pop_majority_culture = anglo_saxon     pop_majority_culture = pictish     pop_majority_culture = welsh     pop_majority_culture = irish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = texan  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261007  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = south_america    OR = {     pop_majority_culture = yankee     pop_majority_culture = dixie     pop_majority_culture = anglo_canadian     pop_majority_culture = australian     pop_majority_culture = texan     pop_majority_culture = falklander     pop_majority_culture = anglo_african     pop_majority_culture = english     pop_majority_culture = scottish     pop_majority_culture = anglo_saxon     pop_majority_culture = pictish     pop_majority_culture = welsh     pop_majority_culture = irish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = falklander  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261008  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = italoamericano     pop_majority_culture = australiano     pop_majority_culture = africano     pop_majority_culture = lombard     pop_majority_culture = maltese     pop_majority_culture = north_italian     pop_majority_culture = south_italian     pop_majority_culture = all_italian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = italoamericano  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261009  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    is_core = MEX    OR = {     pop_majority_culture = spanish     pop_majority_culture = andalucian     pop_majority_culture = mexican     pop_majority_culture = caribeno     pop_majority_culture = platinean     pop_majority_culture = north_andean     pop_majority_culture = south_andean     pop_majority_culture = brazilian     pop_majority_culture = central_american     pop_majority_culture = americano     pop_majority_culture = sureno     pop_majority_culture = morado     pop_majority_culture = visigothic     pop_majority_culture = galician     pop_majority_culture = catalan     pop_majority_culture = portuguese     pop_majority_culture = basque     pop_majority_culture = suebi    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = mexican  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261010  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     is_core = CUB     is_core = DOM     is_core = HAI     is_core = PRI     is_core = JAM     is_core = TTB    }    OR = {     pop_majority_culture = spanish     pop_majority_culture = andalucian     pop_majority_culture = mexican     pop_majority_culture = caribeno     pop_majority_culture = platinean     pop_majority_culture = north_andean     pop_majority_culture = south_andean     pop_majority_culture = brazilian     pop_majority_culture = central_american     pop_majority_culture = americano     pop_majority_culture = sureno     pop_majority_culture = morado     pop_majority_culture = visigothic     pop_majority_culture = galician     pop_majority_culture = catalan     pop_majority_culture = portuguese     pop_majority_culture = basque     pop_majority_culture = suebi    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = caribeno  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261011  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     is_core = ARG     is_core = PRG     is_core = URU     is_core = CHL    }    OR = {     pop_majority_culture = spanish     pop_majority_culture = andalucian     pop_majority_culture = mexican     pop_majority_culture = caribeno     pop_majority_culture = platinean     pop_majority_culture = north_andean     pop_majority_culture = south_andean     pop_majority_culture = brazilian     pop_majority_culture = central_american     pop_majority_culture = americano     pop_majority_culture = sureno     pop_majority_culture = morado     pop_majority_culture = visigothic     pop_majority_culture = galician     pop_majority_culture = catalan     pop_majority_culture = portuguese     pop_majority_culture = basque     pop_majority_culture = suebi    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = platinean  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261012  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     is_core = CLM     is_core = VNZ     is_core = ECU     is_core = GUY    }    OR = {     pop_majority_culture = spanish     pop_majority_culture = andalucian     pop_majority_culture = mexican     pop_majority_culture = caribeno     pop_majority_culture = platinean     pop_majority_culture = north_andean     pop_majority_culture = south_andean     pop_majority_culture = brazilian     pop_majority_culture = central_american     pop_majority_culture = americano     pop_majority_culture = sureno     pop_majority_culture = morado     pop_majority_culture = visigothic     pop_majority_culture = galician     pop_majority_culture = catalan     pop_majority_culture = portuguese     pop_majority_culture = basque     pop_majority_culture = suebi    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = north_andean  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261013  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     is_core = PEU     is_core = BOL    }    OR = {     pop_majority_culture = spanish     pop_majority_culture = andalucian     pop_majority_culture = mexican     pop_majority_culture = caribeno     pop_majority_culture = platinean     pop_majority_culture = north_andean     pop_majority_culture = south_andean     pop_majority_culture = brazilian     pop_majority_culture = central_american     pop_majority_culture = americano     pop_majority_culture = sureno     pop_majority_culture = morado     pop_majority_culture = visigothic     pop_majority_culture = galician     pop_majority_culture = catalan     pop_majority_culture = portuguese     pop_majority_culture = basque     pop_majority_culture = suebi    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = south_andean  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261014  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    is_core = BRZ    }    OR = {     pop_majority_culture = spanish     pop_majority_culture = andalucian     pop_majority_culture = mexican     pop_majority_culture = caribeno     pop_majority_culture = platinean     pop_majority_culture = north_andean     pop_majority_culture = south_andean     pop_majority_culture = brazilian     pop_majority_culture = central_american     pop_majority_culture = americano     pop_majority_culture = sureno     pop_majority_culture = morado     pop_majority_culture = visigothic     pop_majority_culture = galician     pop_majority_culture = catalan     pop_majority_culture = portuguese     pop_majority_culture = basque     pop_majority_culture = suebi    }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = brazilian  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261015  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    is_core = UCA    OR = {     pop_majority_culture = spanish     pop_majority_culture = andalucian     pop_majority_culture = mexican     pop_majority_culture = caribeno     pop_majority_culture = platinean     pop_majority_culture = north_andean     pop_majority_culture = south_andean     pop_majority_culture = brazilian     pop_majority_culture = central_american     pop_majority_culture = americano     pop_majority_culture = sureno     pop_majority_culture = morado     pop_majority_culture = visigothic     pop_majority_culture = galician     pop_majority_culture = catalan     pop_majority_culture = portuguese     pop_majority_culture = basque     pop_majority_culture = suebi    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = central_american  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261016  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    NOT = { is_core = MEX is_core = CUB is_core = DOM is_core = TTB is_core = HAI is_core = PRI is_core = ARG is_core = PRG is_core = URU is_core = CHL is_core = PEU is_core = ECU is_core = CLM is_core = VNZ is_core = GUY is_core = BRZ is_core = UCA }    OR = {     pop_majority_culture = spanish     pop_majority_culture = andalucian     pop_majority_culture = mexican     pop_majority_culture = caribeno     pop_majority_culture = platinean     pop_majority_culture = north_andean     pop_majority_culture = south_andean     pop_majority_culture = brazilian     pop_majority_culture = central_american     pop_majority_culture = americano     pop_majority_culture = sureno     pop_majority_culture = morado     pop_majority_culture = visigothic     pop_majority_culture = galician     pop_majority_culture = catalan     pop_majority_culture = portuguese     pop_majority_culture = basque     pop_majority_culture = suebi    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = americano  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261017  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    is_core = CAN    OR = {     pop_majority_culture = french     pop_majority_culture = outremer_canadian     pop_majority_culture = nouvellien     pop_majority_culture = australienne     pop_majority_culture = africain     pop_majority_culture = french     pop_majority_culture = outremer     pop_majority_culture = breton     pop_majority_culture = occitan     pop_majority_culture = wallonian     pop_majority_culture = frankish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = french_canadian  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261018  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    } NOT = { is_core = CAN }    OR = {     pop_majority_culture = french     pop_majority_culture = outremer_canadian     pop_majority_culture = nouvellien     pop_majority_culture = australienne     pop_majority_culture = africain     pop_majority_culture = french     pop_majority_culture = outremer     pop_majority_culture = breton     pop_majority_culture = occitan     pop_majority_culture = wallonian     pop_majority_culture = frankish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = nouvellien  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261019  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = usmailmian     pop_majority_culture = lounast     pop_majority_culture = mustvalge     pop_majority_culture = finnish     pop_majority_culture = estonian     pop_majority_culture = ugrian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = usmailmian  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261020  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = novisvet     pop_majority_culture = juzhno     pop_majority_culture = crni     pop_majority_culture = bosniak     pop_majority_culture = croat     pop_majority_culture = macedonian     pop_majority_culture = serb     pop_majority_culture = bulgarian     pop_majority_culture = albanian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = novisvet  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261021  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = novysvet     pop_majority_culture = jizni     pop_majority_culture = hnedy     pop_majority_culture = slovak     pop_majority_culture = czech    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = novysvet  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261022  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = nowyswiat     pop_majority_culture = poludniowy     pop_majority_culture = czarny     pop_majority_culture = polish     pop_majority_culture = lithuanian     pop_majority_culture = latvian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = nowyswiat  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261023  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = novvymir     pop_majority_culture = yuzhny     pop_majority_culture = smugly     pop_majority_culture = russian     pop_majority_culture = ukrainian     pop_majority_culture = byelorussian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = novvymir  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261024  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = ujvilag     pop_majority_culture = delian     pop_majority_culture = fekete     pop_majority_culture = hungarian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = ujvilag  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261025  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = lumenoua     pop_majority_culture = sudic     pop_majority_culture = negru     pop_majority_culture = romanian     pop_majority_culture = aromanian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = lumenoua  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261026  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = neokosmi     pop_majority_culture = notios     pop_majority_culture = mavro     pop_majority_culture = greek     pop_majority_culture = anatolian     pop_majority_culture = magnagreek     pop_majority_culture = georgian     pop_majority_culture = armenian     pop_majority_culture = sephardic    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = neokosmi  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261027  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = yenidun     pop_majority_culture = guney     pop_majority_culture = esmer     pop_majority_culture = north_caucasian     pop_majority_culture = alan     pop_majority_culture = turkish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = yenidun  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261028  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = ealimi     pop_majority_culture = janubii     pop_majority_culture = ifriqi     pop_majority_culture = maghrebi     pop_majority_culture = misri     pop_majority_culture = mashriqi     pop_majority_culture = bedouin     pop_majority_culture = frencharab     pop_majority_culture = berber    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = ealimi  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261029  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = dinajidad     pop_majority_culture = janub     pop_majority_culture = saahi     pop_majority_culture = tajik     pop_majority_culture = persian     pop_majority_culture = pashtun     pop_majority_culture = baluchi    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = dinajidad  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261030  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = janalem     pop_majority_culture = ontustik     pop_majority_culture = qalindigi     pop_majority_culture = azerbaijani     pop_majority_culture = hazara     pop_majority_culture = turkmen     pop_majority_culture = mongol     pop_majority_culture = uzbek     pop_majority_culture = kazak     pop_majority_culture = kirgiz     pop_majority_culture = siberian     pop_majority_culture = yakut     pop_majority_culture = tatar     pop_majority_culture = kurdish     pop_majority_culture = uighur    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = janalem  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261031  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = dongren     pop_majority_culture = nanren     pop_majority_culture = heiren     pop_majority_culture = japanese     pop_majority_culture = manchu     pop_majority_culture = beifaren     pop_majority_culture = nanfaren     pop_majority_culture = korean     pop_majority_culture = ainu     pop_majority_culture = hakka     pop_majority_culture = miao     pop_majority_culture = min     pop_majority_culture = zhuang     pop_majority_culture = yi     pop_majority_culture = yue    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = dongren  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261032  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = thegioimoi     pop_majority_culture = phianam     pop_majority_culture = dhen     pop_majority_culture = vietnamese     pop_majority_culture = khmer     pop_majority_culture = bornean     pop_majority_culture = malay     pop_majority_culture = filipino     pop_majority_culture = javan     pop_majority_culture = moluccan    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = thegioimoi  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261033  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = thegioimoi     pop_majority_culture = phianam     pop_majority_culture = dhen     pop_majority_culture = thai     pop_majority_culture = lao     pop_majority_culture = shan     pop_majority_culture = burmese     pop_majority_culture = tibetan     pop_majority_culture = bai     pop_majority_culture = kachin     pop_majority_culture = karen    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = thegioimoi  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261034  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = nayeduniya     pop_majority_culture = dakshin     pop_majority_culture = kaala     pop_majority_culture = assamese     pop_majority_culture = bengali     pop_majority_culture = bihari     pop_majority_culture = manipuri     pop_majority_culture = nepali     pop_majority_culture = oriya     pop_majority_culture = sinhala    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = nayeduniya  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261035  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = nayeduniya     pop_majority_culture = dakshin     pop_majority_culture = kaala     pop_majority_culture = avadhi     pop_majority_culture = kanauji     pop_majority_culture = panjabi     pop_majority_culture = kashmiri    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = nayeduniya  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261036  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = nayeduniya     pop_majority_culture = dakshin     pop_majority_culture = kaala     pop_majority_culture = gujarati     pop_majority_culture = marathi     pop_majority_culture = sindi     pop_majority_culture = rajput    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = nayeduniya  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261037  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = nayeduniya     pop_majority_culture = dakshin     pop_majority_culture = kaala     pop_majority_culture = kannada     pop_majority_culture = malayalam     pop_majority_culture = tamil     pop_majority_culture = telegu     pop_majority_culture = asian_minor    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = nayeduniya  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261038  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = foederatus	pop_majority_culture = afer	pop_majority_culture = australus	pop_majority_culture = gaul	pop_majority_culture = laessin	pop_majority_culture = brithenig	pop_majority_culture = latin	pop_majority_culture = xliponian	primary_culture = wenedyk	primary_culture = bazramani	}   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = foederatus	capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261039  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    OR = {     continent = north_america     continent = south_america    }    OR = {     pop_majority_culture = ashkenazi	pop_majority_culture = sephardic	pop_majority_culture = knaanic	pop_majority_culture = magogic	pop_majority_culture = yevanic	pop_majority_culture = mizrahi	pop_majority_culture = israeli	pop_majority_culture = misrayim	pop_majority_culture = zarphatic	pop_majority_culture = laaz	pop_majority_culture = kaifeng	pop_majority_culture = hulwud	pop_majority_culture = camite	}   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = hulwud	capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}

country_event = {  id = 261100  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = amerikaner     pop_majority_culture = sudreicher     pop_majority_culture = north_german     pop_majority_culture = swiss     pop_majority_culture = south_german     pop_majority_culture = german    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = sudreicher  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261101  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = nieuwereld     pop_majority_culture = boer     pop_majority_culture = nieuwereld     pop_majority_culture = zuidelijk     pop_majority_culture = dutch     pop_majority_culture = flemish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = zuidelijk  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261102  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = vinlander     pop_majority_culture = sydlig     pop_majority_culture = svart     pop_majority_culture = icelandic     pop_majority_culture = danish     pop_majority_culture = norwegian     pop_majority_culture = swedish     pop_majority_culture = sami    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = sydlig  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261103  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = yankee     pop_majority_culture = dixie     pop_majority_culture = anglo_canadian     pop_majority_culture = australian     pop_majority_culture = texan     pop_majority_culture = falklander     pop_majority_culture = anglo_african     pop_majority_culture = english     pop_majority_culture = scottish     pop_majority_culture = anglo_saxon     pop_majority_culture = pictish     pop_majority_culture = welsh     pop_majority_culture = irish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = australian  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261104  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = italoamericano     pop_majority_culture = australiano     pop_majority_culture = africano     pop_majority_culture = lombard     pop_majority_culture = maltese     pop_majority_culture = north_italian     pop_majority_culture = south_italian     pop_majority_culture = all_italian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = australiano  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261105  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = spanish     pop_majority_culture = andalucian     pop_majority_culture = mexican     pop_majority_culture = caribeno     pop_majority_culture = platinean     pop_majority_culture = north_andean     pop_majority_culture = south_andean     pop_majority_culture = brazilian     pop_majority_culture = central_american     pop_majority_culture = americano     pop_majority_culture = sureno     pop_majority_culture = morado     pop_majority_culture = visigothic     pop_majority_culture = galician     pop_majority_culture = catalan     pop_majority_culture = portuguese     pop_majority_culture = basque     pop_majority_culture = suebi    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = sureno  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261106  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = french     pop_majority_culture = outremer_canadian     pop_majority_culture = nouvellien     pop_majority_culture = australienne     pop_majority_culture = africain     pop_majority_culture = french     pop_majority_culture = outremer     pop_majority_culture = breton     pop_majority_culture = occitan     pop_majority_culture = wallonian     pop_majority_culture = frankish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = australienne  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261107  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = usmailmian     pop_majority_culture = lounast     pop_majority_culture = mustvalge     pop_majority_culture = finnish     pop_majority_culture = estonian     pop_majority_culture = ugrian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = lounast  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261108  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = novisvet     pop_majority_culture = juzhno     pop_majority_culture = crni     pop_majority_culture = bosniak     pop_majority_culture = croat     pop_majority_culture = macedonian     pop_majority_culture = serb     pop_majority_culture = bulgarian     pop_majority_culture = albanian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = juzhno  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261109  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = novysvet     pop_majority_culture = jizni     pop_majority_culture = hnedy     pop_majority_culture = slovak     pop_majority_culture = czech    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = jizni  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261110  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = nowyswiat     pop_majority_culture = poludniowy     pop_majority_culture = czarny     pop_majority_culture = polish     pop_majority_culture = lithuanian     pop_majority_culture = latvian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = poludniowy  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261111  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = novvymir     pop_majority_culture = yuzhny     pop_majority_culture = smugly     pop_majority_culture = russian     pop_majority_culture = ukrainian     pop_majority_culture = byelorussian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = yuzhny  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261112  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = ujvilag     pop_majority_culture = delian     pop_majority_culture = fekete     pop_majority_culture = hungarian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = delian  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261113  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = lumenoua     pop_majority_culture = sudic     pop_majority_culture = negru     pop_majority_culture = romanian     pop_majority_culture = aromanian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = sudic  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261114  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = neokosmi     pop_majority_culture = notios     pop_majority_culture = mavro     pop_majority_culture = greek     pop_majority_culture = anatolian     pop_majority_culture = magnagreek     pop_majority_culture = georgian     pop_majority_culture = armenian     pop_majority_culture = sephardic    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = notios  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261115  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = yenidun     pop_majority_culture = guney     pop_majority_culture = esmer     pop_majority_culture = north_caucasian     pop_majority_culture = alan     pop_majority_culture = turkish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = guney  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261116  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = ealimi     pop_majority_culture = janubii     pop_majority_culture = ifriqi     pop_majority_culture = maghrebi     pop_majority_culture = misri     pop_majority_culture = mashriqi     pop_majority_culture = bedouin     pop_majority_culture = frencharab     pop_majority_culture = berber    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = janubii  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261117  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = dinajidad     pop_majority_culture = janub     pop_majority_culture = saahi     pop_majority_culture = tajik     pop_majority_culture = persian     pop_majority_culture = pashtun     pop_majority_culture = baluchi    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = janub  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261118  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = janalem     pop_majority_culture = ontustik     pop_majority_culture = qalindigi     pop_majority_culture = azerbaijani     pop_majority_culture = hazara     pop_majority_culture = turkmen     pop_majority_culture = mongol     pop_majority_culture = uzbek     pop_majority_culture = kazak     pop_majority_culture = kirgiz     pop_majority_culture = siberian     pop_majority_culture = yakut     pop_majority_culture = tatar     pop_majority_culture = kurdish     pop_majority_culture = uighur    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = ontustik  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261119  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = dongren     pop_majority_culture = nanren     pop_majority_culture = heiren     pop_majority_culture = japanese     pop_majority_culture = manchu     pop_majority_culture = beifaren     pop_majority_culture = nanfaren     pop_majority_culture = korean     pop_majority_culture = ainu     pop_majority_culture = hakka     pop_majority_culture = miao     pop_majority_culture = min     pop_majority_culture = zhuang     pop_majority_culture = yi     pop_majority_culture = yue    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = nanren  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261120  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = thegioimoi     pop_majority_culture = phianam     pop_majority_culture = dhen     pop_majority_culture = vietnamese     pop_majority_culture = khmer     pop_majority_culture = bornean     pop_majority_culture = malay     pop_majority_culture = filipino     pop_majority_culture = javan     pop_majority_culture = moluccan    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = phianam  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261121  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = thegioimoi     pop_majority_culture = phianam     pop_majority_culture = dhen     pop_majority_culture = thai     pop_majority_culture = lao     pop_majority_culture = shan     pop_majority_culture = burmese     pop_majority_culture = tibetan     pop_majority_culture = bai     pop_majority_culture = kachin     pop_majority_culture = karen    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = phianam  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261122  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = nayeduniya     pop_majority_culture = dakshin     pop_majority_culture = kaala     pop_majority_culture = assamese     pop_majority_culture = bengali     pop_majority_culture = bihari     pop_majority_culture = manipuri     pop_majority_culture = nepali     pop_majority_culture = oriya     pop_majority_culture = sinhala    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = dakshin  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261123  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = nayeduniya     pop_majority_culture = dakshin     pop_majority_culture = kaala     pop_majority_culture = avadhi     pop_majority_culture = kanauji     pop_majority_culture = panjabi     pop_majority_culture = kashmiri    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = dakshin  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261124  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = nayeduniya     pop_majority_culture = dakshin     pop_majority_culture = kaala     pop_majority_culture = gujarati     pop_majority_culture = marathi     pop_majority_culture = sindi     pop_majority_culture = rajput    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = dakshin  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261125  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = nayeduniya     pop_majority_culture = dakshin     pop_majority_culture = kaala     pop_majority_culture = kannada     pop_majority_culture = malayalam     pop_majority_culture = tamil     pop_majority_culture = telegu     pop_majority_culture = asian_minor    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = dakshin  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261126 title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = foederatus	pop_majority_culture = afer	pop_majority_culture = australus	pop_majority_culture = gaul	pop_majority_culture = laessin	pop_majority_culture = brithenig	pop_majority_culture = latin	pop_majority_culture = xliponian	primary_culture = wenedyk	primary_culture = bazramani	}   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = australus	capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261127 title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = ashkenazi	pop_majority_culture = sephardic	pop_majority_culture = knaanic	pop_majority_culture = magogic	pop_majority_culture = yevanic	pop_majority_culture = mizrahi	pop_majority_culture = israeli	pop_majority_culture = misrayim	pop_majority_culture = zarphatic	pop_majority_culture = laaz	pop_majority_culture = kaifeng	pop_majority_culture = hulwud	pop_majority_culture = camite	}   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = camite	capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}

country_event = {  id = 261200  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = oceania    OR = {     pop_majority_culture = amerikaner     pop_majority_culture = sudreicher     pop_majority_culture = north_german     pop_majority_culture = swiss     pop_majority_culture = south_german     pop_majority_culture = german    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = schwarzreicher  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261201  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = nieuwereld     pop_majority_culture = boer     pop_majority_culture = nieuwereld     pop_majority_culture = zuidelijk     pop_majority_culture = dutch     pop_majority_culture = flemish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = boer  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261202  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = vinlander     pop_majority_culture = sydlig     pop_majority_culture = svart     pop_majority_culture = icelandic     pop_majority_culture = danish     pop_majority_culture = norwegian     pop_majority_culture = swedish     pop_majority_culture = sami    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = svart  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261203  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = yankee     pop_majority_culture = dixie     pop_majority_culture = anglo_canadian     pop_majority_culture = australian     pop_majority_culture = texan     pop_majority_culture = falklander     pop_majority_culture = anglo_african     pop_majority_culture = english     pop_majority_culture = scottish     pop_majority_culture = anglo_saxon     pop_majority_culture = pictish     pop_majority_culture = welsh     pop_majority_culture = irish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = anglo_african  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261204  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = italoamericano     pop_majority_culture = australiano     pop_majority_culture = africano     pop_majority_culture = lombard     pop_majority_culture = maltese     pop_majority_culture = north_italian     pop_majority_culture = south_italian     pop_majority_culture = all_italian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = africano  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261205  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = spanish     pop_majority_culture = andalucian     pop_majority_culture = mexican     pop_majority_culture = caribeno     pop_majority_culture = platinean     pop_majority_culture = north_andean     pop_majority_culture = south_andean     pop_majority_culture = brazilian     pop_majority_culture = central_american     pop_majority_culture = americano     pop_majority_culture = sureno     pop_majority_culture = morado     pop_majority_culture = visigothic     pop_majority_culture = galician     pop_majority_culture = catalan     pop_majority_culture = portuguese     pop_majority_culture = basque     pop_majority_culture = suebi    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = morado  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261206  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = french     pop_majority_culture = outremer_canadian     pop_majority_culture = nouvellien     pop_majority_culture = australienne     pop_majority_culture = africain     pop_majority_culture = french     pop_majority_culture = outremer     pop_majority_culture = breton     pop_majority_culture = occitan     pop_majority_culture = wallonian     pop_majority_culture = frankish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = africaine  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261207  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = usmailmian     pop_majority_culture = lounast     pop_majority_culture = mustvalge     pop_majority_culture = finnish     pop_majority_culture = estonian     pop_majority_culture = ugrian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = mustvalge  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261208  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = novisvet     pop_majority_culture = juzhno     pop_majority_culture = crni     pop_majority_culture = bosniak     pop_majority_culture = croat     pop_majority_culture = macedonian     pop_majority_culture = serb     pop_majority_culture = bulgarian     pop_majority_culture = albanian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = crni  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261209  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = novysvet     pop_majority_culture = jizni     pop_majority_culture = hnedy     pop_majority_culture = slovak     pop_majority_culture = czech    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = hnedy  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261210  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = nowyswiat     pop_majority_culture = poludniowy     pop_majority_culture = czarny     pop_majority_culture = polish     pop_majority_culture = lithuanian     pop_majority_culture = latvian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = czarny  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261211  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = novvymir     pop_majority_culture = yuzhny     pop_majority_culture = smugly     pop_majority_culture = russian     pop_majority_culture = ukrainian     pop_majority_culture = byelorussian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = smugly  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261212  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = ujvilag     pop_majority_culture = delian     pop_majority_culture = fekete     pop_majority_culture = hungarian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = fekete  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261213  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = lumenoua     pop_majority_culture = sudic     pop_majority_culture = negru     pop_majority_culture = romanian     pop_majority_culture = aromanian    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = negru  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261214  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = neokosmi     pop_majority_culture = notios     pop_majority_culture = mavro     pop_majority_culture = greek     pop_majority_culture = anatolian     pop_majority_culture = magnagreek     pop_majority_culture = georgian     pop_majority_culture = armenian     pop_majority_culture = sephardic    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = mavro  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261215  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = yenidun     pop_majority_culture = guney     pop_majority_culture = esmer     pop_majority_culture = north_caucasian     pop_majority_culture = alan     pop_majority_culture = turkish    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = esmer  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261216  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = ealimi     pop_majority_culture = janubii     pop_majority_culture = ifriqi     pop_majority_culture = maghrebi     pop_majority_culture = misri     pop_majority_culture = mashriqi     pop_majority_culture = bedouin     pop_majority_culture = frencharab     pop_majority_culture = berber    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = ifriqi  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261217  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = dinajidad     pop_majority_culture = janub     pop_majority_culture = saahi     pop_majority_culture = tajik     pop_majority_culture = persian     pop_majority_culture = pashtun     pop_majority_culture = baluchi    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = saahi  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261218  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = janalem     pop_majority_culture = ontustik     pop_majority_culture = qalindigi     pop_majority_culture = azerbaijani     pop_majority_culture = hazara     pop_majority_culture = turkmen     pop_majority_culture = mongol     pop_majority_culture = uzbek     pop_majority_culture = kazak     pop_majority_culture = kirgiz     pop_majority_culture = siberian     pop_majority_culture = yakut     pop_majority_culture = tatar     pop_majority_culture = kurdish     pop_majority_culture = uighur    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = qalindigi  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261219  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = dongren     pop_majority_culture = nanren     pop_majority_culture = heiren     pop_majority_culture = japanese     pop_majority_culture = manchu     pop_majority_culture = beifaren     pop_majority_culture = nanfaren     pop_majority_culture = korean     pop_majority_culture = ainu     pop_majority_culture = hakka     pop_majority_culture = miao     pop_majority_culture = min     pop_majority_culture = zhuang     pop_majority_culture = yi     pop_majority_culture = yue    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = heiren  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261220  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = thegioimoi     pop_majority_culture = phianam     pop_majority_culture = dhen     pop_majority_culture = vietnamese     pop_majority_culture = khmer     pop_majority_culture = bornean     pop_majority_culture = malay     pop_majority_culture = filipino     pop_majority_culture = javan     pop_majority_culture = moluccan    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = dhen  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261221  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = thegioimoi     pop_majority_culture = phianam     pop_majority_culture = dhen     pop_majority_culture = thai     pop_majority_culture = lao     pop_majority_culture = shan     pop_majority_culture = burmese     pop_majority_culture = tibetan     pop_majority_culture = bai     pop_majority_culture = kachin     pop_majority_culture = karen    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = dhen  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261222  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = nayeduniya     pop_majority_culture = dakshin     pop_majority_culture = kaala     pop_majority_culture = assamese     pop_majority_culture = bengali     pop_majority_culture = bihari     pop_majority_culture = manipuri     pop_majority_culture = nepali     pop_majority_culture = oriya     pop_majority_culture = sinhala    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = kaala  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261223  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = nayeduniya     pop_majority_culture = dakshin     pop_majority_culture = kaala     pop_majority_culture = avadhi     pop_majority_culture = kanauji     pop_majority_culture = panjabi     pop_majority_culture = kashmiri    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = kaala  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261224  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = nayeduniya     pop_majority_culture = dakshin     pop_majority_culture = kaala     pop_majority_culture = gujarati     pop_majority_culture = marathi     pop_majority_culture = sindi     pop_majority_culture = rajput    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = kaala  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261225  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa    OR = {     pop_majority_culture = nayeduniya     pop_majority_culture = dakshin     pop_majority_culture = kaala     pop_majority_culture = kannada     pop_majority_culture = malayalam     pop_majority_culture = tamil     pop_majority_culture = telegu     pop_majority_culture = asian_minor    }   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = kaala  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261226 title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa	OR = {     pop_majority_culture = foederatus	pop_majority_culture = afer	pop_majority_culture = australus	pop_majority_culture = gaul	pop_majority_culture = laessin	pop_majority_culture = brithenig	pop_majority_culture = latin	pop_majority_culture = xliponian	primary_culture = wenedyk	primary_culture = bazramani	}   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = afer	capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261227 title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = {    continent = africa	OR = {     pop_majority_culture = ashkenazi	pop_majority_culture = sephardic	pop_majority_culture = knaanic	pop_majority_culture = magogic	pop_majority_culture = yevanic	pop_majority_culture = mizrahi	pop_majority_culture = israeli	pop_majority_culture = misrayim	pop_majority_culture = zarphatic	pop_majority_culture = laaz	pop_majority_culture = kaifeng	pop_majority_culture = hulwud	pop_majority_culture = camite	}   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = camite	capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}

country_event = {  id = 261300  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = { pop_majority_culture = afro_american   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = afro_american  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261301  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = { pop_majority_culture = afro_caribbean   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = afro_caribbean  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261302  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = { pop_majority_culture = afro_caribeno   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = afro_caribeno  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261303  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = { pop_majority_culture = afro_brazilian   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = afro_brazilian  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261304  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = { pop_majority_culture = afro_antillean   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = afro_antillean  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261305  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = { pop_majority_culture = afro_norse   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = afro_norse  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261306  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = { pop_majority_culture = afro_carpathian   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = afro_carpathian  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261307  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = { pop_majority_culture = afro_italian   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = afro_italian  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261308  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = { pop_majority_culture = afro_greek   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = afro_greek  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
country_event = {  id = 261309  title = "EVTNAME261xxx"  desc = "EVTDESC261xxx"  picture = "census"    trigger = {   number_of_states = 1   has_country_flag = buro_independence    capital_scope = { pop_majority_culture = afro_slavic   }   NOT = { has_country_flag = fixed_261 }  }    immediate = { set_country_flag = fixed_261 }    mean_time_to_happen = {   months = 1  }   option = {   name = "Amen."   primary_culture = afro_slavic  capital_scope = { assimilate = yes }	ai_chance = { factor = 100 }	}	option = {  	name = "(Player-only) What's wrong with the old tongue?"	capital_scope = { assimilate = yes }	ai_chance = 0	}}
