[pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/simple.shader(Simple) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/simple.shader(Simple) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/simple.shader(Simple3D) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/simple.shader(Simple3D) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/text.shader(Text) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/text.shader(Text) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/text.shader(Text3D) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/text.shader(Text3D) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/text.shader(FlagText) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/text.shader(FlagText) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/text.shader(FlagTextColor) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/text.shader(FlagTextColor) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/text.shader(FlagTextColorColony) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/text.shader(FlagTextColorColony) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_linear.shader(Up) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_linear.shader(Up) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_linear.shader(Down) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_linear.shader(Down) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_linear.shader(Disable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_linear.shader(Disable) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_linear.shader(Over) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_linear.shader(Over) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_linear.shader(GreyedUp) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_linear.shader(GreyedUp) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_linear.shader(GreyedDown) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_linear.shader(GreyedDown) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_linear.shader(GreyedOver) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_linear.shader(GreyedOver) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate.shader(Up) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate.shader(Up) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate.shader(Down) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate.shader(Down) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate.shader(Disable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate.shader(Disable) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate.shader(Over) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate.shader(Over) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate.shader(GreyedUp) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate.shader(GreyedUp) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate.shader(GreyedDown) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate.shader(GreyedDown) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate.shader(GreyedOver) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate.shader(GreyedOver) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/progress.shader(TextureVertical) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/progress.shader(TextureVertical) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/maskedflag.shader(Up) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/maskedflag.shader(Up) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/maskedflag.shader(Down) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/maskedflag.shader(Down) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/maskedflag.shader(Disable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/maskedflag.shader(Disable) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/maskedflag.shader(Over) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/maskedflag.shader(Over) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/maskedflag.shader(UpCustomFlag) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/maskedflag.shader(UpCustomFlag) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/maskedflag.shader(DownCustomFlag) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/maskedflag.shader(DownCustomFlag) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/maskedflag.shader(DisableCustomFlag) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/maskedflag.shader(DisableCustomFlag) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/maskedflag.shader(OverCustomFlag) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/maskedflag.shader(OverCustomFlag) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_nodowneffect.shader(Up) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_nodowneffect.shader(Up) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_nodowneffect.shader(Down) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_nodowneffect.shader(Down) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_nodowneffect.shader(Disable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_nodowneffect.shader(Disable) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_nodowneffect.shader(Over) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_nodowneffect.shader(Over) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//maskedflag.shader(Up) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//maskedflag.shader(Up) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//maskedflag.shader(Down) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//maskedflag.shader(Down) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//maskedflag.shader(Disable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//maskedflag.shader(Disable) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//maskedflag.shader(Over) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//maskedflag.shader(Over) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//maskedflag.shader(UpCustomFlag) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//maskedflag.shader(UpCustomFlag) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//maskedflag.shader(DownCustomFlag) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//maskedflag.shader(DownCustomFlag) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//maskedflag.shader(DisableCustomFlag) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//maskedflag.shader(DisableCustomFlag) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//maskedflag.shader(OverCustomFlag) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//maskedflag.shader(OverCustomFlag) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/progress.shader(Texture) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/progress.shader(Texture) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(Up) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(Up) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(Down) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(Down) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(Disable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(Disable) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(Over) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(Over) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//progress.shader(Texture) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//progress.shader(Texture) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(TextUp) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(TextUp) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(TextDown) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(TextDown) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(TextDisable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(TextDisable) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/buttonstate_onlydisable.shader(TextOver) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/buttonstate_onlydisable.shader(TextOver) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//progress.shader(Color) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//progress.shader(Color) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/gui_rendertarget.shader(Up) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/gui_rendertarget.shader(Up) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/gui_rendertarget.shader(Down) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/gui_rendertarget.shader(Down) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/gui_rendertarget.shader(Disable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/gui_rendertarget.shader(Disable) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/gui_rendertarget.shader(Over) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/gui_rendertarget.shader(Over) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/color.shader(Color) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/color.shader(Color) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/button_overlay.shader(Up) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(Up) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/button_overlay.shader(Down) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(Down) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/button_overlay.shader(Disable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(Disable) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/button_overlay.shader(Over) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(Over) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/button_overlay.shader(GreyedUp) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(GreyedUp) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/button_overlay.shader(GreyedDown) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(GreyedDown) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/button_overlay.shader(GreyedOver) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/button_overlay.shader(GreyedOver) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//progress.shader(TextureVertical) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//progress.shader(TextureVertical) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/linechart.shader(linechart) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/linechart.shader(linechart) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//maskedflag_greydown.shader(Up) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//maskedflag_greydown.shader(Up) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//maskedflag_greydown.shader(Down) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//maskedflag_greydown.shader(Down) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//maskedflag_greydown.shader(Disable) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//maskedflag_greydown.shader(Disable) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//maskedflag_greydown.shader(Over) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//maskedflag_greydown.shader(Over) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshColorSkinned) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshColorSkinned) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshColorSkinnedShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshColorSkinnedShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(DebugNormal) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(DebugNormal) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(DebugNormalSkinned) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(DebugNormalSkinned) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshTextureAtlasSkinned) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshTextureAtlasSkinned) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshTextureAtlasSkinnedShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshTextureAtlasSkinnedShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshSnow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshSnow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshSnowShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshSnowShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandard) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandard) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandardShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandardShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandardSkinned) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandardSkinned) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandardSkinnedShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandardSkinnedShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlend) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlend) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlendShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlendShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshColor) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshColor) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshColorShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshColorShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTI) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTI) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTIShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTIShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/particle.shader(ParticleAdditive) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/particle.shader(ParticleAdditive) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/particle.shader(ParticleAlphaBlend) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/particle.shader(ParticleAlphaBlend) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshAdvanced) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshAdvanced) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshAdvancedShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshAdvancedShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTISkinned) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTISkinned) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTISkinnedShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshStandard_NoFoW_NoTISkinnedShadow) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/arrow.shader(ArrowEffect) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/arrow.shader(ArrowEffect) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//traderoute.shader(TradeRoute) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//traderoute.shader(TradeRoute) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx//FX//traderoute.shader(TradeRouteTrade) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx//FX//traderoute.shader(TradeRouteTrade) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlendNoZWriteSkinned) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlendNoZWriteSkinned) [pdxshaderparser.cpp:1364]: Failed adding vertex shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlendNoZWriteSkinnedShadow) [pdxshaderparser.cpp:1370]: Failed adding pixel shader gfx/FX/pdxmesh.shader(PdxMeshAlphaBlendNoZWriteSkinnedShadow)