[20:56:44][pdx_localize.cpp:899]: LocalizeInit [20:56:44][systemsettings.cpp:299]: "default_settings_v1_file" is not defined in path.settings. Default "pdx_default_settings.json" will be used. [20:56:44][systemsettings.cpp:299]: "default_settings_file" is not defined in path.settings. Default "pdx_default_settings.txt" will be used. [20:56:44][pdx_text_settings.cpp:141]: [CPdxSettingsTextFile] "pdx_default_settings.txt" doesn't exist. [20:56:44][systemsettings.cpp:299]: "settings_v1_file" is not defined in path.settings. Default "pdx_settings.json" will be used. [20:56:44][systemsettings.cpp:299]: "settings_file" is not defined in path.settings. Default "pdx_settings.txt" will be used. [20:56:44][contextowner.cpp:695]: Universe: steam [20:56:44][gfx_dx11_master_context.cpp:164]: Adapter 0: NVIDIA GeForce GTX 1060 6GB (6052.00 MB) [20:56:44][gfx_dx11_master_context.cpp:164]: Adapter 1: Microsoft Basic Render Driver (0.00 MB) [20:56:44][gfx_dx11_master_context.cpp:164]: Selected adapter: NVIDIA GeForce GTX 1060 6GB (6052.00 MB) [20:56:44][gfx_dx11_master_context.cpp:311]: VendorId: 4318 [20:56:44][gfx_dx11_master_context.cpp:312]: DeviceId: 7171 [20:56:44][gfx_dx11_master_context.cpp:313]: SubSysId: -2042556349 [20:56:44][gfx_dx11_master_context.cpp:314]: Revision: 161 [20:56:44][pdx_matchmaking.cpp:67]: Matchmaking Interface: Nakama [20:56:44][contextowner.cpp:777]: Initializing Gui Editor: 0.001170 [20:56:44][pdx_pops_wrapper.cpp:605]: [POPS Wrapper] Attempting to login to POPS with auth token (state: Offline) [20:56:44][pdx_pops_login.cpp:665]: [POPS Login] Waiting for logging in [20:56:45][pdx_pops_wrapper.cpp:928]: [POPS Wrapper] Login result: LoggedIn (message: (null)). Running 3 callbacks [20:56:45][pdx_nakama_wrapper.cpp:450]: [PDX NAKAMA] Obtained the following user id: 146c7990-5e62-406a-b97b-7ff92ba95065 and session token 9cde9873-8722-4969-a198-76da11a16674 [20:56:46][pdx_pops_wrapper.cpp:1102]: [POPS Wrapper] OnAccountGetDetailsCallback: success [20:56:46][pdx_pops_wrapper.cpp:1064]: [POPS Wrapper] OnUpdateSocialProfileCallback: success [20:56:46][pdx_pops_wrapper.cpp:1075]: [POPS Wrapper] Retrieved profile for 146c7990-5e62-406a-b97b-7ff92ba95065 (Rispektt) [20:56:49][pdx_pops_login.cpp:678]: [POPS Login]: Waited for 5.000226 seconds, result: AwaitingCallback [20:56:49][defines.cpp:169]: Define 'STRESS_MONTHLY_CHANGE' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'PRESTIGE_FROM_DYNASTY_ON_MARRIAGE_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'PRESTIGE_FROM_DYNASTY_ON_BORN_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'CHARACTER_TRAVEL_TIME' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'DEVIATION_FALLOFF' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'MEN_AT_ARMS_COUNTER_MODIFICATION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'MINIMUM_MODIFIED_PARTICIPATION_TO_GET_PART_OF_GHW_POT' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'COUNCIL_MAX_SLOTS' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'MAX_POWER' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'THREAT_MAX_DIPLO_DISTANCE' defined in 'common/defines/ai/00_ai.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'BORDER_WIDTH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'REGION_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'REGION_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'PROVINCE_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'PROVINCE_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'COLOR_SELECTION_REGION' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'COLOR_SELECTION_PROVINCE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'COLOR_SELECTION_HIGHLIGHT' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'GRANT_TITLE_IN_LIST_COLOR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:49][defines.cpp:169]: Define 'DECLARE_WAR_TARGET_EXTRA_VALUE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:49][jomini_game_setup.cpp:134]: DLC: * Fashion of the Abbasid Court|dlc/dlc002_sp_day1/dlc002.dlc * Garments of the Holy Roman Empire|dlc/dlc001_preorder/dlc001.dlc * The Fate of Iberia|dlc/dlc005_fp2/dlc005.dlc * The Northern Lords|dlc/dlc003_fp1/dlc003.dlc * The Royal Court|dlc/dlc004_ep1/dlc004.dlc Mod: 5 Extra Domain Limit|mod/ugc_2381670724.mod Community Flavor Pack|mod/ugc_2220098919.mod Strategyturk Türkçe Yama|mod/ugc_2216538304.mod [20:56:49][virtualfilesystem_physfs.cpp:796]: Mounted Data: C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\dlc\dlc004_ep1 [20:56:49][virtualfilesystem_physfs.cpp:796]: Mounted Data: C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\dlc\dlc003_fp1 [20:56:49][virtualfilesystem_physfs.cpp:796]: Mounted Data: C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\dlc\dlc005_fp2 [20:56:49][virtualfilesystem_physfs.cpp:796]: Mounted Data: C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\dlc\dlc001_preorder [20:56:49][virtualfilesystem_physfs.cpp:796]: Mounted Data: C:\Program Files (x86)\Steam\steamapps\common\Crusader Kings III\game\dlc\dlc002_sp_day1 [20:56:49][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/models'(.asset, , -1) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'sound'(.audio2, , -1) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'fonts'(.font, , -1) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gui'(.gui, , -1) [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'sound'(.audio2, , -1) in 0.001 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'fonts'(.font, , -1) in 0.003 seconds [20:56:50][defines.cpp:169]: Define 'STRESS_MONTHLY_CHANGE' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'PRESTIGE_FROM_DYNASTY_ON_MARRIAGE_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'PRESTIGE_FROM_DYNASTY_ON_BORN_FACTOR' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'CHARACTER_TRAVEL_TIME' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'DEVIATION_FALLOFF' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'MEN_AT_ARMS_COUNTER_MODIFICATION' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'MINIMUM_MODIFIED_PARTICIPATION_TO_GET_PART_OF_GHW_POT' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'COUNCIL_MAX_SLOTS' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'MAX_POWER' defined in 'common/defines/00_defines.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'THREAT_MAX_DIPLO_DISTANCE' defined in 'common/defines/ai/00_ai.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'BORDER_WIDTH' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'REGION_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'REGION_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'PROVINCE_FADE_FAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'PROVINCE_FADE_NEAR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'COLOR_SELECTION_REGION' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'COLOR_SELECTION_PROVINCE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'COLOR_SELECTION_HIGHLIGHT' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'GRANT_TITLE_IN_LIST_COLOR' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:50][defines.cpp:169]: Define 'DECLARE_WAR_TARGET_EXTRA_VALUE' defined in 'common/defines/graphic/00_graphics.txt' not specified. Maybe a define macro is missing [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gui'(.gui, , -1) in 0.009 seconds [20:56:50][jomini_game_setup.cpp:157]: Starting checksum calculation [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/interface/fronten'(.dds, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/script_values'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_effects'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_triggers'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_modifiers'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_lists'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_guis'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_rules'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/customizable_localization'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/ethnicities'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/genes'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/accessories'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/cameras'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/environments'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/named_colors'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/game_concepts'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/modifier_definition_formats'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'events'(.txt, , -1) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/province_terrain'(.txt, , -1) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/on_action'(.txt, , -1) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'history/characters'(.txt, , -1) [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/interface/fronten'(.dds, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'history/province_mapping'(.txt, , -1) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'history/titles'(.txt, , -1) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'history/wars'(.txt, , -1) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'history/cultures'(.txt, , -1) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_relations'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/holdings'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/cultures'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/vassal_contracts'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/governments'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/modifiers'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dynasties'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/schemes'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/traits'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/focuses'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/lifestyles'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/lifestyle_perks'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/interface/illustrations/loading_screens'(.dds, , 0) in 0.001 seconds [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/landed_titles'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/activities'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/character_interaction_categories'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/character_interactions'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/secret_types'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/men_at_arms_types'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/buildings'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/combat_effects'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/casus_belli_types'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/laws'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/terrain_types'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/bookmarks'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/council_positions'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/council_tasks'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/important_actions'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/decisions'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/religion/religion_families'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/religion/doctrines'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/religion/holy_sites'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/script_values'(.txt, , 0) in 0.001 seconds [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/eras'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/innovations'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/suggestions'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dynasty_legacies'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dynasty_perks'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/bookmark_portraits'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/messages'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/slots'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/pillars'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/traditions'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'map_data/geographical_regions'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/inspirations'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/court_types'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/court_positions/types'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/court_positions/categories'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/casus_belli_groups'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/pool_character_selectors'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_character_templates'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'tests'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/tutorial_lessons'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/tutorial_lesson_chains'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/deathreasons'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dynasty_houses'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/opinion_modifiers'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/story_cycles'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/hook_types'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/character_backgrounds'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/factions'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/nicknames'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/religion/religions'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/religion/fervor_modifiers'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/ai_war_stances'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/lease_contracts'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/succession_election'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/courtier_guest_management'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/flavorization'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/name_equivalency'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_effects'(.txt, , 0) in 0.001 seconds [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dynasty_house_mottos'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/dna_data'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_triggers'(.txt, , 0) in 0.001 seconds [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/name_lists'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/culture/creation_names'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_costs'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/skins/hud_skins'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/court_amenities/'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/templates'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/court_scene/character_groups'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/court_scene/character_roles'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/types'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/visuals'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/features'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/feature_groups'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/achievements'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/combat_phase_events'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/scripted_animations'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/artifacts/blueprints'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/guest_system'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/struggle/struggles'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/struggle/catalysts'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_modifiers'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'music'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_lists'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/console_groups'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/event_pictures'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/event_themes'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/unit_assets'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'gfx/map/map_modes'(.txt, , 0) [20:56:50][virtualfilesystem.cpp:328]: Starting pre-enumerating 'common/playable_difficulty_infos'(.txt, , 0) [20:56:50][pdx_localize.cpp:926]: LocalizeShutdown [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_guis'(.txt, , 0) in 0.000 seconds [20:56:50][pdx_localize.cpp:899]: LocalizeInit [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_rules'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/ethnicities'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/genes'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/customizable_localization'(.txt, , 0) in 0.001 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/accessory_variations'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/accessories'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/portrait_animations'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/cameras'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/portrait_modifiers'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/environments'(.txt, , 0) in 0.001 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/named_colors'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/coat_of_arms/coat_of_arms'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/coat_of_arms/template_lists'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/game_concepts'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/modifier_definition_formats'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/province_terrain'(.txt, , -1) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/on_action'(.txt, , -1) in 0.003 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'history/characters'(.txt, , -1) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'history/province_mapping'(.txt, , -1) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'history/titles'(.txt, , -1) in 0.001 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'history/wars'(.txt, , -1) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'history/cultures'(.txt, , -1) in 0.001 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_relations'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/holdings'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/cultures'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/vassal_contracts'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/governments'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/modifiers'(.txt, , 0) in 0.001 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/dynasties'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/schemes'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/traits'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/focuses'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/lifestyles'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/lifestyle_perks'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/landed_titles'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/activities'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/character_interaction_categories'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/character_interactions'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/secret_types'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/men_at_arms_types'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/buildings'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/combat_effects'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/casus_belli_types'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/laws'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/terrain_types'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/bookmarks'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/council_positions'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/council_tasks'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/important_actions'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/decisions'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/religion/religion_families'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/religion/doctrines'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/religion/holy_sites'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/eras'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/innovations'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/suggestions'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/dynasty_legacies'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'events'(.txt, , -1) in 0.017 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/dynasty_perks'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/interface/illustrations/scripted_illustrations'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/bookmark_portraits'(.txt, , 0) in 0.001 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/messages'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/slots'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/pillars'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/traditions'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'map_data/geographical_regions'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/inspirations'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/court_types'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/court_positions/types'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/court_positions/categories'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/casus_belli_groups'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/pool_character_selectors'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_character_templates'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'tests'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/tutorial_lessons'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/tutorial_lesson_chains'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/deathreasons'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/dynasty_houses'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/story_cycles'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/hook_types'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/opinion_modifiers'(.txt, , 0) in 0.001 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/character_backgrounds'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/factions'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/nicknames'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/religion/fervor_modifiers'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/religion/religions'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/ai_war_stances'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/lease_contracts'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/succession_election'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/courtier_guest_management'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/flavorization'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/name_equivalency'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/dynasty_house_mottos'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/dynasty_house_motto_inserts'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/dna_data'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/portraits/trait_portrait_modifiers'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/name_lists'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/aesthetics_bundles'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/culture/creation_names'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_costs'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/skins/hud_skins'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/court_amenities/'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/templates'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/coat_of_arms/dynamic_definitions'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/court_scene/character_groups'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/court_scene/character_roles'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/types'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/visuals'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/features'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/feature_groups'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/achievements'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/combat_phase_events'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/scripted_animations'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/artifacts/blueprints'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/guest_system'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/struggle/struggles'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/struggle/catalysts'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'music'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/console_groups'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/event_pictures'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/event_themes'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/unit_assets'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/map/map_modes'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'common/playable_difficulty_infos'(.txt, , 0) in 0.000 seconds [20:56:50][virtualfilesystem.cpp:303]: Done enumerating 'gfx/models'(.asset, , -1) in 0.377 seconds [20:56:50][database_dependencies.cpp:427]: Database Node Init Time: CGameConceptTypeDatabase - 190 ms - 190 ms including dependencies [20:56:50][pdxassetutil.cpp:64]: ThreadedInitTextureLookup: gfx/models [20:56:51][pdxassetutil.cpp:72]: ThreadedInitTextureLookup found 10022 files [20:56:51][pdx_nakama_wrapper.cpp:479]: [PDX NAKAMA] Authenticated successfully. Nakama User ID: f13436a3-a0fa-4461-a17b-a73b45afbbf7. Session: 9cde9873-8722-4969-a198-76da11a16674, Pops User: 146c7990-5e62-406a-b97b-7ff92ba95065 [20:56:51][pdx_nakama_wrapper.cpp:480]: [PDX NAKAMA][PDX_NAKAMA_METADATA]user_id,f13436a3-a0fa-4461-a17b-a73b45afbbf7 [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-Regular.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-Italic.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-BoldItalic.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-ExtraBold.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-ExtraBoldItalic.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Roboto_Mono/RobotoMono-Regular.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Roboto_Mono/RobotoMono-Bold.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Roboto_Mono/RobotoMono-Italic.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Roboto_Mono/RobotoMono-BoldItalic.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBold.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IropkeBatangM.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IBMPlexSansKR-Medium.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans_Condensed/OpenSansCondensed-Bold.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IropkeBatangB.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Gitan/GitanLatin-Regular.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBold.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Medium.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IropkeBatangM.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Gitan/GitanLatin-Bold.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-Bold.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IropkeBatangB.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Gitan/GitanLatin-Italic.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Light.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IBMPlexSansKR-Medium.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Gitan/GitanLatin-Bold-Italic.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Korean_fontset/IBMPlexSansKR-SemiBold.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Fondamento/Fondamento-Regular.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Bold.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Korean_fontset/ON_YeossiB.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/mapfont/Paradox_King_Script.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Open_Sans/OpenSans-SemiBoldItalic.ttf [20:56:51][pdx_font.cpp:91]: Loading fonts/MonomakhUnicode/MonomakhUnicode.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Noto_Sans_SC/NotoSansSC-Medium.otf [20:56:51][pdx_font.cpp:91]: Loading fonts/Korean_fontset/GunglipbakmulgwanClassicB.ttf [20:56:51][jomini_social.cpp:18]: Created Jomini Social [20:56:51][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [20:56:51][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [20:56:51][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [20:56:51][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [20:56:51][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [20:56:51][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [20:56:51][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [20:56:51][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [20:56:51][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [20:56:51][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [20:56:51][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [20:56:51][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [20:56:51][pdx_nakama_wrapper.cpp:1252]: [PDX NAKAMA] Socket onConnect. [20:56:51][pdx_nakama_wrapper.cpp:1281]: [PDX_NAKAMA] CNakamaClientListener::onConnect: Connection established outside the match and connection status callback is present, calling it. [20:56:51][pdx_nakama_wrapper.cpp:299]: [PDX_NAKAMA] Default ConnectionStatusChangeCallback called with status: Established [20:56:51][pdx_nakama_wrapper.cpp:1503]: [PDX NAKAMA] Socket onStatusPresence. [20:56:52][interfaceapplication.cpp:570]: Start loading meshes [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/artifact_details_view.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/artifact_details_view.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/console.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/console.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/credits_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/credits_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/dynasty_customization_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/dynasty_customization_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/dynasty_house_customization_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/dynasty_house_customization_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_bookmarks.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_bookmarks.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_credits.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_credits.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_ingame_menu.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_ingame_menu.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_load.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_load.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_loadingscreen_savegame.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_loadingscreen_savegame.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_main.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_main.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/frontend_mp_game_setup.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/frontend_mp_game_setup.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/game_rules.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/game_rules.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/hud.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/hud.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/hud_bottom.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/hud_bottom.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/hud_notification_templates.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/hud_notification_templates.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/hud_outliner.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/hud_outliner.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/hud_sidebars.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/hud_sidebars.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/hud_top.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/hud_top.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_blackmail.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_blackmail.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_call_ally.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_call_ally_notification_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_call_ally_notification_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_concubine.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_concubine.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_confirmation.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_confirmation.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_council_task.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_council_task.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_create_claimant_faction.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_create_claimant_faction.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_declare_war.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_declare_war.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_grant_titles.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_grant_titles.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_interfere_in_war_notification.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_interfere_in_war_notification.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_marriage.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_marriage.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_marriage_notification_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_marriage_notification_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_menu_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_menu_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_modify_vassal_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_modify_vassal_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_notification_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_notification_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_revoke_title.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_revoke_title.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_templates.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_templates.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/interaction_transfer_vassal.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/interaction_transfer_vassal.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/inventory_view.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/inventory_view.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_icon_layer.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_icon_layer.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_icon_layer_templates.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_icon_layer_templates.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_config.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_config.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_frontend_types.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_frontend_types.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_lobby.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_lobby.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_serverbrowser.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_serverbrowser.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_setup.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_setup.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/multiplayer_types.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/multiplayer_types.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/portrait_editor_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/portrait_editor_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/profiler.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/profiler.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/reforge_artifact_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/reforge_artifact_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/save_game_analyzer.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/save_game_analyzer.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/texticons.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/texticons.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/texticons_religion.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/texticons_religion.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/title_customization_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/title_customization_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tool_property_randomizable_types.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tool_property_randomizable_types.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tool_property_ranged_types.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tool_property_ranged_types.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/toolslayout.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/toolslayout.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/toolspropertytypes.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/toolspropertytypes.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/toolstypes.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/toolstypes.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tutorial_highlight.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tutorial_highlight.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/view_court_position_appoint.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/view_court_position_appoint.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_activity.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_activity.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_add_tradition.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_add_tradition.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_army.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_army.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_army_select_commander.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_army_select_commander.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_artifact_helper.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_artifact_helper.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_battle_summary.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_battle_summary.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_character.gui" [20:56:52][interfaceapplication.cpp:173]: Waiting for loading meshes [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_character.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_character_filter.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_character_filter.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_character_finder.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_character_finder.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_character_focus.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_character_focus.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_character_lifestyle.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_character_lifestyle.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_combat.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_combat.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_council.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_council.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_council_potential_councillor.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_council_potential_councillor.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_county_view.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_county_view.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court_amenities.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court_amenities.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court_events.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court_events.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court_grandeur.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court_grandeur.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court_positions.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court_positions.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court_scene_editor.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court_scene_editor.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_court_types.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_court_types.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_culture.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_culture.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_decisions.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_decisions.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_decisions_detail.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_decisions_detail.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_diverge_culture.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_diverge_culture.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_dynasty.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_dynasty.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_dynasty_house.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_dynasty_house_members.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_dynasty_house_members.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_dynasty_tree.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_dynasty_tree.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_event.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_event.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_factions.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_factions.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_faith.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_faith.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_faith_conversion.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_faith_conversion.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_faith_creation.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_faith_creation.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_find_title.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_find_title.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_find_vassal.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_find_vassal.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_ghw.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_ghw.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_ghw_change_target.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_ghw_change_target.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_hired_troops_detail.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_hired_troops_detail.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_hybridize_culture.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_hybridize_culture.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_inspirations.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_inspirations.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_intrigue.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_intrigue.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_faction_member.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_faction_member.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_intrigue_potential_scheme_agent.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_intrigue_potential_scheme_agent.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_kill_list.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_kill_list.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_knights.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_knights.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_languages.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_languages.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_lease_out_baronies.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_lease_out_baronies.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_levy.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_levy.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_lineage.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_lineage.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_menatarms.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_menatarms.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_menatarms_type_view.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_menatarms_type_view.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_military.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_military.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_my_realm.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_my_realm.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_portrait_customization.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_portrait_customization.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_raid.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_raid.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_rally_points.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_rally_points.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_replace_pillar.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_replace_pillar.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_resign_confirmation.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_resign_confirmation.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_royal_court.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_royal_court.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_royal_court_screenshot.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_royal_court_screenshot.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_ruler_designer.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_ruler_designer.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_save_game.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_save_game.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_siege.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_siege.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_struggle.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_struggle.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_struggle_involvement.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_struggle_involvement.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_succession_change_law.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_succession_change_law.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_succession_designate_heir.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_succession_designate_heir.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_succession_event.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_succession_event.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_title.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_title.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_title_add_law.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_title_add_law.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_title_claimants.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_title_claimants.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_title_election.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_title_election.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_title_history.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_title_history.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_tutorial.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_tutorial.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_war_declared_overview.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_war_declared_overview.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_war_overview.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_war_overview.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/window_war_results.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/window_war_results.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_base_types.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_base_types.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_create_account_window_instanced.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_create_account_window_instanced.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_error_message_box_instanced.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_error_message_box_instanced.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_login_window_instanced.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_login_window_instanced.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/POPS/pops_status_widget.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/POPS/pops_status_widget.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_types.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_types.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/achievements/jomini_achievements_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/achievements/jomini_achievements_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/achievements/popup.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/achievements/popup.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/console.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/console.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/applicationutils/curve_editor.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/applicationutils/curve_editor.gui" is complete 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[20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/debug/window_watch_character_pool.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_commission_artifact.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_commission_artifact.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_create_holy_order.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/decision_view_widgets/decision_view_widget_create_holy_order.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/decision_view_widgets/decision_view_widget_decision_option_list_controller.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of 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"gui/event_window_widgets/event_window_widget_event_chain_progress.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_event_chain_progress.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_name_child.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_name_child.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_scheme.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/event_window_widgets/event_window_widget_scheme.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/event_window_widgets/event_window_widget_stress.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of 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Loading "gui/map_editor/import_tool.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/import_tool.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/map_content.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/map_content.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/map_editor_defaults.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/map_editor_defaults.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/map_object_painter.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/map_object_painter.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/mapcontent_editor.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of 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"gui/map_editor/mask_painter_map_content.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/mask_painter_map_content.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/material_browser.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/material_browser.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/material_brush.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/material_brush.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/materials_list.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/materials_list.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/materialsetter.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/materialsetter.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/preview_mask.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/preview_mask.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/smart_brush.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/smart_brush.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/spline_adjustment_tool.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_adjustment_tool.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/spline_inspector_dockable.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_inspector_dockable.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/spline_river_tool.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_river_tool.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/spline_strip_tool.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_strip_tool.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/spline_tools_map_content.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_tools_map_content.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/spline_viewport.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_viewport.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/map_editor/spline_visibility_widget.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/map_editor/spline_visibility_widget.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/node_editor/graph_panel.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/node_editor/graph_panel.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/node_editor/group_node_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/node_editor/group_node_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/node_editor/node_editor.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/node_editor/node_editor.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/node_editor/search_list_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/node_editor/search_list_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/node_editor/viewport.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/node_editor/viewport.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/notifications/jomini_message.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/notifications/jomini_message.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/notifications/notification_overlay.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/notifications/notification_overlay.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/common.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/common.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/common_inspector.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/common_inspector.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/object_browser.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_browser.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/object_inspector.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/object_inspector.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_debug_inspector.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_debug_inspector.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/scope_object_provider.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/scope_object_provider.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/script_runner_inspector.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/script_runner_inspector.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_inspector.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_inspector.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/object_explorer/variable_list_inspector.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/object_explorer/variable_list_inspector.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_editor_userdata_dialog.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_editor_userdata_dialog.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/particle_editor/particle_nodes.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/particle_editor/particle_nodes.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/defaults.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/defaults.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/fonts.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/fonts.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/frontend_loadingscreen.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/frontend_loadingscreen.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/labels.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/labels.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/textformatting.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/textformatting.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/preload/tooltip.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/preload/tooltip.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/settings/setting_types.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/settings/setting_types.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/settings/settings.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/settings/settings.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/animation.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/animation.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/backgrounds.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/backgrounds.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/buttons.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/buttons.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/buttons_icons.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/buttons_icons.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/coa_designer.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/coa_designer.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/coat_of_arms.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/coat_of_arms.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/color_picker.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/color_picker.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/colors.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/colors.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/cooltip.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/cooltip.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/dialogs.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/dialogs.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/edit_boxes.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/edit_boxes.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/icons.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/icons.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/lines.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/lines.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/lists.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/lists.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/mapmodes.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/mapmodes.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/misc_components.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/misc_components.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/portraits.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/portraits.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/progressbars.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/progressbars.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/sounds.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/sounds.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/texticons_religion.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/texticons_religion.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/texticons_trigger.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/texticons_trigger.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/value_breakdown.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/value_breakdown.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/shared/windows.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/shared/windows.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/add_friend_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/add_friend_window_base.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/add_friend_window_base.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/chat_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/chat_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/chat_window_base.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/chat_window_base.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/create_social_profile_window_base.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/create_social_profile_window_base.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/friend_list_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/friend_list_window_base.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/friend_list_window_base.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/remove_friend_confirm_window_base.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/remove_friend_confirm_window_base.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/social_base_types.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/social_base_types.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/social_chat_notification_window_base.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/social_chat_notification_window_base.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/social/social_widget.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/social/social_widget.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/backgrounds.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/backgrounds.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/dockable_layout_manager.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/dockable_layout_manager.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/dropdown.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/dropdown.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/foldouts.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/foldouts.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/gfx_skin_editor.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/gfx_skin_editor.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/gruvbox_colors.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/gruvbox_colors.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/helper.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/helper.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/indents.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/indents.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/notifications.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/notifications.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/save_dialog.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/save_dialog.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/slider.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/slider.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/table.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/table.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/tool_options.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/tool_options.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/toolbox.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/toolbox.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/tools/tools_style.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/tools/tools_style.gui" is complete [20:56:52][pdx_gui_assetfactory.cpp:744]: [LoadAssetsGUI] Loading "gui/undo_history_viewer/undo_history_viewer.gui" [20:56:52][pdx_gui_assetfactory.cpp:753]: [LoadAssetsGUI] Loading of "gui/undo_history_viewer/undo_history_viewer.gui" is complete [20:57:00][interfaceapplication.cpp:173]: Loading meshes done [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CJominiNotificationTypeDatabase - 1 ms - 1 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CJominiNamedValueDatabase - 29 ms - 29 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: NJominiScriptArgumentHelper::SDatabaseDependencies - 0 ms - 0 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: NDatabase::SDynamicEffectsAndTriggersDependency - 0 ms - 74 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CJominiScriptedEffectTemplateDatabase - 111 ms - 159 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CJominiScriptedTriggerTemplateDatabase - 48 ms - 48 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CJominiScriptedModifierTemplateDatabase - 14 ms - 14 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CJominiScriptedListTemplateDatabase - 0 ms - 0 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CJominiScriptedGuiDatabase - 1 ms - 1 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: NJominiScriptSystem::SScriptDependency - 0 ms - 173 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CJominiScriptedRuleDatabase - 1 ms - 1 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CJominiCustomTextDatabase - 133 ms - 133 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: NJominiScriptSystem::SScriptDependencyWithoutDBDependencies - 0 ms - 29 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: NJominiEffectLocalization::CEffectLocalizationDatabase - 106 ms - 106 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: NJominiTriggerLocalization::CTriggerLocalizationDatabase - 14 ms - 14 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CPortraitAgePresetDatabase - 0 ms - 0 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CPortraitDecalDatabase - 0 ms - 0 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CPortraitDecalAtlasDatabase - 95 ms - 95 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CGeneDatabase - 25 ms - 120 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CEthnicityDatabase - 15 ms - 40 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CAccessoryVariationDatabase - 474 ms - 474 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CPortraitAccessoryDatabase - 8 ms - 33 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CPortraitAnimationDatabase - 25 ms - 134 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CPortraitModifierDatabase - 109 ms - 134 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CPortraitEnvironmentDatabase - 437 ms - 437 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CPortraitCameraDatabase - 0 ms - 0 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CGameRuleDatabase - 96 ms - 96 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CGameRuleSettingDatabase - 0 ms - 0 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CEventManager - 680 ms - 705 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: COnActionDataBase - 33 ms - 713 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CNamedColorDatabase - 0 ms - 0 ms including dependencies [20:57:02][database_dependencies.cpp:427]: Database Node Init Time: CCoatOfArmsTemplateListsDatabase - 391 ms - 391 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCoatOfArmsScriptDatabase - 38 ms - 429 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CHistoryDatabase - 0 ms - 38 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CProvinceTerrainDatabase - 44 ms - 47 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CTerrainTypeDatabase - 3 ms - 3 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: NModifier::SDynamicModifierDependency - 0 ms - 128 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: SDynamicModifiersForReligionsDependency - 0 ms - 16 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CReligionFamilyDatabase - 101 ms - 101 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CReligionTemplateDatabase - 27 ms - 180 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CFaithTemplateDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: SDynamicModifiersForCultureTraitsDependency - 0 ms - 8 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCultureDatabase - 16 ms - 101 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: SDynamicModifiersForTerrainAndGovernmentTypeDependency - 0 ms - 21 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CMenAtArmsTypeDatabase - 4 ms - 7 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CGovernmentTypeDatabase - 1 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CSchemeTypeDatabase - 16 ms - 16 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CHoldingTypeDatabase - 1 ms - 1 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CLifestyleDatabase - 1 ms - 1 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CGeographicalRegionDatabase - 3 ms - 3 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CDynastyLegacyDatabase - 70 ms - 70 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CScriptedRelationDatabase - 3 ms - 3 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: NCulture::SCultureTechDatabaseDependency - 0 ms - 94 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CBuildingDatabase - 27 ms - 47 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CDecisionTypeDatabase - 34 ms - 34 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCasusBelliTypeDatabase - 27 ms - 27 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CLawGroupDatabase - 2 ms - 22 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CLawDatabase - 0 ms - 20 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: NCulture::SCultureTraitDatabaseDependency - 0 ms - 23 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCulturePillarDatabase - 3 ms - 3 ms including dependencies [20:57:03][layered_icon.cpp:89]: tradition_khadga_puja had icon changed due to uniqueness [20:57:03][layered_icon.cpp:89]: tradition_roman_legacy had icon changed due to uniqueness [20:57:03][layered_icon.cpp:89]: tradition_agrarian had icon changed due to uniqueness [20:57:03][layered_icon.cpp:89]: tradition_sacred_mountains had icon changed due to uniqueness [20:57:03][layered_icon.cpp:89]: tradition_sacred_groves had icon changed due to uniqueness [20:57:03][layered_icon.cpp:89]: tradition_merciful_blindings had icon changed due to uniqueness [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCultureTraditionDatabase - 20 ms - 20 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: NScriptRules::SNamedValuesSetup - 0 ms - 29 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCultureNameListDatabase - 32 ms - 70 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CVassalContractTypeDatabase - 2 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CStaticModifierDatabase - 30 ms - 126 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CDynastyTemplateDatabase - 12 ms - 13 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CDynastyHouseTemplateDatabase - 1 ms - 1 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CTraitDatabase - 8 ms - 22 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: COpinionModifierDatabase - 11 ms - 11 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CFocusTypeDatabase - 2 ms - 3 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CLifestylePerkDatabase - 5 ms - 17 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CFaithDoctrineGroupDatabase - 11 ms - 11 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CLandedTitleTemplateDatabase - 61 ms - 93 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CActivityTypeDatabase - 5 ms - 5 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCharacterInteractionCategoryDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCharacterInteractionDatabase - 89 ms - 105 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CSecretTypeDatabase - 2 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCombatEffectDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCasusBelliGroupDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CPoolCharacterSelectorDatabase - 1 ms - 1 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CSuccessionElectionTypeDatabase - 19 ms - 19 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CBookmarkDatabase - 1 ms - 205 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CBookmarkPortraitDatabase - 64 ms - 198 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCouncilPositionDatabase - 3 ms - 4 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCouncilTaskTypeDatabase - 7 ms - 12 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CDynastyPerkDatabase - 2 ms - 84 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CImportantActionTypeDatabase - 9 ms - 9 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CFaithDoctrineDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CFaithHolySiteDatabase - 3 ms - 64 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCultureEraTypeDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCultureInnovationTypeDatabase - 3 ms - 6 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CSuggestionTypeDatabase - 2 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CIllustrationTypeDatabase - 2 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CPlayerMessageTypeDatabase - 2 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CInventorySlotTypeDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CInspirationTypeDatabase - 3 ms - 3 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCourtAmenitiesSettingDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCourtTypeDatabase - 14 ms - 14 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCourtPositionTypesDatabase - 4 ms - 4 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCourtPositionCategoryDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCharacterBackgroundTypeDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CScriptedCharacterTemplateDatabase - 17 ms - 17 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CScriptedTestDatabase - 5 ms - 5 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CTutorialLessonDatabase - 4 ms - 4 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CTutorialLessonChainDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CDeathReasonDatabase - 2 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CStoryCycleDatabase - 10 ms - 10 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CHookTypeDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CFactionTypeDatabase - 12 ms - 12 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CNicknameDatabase - 2 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CFaithFervorModifierDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CAIWarStanceDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CLeaseContractTypeDatabase - 0 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CManagedCourtierGuestTypeDatabase - 5 ms - 5 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CFlavorizationDatabase - 5 ms - 52 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCultureNameEquivalencyDatabase - 4 ms - 20 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CDynastyHouseMottoFormatDatabase - 0 ms - 4 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CDynastyHouseMottoFormatInsertDatabase - 4 ms - 4 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CDnaDataDatabase - 29 ms - 54 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CTraitPortraitModifierDatabase - 0 ms - 62 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CTraitPortraitModifierGroupDatabase - 1 ms - 1 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCultureAestheticsBundleDatabase - 1 ms - 33 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCultureCreationNameDatabase - 3 ms - 3 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CScriptedCostDatabase - 0 ms - 29 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CHUDSkinDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCourtAmenitiesCategoryDatabase - 1 ms - 1 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CArtifactScriptedTemplateDatabase - 1 ms - 1 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CDynamicCoatOfArmsDatabase - 1 ms - 62 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCourtSceneGroupDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCourtSceneRoleDatabase - 2 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CArtifactTypeDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CArtifactFeatureGroupDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CArtifactVisualTypeDatabase - 8 ms - 8 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CArtifactFeatureDatabase - 9 ms - 9 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CAchievementsDatabase - 6 ms - 6 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCombatPhaseEventTypeDatabase - 3 ms - 3 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CScriptedAnimationsDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CArtifactBlueprintDatabase - 1 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CGuestSystemDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CStruggleTypeDatabase - 7 ms - 26 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CStrugglePhaseTypeDatabase - 0 ms - 34 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CStruggleCatalystTypeDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CJominiLineDatabase - 65 ms - 65 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: NJominiMap::CMapObjectDatabase - 406 ms - 406 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CConsoleGroupDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CEventBackgroundDatabase - 1 ms - 1 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CEventThemeDatabase - 1 ms - 1 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CMapModeDatabase - 4 ms - 4 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CStaticModifierIconDatabase - 205 ms - 235 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CMenAtArmsTypeIconDatabase - 0 ms - 4 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CMenAtArmsTypeHorizontalImageDatabase - 15 ms - 19 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CMenAtArmsTypeVerticalImageDatabase - 6 ms - 10 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCombatEffectIconDatabase - 10 ms - 13 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CBuildingIconDatabase - 84 ms - 111 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CHoldingTypeTabIconDatabase - 2 ms - 3 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCouncilTaskTypeIconDatabase - 5 ms - 12 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CActivityTypeIconDatabase - 2 ms - 7 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CActivityTypeBackgroundDatabase - 5 ms - 10 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CImportantActionTypeIconDatabase - 64 ms - 73 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CSuggestionTypeIconDatabase - 3 ms - 5 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CDecisionTypeIconDatabase - 45 ms - 79 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CFaithDoctrineIconDatabase - 46 ms - 57 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CFaithDoctrineGroupIconDatabase - 14 ms - 25 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCultureEraIllustrationDatabase - 2 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCultureEraFrameDatabase - 2 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CUnitAssetDatabase - 7 ms - 23 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CFactionTypeIconDatabase - 36 ms - 48 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CTerrainIconDatabase - 2 ms - 5 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CTerrainTypeIllustrationDatabase - 85 ms - 88 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CLawIconDatabase - 12 ms - 14 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CGovernmentTypeIconDatabase - 1 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CGovernmentRealmShieldMaskDatabase - 3 ms - 4 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CGovernmentRealmShieldFrameDatabase - 11 ms - 12 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CPlayableDifficultyInfoDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CPerkIconDatabase - 14 ms - 19 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CFocusIconDatabase - 13 ms - 15 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CLifestyleIconDatabase - 0 ms - 1 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CBigLifestyleIconDatabase - 1 ms - 2 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CLifestyleBackgroundDatabase - 13 ms - 14 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CDynastyLegacyIconDatabase - 13 ms - 83 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CDynastyLegacyTrackIconDatabase - 42 ms - 112 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCasusBelliTypeIconDatabase - 13 ms - 40 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CTraitIconDatabase - 104 ms - 112 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCharacterInteractionIconDatabase - 55 ms - 144 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCharacterInteractionCategoryIconDatabase - 1 ms - 1 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCharacterInteractionCategoryBackgroundIconDatabase - 1 ms - 1 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCharacterInteractionAlertIconDatabase - 53 ms - 142 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CBookmarkButtonIconDatabase - 2 ms - 3 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CBookmarkButtonIconBigDatabase - 5 ms - 6 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CSecretTypeIconDatabase - 2 ms - 4 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CPlayerMessageTypeIconDatabase - 62 ms - 64 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCulturePillarIconDatabase - 29 ms - 32 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CInventorySlotTypeIconDatabase - 31 ms - 31 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CInspirationTypeIconDatabase - 19 ms - 22 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CSchemeTypeIconDatabase - 3 ms - 19 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCourtPositionTypeBackgroundDatabase - 5 ms - 9 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCourtSceneCultureDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCoatOfArmsDesignerPatternDatabase - 1 ms - 1 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCoatOfArmsColorPaletteDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCoatOfArmsDesignerEmblemLayoutDatabase - 1 ms - 39 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCoatOfArmsDesignerEmblemTextureDatabase - 6 ms - 6 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CCourtAmenitiesIconDatabase - 20 ms - 21 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CStrugglePhaseTypeIconDatabase - 0 ms - 7 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CStruggleTypeIconDatabase - 0 ms - 7 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CMapModeIconDatabase - 23 ms - 27 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CJominiMainThemeDatabase - 0 ms - 0 ms including dependencies [20:57:03][database_dependencies.cpp:427]: Database Node Init Time: CJominiInGameMusicDatabase - 1 ms - 1 ms including dependencies [20:57:03][history.cpp:1155]: Start loading of history [20:57:04][history.cpp:1194]: End loading of history [20:57:04][gameapplication.cpp:693]: Setting idler 'Frontend' with NO init options[20:57:04][pdx_online_telemetry.cpp:29]: [telemetry] quality:custom [20:57:04][pdx_online_telemetry.cpp:29]: [telemetry] shadowmap_resolution:2048x2048 [20:57:04][pdx_online_telemetry.cpp:29]: [telemetry] texture_quality:high [20:57:04][pdx_online_telemetry.cpp:47]: [telemetry] bloom_enabled:1 [20:57:04][pdx_online_telemetry.cpp:29]: [telemetry] anti_aliasing:DISABLED [20:57:04][pdx_online_telemetry.cpp:29]: [telemetry] scale:1 [20:57:05][main.cpp:552]: Total startup duration: 21.612433 seconds [20:57:05][pdx_pops_wrapper.cpp:521]: CPopsWrapper::Update: AwaitingCallback -> LoggedIn [20:57:05][pdx_pops_login.cpp:687]: [POPS Login] Login Succeeded [20:57:05][player.cpp:153]: CJominiPlayers:::DeleteAllPlayers - #0 players [20:57:06][portraitmanager.cpp:910]: Initializing portrait color palettes. [20:57:11][gameapplication.cpp:693]: Setting idler 'Load Save' with init options[20:57:18][gameapplication.cpp:693]: Setting idler 'In Game' with init options[20:57:20][jomini_mapobject_manager.cpp:2947]: CMapObjectManager::GetVisibleObjects: invalid camera index 0 requested. [20:57:20][pdx_gui_animation_datatype_valuehelpers.h:158]: Trying to trigger an animation with glow_alpha for a widget which has no glow [20:57:33][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: true [20:57:33][jomini_trigger_impl.cpp:1746]: [20:57:33][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: true [20:57:33][jomini_trigger_impl.cpp:1746]: [20:57:33][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: true [20:57:33][jomini_trigger_impl.cpp:1746]: [20:57:33][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: true [20:57:33][jomini_trigger_impl.cpp:1746]: [20:57:34][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: true [20:57:34][jomini_trigger_impl.cpp:1746]: [20:57:34][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7886: single combat variable error-check [20:57:34][effectimpl.cpp:914]: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Root: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Saved event targets: actor: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] secondary_actor: Character null [4294967295] secondary_recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_initiator: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_attacker: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_defender: Character Aksel Mustafî of (Internal ID 149925) [149925] fatality: Flag no [5665] fixed: Flag no [5665] locale: Flag terrain_scope [5183] background_terrain_scope: Province Zawila [6447] follow_up_event: Flag perk_interaction.0101 [13788] invalidation_event: Flag fp1_tbc.0102 [13750] myself: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] my_foe: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_defender_last_move: Flag probing_attack [5440] sc_attacker_last_move: Flag lightning_assault [5450] [20:57:34][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7886: single combat variable error-check [20:57:34][effectimpl.cpp:914]: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Root: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Saved event targets: actor: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] secondary_actor: Character null [4294967295] secondary_recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_initiator: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_attacker: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_defender: Character Aksel Mustafî of (Internal ID 149925) [149925] fatality: Flag no [5665] fixed: Flag no [5665] locale: Flag terrain_scope [5183] background_terrain_scope: Province Zawila [6447] follow_up_event: Flag perk_interaction.0101 [13788] invalidation_event: Flag fp1_tbc.0102 [13750] myself: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] my_foe: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_defender_last_move: Flag hail_mary [5436] sc_attacker_last_move: Flag expert_onslaught [5448] [20:57:34][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7886: single combat variable error-check [20:57:34][effectimpl.cpp:914]: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Root: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Saved event targets: actor: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] secondary_actor: Character null [4294967295] secondary_recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_initiator: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_attacker: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_defender: Character Aksel Mustafî of (Internal ID 149925) [149925] fatality: Flag no [5665] fixed: Flag no [5665] locale: Flag terrain_scope [5183] background_terrain_scope: Province Zawila [6447] follow_up_event: Flag perk_interaction.0101 [13788] invalidation_event: Flag fp1_tbc.0102 [13750] myself: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] my_foe: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_defender_last_move: Flag onslaught [5441] sc_attacker_last_move: Flag mocking_boast [5458] [20:57:34][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7890: single combat variable error-check: round_injury_bonus_lower [20:57:34][effectimpl.cpp:914]: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Root: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Saved event targets: actor: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] secondary_actor: Character null [4294967295] secondary_recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_initiator: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_attacker: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_defender: Character Aksel Mustafî of (Internal ID 149925) [149925] fatality: Flag no [5665] fixed: Flag no [5665] locale: Flag terrain_scope [5183] background_terrain_scope: Province Zawila [6447] follow_up_event: Flag perk_interaction.0101 [13788] invalidation_event: Flag fp1_tbc.0102 [13750] myself: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] my_foe: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_defender_last_move: Flag onslaught [5441] sc_attacker_last_move: Flag mocking_boast [5458] [20:57:34][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7921: single combat variable error-check: round_success_threshold_lower [20:57:34][effectimpl.cpp:914]: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Root: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Saved event targets: actor: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] secondary_actor: Character null [4294967295] secondary_recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_initiator: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_attacker: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_defender: Character Aksel Mustafî of (Internal ID 149925) [149925] fatality: Flag no [5665] fixed: Flag no [5665] locale: Flag terrain_scope [5183] background_terrain_scope: Province Zawila [6447] follow_up_event: Flag perk_interaction.0101 [13788] invalidation_event: Flag fp1_tbc.0102 [13750] myself: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] my_foe: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_defender_last_move: Flag onslaught [5441] sc_attacker_last_move: Flag mocking_boast [5458] [20:57:34][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7886: single combat variable error-check [20:57:34][effectimpl.cpp:914]: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Root: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Saved event targets: actor: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] secondary_actor: Character null [4294967295] secondary_recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_initiator: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_attacker: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_defender: Character Aksel Mustafî of (Internal ID 149925) [149925] fatality: Flag no [5665] fixed: Flag no [5665] locale: Flag terrain_scope [5183] background_terrain_scope: Province Zawila [6447] follow_up_event: Flag perk_interaction.0101 [13788] invalidation_event: Flag fp1_tbc.0102 [13750] myself: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] my_foe: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_defender_last_move: Flag hurt_me_better [5470] sc_attacker_last_move: Flag feint_and_stab [5463] [20:57:34][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7905: single combat variable error-check: round_injury_bonus_lowest [20:57:34][effectimpl.cpp:914]: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Root: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Saved event targets: actor: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] secondary_actor: Character null [4294967295] secondary_recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_initiator: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_attacker: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_defender: Character Aksel Mustafî of (Internal ID 149925) [149925] fatality: Flag no [5665] fixed: Flag no [5665] locale: Flag terrain_scope [5183] background_terrain_scope: Province Zawila [6447] follow_up_event: Flag perk_interaction.0101 [13788] invalidation_event: Flag fp1_tbc.0102 [13750] myself: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] my_foe: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_defender_last_move: Flag hurt_me_better [5470] sc_attacker_last_move: Flag feint_and_stab [5463] [20:57:34][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7932: single combat variable error-check: round_success_threshold_lowest [20:57:34][effectimpl.cpp:914]: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Root: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] Saved event targets: actor: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] secondary_actor: Character null [4294967295] secondary_recipient: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_initiator: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_attacker: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] sc_defender: Character Aksel Mustafî of (Internal ID 149925) [149925] fatality: Flag no [5665] fixed: Flag no [5665] locale: Flag terrain_scope [5183] background_terrain_scope: Province Zawila [6447] follow_up_event: Flag perk_interaction.0101 [13788] invalidation_event: Flag fp1_tbc.0102 [13750] myself: Character Mustafa Mustafî of c_zawila (Internal ID 138648) [138648] my_foe: Character Aksel Mustafî of (Internal ID 149925) [149925] sc_defender_last_move: Flag hurt_me_better [5470] sc_attacker_last_move: Flag feint_and_stab [5463] [20:57:34][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: true [20:57:34][jomini_trigger_impl.cpp:1746]: [20:57:34][struggle.cpp:840]: Triggered catalyst catalyst_new_building_in_city progressing phase struggle_iberia_phase_compromise by 3 [20:57:35][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: true [20:57:35][jomini_trigger_impl.cpp:1746]: [20:57:35][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: false [20:57:35][jomini_trigger_impl.cpp:1746]: indent_newline:0 !indent_newline:6 • Currently, V; 2! fulfill this requirement! [20:57:35][jomini_effect_impl.cpp:436]: file: common/scripted_effects; councillor_spouse_lifestyle_rank_up_effect line: 100: A Spouse reached Lifestyle Rank 3, Schemer was set [20:57:35][jomini_effect_impl.cpp:436]: file: common/scripted_effects; fabricate_hook_assign_appropriate_type_effect line: 2: Running Fabricate Hook's Assign Appropriate Hook effect [20:57:36][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: true [20:57:36][jomini_trigger_impl.cpp:1746]: [20:57:36][jomini_trigger_impl.cpp:1740]: Trigger, checking_participants: false [20:57:36][jomini_trigger_impl.cpp:1746]: indent_newline:0 !indent_newline:6 • Currently, V; 2! fulfill this requirement! [20:57:37][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7886: single combat variable error-check [20:57:37][effectimpl.cpp:914]: Character Sesh Rokhshan of d_uzboy (Internal ID 152927) [152927] Root: Character Sesh Rokhshan of d_uzboy (Internal ID 152927) [152927] Saved event targets: actor: Character Sesh Rokhshan of d_uzboy (Internal ID 152927) [152927] recipient: Character Nanaidhvar Rokhshan of (Internal ID 162926) [162926] secondary_actor: Character null [4294967295] secondary_recipient: Character Nanaidhvar Rokhshan of (Internal ID 162926) [162926] sc_initiator: Character Sesh Rokhshan of d_uzboy (Internal ID 152927) [152927] sc_attacker: Character Sesh Rokhshan of d_uzboy (Internal ID 152927) [152927] sc_defender: Character Nanaidhvar Rokhshan of (Internal ID 162926) [162926] fatality: Flag no [5665] fixed: Flag no [5665] locale: Flag army_camp [5200] follow_up_event: Flag culture_tradition_events.0001 [13791] invalidation_event: Flag perk_interaction.0102 [13789] myself: Character Sesh Rokhshan of d_uzboy (Internal ID 152927) [152927] my_foe: Character Nanaidhvar Rokhshan of (Internal ID 162926) [162926] sc_defender_last_move: Flag wait_and_hope [5433] sc_attacker_last_move: Flag lightning_assault [5450] [20:57:37][jomini_effect_impl.cpp:436]: file: events/single_combat_events.txt line: 7886: single combat variable error-check [20:57:37][effectimpl.cpp:914]: Character Sesh Rokhshan of d_uzboy (Internal ID 152927) [152927] Root: Character Sesh Rokhshan of d_uzboy (Internal ID 152927) [152927] Saved event targets: actor: Character Sesh Rokhshan of d_uzboy (Internal ID 152927) [152927] recipient: Character Nanaidhvar Rokhshan of (Internal ID 162926) [162926] secondary_actor: Character null [4294967295] secondary_recipient: Character Nanaidhvar Rokhshan of (Internal ID 162926) [162926] sc_initiator: Character Sesh Rokhshan of d_uzboy (Internal ID 152927) [152927] sc_attacker: Character Sesh Rokhshan of d_uzboy (Internal ID 152927) [152927] sc_defender: Character Nanaidhvar Rokhshan of (Internal ID 162926) [162926] fatality: Flag no [5665] fixed: Flag no [5665] locale: Flag army_camp [5200] follow_up_event: Flag culture_tradition_events.0001 [13791] invalidation_event: Flag perk_interaction.0102 [13789] myself: Character Sesh Rokhshan of d_uzboy (Internal ID 152927) [152927] my_foe: Character Nanaidhvar Rokhshan of (Internal ID 162926) [162926] sc_defender_last_move: Flag unsure_attack [5434] sc_attacker_last_move: Flag mocking_boast [5458]