Version: 1.10.3.8 Thread: LoaderThread System.InvalidOperationException: An error has occurred during the Clear operation while trying to clear the depth or stencil buffer, no DepthStencilBuffer surface exists. at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Clear(ClearOptions options, Color color, Single depth, Int32 stencil, Rectangle[] regions) at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Clear(ClearOptions options, Color color, Single depth, Int32 stencil) at Magicka.GameLogic.GameStates.LoadingScreen.EndDraw() at Magicka.GameLogic.GameStates.PlayState.TryDestroyLoadingScreen() at Magicka.Levels.Level.ChangeScene() at Magicka.Game.LoaderFunction() at Magicka.Misc.TrackedThread.StartThread() at System.Threading.ThreadHelper.ThreadStart_Context(Object state) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.ThreadHelper.ThreadStart() [RenderThread]0x0019 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.GameHost.OnIdle [RenderThread]0x0022 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle [RenderThread]0x0008 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle [RenderThread]0x01d2 System.Windows.Forms.dll->System.Windows.Forms.Application+ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop [RenderThread]0x01de System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoopInner [RenderThread]0x0013 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.RunMessageLoop [RenderThread]0x0011 System.Windows.Forms.dll->System.Windows.Forms.Application.Run [RenderThread]0x0024 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.Run [RenderThread]0x00bf Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Run [RenderThread]0x01a1 Magicka.exe->Magicka.Program.Main [LoaderThread]0x0151 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.GraphicsDevice.Clear [LoaderThread]0x000c Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.GraphicsDevice.Clear [LoaderThread]0x0033 Magicka.exe->Magicka.GameLogic.GameStates.LoadingScreen.EndDraw [LoaderThread]0x0023 Magicka.exe->Magicka.GameLogic.GameStates.PlayState.TryDestroyLoadingScreen [LoaderThread]0x0232 Magicka.exe->Magicka.Levels.Level.ChangeScene [LoaderThread]0x003a Magicka.exe->Magicka.Game.LoaderFunction [LoaderThread]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread [LoaderThread]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context [LoaderThread]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run [LoaderThread]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart [LogicThread]0x0080 Magicka.exe->Magicka.Game.ThreadedUpdate [LogicThread]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread [LogicThread]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context [LogicThread]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run [LogicThread]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart [WebCalls]0x0039 Magicka.exe->Magicka.Achievements.AchievementsManager.Worker [WebCalls]0x0000 Magicka.exe->Magicka.Misc.TrackedThread.StartThread [WebCalls]0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context [WebCalls]0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run [WebCalls]0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart