[19:39:07][dlc.cpp:344]: Invalid supported_version in file: mod/ugc_2222538398.mod line: 6 [19:39:07][dlc.cpp:2130]: Incorrect MOD descriptor: "mod/ugc_1846070046.mod" [19:40:27][pdx_audio.cpp:1458]: Music with name 'maintheme' already added [19:40:27][pdx_audio.cpp:1458]: Music with name 'halo3odstmorethanhisshare' already added [19:40:29][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo3tribute) [19:40:31][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo5thetrials) [19:40:38][pdx_audio.cpp:1488]: Could not find music named Halo 2A - 01 - Halo Theme Gungnir Mix (feat. Steve Vai) [19:40:58][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halocloakedinblackness) [19:41:23][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (haloRlongnightofsolace) [19:41:24][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo3finishthefight) [19:41:57][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo2deltahalosuite) [19:42:00][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo2peril) [19:42:01][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halolionsandtigers) [19:42:02][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo2ghostsofreach) [19:42:14][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo4wreckage) [19:42:14][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo3farthestoutpost) [19:44:09][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo3followourbrothers) [19:44:09][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo2highcharity) [19:44:15][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo4didactstheme) [19:44:17][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo3onefinaleffort) [19:44:29][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo3odstbitsandpieces) [19:44:32][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo3odstneonnight) [19:44:33][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo2earthcity) [19:44:35][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo4bellyofthebeast) [19:44:36][pdx_audiomusic_sdl.cpp:86]: For best performance and quality music files should be in 44.1kHz (halo3thisisthehour) [19:47:00][graphics.cpp:527]: a 3d-type with the name "mammalian_01_5_0_exhaust_oblong_idle_particle" already exists! file: gfx/particles/_exhaust_particles.gfx line: 312 [19:47:00][graphics.cpp:527]: a 3d-type with the name "mammalian_01_5_0_ship_exhaust_oblong_moving_particle" already exists! file: gfx/particles/_exhaust_particles.gfx line: 763 [19:50:16][pdx_entity.cpp:2583]: Duplicate of humanoid_01_Dreadnought_bow_L1S4_entity added to entity system [19:50:18][pdx_entity.cpp:2583]: Duplicate of molluscoid_01_turret_energy_torpedo_entity added to entity system [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_L1S4_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_L1S4_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_L1S4_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_L1S4_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_L1S4_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_mid_L2S4_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_mid_L2S4_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_mid_L2S4_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_mid_L2S4_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_mid_L2S4_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_mid_L1M4_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_mid_L1M4_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_mid_L1M4_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_mid_L1M4_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_mid_L1M4_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_M2S4_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_M2S4_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_M2S4_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_M2S4_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_M2S4_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_M3S2_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_M3S2_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_M3S2_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_M3S2_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_bow_M3S2_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_stern_M1S2_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_stern_M1S2_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_stern_M1S2_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_stern_M1S2_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_stern_M1S2_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_stern_S4_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_stern_S4_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_stern_S4_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_stern_S4_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: necroid_01_battleship_stern_S4_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_L1S4_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_L1S4_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_L1S4_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:141]: Couldn't find particle 3D object "nemesis_01_large_player_ship_explosion_particle" (or nemesis_01_large_player_ship_explosion_particle is not of 'pdxparticle' type) [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_L1S4_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:141]: Couldn't find particle 3D object "nemesis_01_medium_player_ship_explosion_particle" (or nemesis_01_medium_player_ship_explosion_particle is not of 'pdxparticle' type) [19:50:18][pdx_entity.cpp:141]: Couldn't find particle 3D object "nemesis_01_small_player_ship_explosion_particle" (or nemesis_01_small_player_ship_explosion_particle is not of 'pdxparticle' type) [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_L1S4_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:141]: Couldn't find particle 3D object "nemesis_01_26_large_player_ship_explosion_particle" (or nemesis_01_26_large_player_ship_explosion_particle is not of 'pdxparticle' type) [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_mid_L2S4_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_mid_L2S4_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_mid_L2S4_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_mid_L2S4_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_mid_L2S4_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_mid_L1M4_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_mid_L1M4_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_mid_L1M4_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_mid_L1M4_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_mid_L1M4_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_M2S4_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_M2S4_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_M2S4_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_M2S4_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_M2S4_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_M3S2_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_M3S2_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_M3S2_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_M3S2_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_bow_M3S2_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_stern_M1S2_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_stern_M1S2_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_stern_M1S2_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_stern_M1S2_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_stern_M1S2_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_stern_S4_entity.idle uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_stern_S4_entity.moving uses [animation = idle] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_stern_S4_entity.death uses [animation = death] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_stern_S4_entity.death uses [animation = death2] but the entity does not have an animated mesh! [19:50:18][pdx_entity.cpp:275]: nemesis_01_battleship_stern_S4_entity.death uses [animation = death3] but the entity does not have an animated mesh! [19:50:19][pdx_entity.cpp:2583]: Duplicate of molluscoid_01_starbase_citadel_part2_entity added to entity system [19:50:41][game_singleobjectdatabase.h:147]: Object with key: ships already exists [19:50:41][game_singleobjectdatabase.h:147]: Object with key: planet_livestock already exists [19:50:41][game_singleobjectdatabase.h:147]: Object with key: pop_category_purge already exists [19:50:41][game_singleobjectdatabase.h:147]: Object with key: pop_category_bio_trophy already exists [19:50:41][game_singleobjectdatabase.h:147]: Object with key: leader_admirals already exists [19:50:41][game_singleobjectdatabase.h:147]: Object with key: planet_jobs already exists [19:50:52][persistent.cpp:35]: Error: "Unknown modifier: lith_pop_growth_speed, near line: 38 " in file: "common/pop_jobs/nsc_jobs.txt" near line: 38 [19:51:06][game_singleobjectdatabase.h:147]: Object with key: invisible_large_turret already exists [19:51:22][game_singleobjectdatabase.h:147]: Object with key: default already exists [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Carrier_bow_M3S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Carrier_bow_M3S2_entity" is missing required locator "medium_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Carrier_bow_L1S4_entity" is missing required locator "small_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Carrier_bow_L1S4_entity" is missing required locator "small_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Carrier_stern_M1S2_entity" is missing required locator "small_gun_01" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Carrier_stern_M1S2_entity" is missing required locator "small_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Carrier_stern_S4_entity" is missing required locator "small_gun_01" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Carrier_stern_S4_entity" is missing required locator "small_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Carrier_stern_S4_entity" is missing required locator "small_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Carrier_stern_S4_entity" is missing required locator "small_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_bow_L1S4_entity" is missing required locator "small_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_bow_L1S4_entity" is missing required locator "small_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_mid1_L1M4_entity" is missing required locator "medium_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_mid1_L1M4_entity" is missing required locator "medium_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_mid1_L2S4_entity" is missing required locator "small_gun_01" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_mid1_L2S4_entity" is missing required locator "small_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_mid1_L2S4_entity" is missing required locator "small_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_mid1_L2S4_entity" is missing required locator "small_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_mid2_L1M4_entity" is missing required locator "medium_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_mid2_L1M4_entity" is missing required locator "medium_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_mid2_L2S4_entity" is missing required locator "small_gun_01" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_mid2_L2S4_entity" is missing required locator "small_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_mid2_L2S4_entity" is missing required locator "small_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_mid2_L2S4_entity" is missing required locator "small_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_stern_M1S2_entity" is missing required locator "small_gun_01" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Dreadnought_stern_M1S2_entity" is missing required locator "small_gun_02" [19:52:01][section.cpp:292]: ship section entity "humanoid_01_Flagship_bow_XL3_entity" is missing required locator "large_gun_02" [19:52:01][section.cpp:292]: ship section entity "plantoid_01_Flagship_bow_XL3_entity" is missing required locator "large_gun_02" [19:52:01][section.cpp:292]: ship section entity "mammalian_01_Flagship_bow_XL3_entity" is missing required locator "large_gun_02" [19:52:01][section.cpp:292]: ship section entity "avian_01_Flagship_bow_XL3_entity" is missing required locator "large_gun_02" [19:52:01][section.cpp:292]: ship section entity "molluscoid_01_Flagship_bow_XL3_entity" is missing required locator "large_gun_02" [19:52:01][section.cpp:292]: ship section entity "fungoid_01_Flagship_bow_XL3_entity" is missing required locator "large_gun_02" [19:52:01][section.cpp:292]: ship section entity "arthropoid_01_Flagship_bow_XL3_entity" is missing required locator "large_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_bow_XL3_entity" is missing required locator "large_gun_02" [19:52:01][section.cpp:292]: ship section entity "necroid_01_Flagship_bow_XL3_entity" is missing required locator "large_gun_02" [19:52:01][section.cpp:292]: ship section entity "nemesis_01_Flagship_bow_XL3_entity" is missing required locator "large_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_bow_M3S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_bow_M3S2_entity" is missing required locator "medium_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid1_L2S4_entity" is missing required locator "small_gun_01" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid1_L2S4_entity" is missing required locator "small_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid1_L2S4_entity" is missing required locator "small_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid1_L2S4_entity" is missing required locator "small_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid1_L1M4_entity" is missing required locator "medium_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid1_L1M4_entity" is missing required locator "medium_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid2_L2S4_entity" is missing required locator "small_gun_01" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid2_L2S4_entity" is missing required locator "small_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid2_L2S4_entity" is missing required locator "small_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid2_L2S4_entity" is missing required locator "small_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid2_L1M4_entity" is missing required locator "medium_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid2_L1M4_entity" is missing required locator "medium_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid3_L2S4_entity" is missing required locator "small_gun_01" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid3_L2S4_entity" is missing required locator "small_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid3_L2S4_entity" is missing required locator "small_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid3_L2S4_entity" is missing required locator "small_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid3_L1M4_entity" is missing required locator "medium_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_mid3_L1M4_entity" is missing required locator "medium_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_stern_M1S2_entity" is missing required locator "small_gun_01" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_stern_M1S2_entity" is missing required locator "small_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_stern_S4_entity" is missing required locator "small_gun_01" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_stern_S4_entity" is missing required locator "small_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_stern_S4_entity" is missing required locator "small_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_Flagship_stern_S4_entity" is missing required locator "small_gun_04" [19:52:01][section.cpp:292]: ship section entity "humanoid_01_StrikeCruiser_bow_M1S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "plantoid_01_StrikeCruiser_bow_M1S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "mammalian_01_StrikeCruiser_bow_M1S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "reptilian_01_StrikeCruiser_bow_M1S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "avian_01_StrikeCruiser_bow_M1S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "molluscoid_01_StrikeCruiser_bow_M1S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "fungoid_01_StrikeCruiser_bow_M1S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "arthropoid_01_StrikeCruiser_bow_M1S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_StrikeCruiser_bow_M1S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "necroid_01_StrikeCruiser_bow_M1S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "nemesis_01_StrikeCruiser_bow_M1S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_bow_L1S4_entity" is missing required locator "small_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_bow_L1S4_entity" is missing required locator "small_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_bow_M3S2_entity" is missing required locator "medium_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_bow_M3S2_entity" is missing required locator "medium_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_mid_L1M4_entity" is missing required locator "medium_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_mid_L1M4_entity" is missing required locator "medium_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_mid_L2S4_entity" is missing required locator "small_gun_01" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_mid_L2S4_entity" is missing required locator "small_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_mid_L2S4_entity" is missing required locator "small_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_mid_L2S4_entity" is missing required locator "small_gun_04" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_stern_M1S2_entity" is missing required locator "small_gun_01" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_stern_M1S2_entity" is missing required locator "small_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_stern_S4_entity" is missing required locator "small_gun_01" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_stern_S4_entity" is missing required locator "small_gun_02" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_stern_S4_entity" is missing required locator "small_gun_03" [19:52:01][section.cpp:292]: ship section entity "lithoid_01_battleship_stern_S4_entity" is missing required locator "small_gun_04" [19:52:02][section.cpp:292]: ship section entity "humanoid_01_military_station_section_light_entity" is missing required locator "large_gun_01" [19:52:02][section.cpp:292]: ship section entity "plantoid_01_military_station_section_light_entity" is missing required locator "large_gun_01" [19:52:02][section.cpp:292]: ship section entity "mammalian_01_military_station_section_light_entity" is missing required locator "large_gun_01" [19:52:02][section.cpp:292]: ship section entity "reptilian_01_military_station_section_light_entity" is missing required locator "large_gun_01" [19:52:02][section.cpp:292]: ship section entity "avian_01_military_station_section_light_entity" is missing required locator "large_gun_01" [19:52:02][section.cpp:292]: ship section entity "molluscoid_01_military_station_section_light_entity" is missing required locator "large_gun_01" [19:52:02][section.cpp:292]: ship section entity "fungoid_01_military_station_section_light_entity" is missing required locator "large_gun_01" [19:52:02][section.cpp:292]: ship section entity "arthropoid_01_military_station_section_light_entity" is missing required locator "large_gun_01" [19:52:02][section.cpp:292]: ship section entity "lithoid_01_military_station_section_light_entity" is missing required locator "large_gun_01" [19:52:02][section.cpp:292]: ship section entity "necroid_01_military_station_section_light_entity" is missing required locator "large_gun_01" [19:52:02][section.cpp:292]: ship section entity "nemesis_01_military_station_section_light_entity" is missing required locator "large_gun_01" [19:52:03][section.cpp:292]: ship section entity "humanoid_01_titan_stern_entity" is missing required locator "large_gun_03" [19:52:03][section.cpp:292]: ship section entity "humanoid_01_titan_stern_entity" is missing required locator "large_gun_04" [19:52:03][section.cpp:292]: ship section entity "plantoid_01_titan_stern_entity" is missing required locator "large_gun_03" [19:52:03][section.cpp:292]: ship section entity "plantoid_01_titan_stern_entity" is missing required locator "large_gun_04" [19:52:03][section.cpp:292]: ship section entity "mammalian_01_titan_stern_entity" is missing required locator "large_gun_03" [19:52:03][section.cpp:292]: ship section entity "mammalian_01_titan_stern_entity" is missing required locator "large_gun_04" [19:52:03][section.cpp:292]: ship section entity "reptilian_01_titan_stern_entity" is missing required locator "large_gun_03" [19:52:03][section.cpp:292]: ship section entity "reptilian_01_titan_stern_entity" is missing required locator "large_gun_04" [19:52:03][section.cpp:292]: ship section entity "avian_01_titan_stern_entity" is missing required locator "large_gun_03" [19:52:03][section.cpp:292]: ship section entity "avian_01_titan_stern_entity" is missing required locator "large_gun_04" [19:52:03][section.cpp:292]: ship section entity "molluscoid_01_titan_stern_entity" is missing required locator "large_gun_03" [19:52:03][section.cpp:292]: ship section entity "molluscoid_01_titan_stern_entity" is missing required locator "large_gun_04" [19:52:03][section.cpp:292]: ship section entity "fungoid_01_titan_stern_entity" is missing required locator "large_gun_03" [19:52:03][section.cpp:292]: ship section entity "fungoid_01_titan_stern_entity" is missing required locator "large_gun_04" [19:52:03][section.cpp:292]: ship section entity "arthropoid_01_titan_stern_entity" is missing required locator "large_gun_03" [19:52:03][section.cpp:292]: ship section entity "arthropoid_01_titan_stern_entity" is missing required locator "large_gun_04" [19:52:03][section.cpp:292]: ship section entity "lithoid_01_titan_stern_entity" is missing required locator "large_gun_03" [19:52:03][section.cpp:292]: ship section entity "lithoid_01_titan_stern_entity" is missing required locator "large_gun_04" [19:52:03][section.cpp:292]: ship section entity "necroid_01_titan_stern_entity" is missing required locator "large_gun_03" [19:52:03][section.cpp:292]: ship section entity "necroid_01_titan_stern_entity" is missing required locator "large_gun_04" [19:52:03][section.cpp:292]: ship section entity "nemesis_01_titan_stern_entity" is missing required locator "large_gun_03" [19:52:03][section.cpp:292]: ship section entity "nemesis_01_titan_stern_entity" is missing required locator "large_gun_04" [19:52:07][ship_design_templates.cpp:190]: Component template key used multiple times: CITADEL_DARK_MATTER_REACTOR [19:52:07][ship_design_templates.cpp:190]: Component template key used multiple times: REACTOR_BOOSTER_3 [19:52:08][ship_design_templates.cpp:444]: Section template "CARRIER_BOW_M1G2PD4" with entity "lithoid_01_Carrier_bow_M3S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "CARRIER_BOW_M1G2PD4" with entity "lithoid_01_Carrier_bow_M3S2_entity" is missing locator "medium_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "CARRIER_BOW_G2S4PD2" with entity "lithoid_01_Carrier_bow_L1S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "CARRIER_BOW_G2S4PD2" with entity "lithoid_01_Carrier_bow_L1S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "CARRIER_STERN_M1PD2" with entity "lithoid_01_Carrier_stern_M1S2_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "CARRIER_STERN_M1PD2" with entity "lithoid_01_Carrier_stern_M1S2_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "CARRIER_STERN_S2PD2" with entity "lithoid_01_Carrier_stern_S4_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "CARRIER_STERN_S2PD2" with entity "lithoid_01_Carrier_stern_S4_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "CARRIER_STERN_S2PD2" with entity "lithoid_01_Carrier_stern_S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "CARRIER_STERN_S2PD2" with entity "lithoid_01_Carrier_stern_S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_BOW_L2S2PD6" with entity "lithoid_01_Dreadnought_bow_L1S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_BOW_L2S2PD6" with entity "lithoid_01_Dreadnought_bow_L1S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID1_L2M7" with entity "lithoid_01_Dreadnought_mid1_L1M4_entity" is missing locator "medium_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID1_L2M7" with entity "lithoid_01_Dreadnought_mid1_L1M4_entity" is missing locator "medium_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID1_L2PD9" with entity "lithoid_01_Dreadnought_mid1_L2S4_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID1_L2PD9" with entity "lithoid_01_Dreadnought_mid1_L2S4_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID1_L2PD9" with entity "lithoid_01_Dreadnought_mid1_L2S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID1_L2PD9" with entity "lithoid_01_Dreadnought_mid1_L2S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID2_L2M7" with entity "lithoid_01_Dreadnought_mid2_L1M4_entity" is missing locator "medium_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID2_L2M7" with entity "lithoid_01_Dreadnought_mid2_L1M4_entity" is missing locator "medium_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID2_L2PD9" with entity "lithoid_01_Dreadnought_mid2_L2S4_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID2_L2PD9" with entity "lithoid_01_Dreadnought_mid2_L2S4_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID2_L2PD9" with entity "lithoid_01_Dreadnought_mid2_L2S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID2_L2PD9" with entity "lithoid_01_Dreadnought_mid2_L2S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID3_L2M7" with entity "lithoid_01_Dreadnought_mid2_L1M4_entity" is missing locator "medium_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID3_L2M7" with entity "lithoid_01_Dreadnought_mid2_L1M4_entity" is missing locator "medium_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID3_L2PD9" with entity "lithoid_01_Dreadnought_mid2_L2S4_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID3_L2PD9" with entity "lithoid_01_Dreadnought_mid2_L2S4_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID3_L2PD9" with entity "lithoid_01_Dreadnought_mid2_L2S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_MID3_L2PD9" with entity "lithoid_01_Dreadnought_mid2_L2S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_STERN_M4S4PD2" with entity "lithoid_01_Dreadnought_stern_M1S2_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "DREADNOUGHT_STERN_M4S4PD2" with entity "lithoid_01_Dreadnought_stern_M1S2_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T4H6_3" with entity "humanoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T4H6_3" with entity "plantoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T4H6_3" with entity "mammalian_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T4H6_3" with entity "avian_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T4H6_3" with entity "molluscoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T4H6_3" with entity "fungoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T4H6_3" with entity "arthropoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T4H6_3" with entity "lithoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T4H6_3" with entity "necroid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T4H6_3" with entity "nemesis_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T1XL8H6_3" with entity "humanoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T1XL8H6_3" with entity "plantoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T1XL8H6_3" with entity "mammalian_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T1XL8H6_3" with entity "avian_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T1XL8H6_3" with entity "molluscoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T1XL8H6_3" with entity "fungoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T1XL8H6_3" with entity "arthropoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T1XL8H6_3" with entity "lithoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T1XL8H6_3" with entity "necroid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_T1XL8H6_3" with entity "nemesis_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_XL12H6_3" with entity "humanoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_XL12H6_3" with entity "plantoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_XL12H6_3" with entity "mammalian_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_XL12H6_3" with entity "avian_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_XL12H6_3" with entity "molluscoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_XL12H6_3" with entity "fungoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_XL12H6_3" with entity "arthropoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_XL12H6_3" with entity "lithoid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_XL12H6_3" with entity "necroid_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_XL12H6_3" with entity "nemesis_01_Flagship_bow_XL3_entity" is missing locator "large_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_M7S2H6" with entity "lithoid_01_Flagship_bow_M3S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_BOW_M7S2H6" with entity "lithoid_01_Flagship_bow_M3S2_entity" is missing locator "medium_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID1_L6S6PD4" with entity "lithoid_01_Flagship_mid1_L2S4_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID1_L6S6PD4" with entity "lithoid_01_Flagship_mid1_L2S4_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID1_L6S6PD4" with entity "lithoid_01_Flagship_mid1_L2S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID1_L6S6PD4" with entity "lithoid_01_Flagship_mid1_L2S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID1_L8G8" with entity "lithoid_01_Flagship_mid1_L1M4_entity" is missing locator "medium_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID1_L8G8" with entity "lithoid_01_Flagship_mid1_L1M4_entity" is missing locator "medium_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID2_L6S6PD4" with entity "lithoid_01_Flagship_mid2_L2S4_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID2_L6S6PD4" with entity "lithoid_01_Flagship_mid2_L2S4_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID2_L6S6PD4" with entity "lithoid_01_Flagship_mid2_L2S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID2_L6S6PD4" with entity "lithoid_01_Flagship_mid2_L2S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID2_L8G8" with entity "lithoid_01_Flagship_mid2_L1M4_entity" is missing locator "medium_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID2_L8G8" with entity "lithoid_01_Flagship_mid2_L1M4_entity" is missing locator "medium_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID3_L6S6PD4" with entity "lithoid_01_Flagship_mid3_L2S4_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID3_L6S6PD4" with entity "lithoid_01_Flagship_mid3_L2S4_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID3_L6S6PD4" with entity "lithoid_01_Flagship_mid3_L2S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID3_L6S6PD4" with entity "lithoid_01_Flagship_mid3_L2S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID3_L8G8" with entity "lithoid_01_Flagship_mid3_L1M4_entity" is missing locator "medium_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID3_L8G8" with entity "lithoid_01_Flagship_mid3_L1M4_entity" is missing locator "medium_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID4_L6S6PD4" with entity "lithoid_01_Flagship_mid3_L2S4_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID4_L6S6PD4" with entity "lithoid_01_Flagship_mid3_L2S4_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID4_L6S6PD4" with entity "lithoid_01_Flagship_mid3_L2S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID4_L6S6PD4" with entity "lithoid_01_Flagship_mid3_L2S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID4_L8G8" with entity "lithoid_01_Flagship_mid3_L1M4_entity" is missing locator "medium_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_MID4_L8G8" with entity "lithoid_01_Flagship_mid3_L1M4_entity" is missing locator "medium_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_STERN_M8PD8" with entity "lithoid_01_Flagship_stern_M1S2_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_STERN_M8PD8" with entity "lithoid_01_Flagship_stern_M1S2_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_STERN_G8PD8" with entity "lithoid_01_Flagship_stern_M1S2_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_STERN_G8PD8" with entity "lithoid_01_Flagship_stern_M1S2_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_STERN_H6PD10" with entity "lithoid_01_Flagship_stern_S4_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_STERN_H6PD10" with entity "lithoid_01_Flagship_stern_S4_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_STERN_H6PD10" with entity "lithoid_01_Flagship_stern_S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "FLAGSHIP_STERN_H6PD10" with entity "lithoid_01_Flagship_stern_S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "STRIKECRUISER_BOW_M2S2" with entity "humanoid_01_StrikeCruiser_bow_M1S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "STRIKECRUISER_BOW_M2S2" with entity "plantoid_01_StrikeCruiser_bow_M1S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "STRIKECRUISER_BOW_M2S2" with entity "mammalian_01_StrikeCruiser_bow_M1S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "STRIKECRUISER_BOW_M2S2" with entity "reptilian_01_StrikeCruiser_bow_M1S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "STRIKECRUISER_BOW_M2S2" with entity "avian_01_StrikeCruiser_bow_M1S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "STRIKECRUISER_BOW_M2S2" with entity "molluscoid_01_StrikeCruiser_bow_M1S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "STRIKECRUISER_BOW_M2S2" with entity "fungoid_01_StrikeCruiser_bow_M1S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "STRIKECRUISER_BOW_M2S2" with entity "arthropoid_01_StrikeCruiser_bow_M1S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "STRIKECRUISER_BOW_M2S2" with entity "lithoid_01_StrikeCruiser_bow_M1S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "STRIKECRUISER_BOW_M2S2" with entity "necroid_01_StrikeCruiser_bow_M1S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "STRIKECRUISER_BOW_M2S2" with entity "nemesis_01_StrikeCruiser_bow_M1S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_BOW_L3S4" with entity "lithoid_01_battleship_bow_L1S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_BOW_L3S4" with entity "lithoid_01_battleship_bow_L1S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_BOW_M6S6" with entity "lithoid_01_battleship_bow_M3S2_entity" is missing locator "medium_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_BOW_M6S6" with entity "lithoid_01_battleship_bow_M3S2_entity" is missing locator "medium_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_BOW_SFU" with entity "lithoid_01_battleship_bow_L1S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_BOW_SFU" with entity "lithoid_01_battleship_bow_L1S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_MID_L2M6" with entity "lithoid_01_battleship_mid_L1M4_entity" is missing locator "medium_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_MID_L2M6" with entity "lithoid_01_battleship_mid_L1M4_entity" is missing locator "medium_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_MID_L3S5" with entity "lithoid_01_battleship_mid_L2S4_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_MID_L3S5" with entity "lithoid_01_battleship_mid_L2S4_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_MID_L3S5" with entity "lithoid_01_battleship_mid_L2S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_MID_L3S5" with entity "lithoid_01_battleship_mid_L2S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_MID_SFU" with entity "lithoid_01_battleship_mid_L2S4_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_MID_SFU" with entity "lithoid_01_battleship_mid_L2S4_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_MID_SFU" with entity "lithoid_01_battleship_mid_L2S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_MID_SFU" with entity "lithoid_01_battleship_mid_L2S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_STERN_M6S6" with entity "lithoid_01_battleship_stern_M1S2_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_STERN_M6S6" with entity "lithoid_01_battleship_stern_M1S2_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_STERN_M6PD4" with entity "lithoid_01_battleship_stern_M1S2_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_STERN_M6PD4" with entity "lithoid_01_battleship_stern_M1S2_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_STERN_SFU" with entity "lithoid_01_battleship_stern_S4_entity" is missing locator "small_gun_01". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_STERN_SFU" with entity "lithoid_01_battleship_stern_S4_entity" is missing locator "small_gun_02". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_STERN_SFU" with entity "lithoid_01_battleship_stern_S4_entity" is missing locator "small_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "BATTLESHIP_STERN_SFU" with entity "lithoid_01_battleship_stern_S4_entity" is missing locator "small_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "humanoid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "humanoid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "plantoid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "plantoid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "mammalian_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "mammalian_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "reptilian_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "reptilian_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "avian_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "avian_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "molluscoid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "molluscoid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "fungoid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "fungoid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "arthropoid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "arthropoid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "lithoid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "lithoid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "necroid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "necroid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "nemesis_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L4G10PD2" with entity "nemesis_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "humanoid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "humanoid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "plantoid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "plantoid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "mammalian_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "mammalian_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "reptilian_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "reptilian_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "avian_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "avian_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "molluscoid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "molluscoid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "fungoid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "fungoid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "arthropoid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "arthropoid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "lithoid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "lithoid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "necroid_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "necroid_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "nemesis_01_titan_stern_entity" is missing locator "large_gun_03". [19:52:08][ship_design_templates.cpp:444]: Section template "TITAN_STERN_L10PD4" with entity "nemesis_01_titan_stern_entity" is missing locator "large_gun_04". [19:52:19][ship_design_templates.cpp:507]: Failed to get section template for key: CRUISER_BOW_M1S2 [19:52:19][ship_design.cpp:1577]: Failed to find section template "CRUISER_BOW_M1S2" for design. [19:52:19][ship_design.cpp:1476]: invalid component slot "TORPEDO_01". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 132 [19:52:19][ship_design.cpp:1476]: invalid component slot "SMALL_GUN_01". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 136 [19:52:19][ship_design.cpp:1476]: invalid component slot "SMALL_GUN_02". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 140 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_UTILITY_1". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 144 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_UTILITY_2". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 148 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_UTILITY_3". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 152 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_UTILITY_4". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 156 [19:52:19][ship_design_templates.cpp:507]: Failed to get section template for key: CRUISER_MID_M2S2 [19:52:19][ship_design.cpp:1577]: Failed to find section template "CRUISER_MID_M2S2" for design. [19:52:19][ship_design.cpp:1476]: invalid component slot "TORPEDO_01". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 165 [19:52:19][ship_design.cpp:1476]: invalid component slot "TORPEDO_02". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 169 [19:52:19][ship_design.cpp:1476]: invalid component slot "SMALL_GUN_01". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 173 [19:52:19][ship_design.cpp:1476]: invalid component slot "SMALL_GUN_02". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 177 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_UTILITY_1". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 181 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_UTILITY_2". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 185 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_UTILITY_3". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 189 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_UTILITY_4". file: common/global_ship_designs/event_ship_designs_ancrel.txt line: 193 [19:52:19][ship_design.cpp:1476]: invalid component slot "EXTRA_LARGE_01". file: common/global_ship_designs/event_ship_designs_federations.txt line: 70 [19:52:19][ship_design.cpp:1476]: invalid component slot "STRIKE_CRAFT_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 65 [19:52:19][ship_design.cpp:1476]: invalid component slot "STRIKE_CRAFT_02". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 69 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 113 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_02". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 117 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_03". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 121 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_04". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 125 [19:52:19][ship_design.cpp:1476]: invalid component slot "EXTRA_LARGE_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 249 [19:52:19][ship_design.cpp:1476]: invalid component slot "STRIKE_CRAFT_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 621 [19:52:19][ship_design.cpp:1476]: invalid component slot "STRIKE_CRAFT_02". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 625 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 669 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_02". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 673 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_03". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 677 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_04". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 681 [19:52:19][ship_design.cpp:1476]: invalid component slot "EXTRA_LARGE_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 805 [19:52:19][ship_design.cpp:1476]: invalid component slot "STRIKE_CRAFT_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 1182 [19:52:19][ship_design.cpp:1476]: invalid component slot "STRIKE_CRAFT_02". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 1186 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 1230 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_02". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 1234 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_03". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 1238 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_04". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 1242 [19:52:19][ship_design.cpp:1476]: invalid component slot "STRIKE_CRAFT_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 1756 [19:52:19][ship_design.cpp:1476]: invalid component slot "STRIKE_CRAFT_02". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 1760 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 1804 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_02". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 1808 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_03". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 1812 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_04". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 1816 [19:52:19][ship_design.cpp:1476]: invalid component slot "EXTRA_LARGE_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 1942 [19:52:19][ship_design.cpp:1476]: invalid component slot "STRIKE_CRAFT_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 2317 [19:52:19][ship_design.cpp:1476]: invalid component slot "STRIKE_CRAFT_02". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 2321 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 2365 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_02". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 2369 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_03". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 2373 [19:52:19][ship_design.cpp:1476]: invalid component slot "MEDIUM_GUN_04". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 2377 [19:52:19][ship_design.cpp:1476]: invalid component slot "EXTRA_LARGE_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 2502 [19:52:19][ship_design.cpp:1476]: invalid component slot "EXTRA_LARGE_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 2836 [19:52:19][ship_design.cpp:1476]: invalid component slot "EXTRA_LARGE_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 2930 [19:52:19][ship_design.cpp:1476]: invalid component slot "EXTRA_LARGE_01". file: common/global_ship_designs/fallen_empire_ship_designs.txt line: 3025 [19:52:58][game_singleobjectdatabase.h:147]: Object with key: fleet_academy already exists [19:52:58][game_singleobjectdatabase.h:147]: Object with key: titan_yards already exists [19:52:58][game_singleobjectdatabase.h:147]: Object with key: colossus_yards already exists [19:52:58][game_singleobjectdatabase.h:147]: Object with key: defense_grid already exists [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 336 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 586 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 587 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 597 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 598 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 849 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 850 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 880 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 881 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 911 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 912 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 982 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 1132 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 1133 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 1259 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 1413 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 1414 [19:52:58][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/starbase_buildings/nsc_starbase_buildings.txt line: 1415 [19:52:59][species_design.cpp:66]: Failed to read key reference Covenant from database file: user_empire_designs.txt line: 198 [19:52:59][empire_flag.cpp:917]: could not find normal-sized texture "flags/halo/sos.dds" file: user_empire_designs.txt line: 223 [19:52:59][empire_flag.cpp:923]: could not find map-sized texture "flags/halo/map/sos.dds" file: user_empire_designs.txt line: 223 [19:52:59][species_design.cpp:66]: Failed to read key reference Covenant from database file: user_empire_designs.txt line: 262 [19:52:59][empire_flag.cpp:917]: could not find normal-sized texture "flags/halo/covenant.dds" file: user_empire_designs.txt line: 288 [19:52:59][empire_flag.cpp:923]: could not find map-sized texture "flags/halo/map/covenant.dds" file: user_empire_designs.txt line: 288 [19:52:59][species_design.cpp:66]: Failed to read key reference Covenant from database file: user_empire_designs.txt line: 327 [19:52:59][empire_flag.cpp:917]: could not find normal-sized texture "flags/halo/insurrectionists.dds" file: user_empire_designs.txt line: 349 [19:52:59][empire_flag.cpp:923]: could not find map-sized texture "flags/halo/map/insurrectionists.dds" file: user_empire_designs.txt line: 349 [19:52:59][species_design.cpp:66]: Failed to read key reference Covenant from database file: user_empire_designs.txt line: 389 [19:52:59][empire_flag.cpp:917]: could not find normal-sized texture "flags/halo/markofshame.dds" file: user_empire_designs.txt line: 412 [19:52:59][empire_flag.cpp:923]: could not find map-sized texture "flags/halo/map/markofshame.dds" file: user_empire_designs.txt line: 412 [19:52:59][empire_flag.cpp:917]: could not find normal-sized texture "flags/halo/unsc.dds" file: user_empire_designs.txt line: 664 [19:52:59][empire_flag.cpp:923]: could not find map-sized texture "flags/halo/map/unsc.dds" file: user_empire_designs.txt line: 664 [19:52:59][species_design.cpp:66]: Failed to read key reference Dinosaur from database file: user_empire_designs.txt line: 909 [19:52:59][empire_flag.cpp:917]: could not find normal-sized texture "flags/halo/spartan.dds" file: user_empire_designs.txt line: 995 [19:52:59][empire_flag.cpp:923]: could not find map-sized texture "flags/halo/map/spartan.dds" file: user_empire_designs.txt line: 995 [19:53:13][game_singleobjectdatabase.h:147]: Object with key: ap_grasp_the_void already exists [19:53:13][game_singleobjectdatabase.h:147]: Object with key: ap_eternal_vigilance already exists [19:53:20][technology.cpp:819]: Failed to find icon for technology: tech_naquadria_power (gfx/interface/icons/technologies/tech_naquadria_power.dds) [19:53:20][technology.cpp:819]: Failed to find icon for technology: tech_multidimensional_power (gfx/interface/icons/technologies/tech_multidimensional_power.dds) [19:53:20][technology.cpp:819]: Failed to find icon for technology: tech_mining_base (gfx/interface/icons/technologies/tech_mining_base.dds) [19:53:20][technology.cpp:819]: Failed to find icon for technology: tech_hyperlane_generation (gfx/interface/icons/technologies/tech_hyperlane_generation.dds) [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "starbase_management_machine" Modifier:"system_modifier" Type:"mod_planet_jobs_robotic_produces_mult" [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "orbital_physics_support_lab" Modifier:"system_modifier" Type:"mod_planet_jobs_physics_research_produces_mult" [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "orbital_physics_support_lab" Modifier:"system_modifier" Type:"mod_station_researchers_physics_research_produces_mult" [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "orbital_society_support_lab" Modifier:"system_modifier" Type:"mod_planet_jobs_society_research_produces_mult" [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "orbital_society_support_lab" Modifier:"system_modifier" Type:"mod_station_researchers_society_research_produces_mult" [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "orbital_engineering_support_lab" Modifier:"system_modifier" Type:"mod_planet_jobs_engineering_research_produces_mult" [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "orbital_engineering_support_lab" Modifier:"system_modifier" Type:"mod_station_researchers_engineering_research_produces_mult" [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "tile_blocker_cleaner" Modifier:"system_modifier" Type:"mod_deposit_blockers_cost_mult" [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "chain_manufacturing" Modifier:"system_modifier" Type:"mod_planet_jobs_alloys_produces_mult" [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "chain_manufacturing" Modifier:"system_modifier" Type:"mod_planet_jobs_consumer_goods_produces_mult" [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "emergency_portal" Modifier:"country_modifier" Type:"MOD_SHIP_DISENGAGE_CHANCE_MULT" [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "research_computers" Modifier:"system_modifier" Type:"mod_planet_jobs_physics_research_produces_mult" [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "research_computers" Modifier:"system_modifier" Type:"mod_planet_jobs_society_research_produces_mult" [19:53:25][starbase_component.cpp:36]: Unused starbase component modifier entry! Component: "research_computers" Modifier:"system_modifier" Type:"mod_planet_jobs_engineering_research_produces_mult" [19:53:34][modifier.cpp:1316]: Missing modifier icon "gfx/interface/icons/modifiers/mod_relic_world_jobs_produces_mult.dds" [19:53:54][localization_util.cpp:25]: Missing localization key [requires_tech_hyperlane_generation] for custom tooltip fail_text at file: common/megastructures/nsc_megas_hyperlane.txt line: 439 [19:53:54][effect.cpp:404]: Error: "Unexpected token: scope, near line: 1 Unexpected token: variable, near line: 1 " in file: "scripted effect nsc_mothball_target_fleet_selecting_effect at file: events/nsc_events.txt line: 654" near line: 1 [19:53:55][localization_util.cpp:25]: Missing localization key [effect_random_war_participant] for effect tooltip [19:53:55][effect_impl.cpp:20017]: Error in spawn_megastructure effect, could not find mega structure type with key: strategic_coordination_center_permanently_ruined. file: scripted effect destroy_star_system at file: events/ancient_relics_arcsite_events_2.txt line: 7130 line: 1 [19:53:55][effect_impl.cpp:20017]: Error in spawn_megastructure effect, could not find mega structure type with key: mega_shipyard_permanently_ruined. file: scripted effect destroy_star_system at file: events/ancient_relics_arcsite_events_2.txt line: 7130 line: 1 [19:53:55][economic_category.cpp:615]: Economic Category: ships. Generated 'add' modifiers for table 'produces' is never used from script. [19:53:55][economic_category.cpp:653]: Economic Category: ships. 'triggered_cost_modifier' #15 generates 'mult' modifiers that is never used from script. [19:53:55][economic_category.cpp:653]: Economic Category: ships. 'triggered_cost_modifier' #17 generates 'mult' modifiers that is never used from script. [19:53:55][economic_category.cpp:653]: Economic Category: ships. 'triggered_cost_modifier' #18 generates 'mult' modifiers that is never used from script. [19:53:55][economic_category.cpp:653]: Economic Category: ships. 'triggered_cost_modifier' #19 generates 'mult' modifiers that is never used from script. [19:53:55][economic_category.cpp:653]: Economic Category: ships. 'triggered_cost_modifier' #20 generates 'mult' modifiers that is never used from script. [19:53:55][economic_category.cpp:653]: Economic Category: planet_jobs. 'triggered_produces_modifier' #4 generates 'mult' modifiers that is never used from script. [19:53:55][economic_category.cpp:653]: Economic Category: planet_jobs. 'triggered_produces_modifier' #5 generates 'mult' modifiers that is never used from script. [19:53:55][economic_category.cpp:631]: Economic Category: planet_livestock. Generated 'mult' modifiers for table 'cost' is never used from script. [19:53:55][economic_category.cpp:631]: Economic Category: planet_livestock. Generated 'mult' modifiers for table 'upkeep' is never used from script. [19:53:55][economic_category.cpp:631]: Economic Category: pop_category_purge. Generated 'mult' modifiers for table 'upkeep' is never used from script. [19:53:55][economic_category.cpp:631]: Economic Category: pop_category_bio_trophy. Generated 'mult' modifiers for table 'upkeep' is never used from script. [19:53:55][economic_category.cpp:631]: Economic Category: leader_admirals. Generated 'mult' modifiers for table 'cost' is never used from script. [22:34:15][portraitobject.cpp:493]: Failed to find portrait selector sangheili_01 [22:34:15][portraitobject.cpp:493]: Failed to find portrait selector sanshyuum_01 [22:34:15][portraitobject.cpp:493]: Failed to find portrait selector kig [22:34:15][portraitobject.cpp:493]: Failed to find portrait selector jiral [22:34:15][portraitobject.cpp:493]: Failed to find portrait selector pre_female_01 [22:34:15][portraitobject.cpp:493]: Failed to find portrait selector unsc_male_01 [22:34:15][portraitobject.cpp:493]: Failed to find portrait selector saurischian