[pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity LEI_INFANTRY_1 [pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity TYR_INFANTRY_1 [pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity USA_INFANTRY_4 [pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity LEI_CAVALRY_1 [pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity TYR_CAVALRY_1 [pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity USA_CAVALRY_4 [pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity LEI_ARTILLERY_1 [pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity TYR_ARTILLERY_1 [pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity CNN_INFANTRY_1 [pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity CNN_CAVALRY_1 [pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity CNN_ARTILLERY_1 [pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity MNS_INFANTRY_1 [pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity MNS_CAVALRY_1 [pdx_entity.cpp:2045]: Entity already exists with version 0. Set a higher version when creating entity MNS_ARTILLERY_1