[12:42:58][pdx_task.cpp:244]: Spawning 7 worker threads [12:42:58][pdx_localize.cpp:899]: LocalizeInit [12:42:58][systemsettings.cpp:299]: "default_settings_v1_file" is not defined in path.settings. Default "pdx_default_settings.json" will be used. [12:42:58][systemsettings.cpp:299]: "default_settings_file" is not defined in path.settings. Default "pdx_default_settings.txt" will be used. [12:42:58][pdx_text_settings.cpp:141]: [CPdxSettingsTextFile] "pdx_default_settings.txt" doesn't exist. [12:42:58][systemsettings.cpp:299]: "settings_v1_file" is not defined in path.settings. Default "pdx_settings.json" will be used. [12:42:58][systemsettings.cpp:299]: "settings_file" is not defined in path.settings. Default "pdx_settings.txt" will be used. [12:42:58][contextowner.cpp:650]: Universe: steam [12:42:58][gfx_dx11_master_context.cpp:164]: Adapter 0: NVIDIA GeForce RTX 3060 Laptop GPU (6023.00 MB) [12:42:58][gfx_dx11_master_context.cpp:164]: Adapter 1: Intel(R) Iris(R) Xe Graphics (128.00 MB) [12:42:58][gfx_dx11_master_context.cpp:164]: Adapter 2: Microsoft Basic Render Driver (0.00 MB) [12:42:59][gfx_dx11_master_context.cpp:164]: Selected adapter: NVIDIA GeForce RTX 3060 Laptop GPU (6023.00 MB) [12:42:59][gfx_dx11_master_context.cpp:311]: VendorId: 4318 [12:42:59][gfx_dx11_master_context.cpp:312]: DeviceId: 9504 [12:42:59][gfx_dx11_master_context.cpp:313]: SubSysId: 383914051 [12:42:59][gfx_dx11_master_context.cpp:314]: Revision: 161 [12:43:00][pdx_matchmaking.cpp:66]: Matchmaking Interface: Nakama [12:43:00][contextowner.cpp:722]: Initializing Gui Editor: 0.001029 [12:43:00][pdx_pops_wrapper.cpp:621]: [POPS Wrapper] Attempting to login to POPS with steam ticket (state: Offline) [12:43:00][defines.cpp:180]: Define 'STRESS_MONTHLY_CHANGE' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_MARRIAGE_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_BORN_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'CHARACTER_TRAVEL_TIME' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'DEVIATION_FALLOFF' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'MEN_AT_ARMS_COUNTER_MODIFICATION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'MINIMUM_MODIFIED_PARTICIPATION_TO_GET_PART_OF_GHW_POT' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'COUNCIL_MAX_SLOTS' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'MAX_POWER' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'THREAT_MAX_DIPLO_DISTANCE' defined in 'common/defines/ai/00_ai.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'BORDER_WIDTH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'REGION_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'REGION_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'PROVINCE_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'PROVINCE_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'COLOR_SELECTION_REGION' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'COLOR_SELECTION_PROVINCE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'COLOR_SELECTION_HIGHLIGHT' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'GRANT_TITLE_IN_LIST_COLOR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'DECLARE_WAR_TARGET_EXTRA_VALUE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'MEMORY_TYPE_ICON_PATH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][jomini_game_setup.cpp:129]: DLC: Fashion of the Abbasid Court|dlc/dlc002_sp_day1/dlc002.dlc The Northern Lords|dlc/dlc003_fp1/dlc003.dlc Friends and Foes|dlc/dlc006_bp1/dlc006.dlc Garments of the Holy Roman Empire|dlc/dlc001_preorder/dlc001.dlc The Fate of Iberia|dlc/dlc005_fp2/dlc005.dlc The Royal Court|dlc/dlc004_ep1/dlc004.dlc Mod: [12:43:00][virtualfilesystem_physfs.cpp:807]: Mounted Data: C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\dlc\dlc004_ep1 [12:43:00][virtualfilesystem_physfs.cpp:807]: Mounted Data: C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\dlc\dlc003_fp1 [12:43:00][virtualfilesystem_physfs.cpp:807]: Mounted Data: C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\dlc\dlc005_fp2 [12:43:00][virtualfilesystem_physfs.cpp:807]: Mounted Data: C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\dlc\dlc001_preorder [12:43:00][virtualfilesystem_physfs.cpp:807]: Mounted Data: C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\dlc\dlc006_bp1 [12:43:00][virtualfilesystem_physfs.cpp:807]: Mounted Data: C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\dlc\dlc002_sp_day1 [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/models'(.asset, , -1) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'sound'(.audio2, , -1) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'fonts'(.font, , -1) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gui'(.gui, , -1) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'sound'(.audio2, , -1) in 0.001 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'fonts'(.font, , -1) in 0.005 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gui'(.gui, , -1) in 0.007 seconds [12:43:00][defines.cpp:180]: Define 'STRESS_MONTHLY_CHANGE' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_MARRIAGE_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'PRESTIGE_FROM_DYNASTY_ON_BORN_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'CHARACTER_TRAVEL_TIME' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'DEVIATION_FALLOFF' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'MEN_AT_ARMS_COUNTER_MODIFICATION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'MINIMUM_MODIFIED_PARTICIPATION_TO_GET_PART_OF_GHW_POT' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'COUNCIL_MAX_SLOTS' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'MAX_POWER' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'THREAT_MAX_DIPLO_DISTANCE' defined in 'common/defines/ai/00_ai.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'BORDER_WIDTH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'REGION_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'REGION_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'PROVINCE_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'PROVINCE_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'COLOR_SELECTION_REGION' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'COLOR_SELECTION_PROVINCE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'COLOR_SELECTION_HIGHLIGHT' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'GRANT_TITLE_IN_LIST_COLOR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'DECLARE_WAR_TARGET_EXTRA_VALUE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][defines.cpp:180]: Define 'MEMORY_TYPE_ICON_PATH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [12:43:00][jomini_game_setup.cpp:152]: Starting checksum calculation [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) [12:43:00][jomini_game_setup.cpp:43]: Feeding into checksum: BLOCK_MP_AND_IRONMAN [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/interface/fronten'(.dds, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/script_values'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_effects'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_triggers'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_modifiers'(.txt, , 0) [12:43:00][jomini_game_setup.cpp:51]: Feeding game version into checksum: 1.7.1 [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_lists'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_guis'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_rules'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/customizable_localization'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/ethnicities'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/genes'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/accessories'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/cameras'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/environments'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/named_colors'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/game_concepts'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/interface/fronten'(.dds, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/modifier_definition_formats'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'events'(.txt, , -1) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/province_terrain'(.txt, , -1) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/on_action'(.txt, , -1) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'history/characters'(.txt, , -1) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'history/province_mapping'(.txt, , -1) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'history/titles'(.txt, , -1) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'history/wars'(.txt, , -1) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'history/cultures'(.txt, , -1) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_relations'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/holdings'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/cultures'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/vassal_contracts'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/governments'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/modifiers'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dynasties'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/schemes'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/traits'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/focuses'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) in 0.001 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_triggers'(.txt, , 0) in 0.001 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_modifiers'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/script_values'(.txt, , 0) in 0.001 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_lists'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/lifestyles'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/lifestyle_perks'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/landed_titles'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/activities'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/character_interaction_categories'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/character_interactions'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/secret_types'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/men_at_arms_types'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/buildings'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/combat_effects'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/casus_belli_types'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/laws'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_guis'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_rules'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/terrain_types'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_effects'(.txt, , 0) in 0.001 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/ethnicities'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/bookmarks'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/council_positions'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/genes'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/council_tasks'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/important_actions'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/decisions'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/accessories'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/religion/religion_families'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/religion/doctrines'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/religion/holy_sites'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/eras'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/customizable_localization'(.txt, , 0) in 0.001 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/cameras'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/innovations'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/suggestions'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dynasty_legacies'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dynasty_perks'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/bookmark_portraits'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/messages'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/slots'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/pillars'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/traditions'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'map_data/geographical_regions'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/inspirations'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/court_types'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/court_positions/types'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/court_positions/categories'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/casus_belli_groups'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/pool_character_selectors'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_character_templates'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/named_colors'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'tests'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/tutorial_lessons'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/tutorial_lesson_chains'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/deathreasons'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/game_concepts'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dynasty_houses'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/opinion_modifiers'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/story_cycles'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/hook_types'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/character_backgrounds'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/factions'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/nicknames'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/religion/religions'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/religion/fervor_modifiers'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/modifier_definition_formats'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/ai_war_stances'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/lease_contracts'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/succession_election'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/courtier_guest_management'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/flavorization'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/name_equivalency'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dynasty_house_mottos'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/dna_data'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/province_terrain'(.txt, , -1) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/name_lists'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/culture/creation_names'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_costs'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/skins/hud_skins'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/court_amenities/'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/templates'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/court_scene/character_groups'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/court_scene/character_roles'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/types'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/visuals'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/features'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/feature_groups'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/environments'(.txt, , 0) in 0.001 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/achievements'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/combat_phase_events'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'history/characters'(.txt, , -1) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/scripted_animations'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'history/province_mapping'(.txt, , -1) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/artifacts/blueprints'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/guest_system'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/struggle/struggles'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/struggle/catalysts'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/character_memory_types'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'music'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/console_groups'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/event_pictures'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/event_themes'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/unit_assets'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'gfx/map/map_modes'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:331]: Starting pre-enumerating 'common/playable_difficulty_infos'(.txt, , 0) [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'history/wars'(.txt, , -1) in 0.000 seconds [12:43:00][pdx_localize.cpp:926]: LocalizeShutdown [12:43:00][pdx_localize.cpp:899]: LocalizeInit [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_relations'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'history/titles'(.txt, , -1) in 0.001 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'history/cultures'(.txt, , -1) in 0.001 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/holdings'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/vassal_contracts'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/cultures'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/governments'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/dynasties'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/schemes'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/traits'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/focuses'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/modifiers'(.txt, , 0) in 0.001 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/lifestyles'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/on_action'(.txt, , -1) in 0.002 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/lifestyle_perks'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/landed_titles'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/activities'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/character_interaction_categories'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/secret_types'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/character_interactions'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/men_at_arms_types'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/buildings'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/combat_effects'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/casus_belli_types'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/laws'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/terrain_types'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/bookmarks'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/council_tasks'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/council_positions'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/important_actions'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/religion/doctrines'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/religion/holy_sites'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/religion/religion_families'(.txt, , 0) in 0.001 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/eras'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/innovations'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/suggestions'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/dynasty_perks'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/dynasty_legacies'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/messages'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/decisions'(.txt, , 0) in 0.002 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/slots'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/pillars'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/bookmark_portraits'(.txt, , 0) in 0.001 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/traditions'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'map_data/geographical_regions'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/inspirations'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/court_types'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/court_positions/types'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/court_positions/categories'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/casus_belli_groups'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/pool_character_selectors'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_character_templates'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'tests'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/tutorial_lessons'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/tutorial_lesson_chains'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/deathreasons'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/dynasty_houses'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/story_cycles'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/hook_types'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/character_backgrounds'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/nicknames'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/factions'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/religion/religions'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/religion/fervor_modifiers'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/ai_war_stances'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/lease_contracts'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/opinion_modifiers'(.txt, , 0) in 0.001 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/succession_election'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/courtier_guest_management'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/flavorization'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/name_equivalency'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/dynasty_house_mottos'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/dna_data'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/name_lists'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/culture/creation_names'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_costs'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/skins/hud_skins'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/court_amenities/'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/templates'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/court_scene/character_groups'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/court_scene/character_roles'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/types'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/visuals'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/features'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/feature_groups'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/achievements'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/combat_phase_events'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/scripted_animations'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/artifacts/blueprints'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/guest_system'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/struggle/struggles'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/struggle/catalysts'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/character_memory_types'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/event_pictures'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/console_groups'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/event_themes'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'music'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/unit_assets'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/map/map_modes'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'common/playable_difficulty_infos'(.txt, , 0) in 0.000 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'events'(.txt, , -1) in 0.015 seconds [12:43:00][virtualfilesystem.cpp:306]: Done enumerating 'gfx/models'(.asset, , -1) in 0.241 seconds [12:43:07][database_dependencies.cpp:432]: Database Node Init Time: CGameConceptTypeDatabase - 1621 ms - 1621 ms including dependencies [12:43:07][pdxassetutil.cpp:68]: ThreadedInitTextureLookup: gfx/models [12:43:07][pdxassetutil.cpp:76]: ThreadedInitTextureLookup found 10076 files [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Regular.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Italic.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-BoldItalic.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-ExtraBold.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-ExtraBoldItalic.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-Regular.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-Bold.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-Italic.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Roboto_Mono/RobotoMono-BoldItalic.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBold.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IropkeBatangM.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IBMPlexSansKR-Medium.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans_Condensed/OpenSansCondensed-Bold.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IropkeBatangB.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Gitan/GitanLatin-Regular.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBold.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Medium.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IropkeBatangM.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Gitan/GitanLatin-Bold.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IropkeBatangB.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Gitan/GitanLatin-Italic.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Light.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IBMPlexSansKR-Medium.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Gitan/GitanLatin-Bold-Italic.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Korean_fontset/IBMPlexSansKR-SemiBold.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Fondamento/Fondamento-Regular.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Korean_fontset/ON_YeossiB.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/mapfont/Paradox_King_Script.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [12:43:08][pdx_font.cpp:92]: Loading fonts/MonomakhUnicode/MonomakhUnicode.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Noto_Sans_SC/NotoSansSC-Medium.otf [12:43:08][pdx_font.cpp:92]: Loading fonts/Korean_fontset/GunglipbakmulgwanClassicB.ttf [12:43:08][jomini_social.cpp:18]: Created Jomini Social [12:43:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [12:43:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [12:43:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [12:43:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [12:43:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [12:43:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [12:43:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [12:43:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [12:43:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [12:43:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [12:43:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [12:43:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [12:43:08][interfaceapplication.cpp:574]: Start loading meshes [12:43:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/artifact_details_view.gui" [12:43:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/artifact_details_view.gui" is complete [12:43:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/console.gui" [12:43:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/console.gui" is complete [12:43:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/credits_window.gui" [12:43:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/credits_window.gui" is complete [12:43:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/dynasty_customization_window.gui" [12:43:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/dynasty_customization_window.gui" is complete [12:43:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/dynasty_house_customization_window.gui" [12:43:08][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/dynasty_house_customization_window.gui" is complete [12:43:08][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_bookmarks.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_bookmarks.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_credits.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_credits.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_ingame_menu.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_ingame_menu.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_load.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_load.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_loadingscreen_savegame.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_loadingscreen_savegame.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_main.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_main.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/frontend_mp_game_setup.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/frontend_mp_game_setup.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/game_rules.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/game_rules.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud.gui" [12:43:09][interfaceapplication.cpp:168]: Waiting for loading meshes [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_bottom.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_bottom.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_notification_templates.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_notification_templates.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_outliner.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_outliner.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_sidebars.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_sidebars.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/hud_top.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/hud_top.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_blackmail.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_blackmail.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_call_ally.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_call_ally_notification_window.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally_notification_window.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_concubine.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_concubine.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_confirmation.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_confirmation.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_council_task.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_council_task.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_create_claimant_faction.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_create_claimant_faction.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_declare_war.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_declare_war.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_grant_titles.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_grant_titles.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war_notification.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war_notification.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_marriage.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_marriage.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_marriage_notification_window.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_marriage_notification_window.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_menu_window.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_menu_window.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_modify_vassal_window.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_modify_vassal_window.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_notification_window.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_notification_window.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_revoke_title.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_revoke_title.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_templates.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_templates.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/interaction_transfer_vassal.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/interaction_transfer_vassal.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/inventory_view.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/inventory_view.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_icon_layer.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_icon_layer.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_icon_layer_templates.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_icon_layer_templates.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_config.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_config.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend_types.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend_types.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_lobby.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_lobby.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_serverbrowser.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_serverbrowser.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_setup.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_setup.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/multiplayer_types.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/multiplayer_types.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/portrait_editor_window.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/portrait_editor_window.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/profiler.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/profiler.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/reforge_artifact_window.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/reforge_artifact_window.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/save_game_analyzer.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/save_game_analyzer.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/texticons.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/texticons.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/texticons_religion.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/texticons_religion.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/title_customization_window.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/title_customization_window.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tool_property_randomizable_types.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tool_property_randomizable_types.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tool_property_ranged_types.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tool_property_ranged_types.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/toolslayout.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/toolslayout.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/toolspropertytypes.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/toolspropertytypes.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/toolstypes.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/toolstypes.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tutorial_highlight.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tutorial_highlight.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/view_court_position_appoint.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/view_court_position_appoint.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_activity.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_activity.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_add_tradition.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_add_tradition.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_army.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_army.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_army_select_commander.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_army_select_commander.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_artifact_helper.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_artifact_helper.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_battle_summary.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_battle_summary.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_filter.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_filter.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_finder.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_finder.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_focus.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_focus.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_character_lifestyle.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_character_lifestyle.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_combat.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_combat.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_council.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_council.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_council_potential_councillor.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_council_potential_councillor.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_county_view.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_county_view.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_amenities.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_amenities.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_events.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_events.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_grandeur.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_grandeur.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_positions.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_positions.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_scene_editor.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_scene_editor.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_court_types.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_court_types.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_culture.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_culture.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_decisions.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_decisions.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_decisions_detail.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_decisions_detail.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_diverge_culture.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_diverge_culture.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty_house.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty_house_members.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house_members.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_dynasty_tree.gui" [12:43:09][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_dynasty_tree.gui" is complete [12:43:09][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_event.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_event.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_factions.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_factions.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_faith.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_faith.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_faith_conversion.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_faith_conversion.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_faith_creation.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_faith_creation.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_find_title.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_find_title.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_find_vassal.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_find_vassal.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ghw.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ghw.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ghw_change_target.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ghw_change_target.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_hired_troops_detail.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_hired_troops_detail.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_hybridize_culture.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_hybridize_culture.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_inspirations.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_inspirations.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_intrigue.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_intrigue.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_faction_member.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_faction_member.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_scheme_agent.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_scheme_agent.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_kill_list.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_kill_list.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_knights.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_knights.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_languages.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_languages.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_lease_out_baronies.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_lease_out_baronies.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_levy.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_levy.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_lineage.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_lineage.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_memories.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_memories.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_menatarms.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_menatarms.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_menatarms_type_view.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_menatarms_type_view.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_military.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_military.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_my_realm.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_my_realm.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_portrait_customization.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_portrait_customization.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_raid.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_raid.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_rally_points.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_rally_points.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_replace_pillar.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_replace_pillar.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_resign_confirmation.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_resign_confirmation.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_royal_court.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_royal_court.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_royal_court_screenshot.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_royal_court_screenshot.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_ruler_designer.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_ruler_designer.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_save_game.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_save_game.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_siege.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_siege.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_struggle.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_struggle.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_struggle_involvement.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_struggle_involvement.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_succession_change_law.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_succession_change_law.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_succession_designate_heir.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_succession_designate_heir.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_succession_event.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_succession_event.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_add_law.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_add_law.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_claimants.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_claimants.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_election.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_election.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_title_history.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_title_history.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_tutorial.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_tutorial.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_war_declared_overview.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_war_declared_overview.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_war_overview.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_war_overview.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/window_war_results.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/window_war_results.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_base_types.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_base_types.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window_instanced.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window_instanced.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box_instanced.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box_instanced.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window_instanced.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window_instanced.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/POPS/pops_status_widget.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/POPS/pops_status_widget.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_types.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_types.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/achievements/popup.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/achievements/popup.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/console.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/console.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/curve_editor.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/curve_editor.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/drawcmds_viewer.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/drawcmds_viewer.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/screenshot.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/screenshot.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/settings.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/settings.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_importer.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_importer.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_list.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_list.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/texture_viewer.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/texture_viewer.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/thread_analyze.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/thread_analyze.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_bundle_properties.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_bundle_properties.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_custom_properties.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_custom_properties.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_dialogs_properties.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_dialogs_properties.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/tools_gui_search.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/tools_gui_search.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/applicationutils/tweaker.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/applicationutils/tweaker.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/ai_war_coordinator_watch_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/ai_war_coordinator_watch_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/animation_test_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/animation_test_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/debug_menus.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/debug_menus.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/debug_tutorial_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/debug_tutorial_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/test_gui.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/test_gui.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/window_component_library.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/window_component_library.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/window_watch.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/window_watch.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/window_watch_ai.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/window_watch_ai.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/debug/window_watch_character_pool.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/debug/window_watch_character_pool.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_commission_artifact.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_commission_artifact.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_create_holy_order.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_create_holy_order.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_decision_option_list_controller.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_decision_option_list_controller.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_pay_homage.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_pay_homage.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_petition_liege.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_petition_liege.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor_player.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor_player.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_editor_properties_tab.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_editor_properties_tab.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/entity_editor/entity_event_editor.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/entity_editor/entity_event_editor.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_enter_text.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_enter_text.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_event_chain_progress.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_event_chain_progress.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_name_child.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_name_child.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_scheme.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_scheme.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_stress.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_stress.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_struggle_info.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_struggle_info.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_animation/gui_animation_properties.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_animation/gui_animation_properties.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_animation/gui_animation_timeline.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_animation/gui_animation_timeline.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_datatypes.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_datatypes.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_outliner.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_outliner.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_properties.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_properties.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/gui_editor/gui_editor_toolbar.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/gui_editor/gui_editor_toolbar.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jomini/basetextformatting.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jomini/basetextformatting.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jomini/core.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jomini/core.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jomini/credits/credits_base.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jomini/credits/credits_base.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/jomini/encyclopedia/jomini_encyclopedia.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/jomini/encyclopedia/jomini_encyclopedia.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/log_viewer/log_viewer.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/log_viewer/log_viewer.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/brush_settings_widget.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/brush_settings_widget.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/custom_brushes.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/custom_brushes.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/detail_data_dockable.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/detail_data_dockable.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/dockable_map_mode_selector.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/dockable_map_mode_selector.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/export_tool.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/export_tool.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/eyedropper.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/eyedropper.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/heightmap_painter.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/heightmap_painter.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/heightmap_resolution.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/heightmap_resolution.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/import_tool.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/import_tool.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/map_content.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/map_content.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/map_editor_defaults.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/map_editor_defaults.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/map_object_painter.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/map_object_painter.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/mapcontent_editor.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/mapcontent_editor.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/mapeditor.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/mapeditor.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/mapobjects.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/mapobjects.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/mapobjects_mapcontent.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/mapobjects_mapcontent.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/mask_painter.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/mask_painter_map_content.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter_map_content.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/material_browser.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/material_browser.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/material_brush.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/material_brush.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/materials_list.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/materials_list.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/materialsetter.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/materialsetter.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/preview_mask.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/preview_mask.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/smart_brush.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/smart_brush.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_adjustment_tool.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_adjustment_tool.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_inspector_dockable.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_inspector_dockable.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_river_tool.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_river_tool.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_strip_tool.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_strip_tool.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_tools_map_content.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_tools_map_content.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_viewport.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_viewport.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/map_editor/spline_visibility_widget.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_visibility_widget.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/decompose_aggregate_node_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/decompose_aggregate_node_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/graph_panel.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/graph_panel.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/group_node_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/group_node_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/node_editor.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/node_editor.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/search_list_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/search_list_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/node_editor/viewport.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/node_editor/viewport.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/notifications/jomini_message.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/notifications/jomini_message.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/notifications/notification_overlay.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/notifications/notification_overlay.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/common.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/common.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/common_inspector.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/common_inspector.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/object_browser.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_browser.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/object_inspector.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_inspector.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_debug_inspector.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_debug_inspector.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_object_provider.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_object_provider.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/script_runner_inspector.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/script_runner_inspector.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_inspector.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_inspector.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_list_inspector.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_list_inspector.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_editor_userdata_dialog.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_editor_userdata_dialog.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_nodes.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_nodes.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/settings/setting_types.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/settings/setting_types.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/settings/settings.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/settings/settings.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/animation.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/animation.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/backgrounds.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/backgrounds.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/buttons.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/buttons.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/buttons_icons.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/buttons_icons.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/coa_designer.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/coa_designer.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/coat_of_arms.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/coat_of_arms.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/color_picker.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/color_picker.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/colors.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/colors.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/cooltip.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/cooltip.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/dialogs.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/dialogs.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/edit_boxes.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/edit_boxes.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/icons.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/icons.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/lines.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/lines.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/lists.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/lists.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/mapmodes.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/mapmodes.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/misc_components.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/misc_components.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/portraits.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/portraits.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/progressbars.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/progressbars.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/sounds.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/sounds.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/texticons_religion.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/texticons_religion.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/texticons_trigger.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/texticons_trigger.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/value_breakdown.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/value_breakdown.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/shared/windows.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/shared/windows.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/add_friend_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/add_friend_window_base.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window_base.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/chat_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/chat_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/chat_window_base.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/chat_window_base.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window_base.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window_base.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/friend_list_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/friend_list_window_base.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window_base.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window_base.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window_base.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_base_types.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_base_types.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window_base.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window_base.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/social/social_widget.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/social/social_widget.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/backgrounds.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/backgrounds.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/dockable_layout_manager.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/dockable_layout_manager.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/dropdown.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/dropdown.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/foldouts.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/foldouts.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/gfx_skin_editor.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/gfx_skin_editor.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/gruvbox_colors.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/gruvbox_colors.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/helper.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/helper.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/indents.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/indents.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/notifications.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/notifications.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/save_dialog.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/save_dialog.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/slider.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/slider.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/table.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/table.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/tool_options.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/tool_options.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/toolbox.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/toolbox.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/tools/tools_style.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/tools/tools_style.gui" is complete [12:43:10][pdx_gui_assetfactory.cpp:674]: [LoadAssetsGUI] Loading "gui/undo_history_viewer/undo_history_viewer.gui" [12:43:10][pdx_gui_assetfactory.cpp:683]: [LoadAssetsGUI] Loading of "gui/undo_history_viewer/undo_history_viewer.gui" is complete [12:43:10][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(CombatMaaItem.GetStat( 'pursuit' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [12:43:10][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(CombatMaaItem.GetStat( 'screen' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [12:43:10][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(MenAtArmsType.GetStat( GetPlayer, 'pursuit' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [12:43:10][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_CFixedPoint(MenAtArmsType.GetStat( GetPlayer, 'screen' ),'(CFixedPoint)0'), '(float)1.0','(float)0.4'))': ')' [12:43:10][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Not( MenAtArmsType.GetWinterHarshModifier.IsPositive ) )': ')' [12:43:10][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Not( MenAtArmsType.GetWinterNormalModifier.IsPositive ) )': ')' [12:43:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'AddTraditionWindow.SetTraditionCategory( TraditionGrouping.GetGroupingKey ))': ')' [12:43:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'EmployedPositionItem.Replace)': ')' [12:43:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'EmployedPositionItem.Revoke)': ')' [12:43:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'ObjectsEqual( GetPlayer.GetCourtLanguage, CulturePillar.Self ))': ')' [12:43:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'CourtPositionType.HasLiegeModifiers)': ')' [12:43:11][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'AppointCourtPositionView.HasSelectedCharacter)': ')' [12:43:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'DivergenceWindow.SetTraditionCategory( TraditionGrouping.GetGroupingKey ))': ')' [12:43:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetPlayer.HasClaimOnTitle(County.GetTitle))': ')' [12:43:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( CourtGrandeurData.GetCurrent ), '(float)100', '(int32)1000' ) )': ')' [12:43:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( Subtract_CFixedPoint( CourtGrandeurData.GetBase, CourtGrandeurData.GetCurrent ) ), '(float)100', '(int32)1000' ) )': ')' [12:43:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxOtherScaled( FixedPointToFloat( CourtGrandeurData.GetBase ), '(float)100', '(int32)1000' ) )': ')' [12:43:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( CourtGrandeurData.GetBase ), '(float)100', '(int32)1000' ) )': ')' [12:43:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxScaled( FixedPointToFloat( Subtract_CFixedPoint( CourtGrandeurData.GetCurrent, CourtGrandeurData.GetBase ) ), '(float)100', '(int32)1000' ) )': ')' [12:43:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetProgressBarValueMaxOtherScaled( FixedPointToFloat( CourtGrandeurData.GetCurrent ), '(float)100', '(int32)1000' ) )': ')' [12:43:12][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThanOrEqualTo_int32( CourtGrandeurLevel.GetValue, '(int32)5' ) )': ')' [12:43:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetSecondaryCharacterTexture('camera_main_menu_secondary', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [12:43:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetSecondaryCharacterTexture('camera_main_menu_secondary_sitting_child', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [12:43:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetMainCharacterTexture('camera_main_menu_main', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [12:43:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'FrontEndMainView.GetMainCharacterTexture('camera_main_menu_main_sitting_child', PdxGetWidgetScreenSize(PdxGuiWidget.Self), '(bool)yes'))': ')' [12:43:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And(And(IsDefaultGUIMode, GetPlayer.IsRuler), Not(GetVariableSystem.Exists( 'hide_bottom_left_HUD'))))': ')' [12:43:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And( Not( IsPauseMenuShown ), And(And(IsDefaultGUIMode, GetPlayer.IsValid), Not(GetVariableSystem.Exists( 'hide_bottom_left_HUD')))))': ')' [12:43:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And( Character.IsAtWar, Not(Character.HasRaisedRegiments)))': ')' [12:43:13][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Not( ObjectsEqual( GetPlayer.GetFaith.HasParameterByKey( 'lay_clergy' ), FaithCreationWindow.HasParameter( 'lay_clergy' ) ) ) )': ')' [12:43:14][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetDataModelSize(StruggleInvolvementWindow.GetInvolvedFaiths))': ')' [12:43:14][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GetDataModelSize(StruggleInvolvementWindow.GetInvolvedCultures))': ')' [12:43:15][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThan_int32( GetDataModelSize( CharacterWindow.GetRelationsOfType( GetRelation( 'lover' ) ) ), '(int32)5' ) )': ')' [12:43:15][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThan_int32( GetDataModelSize( CharacterWindow.GetRelationsOfType( GetRelation( 'friend' ) ) ), '(int32)7' ) )': ')' [12:43:15][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreaterThan_int32( GetDataModelSize(CharacterWindow.GetRelationsOfType( GetRelation( 'rival' ) )), '(int32)7' ))': ')' [12:43:16][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GuiCultureTradition.IsNextAvailable)': ')' [12:43:16][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_float(GreaterThan_int32(Faith.GetNumberOfCountiesOfFaith,'(int32)0'), '(float)1.0','(float)0.5'))': ')' [12:43:16][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'GreatHolyWar.IsPledgedAttacker( GetPlayer ))': ')' [12:43:17][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'Select_CString( GreaterThan_int32( RulerDesignerWindow.GetAge, '(int32)1' ), 'Years', 'Year' ) )': ')' [12:43:17][pdx_data_statementparser.cpp:237]: Unexpected characters found at end of Statement 'And(And(NotEqualTo_uint32( Title.GetHolder.GetID, GetPlayer.GetID ), Not(GetPlayer.HasClaimOnTitle(TitleViewWindow.GetTitle ))),Title.CanHaveClaim))': ')' [12:43:23][interfaceapplication.cpp:171]: Loading meshes done [12:43:24][database_dependencies.cpp:432]: Database Node Init Time: CJominiNotificationTypeDatabase - 2 ms - 2 ms including dependencies [12:43:24][database_dependencies.cpp:432]: Database Node Init Time: CJominiNamedValueDatabase - 48 ms - 48 ms including dependencies [12:43:24][database_dependencies.cpp:432]: Database Node Init Time: NJominiScriptArgumentHelper::SDatabaseDependencies - 0 ms - 0 ms including dependencies [12:43:24][database_dependencies.cpp:432]: Database Node Init Time: NDatabase::SDynamicEffectsAndTriggersDependency - 0 ms - 7 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedEffectTemplateDatabase - 142 ms - 221 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedTriggerTemplateDatabase - 79 ms - 79 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedModifierTemplateDatabase - 22 ms - 22 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedListTemplateDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedGuiDatabase - 3 ms - 3 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: NJominiScriptSystem::SScriptDependency - 0 ms - 243 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CJominiScriptedRuleDatabase - 4 ms - 4 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CJominiCustomTextDatabase - 127 ms - 127 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: NJominiScriptSystem::SScriptDependencyWithoutDBDependencies - 0 ms - 48 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: NJominiEffectLocalization::CEffectLocalizationDatabase - 12 ms - 12 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: NJominiTriggerLocalization::CTriggerLocalizationDatabase - 20 ms - 20 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CPortraitAgePresetDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CPortraitDecalDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CPortraitDecalAtlasDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CGeneDatabase - 27 ms - 27 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CEthnicityDatabase - 19 ms - 46 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CAccessoryVariationDatabase - 497 ms - 497 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CPortraitAccessoryDatabase - 9 ms - 36 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CPortraitAnimationDatabase - 26 ms - 58 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CPortraitModifierDatabase - 32 ms - 59 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: NPortraitAnimationModifierPack::CDatabase - 0 ms - 32 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CPortraitEnvironmentDatabase - 236 ms - 236 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CPortraitCameraDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CGameRuleDatabase - 1 ms - 1 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CGameRuleSettingDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CEventManager - 432 ms - 458 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: COnActionDataBase - 50 ms - 482 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CNamedColorDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsTemplateListsDatabase - 321 ms - 323 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsScriptDatabase - 45 ms - 368 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CHistoryDatabase - 0 ms - 45 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CProvinceTerrainDatabase - 33 ms - 37 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CTerrainTypeDatabase - 4 ms - 6 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: NModifier::SDynamicModifierDependency - 0 ms - 32 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: SDynamicModifiersForReligionsDependency - 0 ms - 19 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CReligionFamilyDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CReligionTemplateDatabase - 30 ms - 92 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CFaithTemplateDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: SDynamicModifiersForCultureTraitsDependency - 0 ms - 10 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCultureDatabase - 19 ms - 125 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: SDynamicModifiersForTerrainAndGovernmentTypeDependency - 0 ms - 28 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CMenAtArmsTypeDatabase - 5 ms - 9 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CGovernmentTypeDatabase - 1 ms - 5 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CSchemeTypeDatabase - 20 ms - 20 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CHoldingTypeDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CLifestyleDatabase - 1 ms - 1 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CGeographicalRegionDatabase - 5 ms - 5 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CDynastyLegacyDatabase - 5 ms - 5 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CScriptedRelationDatabase - 1 ms - 1 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: NCulture::SCultureTechDatabaseDependency - 0 ms - 117 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CBuildingDatabase - 36 ms - 62 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CDecisionTypeDatabase - 41 ms - 41 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCasusBelliTypeDatabase - 32 ms - 32 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CLawGroupDatabase - 3 ms - 28 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CLawDatabase - 0 ms - 25 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: NCulture::SCultureTraitDatabaseDependency - 0 ms - 27 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCulturePillarDatabase - 4 ms - 4 ms including dependencies [12:43:25][layered_icon.cpp:89]: tradition_khadga_puja had icon changed due to uniqueness [12:43:25][layered_icon.cpp:89]: tradition_roman_legacy had icon changed due to uniqueness [12:43:25][layered_icon.cpp:89]: tradition_agrarian had icon changed due to uniqueness [12:43:25][layered_icon.cpp:89]: tradition_sacred_mountains had icon changed due to uniqueness [12:43:25][layered_icon.cpp:89]: tradition_sacred_groves had icon changed due to uniqueness [12:43:25][layered_icon.cpp:89]: tradition_merciful_blindings had icon changed due to uniqueness [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCultureTraditionDatabase - 23 ms - 23 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: NScriptRules::SNamedValuesSetup - 0 ms - 48 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCultureNameListDatabase - 42 ms - 87 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CVassalContractTypeDatabase - 4 ms - 4 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CStaticModifierDatabase - 43 ms - 44 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CDynastyTemplateDatabase - 12 ms - 14 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CDynastyHouseTemplateDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CTraitDatabase - 11 ms - 32 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: COpinionModifierDatabase - 17 ms - 17 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CFocusTypeDatabase - 3 ms - 4 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CLifestylePerkDatabase - 8 ms - 21 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CFaithDoctrineGroupDatabase - 12 ms - 12 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CLandedTitleTemplateDatabase - 57 ms - 101 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CActivityTypeDatabase - 8 ms - 8 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionCategoryDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionDatabase - 104 ms - 124 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CSecretTypeDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCombatEffectDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCasusBelliGroupDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CPoolCharacterSelectorDatabase - 4 ms - 4 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CSuccessionElectionTypeDatabase - 21 ms - 21 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkDatabase - 2 ms - 255 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkPortraitDatabase - 111 ms - 170 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCouncilPositionDatabase - 3 ms - 7 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCouncilTaskTypeDatabase - 10 ms - 15 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CDynastyPerkDatabase - 2 ms - 23 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CImportantActionTypeDatabase - 14 ms - 14 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CFaithDoctrineDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CFaithHolySiteDatabase - 3 ms - 60 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCultureEraTypeDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCultureInnovationTypeDatabase - 3 ms - 8 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CSuggestionTypeDatabase - 3 ms - 3 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CIllustrationTypeDatabase - 4 ms - 4 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CPlayerMessageTypeDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CInventorySlotTypeDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CInspirationTypeDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCourtAmenitiesSettingDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCourtTypeDatabase - 14 ms - 14 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCourtPositionTypesDatabase - 5 ms - 5 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCourtPositionCategoryDatabase - 1 ms - 1 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCharacterBackgroundTypeDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CScriptedCharacterTemplateDatabase - 18 ms - 18 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CScriptedTestDatabase - 20 ms - 20 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CTutorialLessonDatabase - 6 ms - 6 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CTutorialLessonChainDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CDeathReasonDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CStoryCycleDatabase - 14 ms - 14 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CHookTypeDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CFactionTypeDatabase - 15 ms - 15 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CNicknameDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CFaithFervorModifierDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CAIWarStanceDatabase - 1 ms - 1 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CLeaseContractTypeDatabase - 0 ms - 3 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CManagedCourtierGuestTypeDatabase - 3 ms - 3 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CFlavorizationDatabase - 7 ms - 60 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCultureNameEquivalencyDatabase - 5 ms - 24 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CDynastyHouseMottoFormatDatabase - 1 ms - 5 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CDynastyHouseMottoFormatInsertDatabase - 4 ms - 4 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CDnaDataDatabase - 35 ms - 62 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CTraitPortraitModifierDatabase - 0 ms - 86 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CTraitPortraitModifierGroupDatabase - 1 ms - 1 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCultureAestheticsBundleDatabase - 0 ms - 42 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCultureCreationNameDatabase - 5 ms - 5 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CScriptedCostDatabase - 1 ms - 49 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CHUDSkinDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCourtAmenitiesCategoryDatabase - 1 ms - 1 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CArtifactScriptedTemplateDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CDynamicCoatOfArmsDatabase - 2 ms - 59 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCourtSceneGroupDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCourtSceneRoleDatabase - 4 ms - 4 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CArtifactTypeDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CArtifactFeatureGroupDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CArtifactVisualTypeDatabase - 10 ms - 10 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CArtifactFeatureDatabase - 10 ms - 10 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CAchievementsDatabase - 5 ms - 5 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCombatPhaseEventTypeDatabase - 4 ms - 4 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CScriptedAnimationsDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CArtifactBlueprintDatabase - 3 ms - 5 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CGuestSystemDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CStruggleTypeDatabase - 9 ms - 33 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CStrugglePhaseTypeDatabase - 0 ms - 41 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CStruggleCatalystTypeDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCharacterMemoryTypeDatabase - 18 ms - 18 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CJominiLineDatabase - 25 ms - 25 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: NJominiMap::CMapObjectDatabase - 339 ms - 339 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CConsoleGroupDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CEventBackgroundDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CEventThemeDatabase - 1 ms - 1 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CMapModeDatabase - 6 ms - 6 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CStaticModifierIconDatabase - 129 ms - 172 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CMenAtArmsTypeIconDatabase - 0 ms - 5 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CMenAtArmsTypeHorizontalImageDatabase - 16 ms - 21 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CMenAtArmsTypeVerticalImageDatabase - 13 ms - 18 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCombatEffectIconDatabase - 12 ms - 16 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CBuildingIconDatabase - 50 ms - 86 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CHoldingTypeTabIconDatabase - 4 ms - 6 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCouncilTaskTypeIconDatabase - 4 ms - 14 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CActivityTypeIconDatabase - 3 ms - 11 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CActivityTypeBackgroundDatabase - 6 ms - 14 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CImportantActionTypeIconDatabase - 36 ms - 50 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CSuggestionTypeIconDatabase - 2 ms - 5 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CDecisionTypeIconDatabase - 34 ms - 75 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CFaithDoctrineIconDatabase - 43 ms - 55 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CFaithDoctrineGroupIconDatabase - 13 ms - 25 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCultureEraIllustrationDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCultureEraFrameDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CUnitAssetDatabase - 2 ms - 21 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CFactionTypeIconDatabase - 5 ms - 20 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CTerrainIconDatabase - 6 ms - 10 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CTerrainTypeIllustrationDatabase - 19 ms - 23 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CLawIconDatabase - 10 ms - 13 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CGovernmentTypeIconDatabase - 3 ms - 4 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CGovernmentRealmShieldMaskDatabase - 3 ms - 4 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CGovernmentRealmShieldFrameDatabase - 13 ms - 14 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CPlayableDifficultyInfoDatabase - 3 ms - 3 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CPerkIconDatabase - 17 ms - 25 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CFocusIconDatabase - 18 ms - 21 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CLifestyleIconDatabase - 1 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CBigLifestyleIconDatabase - 1 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CLifestyleBackgroundDatabase - 11 ms - 12 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CDynastyLegacyIconDatabase - 16 ms - 21 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CDynastyLegacyTrackIconDatabase - 26 ms - 31 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCasusBelliTypeIconDatabase - 12 ms - 44 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CTraitIconDatabase - 124 ms - 135 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionIconDatabase - 54 ms - 158 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionCategoryIconDatabase - 1 ms - 1 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionCategoryBackgroundIconDatabase - 2 ms - 2 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCharacterInteractionAlertIconDatabase - 36 ms - 140 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkButtonIconDatabase - 4 ms - 6 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CBookmarkButtonIconBigDatabase - 4 ms - 6 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CSecretTypeIconDatabase - 3 ms - 5 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CPlayerMessageTypeIconDatabase - 32 ms - 34 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCulturePillarIconDatabase - 26 ms - 30 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CInventorySlotTypeIconDatabase - 5 ms - 5 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CInspirationTypeIconDatabase - 8 ms - 10 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CSchemeTypeIconDatabase - 0 ms - 20 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCourtSceneCultureDatabase - 0 ms - 0 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsDesignerPatternDatabase - 1 ms - 1 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsColorPaletteDatabase - 1 ms - 1 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsDesignerEmblemLayoutDatabase - 1 ms - 46 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCoatOfArmsDesignerEmblemTextureDatabase - 66 ms - 66 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CCourtAmenitiesIconDatabase - 22 ms - 23 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CStrugglePhaseTypeIconDatabase - 0 ms - 9 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CStruggleTypeIconDatabase - 0 ms - 9 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CMapModeIconDatabase - 11 ms - 17 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CJominiMainThemeDatabase - 1 ms - 1 ms including dependencies [12:43:25][database_dependencies.cpp:432]: Database Node Init Time: CJominiInGameMusicDatabase - 2 ms - 2 ms including dependencies [12:43:26][history.cpp:1177]: Start loading of history [12:43:26][gameapplication.cpp:698]: Setting idler 'Frontend' with NO init options[12:43:26][pdx_online_telemetry.cpp:29]: [telemetry] quality:custom [12:43:26][pdx_online_telemetry.cpp:29]: [telemetry] shadowmap_resolution:2048x2048 [12:43:26][pdx_online_telemetry.cpp:29]: [telemetry] texture_quality:high [12:43:26][pdx_online_telemetry.cpp:47]: [telemetry] bloom_enabled:1 [12:43:26][pdx_online_telemetry.cpp:29]: [telemetry] anti_aliasing:DISABLED [12:43:26][pdx_online_telemetry.cpp:29]: [telemetry] scale:1 [12:43:26][history.cpp:1216]: End loading of history [12:43:27][main.cpp:555]: Total startup duration: 29.143960 seconds [12:43:27][pdx_pops_wrapper.cpp:928]: [POPS Wrapper] Login result: Offline (message: not-authorized). Running 6 callbacks [12:43:27][pdx_pops_wrapper.cpp:1059]: OnUpdateSocialProfileCallback - callback came while offlie. Skipping... [12:43:27][pdx_pops_wrapper.cpp:996]: OnAccountConnectionsCallback - callback came while offlie. Skipping... [12:43:27][pdx_pops_wrapper.cpp:1098]: OnAccountGetDetailsCallback - callback came while offlie. Skipping... [12:43:27][pdx_pops_wrapper.cpp:521]: CPopsWrapper::Update: AwaitingCallback -> Offline [12:43:27][pdx_pops_login.cpp:692]: [POPS Login] Login Failed: (null) [12:43:27][player.cpp:153]: CJominiPlayers:::DeleteAllPlayers - #0 players [12:43:27][portraitmanager.cpp:1058]: Initializing portrait color palettes. [12:43:31][gameapplication.cpp:698]: Setting idler 'Load Save' with init options[12:43:34][gameapplication.cpp:698]: Setting idler 'In Game' with init options[12:43:35][jomini_mapobject_manager.cpp:3066]: CMapObjectManager::GetVisibleObjects: invalid camera index 0 requested. [12:43:35][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:07][jomini_trigger_impl.cpp:1746]: Trigger, checking_participants: false [12:46:07][jomini_trigger_impl.cpp:1752]: indent_newline:0 !indent_newline:6 trigger_pass_inactive! trigger_inactive debug debug_log_details has no localization!!!indent_newline:0 !indent_newline:6 trigger_fail! debug any_participant_all has no localization!!indent_newline:3 !indent_newline:9 • Currently, V; 3! out of V; 4! fulfill this requirement!indent_newline:3 !indent_newline:9 • debug is_target_in_variable_list has no localization!! [12:46:09][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:09][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:09][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:09][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:09][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:09][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:09][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:09][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:10][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:10][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:10][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:10][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:10][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:10][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:17][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [12:46:17][effectimpl.cpp:916]: Character E_lfgar Henry of (Internal ID 33586555) [33586555] Root: Character E_lfgar Henry of (Internal ID 33586555) [33586555] Saved event targets: quarter: 4.00 fp2_2023_foreign_king: Character Harold Knytling of k_england (Internal ID 16808174) [16808174] fp2_2023_enemy_knight: Character E_lfgar Henry of (Internal ID 33586555) [33586555] fp2_2023_root_in_duel: Character HO_gni Akeleye of c_norfolk (Internal ID 48854) [48854] sc_initiator: Character HO_gni Akeleye of c_norfolk (Internal ID 48854) [48854] sc_attacker: Character E_lfgar Henry of (Internal ID 33586555) [33586555] sc_defender: Character HO_gni Akeleye of c_norfolk (Internal ID 48854) [48854] fatality: Flag no [6136] fixed: Flag no [6136] locale: Flag army_camp [5202] follow_up_event: Flag fp2_struggle.2024 [15046] invalidation_event: Flag fp2_struggle.2024 [15046] myself: Character E_lfgar Henry of (Internal ID 33586555) [33586555] my_foe: Character HO_gni Akeleye of c_norfolk (Internal ID 48854) [48854] sc_defender_last_move: Flag special_fallback [5768] sc_attacker_last_move: Flag lightning_assault [5746] [12:46:17][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7894: single combat variable error-check [12:46:17][effectimpl.cpp:916]: Character E_lfgar Henry of (Internal ID 33586555) [33586555] Root: Character E_lfgar Henry of (Internal ID 33586555) [33586555] Saved event targets: quarter: 4.00 fp2_2023_foreign_king: Character Harold Knytling of k_england (Internal ID 16808174) [16808174] fp2_2023_enemy_knight: Character E_lfgar Henry of (Internal ID 33586555) [33586555] fp2_2023_root_in_duel: Character HO_gni Akeleye of c_norfolk (Internal ID 48854) [48854] sc_initiator: Character HO_gni Akeleye of c_norfolk (Internal ID 48854) [48854] sc_attacker: Character E_lfgar Henry of (Internal ID 33586555) [33586555] sc_defender: Character HO_gni Akeleye of c_norfolk (Internal ID 48854) [48854] fatality: Flag no [6136] fixed: Flag no [6136] locale: Flag army_camp [5202] follow_up_event: Flag fp2_struggle.2024 [15046] invalidation_event: Flag fp2_struggle.2024 [15046] myself: Character E_lfgar Henry of (Internal ID 33586555) [33586555] my_foe: Character HO_gni Akeleye of c_norfolk (Internal ID 48854) [48854] sc_defender_last_move: Flag attempt_disarm [5744] sc_attacker_last_move: Flag attempt_disarm [5744] [12:46:20][jomini_trigger_impl.cpp:1746]: Trigger, checking_participants: true [12:46:20][jomini_trigger_impl.cpp:1752]: indent_newline:0 !indent_newline:6 trigger_pass_inactive! trigger_inactive debug debug_log_details has no localization!!!indent_newline:0 !indent_newline:6 trigger_pass_inactive! trigger_inactive debug any_participant_all has no localization!!!indent_newline:3 !indent_newline:9 trigger_inactive • debug is_target_in_variable_list has no localization!!! [12:46:22][jomini_effect_impl.cpp:436]: file: common/story_cycles/bp1_story_cycle_visited_by_angry_ghosts.txt line: 5: Angry ghost story ended on: [12:46:22][effectimpl.cpp:1205]: DATE: yes - 1111.1.27 [12:46:22][jomini_trigger_impl.cpp:1746]: Trigger, checking_participants: false [12:46:22][jomini_trigger_impl.cpp:1752]: indent_newline:0 !indent_newline:6 trigger_pass_inactive! trigger_inactive debug debug_log_details has no localization!!!indent_newline:0 !indent_newline:6 trigger_fail! debug any_participant_all has no localization!!indent_newline:3 !indent_newline:9 • Currently, V; 3! out of V; 4! fulfill this requirement!indent_newline:3 !indent_newline:9 • debug is_target_in_variable_list has no localization!! [12:46:35][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:35][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:35][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:58][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:59][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:59][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:59][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:59][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:59][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:59][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:59][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:59][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:59][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:59][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:59][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:59][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:46:59][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:03][player.cpp:168]: CJominiPlayers:::DeleteAllPlayersExceptLocal - #1 players [12:47:03][player.cpp:153]: CJominiPlayers:::DeleteAllPlayers - #1 players [12:47:04][gameapplication.cpp:698]: Setting idler 'Load Save' with init options[12:47:07][gameapplication.cpp:698]: Setting idler 'In Game' with init options[12:47:08][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:50][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:47:51][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:22][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:22][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:22][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:22][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:22][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:22][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:23][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:23][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:23][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:23][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:23][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:33][jomini_trigger_impl.cpp:1746]: Trigger, checking_participants: false [12:48:33][jomini_trigger_impl.cpp:1752]: indent_newline:0 !indent_newline:6 trigger_pass_inactive! trigger_inactive debug debug_log_details has no localization!!!indent_newline:0 !indent_newline:6 trigger_fail! debug any_participant_all has no localization!!indent_newline:3 !indent_newline:9 • Currently, V; 3! out of V; 4! fulfill this requirement!indent_newline:3 !indent_newline:9 • debug is_target_in_variable_list has no localization!! [12:48:34][jomini_effect_impl.cpp:436]: file: common/scripted_effects; fabricate_hook_assign_appropriate_type_effect line: 2: Running Fabricate Hook's Assign Appropriate Hook effect [12:48:51][jomini_trigger_impl.cpp:1746]: Trigger, checking_participants: true [12:48:51][jomini_trigger_impl.cpp:1752]: indent_newline:0 !indent_newline:6 trigger_pass_inactive! trigger_inactive debug debug_log_details has no localization!!!indent_newline:0 !indent_newline:6 trigger_pass_inactive! trigger_inactive debug any_participant_all has no localization!!!indent_newline:3 !indent_newline:9 trigger_inactive • debug is_target_in_variable_list has no localization!!! [12:48:55][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:55][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:55][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:48:55][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:11][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:12][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:17][jomini_effect_impl.cpp:436]: file: common/scripted_effects; epilepsy_brain_trauma_risk_effect line: 5: Epilepsy: brain trauma [12:49:18][jomini_trigger_impl.cpp:1746]: Trigger, checking_participants: false [12:49:19][jomini_trigger_impl.cpp:1752]: indent_newline:0 !indent_newline:6 trigger_pass_inactive! trigger_inactive debug debug_log_details has no localization!!!indent_newline:0 !indent_newline:6 trigger_fail! debug any_participant_all has no localization!!indent_newline:3 !indent_newline:9 • Currently, V; 3! out of V; 4! fulfill this requirement!indent_newline:3 !indent_newline:9 • debug is_target_in_variable_list has no localization!! [12:49:20][jomini_effect_impl.cpp:436]: file: common/scripted_effects; councillor_spouse_lifestyle_rank_up_effect line: 158: A Spouse reached Lifestyle Rank 1 [12:49:22][jomini_effect_impl.cpp:436]: file: common/scripted_effects; councillor_spouse_lifestyle_rank_up_effect line: 142: A Spouse reached Lifestyle Rank 2 [12:49:24][jomini_trigger_impl.cpp:1746]: Trigger, checking_participants: false [12:49:24][jomini_trigger_impl.cpp:1752]: indent_newline:0 !indent_newline:6 trigger_pass_inactive! trigger_inactive debug debug_log_details has no localization!!!indent_newline:0 !indent_newline:6 trigger_fail! debug any_participant_all has no localization!!indent_newline:3 !indent_newline:9 • Currently, V; 3! out of V; 4! fulfill this requirement!indent_newline:3 !indent_newline:9 • debug is_target_in_variable_list has no localization!! [12:49:28][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:28][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:28][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:28][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:28][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:28][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:28][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:29][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:29][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:29][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:29][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:29][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:29][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:29][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:32][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:32][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:33][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:33][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:40][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:40][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:40][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:40][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:40][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:40][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:41][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:41][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:41][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:41][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:49:41][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:19][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:20][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:20][jomini_trigger_impl.cpp:1746]: Trigger, checking_participants: true [12:50:20][jomini_trigger_impl.cpp:1752]: indent_newline:0 !indent_newline:6 trigger_pass_inactive! trigger_inactive debug debug_log_details has no localization!!!indent_newline:0 !indent_newline:6 trigger_pass_inactive! trigger_inactive debug any_participant_all has no localization!!!indent_newline:3 !indent_newline:9 trigger_inactive • debug is_target_in_variable_list has no localization!!! [12:50:25][jomini_trigger_impl.cpp:1746]: Trigger, checking_participants: true [12:50:25][jomini_trigger_impl.cpp:1752]: indent_newline:0 !indent_newline:6 trigger_pass_inactive! trigger_inactive debug debug_log_details has no localization!!!indent_newline:0 !indent_newline:6 trigger_pass_inactive! trigger_inactive debug any_participant_all has no localization!!!indent_newline:3 !indent_newline:9 trigger_inactive • debug is_target_in_variable_list has no localization!!! [12:50:25][jomini_effect_impl.cpp:436]: file: common/secret_types/00_secret_types.txt line: 417: NAMELESS KILLER [12:50:25][effectimpl.cpp:916]: Secret TOOLTIP:SECRET,50333352 L; TOOLTIP:SECRET_TYPE,secret_murder L; Murder!!!! [50333352] Root: Secret TOOLTIP:SECRET,50333352 L; TOOLTIP:SECRET_TYPE,secret_murder L; Murder!!!! [50333352] Saved event targets: secret_owner: Character Gottfried Wigeriche of k_lotharingia (Internal ID 46521) [46521] secret_target: Character Ingelrade Welf of (Internal ID 45004) [45004] secret_exposer: Character Karlmann von Berg of c_bergh (Internal ID 45970) [45970] secret: Secret TOOLTIP:SECRET,50333352 L; TOOLTIP:SECRET_TYPE,secret_murder L; Murder!!!! [50333352] victim: Character Ingelrade Welf of (Internal ID 45004) [45004] murderer: Character Gottfried Wigeriche of k_lotharingia (Internal ID 46521) [46521] [12:50:28][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:28][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:28][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:28][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:28][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:29][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:29][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:29][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:29][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:29][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:33][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:33][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:33][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:33][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:34][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:34][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:34][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:41][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:41][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:41][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:41][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:41][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:42][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:42][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:42][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:42][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:46][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:47][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:47][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:47][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:47][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:47][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:47][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:48][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:48][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:48][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [12:50:48][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow