The_Slam_1.00 pc steam compiled 20:27:31, Nov 14 2022 Steam Breakpad Build Id: 10000 Loading Preferences from C:\Users\Reb03\AppData\Local/Introversion/Prison Architect/preferences.txt BEGIN DataRegistry DUMP: Screen ScreenW [int] 1920 ScreenH [int] 1080 ScreenWindowed [bool] 1 ScreenHighDPI [bool] 0 ScreenMultiSampled [bool] 0 ScreenSuperSampled [bool] 0 ScreenBorderless [bool] 0 ScreenMonitor [int] 0 Sound SoundMixFrequency [int] 22050 SoundVolume [int] 51 SoundSwapStereo [bool] 0 SoundEnableDsp [bool] 1 RenderRooms [bool] 1 RenderRoomColours [bool] 0 RecentMap [string] FirstTime [bool] 0 AutoSaveTimer [int] 20 HardwareCompat [int] 0 LastKnownVersion [string] none FlashMobYear [int] 0 ArmisticeYear [int] 0 RegistrationShown [bool] 0 TimeLapseCamera [int] 0 TimeLapseInterval [int] 1 TimeLapseFPSNumerator [int] 24 TimeLapseFPSDenominator [int] 1 TimeLapseQuality [int] 63 Username [string] RoomName [string] Region [string] eu Mods [string] LastSubCheck [int] 0 UiScale [float] 1.00 EnabledVBOs [bool] 0 ForumId [int] 0 SteamUser [bool] 0 V2Gui [bool] 1 ZoomToMouse [bool] 1 OneClickRapsheet [bool] 1 ClockType [int] 0 FloorSignMode [int] 1 MotdId [string] NameInGameHash [string] LoadCJKFonts [bool] 1 Language [string] english insaneGauge [bool] 1 DoubleClick [bool] 1 TempInC [bool] 1 PunishmentBySector [bool] 1 HudWaypoints [int] 0 StaffAlerts [bool] 1 GridCoordsSetting [int] 0 ZombieOverlayMode [int] 2 ShowAttractScreen [bool] 1 MultiplayerAnalyticsShown [bool] 0 UseThreadedPhotonInterface [bool] 1 SSOContentUnlockMsg [bool] 1 HasViewedLegals [bool] 0 PlayerSurveyCount [int] 0 PlayerStarTime [double] 0.00 PolicyCellQuality [bool] 0 PolicyStaffKeys [bool] 0 PolicyGuardMonitoring [bool] 1 PolicyAllowStunBatons [bool] 0 ExisitingPreference [bool] 1 PrisonerMale [bool] 1 WardenType [int] 14 DogType [int] 18 WardenMode [bool] 0 PrisonSize [int] 0 StartingFunds [int] 1 PrisonerAging [bool] 1 ChosenUniformPack [string] UndeadMode [int] 3 WeatherMode [int] 1 RatInfestationMode [int] 0 PrisonGangs [int] 2 MembersPerLieutenants [int] 7 FogOfWar [bool] 0 PlotType [int] 0 LandExpansion [bool] 0 GenerateForests [bool] 0 GenerateLakes [bool] 0 GenerateBuildings [bool] 0 FailureConditions [bool] 0 GangReputations [bool] 1 DynamicReputations [int] 2 CriminallyInsane [bool] 0 StaffNeeds [bool] 0 StartingSeason [int] 0 Events [bool] 0 PermaDeath [bool] 0 PrisonTransfers [bool] 1 Temperature [bool] 0 EscapePlans [bool] 0 UnlimitedFunds [bool] 1 BureaucracyResearch [bool] 1 ToolsAndCheats [bool] 0 MinUniformColour [int] 9 MedUniformColour [int] 25 MaxUniformColour [int] 27 ProtectiveUniformColour [int] 19 SuperMaxUniformColour [int] 29 DeathRowUniformColour [int] 31 InsaneUniformColour [int] 30 DataRegistry ERROR : Unsupported data type found during Write (Type 9) END DataRegistry DUMP: WindowManager attempting to create window at 1920x1080 windowed OpenGL Vendor : NVIDIA Corporation OpenGL Renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2 OpenGL Version : 4.6.0 NVIDIA 511.65 OpenGL GLSL : 4.60 NVIDIA Windows 8.1 Per-monitor DPI reported: 96 x 96 Parsing archive main.dat... Parsing archive at path 'main.dat' DONE completed in 5799ms 5.80 Seconds Parsing archive sounds.dat... Parsing archive at path 'sounds.dat' DONE completed in 1161ms 1.16 Seconds Using Native Win32 Condition Variables There are 25 mod sub directories Compiled with libpng libpng version 1.6.19 - November 12, 2015 (Running with version 1.6.29) Warning: Loading a very high res image (4608x4608) Warning: mipmaps requested for non-power-of-two image (4608x4608), will break on OpenGL ES OpenGL using glGenerateMipmaps to generate mipmaps. Loading user sprite images for path: data/sprites.png Failed to get sprites.png for data/sprites.png Created FrameBuffer of size 64 x 64 in 23ms Object spritebank composite took 578ms Warning: Loading a very high res image (2688x256) Warning: mipmaps requested for non-power-of-two image (2688x256), will break on OpenGL ES Warning: Loading a very high res image (4096x4096) Sprite replacer reading from 'data/sprite_replacement/uniformpacks.txt' [SteamWrapper] SteamAPI is initialised. [SteamAchievementsWrapper] Waiting for Steam Achievement service? Yes [SteamWorkshopWrapper::ListPublishedFiles] Listing published files from index 0 Parsing archive collectables.dat... Parsing archive at path 'collectables.dat' DONE completed in 265ms 0.27 Seconds BiographyGenerator reading bios... completed in 0ms 0.00 Seconds BiographyGenerator Text read 0 Names in the Game (including 0 Faces in the game) BiographyGenerator read 27 fornames, 235 surnames, 45 crimes NITG Binary Read... NITG Binary Read... StaffBiography reading names... completed in 0ms 0.00 Seconds BiographyGenerator read 145 Male Names, 83 Female NamesPop POPS_AccountLogInWithAuthToken Succeeded Initialising SDL Audio: Frequency: 22050 Format: 32784 Channels: 2 Samples: 512 Size of Stereo Sample: 4 SoundSystem started : 22050Hz x 64 sound channels (including 8 music channels) Detected encoding UTF8 for file data/language/fullgame.txt Loaded in 811 strings Detected encoding UTF8 for file data/language/base-language.txt Loaded in 3925 strings Detected encoding UTF8 for file data/language/d11.txt Loaded in 7293 strings Warning: Failed to load BMFont font data/fonts/verdana-bold.fnt Warning: Failed to load BMFont font data/fonts/verdana-bold-outlined.fnt Fonts loaded in 76ms OpenGL Max texture Size 32768 x 32768 [192 tex units] Multisampled Framebuffer support : yes Supersampling support at screen res 1920 x 1080 : yes Attempting to create standard Framebuffer Created FrameBuffer of size 2048 x 2048 in 7ms Created Multisampled FrameBuffer of size 2048 x 2048 in 1ms Standard frame buffer created Parsing archive prisons.dat... Parsing archive at path 'prisons.dat' DONE completed in 1ms 0.00 Seconds MessageQueue AttractScreenThread (0000000025DB6D80) running. ================ == LOAD MAP == ================ Loading map from 'data/premadeprisons/premade-thelostprison.prison'... Bool Data not found : EnabledWeather Bool Data not found : EnabledCalamities Bool Data not found : RatInfestion Bool Data not found : DynamicReputations Read Time 9ms Blit Time 0ms Create Time 101ms Sprite Replace Time 112ms World Initialised to size 100 x 80 cells MaterialLibrary reading from 'data/materials.txt' MaterialLibrary reading from 'data/materials_dlc.txt' GangLibrary reading from 'data/gangs.txt' ReformProgramManager reading from data/reform_programs.txt... ReformProgramManager reading from data/reform_programs_dlc.txt... GridRoutingSystem(0000000025EB9A40) constructed. Grid Navigation System initialised GridRoutingSystem created Route Work-In-Progress and CellInfo (size 1875Kb) EscapeMap Initialised : 687Kb Lightmap initialised in 0ms : 93Kb Weathermap initialised in 0ms : 250Kb Danger initialised : 125Kb Patrol System Initialised : 750Kb Gang System Initialised Created FrameBuffer of size 512 x 512 in 4ms Water System Initialised : 687Kb PowerSystem initialised : 312Kb Reading production.txt... PolaroidSystem has 177 polaroids in the database ScriptSystem initialised in 0ms Parsing LUA script 'data/grants.lua' ConstructionSystem reading from 'data/prefabs.txt' ConstructionSystem reading from 'data/prefabs_dlc.txt' ERROR : Failed to load job file 'data/jobs.txt' CoveragePlanManager reading from data/coverage_plans.txt... CalamityRewardSystem reading from data/calamity_rewards.txt... Zombie System Initialised Tracking System Initialised loaded providers - 0 Failed to find FastLList HighPriority Int Data not found : LoveLettersAvailable Failed to parse Guard Investigation Data.SectorSystem check: Old sector id 368 [index 368] has been deleted. SectorSystem check: There are 2 new sectors. FoodSystem Recalculate took 0.0ms Total World Load Time (w:100 h:80) 258ms Load completed in 295ms (28ms to read file, 266ms to parse data) Saving Preferences to C:\Users\Reb03\AppData\Local/Introversion/Prison Architect/preferences.txt Save successful! [SteamWorkshopWrapper::OnListPublishedFiles] Starting subscribed files listing [SteamWorkshopWrapper::ListSubscribedFiles] Listing published files from index 0 [SteamAchievementsWrapper::OnUserStatsReceived] Got an OK from Steam achievements [SteamWorkshopWrapper::OnListSubscribedFiles] Getting file details WorldRenderer: vexCellTypes initialised in 0ms : 16000 triangles (vex,tex), 0.9 MBytes ShaderOpenGL successfully compiled : LightMapNoFOWNoColour ShaderOpenGL successfully compiled : LightMapNoFOW WorldRenderer: vexCell2ndLayer initialised in 0ms : 16000 triangles (vex,tex), 0.9 MBytes WorldRenderer: m_vexPaddedWalls initialised in 0ms : 8000 quads (vex,tex), 0.6 MBytes ShaderOpenGL successfully compiled : LightMapNoFOWNoTexture WorldRenderer: vexDetails initialised in 0ms : 16000 triangles (vex,tex,col), 1.1 MBytes Waited for prerender group to finish for 0.000000 seconds Warning: mipmaps requested for non-power-of-two image (391x403), will break on OpenGL ES Warning: mipmaps requested for non-power-of-two image (377x417), will break on OpenGL ES Loading page 0 of bitmap font data/fonts/catalogue.fnt. Saving Preferences to C:\Users\Reb03\AppData\Local/Introversion/Prison Architect/preferences.txt Save successful! Performance: Waited 0.000000 s or Update Thread to complete. Waited for prerender group to finish for 0.000000 seconds Performance: Waited 0.000000 s or Update Thread to complete. [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Gangs, Supports Escape Mode" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Many Materials 2.0" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "BlastDoor" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Materials+" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Murgh DevTools" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Electrical Radiator" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Office Chair" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "The Onion Prison" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Dispatch Mod" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Branch Library" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "{ Crimes Upgrade }" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Road Sensors" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Shield Payday 2" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Sit in Bed" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Better Clock Mod" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "BugFix: Idle Armed Guards" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Dinner is Served!" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Death Row Letter" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Clearer Needs Icons" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Free and Improved Emergency Services" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Krunchy - 8 years - From Alpha 15 to Now | V.92" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Circuit Isolator Mod v1.5 (probably broken)" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Bulldozer Payday 2" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Sev's Master Prison" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Instant Riot Mod" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Functional Objects" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Sev's Master Prison Blueprints" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Many Materials" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Armed Riot Guard" [SteamWorkshopWrapper::OnGetFileDetails] Adding file details for "Grants Mod" Performance: Waited 0.000000 s or Update Thread to complete. Performance: Waited 0.000000 s or Update Thread to complete. Performance: Waited 0.000001 s or Update Thread to complete. LaundrySystem Recalculate took 0.0ms Performance: Waited 0.000001 s or Update Thread to complete. FoodSystem Recalculate took 0.2ms Waited for prerender group to finish for 0.000001 seconds Performance: Waited 0.000001 s or Update Thread to complete. Performance: Waited 0.000021 s or Update Thread to complete. Warning: mipmaps requested for non-power-of-two image (1105x700), will break on OpenGL ES Detected encoding UTF8 for file data/language/changelog.txt Loading page 0 of bitmap font data/fonts/unicode.fnt. Waited for prerender group to finish for 0.000386 seconds Waited for prerender group to finish for 0.000839 seconds WARNING: Failed to activate checkbox 'SortBy' WARNING: Failed to activate checkbox 'SortBy' WARNING: Failed to activate checkbox 'SortBy' LaundrySystem Recalculate took 0.0ms WARNING in Image constructor : Failed to open file 'saves/autosave.png' [SteamWorkshopWrapper::OnCloudReadComplete] We read a file from the cloud with result: 1 [SteamWorkshopWrapper::OnCloudReadComplete] We read a file from the cloud with result: 1 LaundrySystem Recalculate took 0.1ms Saving Preferences to C:\Users\Reb03\AppData\Local/Introversion/Prison Architect/preferences.txt Save successful! [SteamWorkshopWrapper::OnCloudReadComplete] We read a file from the cloud with result: 1 CLOSING MAP... GridRoutingSystem(0000000025EB9A40) destroyed. Destroying FrameBuffer of size 512 x 512 ShaderOpenGL TODO : Destroy method ShaderOpenGL TODO : Destroy method ShaderOpenGL TODO : Destroy method ================ == LOAD MAP == ================ Loading map from 'saves/autosave.prison'... Bool Data not found : EnabledWeather Bool Data not found : EnabledCalamities Bool Data not found : RatInfestion Bool Data not found : DynamicReputations ==OPENGL==> [location 'Bitmap::ConvertToTexture Before Texture Creation'] error code 0x502 (invalid operation) Read Time 8ms Blit Time 0ms Create Time 95ms Sprite Replace Time 105ms World Initialised to size 200 x 160 cells MaterialLibrary reading from 'data/materials.txt' MaterialLibrary reading from 'data/materials_dlc.txt' ReformProgramManager reading from data/reform_programs.txt... ReformProgramManager reading from data/reform_programs_dlc.txt... GridRoutingSystem(0000000025EBA680) constructed. Grid Navigation System initialised GridRoutingSystem created Route Work-In-Progress and CellInfo (size 7500Kb) EscapeMap Initialised : 2750Kb Lightmap initialised in 0ms : 375Kb Weathermap initialised in 0ms : 1000Kb Danger initialised : 500Kb Patrol System Initialised : 3000Kb Gang System Initialised Created FrameBuffer of size 512 x 512 in 2ms Water System Initialised : 2750Kb PowerSystem initialised : 1250Kb Reading production.txt... PolaroidSystem has 177 polaroids in the database ScriptSystem initialised in 0ms Parsing LUA script 'data/grants.lua' ConstructionSystem reading from 'data/prefabs.txt' ConstructionSystem reading from 'data/prefabs_dlc.txt' ERROR : Failed to load job file 'data/jobs.txt' CoveragePlanManager reading from data/coverage_plans.txt... CalamityRewardSystem reading from data/calamity_rewards.txt... Zombie System Initialised Tracking System Initialised loaded providers - 0 Failed to find FastLList HighPriority SectorSystem check: No changes found. Total World Load Time (w:200 h:160) 358ms Load completed in 383ms (24ms to read file, 359ms to parse data) WorldRenderer: vexCellTypes initialised in 1ms : 64000 triangles (vex,tex), 3.7 MBytes ShaderOpenGL successfully compiled : LightMapNoFOWNoColour ShaderOpenGL successfully compiled : LightMapNoFOW WorldRenderer: vexCell2ndLayer initialised in 1ms : 64000 triangles (vex,tex), 3.7 MBytes WorldRenderer: m_vexPaddedWalls initialised in 0ms : 32000 quads (vex,tex), 2.4 MBytes ShaderOpenGL successfully compiled : LightMapNoFOWNoTexture WorldRenderer: vexDetails initialised in 2ms : 64000 triangles (vex,tex,col), 4.4 MBytes ShaderOpenGL successfully compiled : SunShadows Warning: mipmaps requested for non-power-of-two image (738x993), will break on OpenGL ES libpng error: iCCP: known incorrect sRGB profile Warning: mipmaps requested for non-power-of-two image (1000x1000), will break on OpenGL ES Warning: mipmaps requested for non-power-of-two image (359x436), will break on OpenGL ES MessageQueue AttractScreenThread (0000000025DB6D80) terminated. libpng error: iCCP: known incorrect sRGB profile Warning: mipmaps requested for non-power-of-two image (62x141), will break on OpenGL ES CLOSING MAP... GridRoutingSystem(0000000025EBA680) destroyed. Destroying FrameBuffer of size 512 x 512 ShaderOpenGL TODO : Destroy method ShaderOpenGL TODO : Destroy method ShaderOpenGL TODO : Destroy method ShaderOpenGL TODO : Destroy method Destructing SoundLibrary2dSDL class... done. [SteamWrapper] Shutting down SteamAPI Saving Preferences to C:\Users\Reb03\AppData\Local/Introversion/Prison Architect/preferences.txt Save successful! SAVED TRACKER info seen.txt